Designing and making a moving vehicle. Understanding the idea of axles.
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1 Whole School DT Overview Intent: The technology curriculum will enable pupils to use their creativity and imagination to make that solve real and relevant problems. The scheme of is designed to develop skills and to draw on disciplines such as maatics, science, engineering, computing and art. Through the evaluation of past and present technology, they will develop a critical understanding of how aspects of DT have an impact on daily life. The scheme is aimed to make a connection between, their marketing and their use. The scheme builds on the National Curriculum. Pupils build and apply a repertoire of knowledge, understanding and skills in order to make high-quality and for a wide users. They critique, evaluate and test their ideas and and the of others and understand and apply the principles of nutrition and learn how to cook. CONTENT Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer Clothes and textiles how they feel, how they are used for clothes ie to keep feet dry, to keep dry from the rain 1960s and 70s fashion and design. Create a vintage T shirt. Learn to sew. Make a tie dyed garment e.g. T- shirt Market research. Shaping to make Christmas cards, baubles, table decorations. Using tools to make a Hallowe en spider, skeleton and an advent calendar. Market research. Mixing to make ice lollies, drinks and sledges. Designing and making a moving vehicle. Understanding the idea of axles. Transporting an egg safely. n Easter egg box. Decorating an egg. Learn about Faberge eggs. Using clay to make an egg cup. Problem solving, how to keep an egg warm and an egg cup resilient to heat. Making wooden frames. wooden bird house. Learn fixing. Food technology. Ingredients and recipes to make French, Italian, Spanish, German and Irish salads. Ingredients for ice cream. Making their own design of ice cream. Transporting sand. Design a way to hold and transport sand. Build a bird box exploring how they can make it stronger, Construction equipment. Levers and mechanisms. Problem solving, how to move soil from one place to another. Use levers to lift and deposit soil. Solve a problem to sieve. Create sieve to sieve sized rocks. Solve problems using pulleys. Learn about gears and use to create a fairground ride. Chassis, using motors to power a vehicle. vehicle that moves with Problem solving: how to build a pyramid. How to build a bridge that will support enough weight for a toy vehicle to cross. Use levers in a greetings card. Use measuring skills and decorating skills to make a Christmas cake and mince pies. Making puppets and moving parts in a model of the globe theatre. 3D nets. Using mirrors to make a kaleidoscope. Recycling to create a new mirror. Design a weather vane. Use cogs to make a windmill. Food technology: researching and making Mexican recipes for a Mexico day. Making a Textiles: create a toga for a peg doll/figure. Food: create a Greek salad, hummus and a Simnel cake. Knitting, sewing, weaving. Textiles: making a woollen Peruvian. Problem solving with pulleys Using magnets to make a toy that moves; to make a fridge magnet. Look at how magnets are used around. Using electrical circuits to make. Technological wonders of the USA e.g. Hoover Dam, Golden Gate bridge; Empire Aerodynamics. How rockets. Create a rocket and some model planets. Computeraided design. Pneumatics. Moving substances through air. Create a volcano model. Dwellings for indigenous Indians in the USA. Using hinges for openings.
2 battery power Space rockets Lunar vehicles headdress for Mexico day. and levers. state building 6 Cookery: Create and then make a vegetarian meal. Know how temperature kills unful microbes. Problem solving: identify skills and make an outdoor shelter for a plant throughout winter. Textiles. Combining textile skills to create a Victorian Sampler and a soft toy. Plastics. Making a plastic badge to accompany a marketing campaign. Making other to accompany the campaign. Computer-led technology: making traffic lights on a model. Problem solving activities Marketing, advertising. from which to make money. The idea of profit and loss. Make and for users Make a cold drink and test out around the school and gather views and opinions. Whole School D & T Overview Links to Curriculum Make a prototype vane make a small prototype of a headdress before making the final version Critique, evaluate ideas and Nutrition and cookery Critique sledges and what moves/slides in the snow. make a new flavoured healthy cold drink evaluate how toy transport moves and s. Collect ideas about a similar mode of transport. Evaluate how weather vanes, their designs. Look at how shapes catch the wind. Evaluate headgear e.g. fascinators, headdresses, their role in society Make guacamole Make a vegetable chilli evaluate how dinosaurs and soft animals are made and constructed and identify ways of replicating it. Design for selves and others model, ideas through templates, mockups Range of tools design a sledge their ideas about a new cold drink use a design a toy car/ vehicle make a kaleidoscope Design a weather vane that catches the wind and points in a direction make an Aztec headdress make a template patterns for a fabric animal or dinosaur.
3 Range of Build structures stronger, stiffer and more and use mechanisms knives, peelers, corers, kitchen equipment, blenders. use a to make a vehicle that moves explore axles, wheels, use cardboard to create a net for a prism design nets for 3D shapes unvestigate a vane stronger in the wind and how to make it weather proof explore mechanism of how things spin investigate how feathers can be stabilised and fixed so that they don t fall out use a fabrics, cottons etc to construct a fabric animal investigate the fabric anima stiffer and stronger. Identify some tricks used by professionals. 1 2 the sensory qualities of Identify a target group for what they intend to make of when Whole School D & T Overview SKILLS Autumn 1 Autumn 2 Spring 1 Spring 2 Summer 1 Summer 2 ways to ways to construct models construct models a existing Observe and take account of properties of when shape a with a existing Identify simple design criteria then plan what to do next, using a variety of methods with talk about their own ideas a existing Use mechanisms in their e.g. wheels, sliders talk about their own ideas of when Discover where foods come from in choosing, preparing and tasting dishes Identify what they could have done ly or how they could improve their in the future with Observe and take account of properties of when shape a Talk about their the sensory qualities of with of when Discover where foods come from in choosing, preparing and tasting dishes Identify what they could have done ly or how they could improve their in the future
4 3 4 to meet a needs ways diagrams and to meet a needs tools and, describe to meet a needs shape a with some accuracy ways of meeting design food focus using a cooking tools and, describe ideas, saying what they like and dislike, and evaluate against their design criteria to meet a needs tools and, describe to meet a needs shape a with some accuracy 5 6 use a, textiles focus ways and exploded diagrams,, pattern pieces and computeraided design use a, textiles the of ed to shape how to use, shape a with increasing accuracy the of ed to shape Identify users views and take these into account how to use, use a, textiles focus how to use, ways diagrams and focus Estimate and measure using instruments and units ways and exploded diagrams,, pattern pieces and computeraided design use a, textiles the of ed to shape Estimate and measure using instruments and units how to use,
5 , if first Check as it develops and modify as necessary Draw on and use various sources of information, ICT sources clarify ideas for, considering intended purpose, if first Check as it develops and modify as necessary Choose how to design ideas as they develop, considering use and purpose Select from a wide tools and perform practical tasks accurately, if first Evaluate their, identifying strengths and areas for development, changes clarify ideas for, considering intended purpose Select from a wide tools and perform practical tasks accurately
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