Jaedong vs Snow game analysis

Size: px
Start display at page:

Download "Jaedong vs Snow game analysis"

Transcription

1 Jaedong vs Snow game analysis Ok, I decided to analyze a ZvP this time. I wanted to do a Zero (another progamer) game, but as I was looking through his list, I kept thinking back to this one, so I decided to do another Jaedong analysis. I picked this one because it's long and complicated and also because I remember when I watched it live I thought Jaedong would lose, so I wanted to see why he won here. As always, please comment and correct anything I say wrong or missed. Thank you to anyone who takes the time to read this Jaedong spawns bottom left and scouts towards the natural in the correct direction. Snow sends out a probe to warp a pylon so that he can fast expand. Jaedong over pools just before his overlord reaches Snow's natural. If he had waited until he saw it, he would have been able to 12 hatch, but it would delay his tech and allow snow to nexus before cannons, so it's not really a lost opportunity.

2 Snow scouts top right first so he does not know Jaedong's build order. He is forced to make a forge before nexus, which is the best response close position vs overpool anyways, especially because JD's overlord is there and he can use his first 3 larvae after expanding to make zerglings and run by if Snow doesn't go forge first. Jaedong sends out his 11th drone to expand to his natural. It arrives before it has 300 minerals to expand with. JD is at risk of getting his expansion blocked, so he hides his drone until he can afford his hatchery. Snow's probe goes by Jaedong's drone and goes into his main base. Even though Snow knows that Jaedong is at bottom left and probably suspects Jaedong hid a drone, he has to go into Jaedong's main rather than try to block the natural in case a very fast zergling build is incoming. Jaedong successfully expands.

3 Snow sees three larvae for Jaedong and since none of them pop early as a drone, he can guess that they are all zerglings. Snow warps a second cannon at his natural choke. 6 zerglings can kill 1 cannon if they get a good surround. Snow may have been able to hold the lings off by pulling a few probes to block the cannon, but he decides to play safe instead. Jaedong can see the two cannons warping at the natural and knows he has no hope for a runby. He pulls his zerglings back to kill off the scouting probe and sends a drone to the bottom right natural to take his third base.

4 Only one drone mining at Jaedong's natural suggests that he did not transfer any drones from his main base. The reason for this is probably that he is nearing 100 gas and he needs the extra minerals immediately to have 150 when he gets 100 so that he can morph his lair. Lair starts. Snow takes his second gas. His cybernetics core is probably near completion and he's going to need the gas for his stargate, citadel and attack upgrades.

5 +1 attack starts. This allows zealots to 2-hit zerglings so it's a very handy upgrade. Jaedong sees it with his overlord. Jaedong's lair finishes and he plants his spire immediately. It's standard to get a spire before other tech because scourge handle corsair openings quite nicely and mutalisks handle citadel opening quite nicely. Snow tries to sneak a probe in to see JD's spire timing/make sure he's not doing anything unorthodox, but Jaedong blocks his ramp with two zerglings and keeps Snow in the dark.

6 Snow's stargate finishes and he starts building a corsair immediately. His citadel is almost done as well. Now that his spire has started, Jaedong gets his 4th and 5th hatcheries. While Jaedong has not scouted Snow's main, he seems to be making an educated guess that Snow went stargate first and he plans to play 5 hatch with ground units and scourge rather than getting mutalisks. Snow sends his first corsair to Jaedong's main where he gets his first glimpse of Jaedong's tech since his initial probe was killed. Everything is pretty standard and he judges from the HP on Jaedong's spire that he has time to harass overlords a bit before scourge drive his corsair off.

7 Second gateway is finished for Snow. With +1 done or almost done and speed on the way, he will soon be able to move out and make a bid for map control with his zealots. Scourge finish and end Snow's corsair harassment. He managed to get one kill, but most Zergs account for this and JD is surely not supply blocked. Snow starts his templar archives a little after the scourge pop in standard 3 hatch spire play.

8 4 zealots move out. Jaedong has around 8 speed zerglings in the center of the map, which allows him to spot the zealots. He cannot directly engage them with his ling count. However, with excellent micro Jaedong manages to find a straggler and picks it off before it can catch up with the other zealots. He manages to kill of two zealots without losing all his lings, which effectively ends any hope Snow may have been entertaining to pressure JD's 3rd base. Snow managed to keep his first corsair alive, which is critical because now he is pumping out more and massing them up under the protection of his cannons. He may be setting up for drop play or he may just want corsairs to divert Jaedong's attention and larvae away from ground combat.

9 Jaedong is getting his second evo chamber at his main base (the first was part of his sim city at his third). If he plans on getting a big hydralisk force he will probably research missile upgrade, whereas if he's planning to go lurker ling, the melee upgrade is more likely. Snow sends his corsairs down to harass the overlords. He wants to try to force Jaedong to make more scourge than he needs, which cost precious larvae and gas. Jaedong fends them off with hydralisks. Jaedong evidently researched lurker aspect before getting the speed and range upgrades for his hydralisks. This means he will be taking a more defensive posture and using lurkers to contain and defend while he takes his fourth base and techs to hive.

10 Snow sends a probe to the 12 o'clock expansion to take his 3rd base. His robo is also almost completed, meaning he will have mobile detection to combat the lurkers. With an excellent sense of timing, Jaedong sends zerglings up the 12 o'clock base just as Snow is trying to expand there. Snow is forced to give up his plans to expand for the moment; with lurkers out he can ill afford to send his army to secure his third as it would leave his natural too vulnerable. Jaedong is morphing his 6th hatchery at his main base. He seems to be following the convention of having 2 hatchery for each base.

11 Jaedong's 4th base is completed. He has enough larvae elsewhere for his army so he chooses to make drones and get the base mining. He goes for minerals because lurker ling hydra is more mineral than gas heavy and he wants to get a bunch of units to hold map control. Snow has researched storm and has high templar out to defend his natural against any kind of bust. Note that Snow is still in a defensive posture and does not feel ready to try again at taking his 3rd. Jaedong burrows 3 lurkers outside Snow's natural to set up a contain. He wants to keep map control so that Snow cannot attack his expansions. As a bonus, if Snow does not respond properly he could lose his gateway and/or his forge. Meanwhile, Snow somehow managed to get a probe to the 12 o'clock and is trying to get his 3rd up and running once more.

12 Snow responds to the contain by loading his dropship with templar and trying to move out. He sends his corsairs first to prevent the overlord from scouting it and block any scourge that might try to pick off the dropship. Jaedong guesses what Snow is up to and pulls around ten hydras from his natural to his main to defend against a drop. The contain is still in effect. It forced Snow to build another cannon, but so far he has not lost much materially from the lurker pressure. However, he has no map presence at all and if his 12 o'clock expansion gets scouted he will have virtually no means of protecting it.

13 Snow moves out with an observer and some zealots to break the contain at his natural. With only a few lings and 3 lurkers in position, JD will be forced to concede his siege. However, if you look at the minimap, you can see why JD doesn't mind much--he is moving a force to pick off Snow's 3rd. Having been deterred from dropping JD's main by the hydralisks, Snow chooses to go to the natural instead. He drops next to the mineral line and kills off a lot of drones. We can see that Jaedong has dealt with Snow's third once more, so he moves to Snow's natural to set up another contain. This time his lurkers are backed up by several hydralisks, forcing Snow to choose what he storms.

14 Snow finds a clever solution in the form of dark templars. Having already killed the overlord Jaedong had at his natural, Snow is able to get a few free kills before Jaedong is forced to pull back. Snow heads with his corsairs and dropship to JD's 4th, but Jaedong, aware that drop play is Snow's only option, has posted hydralisks there to deflect the harassment. Snow once again finds success by relocating to the natural (JD's 3rd) and dropping a high templar to storm a lot of drones, basically emptying the base of most workers.

15 Still on his back foot, Snow cannot get his 12 o'clock expo, but he desperately needs a 3rd at this point. He settles for the nearby mineral only expansion in hopes of getting more gateways and zealots and muscling his way up to the 12 o'clock gas expansion. By placing his army in between his natural and his 3rd, Snow can easily defend both. Jaedong spots the expansion with a small zergling force, but is unable to kill it with all of Snow's army positioned to defend it. Snow gets a reaver out and puts it in a dropship. He can use it to continue his harass play or he can keep it with his army and use it to bust up lurkers and clumps of hydralisks.

16 Jaedong does not get greedy with his army. He knows that he is still vulnerable to harassment, so he leaves a contingency of hydralisks to defend his main base against drops rather than moving them up with his main army. Snow moves out into the middle and Jaedong moves down to cut off his retreat path and trap him on the middle platform area. Snow fights back to ensure that he does not get flanked hard as he tries to move through the middle. Jaedong is teching to hive. Also note Jaedong's zerglings at the top right making sure that Snow doesn't take a sneaky expansion.

17 Note the number of drones at Jaedong's natural. He has not been concerned about resaturating it after he got storm dropped because doing so would mean he would not be able to put on the necessary pressure to prevent Snow from taking his 12 o'clock base. Snow moves across the middle and with some clutch storms and scarabs wins a critical fight. He can now continue his push towards Jaedong's natural. But Jaedong's reinforcing units prove to be too much. His thinly spread lurker field constantly forces snow to stop and storm before he can continue to advance, which buys Jaedong time to muster a hydralisk and zergling force to fight Snow's army back.

18 Snow's attack towards Jaedong's natural may not have done any damage to Jaedong's economy, but it allowed him to safely put up a nexus at 12 along with a bunch of cannons. Jaedong will be unable to damage it without defilers. Jaedong does guess what Snow's up to and sends some zerglings to try to stop Snow once more, but this time Snow's army is in position and he is able to defend his 3rd gas comfortably. Jaedong made a 2nd hatchery at his 4th to keep that 2:1 hatchery to base ratio.

19 Snow goes for a drop, but Jaedong has had his hydras positioned at the top of his base for most of the game and Snow is unable to do damage. Snow once more swerves to the natural, but this time Jaedong has scourge protecting it. They drive off the shuttle but are unable to kill it. Jaedong has been amassing lurkers at his 3rd base and he feels it is time to spread them out to prevent Snow from walking freely across the map. [image missed here] Snow continues his shuttle harass by dropping at Jaedong's natural. Note that Jaedong has no vision of Snow's side of the map except for the lings at top right so Snow can easily get in without being intercepted by an overlord.

20 While he is dropping at bottom right, Snow's main army swings down to Jaedong's natural to put on some more pressure. Jaedong's lurker field + hydra ling can hold it off, though. Snow takes the opportunity to take the 9 o'clock base while backing up with his army to the high ground. He does not need to break Jaedong's defenses as long as he can keep up with him on expansions. Note the drones that just finished at Jaedong's 3rd. The end of a big battle like the one that just occurred outside his natural is an excellent time to start rebuilding one's economy.

21 Snow moves his army over to Jaedong's 3rd, but Jaedong has defilers to lay down plagues and dark swarm so Snow wisely retreats, but not before getting several units plagued. Jaedong's ninja lings scout Snow's fourth base, but are unable to kill it off. Snow tries to attack from the high ground, but Jaedong's lurker + defiler combination is impregnable and Snow quickly backs off to ensure he will have enough units to defend his 9 o'clock base.

22 Knowing that Snow is concentrating his defenses on the 9 o'clock base, Jaedong sneaks an attack force up the right side of the map to attack Snow's relatively unguarded 12 o'clock expansion. Notice how bad Snow's cannon placement is for defending against lurkers. They are able to burrow out of cannon range and still hit the nexus. Jaedong does massive damage to the base but Snow is able to kill off most of the attack force. When he has got him down to 2 lurkers, Snow waits for reinforcements to clean up the attack. Reinforcements arrive. With almost no health left on the nexus, snow is able to kill off the last lurkers.

23 Jaedong continues to abuse the mobility of his Zerg army. Now that Snow is all the way up at 12, he can move his units right up to the 9 o'clock base and put on more pressure. The defiler breaches Snow's defenses, rendering cannons ineffective with a dark swarm and plaguing Snow's reaver, making it an easy target for Jaedong's hydralisks. Looking back at the 12 o'clock, we can see how much damage Jaedong's attack did there. He may not have killed the nexus, but with 6 or fewer probes mining, he might as well have.

24 Jaedong takes his 6 o'clock base and the mineral only near his 3rd while he is attack Snow's 9 and 12 o'clock bases. Snow moves down with an attack force and picks off Jaedong's mineral only expansion with little resistance. Jaedong brings in about 8 overlords to drop on Snow's 9 o'clock base. The overlords contain hydras and lurkers, which are much more effective against cannons if they do not have to approach.

25 Jaedong drops two lurkers to finish off the 12 o'clock base he brought down to its last HP earlier. Meanwhile, he is deep into Snow's 9 o'clock base and Snow is moving up to take out his 6 o'clock base. Jaedong knows that even if he loses 6, if he can take out 9 and 12 he will have won the game. Snow cannot get his units back in time to defend his bases so he needs to do massive damage to Jaedong to stay in the game. If he can take out both bases at the bottom right, Snow will be in good shape, but Jaedong, aware of this, has lots of defense amassed at his natural choke. 12 o'clock is dead.

26 Jaedong's defilers keep him alive against Snow's attack. His lurkers under swarm can only be killed by storms or scarabs, which means his hydras won't be taking splash damage and their ranged attacks cut through Snow's plagued units. Snow's attack fails. 6 o'clock is dead. 9 o'clock is dead. After all the carnage, Jaedong is left with 4 bases and Snow is left with 3, one of which has no gas. Moreover, because of Snow's harassment and the nature of the match-up, Jaedong has more resources at his bases than Snow.

27 Snow sends a few desperation units, which Jaedong easily kills off. As Jaedong walks into Snow's undefended 3rd, Snow is forced to gg. [Originally posted by nbaker in teamliquid.net Broodwar Strategy forum]

Nexus Returning structure Can warp-in: Probe and Mothership. Probe - Returning Unit Gathers minerals and can warp-in structures.

Nexus Returning structure Can warp-in: Probe and Mothership. Probe - Returning Unit Gathers minerals and can warp-in structures. Nexus Returning structure Can warp-in: Probe and Mothership Protoss Cybernetics Core - Returning structure Requires Gateway Research armor and weapon upgrades for air units, Hallucination (see Disruptor)

More information

Starcraft Invasions a solitaire game. By Eric Pietrocupo January 28th, 2012 Version 1.2

Starcraft Invasions a solitaire game. By Eric Pietrocupo January 28th, 2012 Version 1.2 Starcraft Invasions a solitaire game By Eric Pietrocupo January 28th, 2012 Version 1.2 Introduction The Starcraft board game is very complex and long to play which makes it very hard to find players willing

More information

Basic Tips & Tricks To Becoming A Pro

Basic Tips & Tricks To Becoming A Pro STARCRAFT 2 Basic Tips & Tricks To Becoming A Pro 1 P age Table of Contents Introduction 3 Choosing Your Race (for Newbies) 3 The Economy 4 Tips & Tricks 6 General Tips 7 Battle Tips 8 How to Improve Your

More information

Made by Georgi Yanev We are starting with the ZERG Drone drone Hatchery drones drone drone drone Hatchery

Made by Georgi Yanev  We are starting with the ZERG Drone drone Hatchery drones drone drone drone Hatchery Made by Georgi Yanev Hi fellows, I guess you ve forgotten this cool and gorgeous game by Blizzard Entertainment. First of all I want to thank you for reading this. For wasting your precious time. THANK

More information

The Strategy Guide to. StarCraft The Boardgame

The Strategy Guide to. StarCraft The Boardgame The Strategy Guide to StarCraft The Boardgame Contents Introduction 2 Basic Principles 2 Orders 3 Races 6 Units 8 Techs 14 Combat Cards 20 Gameboard 21 Event Cards 22 Diplomacy 26 Leadership Cards 27 Introduction

More information

Bible Battles Trading Card Game OFFICIAL RULES. Copyright 2009 Bible Battles Trading Card Game

Bible Battles Trading Card Game OFFICIAL RULES. Copyright 2009 Bible Battles Trading Card Game Bible Battles Trading Card Game OFFICIAL RULES 1 RULES OF PLAY The most important rule of this game is to have fun. Hopefully, you will also learn about some of the people, places and events that happened

More information

LESSON 2. Opening Leads Against Suit Contracts. General Concepts. General Introduction. Group Activities. Sample Deals

LESSON 2. Opening Leads Against Suit Contracts. General Concepts. General Introduction. Group Activities. Sample Deals LESSON 2 Opening Leads Against Suit Contracts General Concepts General Introduction Group Activities Sample Deals 40 Defense in the 21st Century General Concepts Defense The opening lead against trump

More information

SPACE EMPIRES Scenario Book SCENARIO BOOK. GMT Games, LLC. P.O. Box 1308 Hanford, CA GMT Games, LLC

SPACE EMPIRES Scenario Book SCENARIO BOOK. GMT Games, LLC. P.O. Box 1308 Hanford, CA GMT Games, LLC SPACE EMPIRES Scenario Book 1 SCENARIO BOOK GMT Games, LLC P.O. Box 1308 Hanford, CA 93232 1308 www.gmtgames.com 2 SPACE EMPIRES Scenario Book TABLE OF CONTENTS Introduction to Scenarios... 2 2 Player

More information

Starcraft 2: Heart of the Swarm Game Guide. 3rd edition Text by Cris Converse. Published by

Starcraft 2: Heart of the Swarm Game Guide. 3rd edition Text by Cris Converse. Published by Copyright Starcraft 2: Heart of the Swarm Game Guide 3rd edition 2016 Text by Cris Converse Published by www.booksmango.com E-mail: info@booksmango.com Text & cover page Copyright Cris Converse Legal Notice:

More information

Potential-Field Based navigation in StarCraft

Potential-Field Based navigation in StarCraft Potential-Field Based navigation in StarCraft Johan Hagelbäck, Member, IEEE Abstract Real-Time Strategy (RTS) games are a sub-genre of strategy games typically taking place in a war setting. RTS games

More information

STARCRAFT: TACTICAL MINIATURES COMBAT. Second Edition Core Rulebook, Special 1KM1KT Edition by Crushpop Productions

STARCRAFT: TACTICAL MINIATURES COMBAT. Second Edition Core Rulebook, Special 1KM1KT Edition by Crushpop Productions STARCRAFT: TACTICAL MINIATURES COMBAT Second Edition Core Rulebook, Special 1KM1KT Edition by Crushpop Productions This game was written by Neuicon. All editing was completed by Stephanie Woodson. Starcraft:

More information

LESSON 3. Third-Hand Play. General Concepts. General Introduction. Group Activities. Sample Deals

LESSON 3. Third-Hand Play. General Concepts. General Introduction. Group Activities. Sample Deals LESSON 3 Third-Hand Play General Concepts General Introduction Group Activities Sample Deals 72 Defense in the 21st Century Defense Third-hand play General Concepts Third hand high When partner leads a

More information

Content Page. Odds about Card Distribution P Strategies in defending

Content Page. Odds about Card Distribution P Strategies in defending Content Page Introduction and Rules of Contract Bridge --------- P. 1-6 Odds about Card Distribution ------------------------- P. 7-10 Strategies in bidding ------------------------------------- P. 11-18

More information

Errata and Clarifications

Errata and Clarifications Updated May 06, 2009 Following are the frequently asked questions, errata, and clarifications for the Cosmic Encounter board game. Material that is new to this version of the FAQ is highlighted in red.

More information

RANDOM MISSION CONTENTS TAKING OBJECTIVES WHICH MISSION? WHEN DO YOU WIN THERE ARE NO DRAWS PICK A MISSION RANDOM MISSIONS

RANDOM MISSION CONTENTS TAKING OBJECTIVES WHICH MISSION? WHEN DO YOU WIN THERE ARE NO DRAWS PICK A MISSION RANDOM MISSIONS i The 1 st Brigade would be hard pressed to hold another attack, the S-3 informed Bannon in a workman like manner. Intelligence indicates that the Soviet forces in front of 1 st Brigade had lost heavily

More information

Remember the Alamo!* By George Knapp Version 6, 31 Jan 2000

Remember the Alamo!* By George Knapp Version 6, 31 Jan 2000 Remember the Alamo!* By George Knapp Version 6, 31 Jan 2000 *Please accept my apologies for the title. I do not mean to infringe upon any copyrighted material using the same name. These rules are for home

More information

Robot Factory Rulebook

Robot Factory Rulebook Robot Factory Rulebook Sam Hopkins The Vrinski Accord gave each of the mining cartels their own chunk of the great beyond... so why is Titus 316 reporting unidentified robotic activity? No time for questions

More information

Phrases for 2 nd -3 rd Grade Sight Words (9) for for him for my mom it is for it was for. (10) on on it on my way On the day I was on

Phrases for 2 nd -3 rd Grade Sight Words (9) for for him for my mom it is for it was for. (10) on on it on my way On the day I was on (1) the on the bus In the school by the dog It was the cat. Phrases for 2 nd -3 rd Grade Sight Words (9) for for him for my mom it is for it was for (17) we If we go we can sit we go out Can we go? (2)

More information

Operation Blue Metal Event Outline. Participant Requirements. Patronage Card

Operation Blue Metal Event Outline. Participant Requirements. Patronage Card Operation Blue Metal Event Outline Operation Blue Metal is a Strategic event that allows players to create a story across connected games over the course of the event. Follow the instructions below in

More information

Plastic Apocalypse: The Withdrawal. Episode 1. Steven Tan. Plastic Apocalypse By: Michael Akkerman

Plastic Apocalypse: The Withdrawal. Episode 1. Steven Tan. Plastic Apocalypse By: Michael Akkerman Plastic Apocalypse: The Withdrawal Episode 1 Steven Tan Plastic Apocalypse By: Michael Akkerman 2014,Tan Steven plasticmen101@gmail.com (for voice actings) PLASTIC APOCALYPSE: THE WITHDRAWAL PART 1 INTRO

More information

Overlord. Phoenix. Poisoned Blade. Poison Bolt. Poison Cloud. Poison Spit. Poison Spit All Red Hot Reflect All Rupture. Search Party.

Overlord. Phoenix. Poisoned Blade. Poison Bolt. Poison Cloud. Poison Spit. Poison Spit All Red Hot Reflect All Rupture. Search Party. It is recommended you use the Quick Reference Booklet to lookup Map tiles, Creature abilities, Quests and Tokens as you encounter them on your adventure You will only encounter a small selection of the

More information

Udo's D20 Mass Combat

Udo's D20 Mass Combat WTF? This document was created with a single goal: to bring a unified mass combat model to the OGL D20 system that was as simple as possile while also retaining all the D20 combat features. There will

More information

COMPONENT OVERVIEW Your copy of Modern Land Battles contains the following components. COUNTERS (54) ACTED COUNTERS (18) DAMAGE COUNTERS (24)

COMPONENT OVERVIEW Your copy of Modern Land Battles contains the following components. COUNTERS (54) ACTED COUNTERS (18) DAMAGE COUNTERS (24) GAME OVERVIEW Modern Land Battles is a fast-paced card game depicting ground combat. You will command a force on a modern battlefield from the 1970 s to the modern day. The unique combat system ensures

More information

LESSON 4. Second-Hand Play. General Concepts. General Introduction. Group Activities. Sample Deals

LESSON 4. Second-Hand Play. General Concepts. General Introduction. Group Activities. Sample Deals LESSON 4 Second-Hand Play General Concepts General Introduction Group Activities Sample Deals 110 Defense in the 21st Century General Concepts Defense Second-hand play Second hand plays low to: Conserve

More information

Crux of Battle is a game supplement intended to add command and control rules into Warfare in

Crux of Battle is a game supplement intended to add command and control rules into Warfare in WFHGS Rules Supplement AGE of DISCOVERY WASATCH FRONT HISTORICAL GAMING SOCIETY CRUX OF BATTLE CRUX OF BATTLE: A Command & Control Variant for AOD Crux of Battle is a game supplement intended to add command

More information

PHASE 10 CARD GAME Copyright 1982 by Kenneth R. Johnson

PHASE 10 CARD GAME Copyright 1982 by Kenneth R. Johnson PHASE 10 CARD GAME Copyright 1982 by Kenneth R. Johnson For Two to Six Players Object: To be the first player to complete all 10 Phases. In case of a tie, the player with the lowest score is the winner.

More information

Evaluating a Cognitive Agent-Orientated Approach for the creation of Artificial Intelligence. Tom Peeters

Evaluating a Cognitive Agent-Orientated Approach for the creation of Artificial Intelligence. Tom Peeters Evaluating a Cognitive Agent-Orientated Approach for the creation of Artificial Intelligence in StarCraft Tom Peeters Evaluating a Cognitive Agent-Orientated Approach for the creation of Artificial Intelligence

More information

Let us now look at a situation a few rounds into the game, from the perspective of player 2.

Let us now look at a situation a few rounds into the game, from the perspective of player 2. Example of gameplay Thermal Showdown Updated to version 1.35 Do you want to know how to play Thermal Showdown? Or just find out what it s really about? There is no better way than to watch an example of

More information

Electronic Research Archive of Blekinge Institute of Technology

Electronic Research Archive of Blekinge Institute of Technology Electronic Research Archive of Blekinge Institute of Technology http://www.bth.se/fou/ This is an author produced version of a conference paper. The paper has been peer-reviewed but may not include the

More information

LESSON 8. Putting It All Together. General Concepts. General Introduction. Group Activities. Sample Deals

LESSON 8. Putting It All Together. General Concepts. General Introduction. Group Activities. Sample Deals LESSON 8 Putting It All Together General Concepts General Introduction Group Activities Sample Deals 198 Lesson 8 Putting it all Together GENERAL CONCEPTS Play of the Hand Combining techniques Promotion,

More information

Handling the Pressure l Session 6

Handling the Pressure l Session 6 Handling the Pressure l Session 6 Under Pressure Role Plays Put Yourself into the Story Instructions: Photocopy this page and cut out the cards. Read one scenario at a time and choose a child to answer

More information

SUPERNOVA! Liam felt the soil below him with his six-toed feet as he sat in the backyard of his house. Liam

SUPERNOVA! Liam felt the soil below him with his six-toed feet as he sat in the backyard of his house. Liam SUPERNOVA! DAY ZEINTH, FRAGFTH, FLRALAG Liam felt the soil below him with his six-toed feet as he sat in the backyard of his house. Liam lived on planet ZIGROTH which was flat. On the edges of his planet

More information

Axis & Allies Pacific FAQ

Axis & Allies Pacific FAQ Setup Axis & Allies Pacific FAQ December 11, 2003 Experienced players sometimes find that it s too easy for Japan to win. (Beginning players often decide that it s too hard for Japan to win it s all a

More information

Succesful Invitation Recruiting Tips In Network Marketing Contents.

Succesful Invitation Recruiting Tips In Network Marketing Contents. Contents. 10 Step Invitation... 3 Step 1.... 4 Step 2.... 5 Step 3.... 6 Step 4.... 7 Step 5.... 8 Step 6.... 9 Step 7.... 10 Step 8.... 11 Step 9.... 12 Step 10.... 13 BONUS: Recruiting Customers SMS

More information

A Quick Guide To Search Engine Optimization

A Quick Guide To Search Engine Optimization A Quick Guide To Search Engine Optimization For our latest special offers, free gifts and much more, Click here to visit us now You are granted full Master Distribution Rights to this ebook. You may give

More information

You are the next in line at the grocery store and you have a full cart. The person behind you has one item. What do you do?

You are the next in line at the grocery store and you have a full cart. The person behind you has one item. What do you do? #1 You have just loaded your groceries into your car. What do you do with your shopping cart? A. Let it roll across the parking lot while you look the other way. B. Push it discreetly to one side. C. Return

More information

Elevator Music Jon Voisey

Elevator Music Jon Voisey Elevator Music 2003 Phil Angela Operator An elevator. CHARACTERS SETTING AT RISE is standing in the elevator. It stops and Phil gets on. Can you push 17 for me? Sure thing. Thanks. No problem. (The elevator

More information

GAME SETUP ROLES OVERVIEW

GAME SETUP ROLES OVERVIEW ABOUT THIS GAME Selfies are not vain nor superficial. They can be a valuable tool for celebrating your existence and practicing self-love. Society expects women to walk an impossible tightrope between

More information

Solitaire Rules Deck construction Setup Terrain Enemy Forces Friendly Troops

Solitaire Rules Deck construction Setup Terrain Enemy Forces Friendly Troops Solitaire Rules Deck construction In the solitaire game, you take on the role of the commander of one side and battle against the enemy s forces. Construct a deck, both for yourself and the opposing side,

More information

SDS PODCAST EPISODE 148 FIVE MINUTE FRIDAY: THE TROLLEY PROBLEM

SDS PODCAST EPISODE 148 FIVE MINUTE FRIDAY: THE TROLLEY PROBLEM SDS PODCAST EPISODE 148 FIVE MINUTE FRIDAY: THE TROLLEY PROBLEM Show Notes: http://www.superdatascience.com/148 1 This is Five Minute Friday episode number 144, two things to remember and two things to

More information

STAUNING Traditional Internet Sales Process with /Voic Templates to Non-Responsive Prospects 2018 Edition

STAUNING Traditional Internet Sales Process with  /Voic Templates to Non-Responsive Prospects 2018 Edition STAUNING Traditional Internet Sales Process with Email/Voicemail Templates to Non-Responsive Prospects 2018 Edition Contents 45-DAY INTERNET SALES PROCESS... 2 DAY 1 2018 AUTO-RESPONSE (GENERIC)... 4 DAY

More information

RESERVES RESERVES CONTENTS TAKING OBJECTIVES WHICH MISSION? WHEN DO YOU WIN PICK A MISSION RANDOM MISSION RANDOM MISSIONS

RESERVES RESERVES CONTENTS TAKING OBJECTIVES WHICH MISSION? WHEN DO YOU WIN PICK A MISSION RANDOM MISSION RANDOM MISSIONS i The Flames Of War More Missions pack is an optional expansion for tournaments and players looking for quick pick-up games. It contains new versions of the missions from the rulebook that use a different

More information

Trump Tricks for the Defense

Trump Tricks for the Defense Trump Tricks for the Defense Consider leading a short suit when Your short suit is partner s bid suit Your short suit is an unbid suit You can win an early trump trick and you can expect an entry to partner

More information

Re-active swarm control. Talk to Bridgend BKA 12 th April 2014 by Wally Shaw

Re-active swarm control. Talk to Bridgend BKA 12 th April 2014 by Wally Shaw Re-active swarm control Talk to Bridgend BKA 12 th April 2014 by Wally Shaw Introduction Re-active swarm control starts when pre-emptive swarm control ends:- That is when queen cells with contents are

More information

Fleet Engagement. Mission Objective. Winning. Mission Special Rules. Set Up. Game Length

Fleet Engagement. Mission Objective. Winning. Mission Special Rules. Set Up. Game Length Fleet Engagement Mission Objective Your forces have found the enemy and they are yours! Man battle stations, clear for action!!! Mission Special Rules None Set Up velocity up to three times their thrust

More information

Love Is The Answer Lyrics

Love Is The Answer Lyrics Track Listing 1. Stay 2. Control 3. So in Love 4. Lights Camera Action 5. Obsessed With Stars 6. For the Both of Us 7. Invincible 8. Tidal Waves & Hurricanes 9. Little Things 10. Safe 11. Stay (acoustic)

More information

AD VICTORIAM INTRODUCTION BATTLEFIELD SET-UP FOWW SCP

AD VICTORIAM INTRODUCTION BATTLEFIELD SET-UP FOWW SCP FOWW SCP-001-111 AD VICTORIAM INTRODUCTION The scouts reported that three Power Armor suits were laying around this part. Trap or not, those suits are too valuable to ignore. We must seize them! SCAVENGER

More information

FOR THE CROWN Sample Play

FOR THE CROWN Sample Play FOR THE CROWN Sample Play v1.0 1 Turn 1 Yellow player FOR THE CROWN Sample Play To begin the game, Yellow player Draws 2 Peons and 3 Guards into his Hand. Order Phase: For his first Order Phase, he cannot

More information

DUNGEON THE ADVENTURE OF THE RINGS

DUNGEON THE ADVENTURE OF THE RINGS DUNGEON THE ADVENTURE OF THE RINGS CONTENTS 1 Game board, 1 Sticker Pad, 8 Character Standees, 6 Plastic Towers, 110 Cards (6 rings, 6 special weapons, 6 dragons, 48 treasures, 50 monsters) 2 Dice. OBJECTIVE

More information

LESSON 7. Interfering with Declarer. General Concepts. General Introduction. Group Activities. Sample Deals

LESSON 7. Interfering with Declarer. General Concepts. General Introduction. Group Activities. Sample Deals LESSON 7 Interfering with Declarer General Concepts General Introduction Group Activities Sample Deals 214 Defense in the 21st Century General Concepts Defense Making it difficult for declarer to take

More information

Finding Extra Energy

Finding Extra Energy Finding Extra Energy April 16, 2013 The Buddha s discussions of right effort contain two principles for figuring out how much effort is the right amount of effort. One principle you re probably familiar

More information

MathScore EduFighter. How to Play

MathScore EduFighter. How to Play MathScore EduFighter How to Play MathScore EduFighter supports up to 8 simultaneous players. There are 2 ships with up to 4 players on each ship. Each player sits in a command station. Currently, we are

More information

Create a Beautiful Abstract Portrait in Photoshop - Psd Premium Tutorial

Create a Beautiful Abstract Portrait in Photoshop - Psd Premium Tutorial Create a Beautiful Abstract Portrait in Photoshop - Psd Premium Tutorial By: Wojciech Pijecki In this tutorial we will combine several stock images to create an artistic, abstract portrait of a woman.

More information

Making Summer Nucs to Overwinter for Spring Use

Making Summer Nucs to Overwinter for Spring Use Purpose: How to produce summer nucleus colonies in preparation for successful overwintering Goal: The goal of this workshop is to provide knowledge on how to create a nucleus (or Nuc) colony how to manage

More information

The game of intriguing dice, tactical card play, powerful heroes, & unique abilities! Welcome to. Rules, glossary, and example game Version 0.9.

The game of intriguing dice, tactical card play, powerful heroes, & unique abilities! Welcome to. Rules, glossary, and example game Version 0.9. The game of intriguing dice, tactical card play, powerful heroes, & unique abilities! Welcome to Rules, glossary, and example game Version 0.9.4 Object of the Game! Reduce your opponent's life to zero

More information

Bank $21,000 a month with CPA

Bank $21,000 a month with CPA 2010 Bank $21,000 a month with CPA Andrew Gotti I will show you the best group of people to target with your offers. Firstly, I would like to thank all of you for purchasing my short guide. I will show

More information

BF2 Commander. Apply for Commander.

BF2 Commander. Apply for Commander. BF2 Commander Once you're in the game press "Enter" unless you're in the spawn screen and click on the "Squad" tab and you should see "Commander" with the option to apply for the commander, mutiny the

More information

Tactics Time. Interviews w/ Chess Gurus John Herron Interview Tim Brennan

Tactics Time. Interviews w/ Chess Gurus John Herron Interview Tim Brennan Tactics Time Interviews w/ Chess Gurus John Herron Interview Tim Brennan 12 John Herron Interview Timothy Brennan: Hello, this is Tim with http://tacticstime.com and today I have a very special guest,

More information

MAJOR Suit Opening & Responses. GOAL every time you unfold a new hand: to bid and make GAME in a MAJOR suit.

MAJOR Suit Opening & Responses. GOAL every time you unfold a new hand: to bid and make GAME in a MAJOR suit. MAJOR Suit Opening & Responses GOAL every time you unfold a new hand: to bid and make GAME in a MAJOR suit. No, you cannot always accomplish that goal; you find out early in the bidding if you must settle

More information

PROFILE. Jonathan Sherer 9/30/15 1

PROFILE. Jonathan Sherer 9/30/15 1 Jonathan Sherer 9/30/15 1 PROFILE Each model in the game is represented by a profile. The profile is essentially a breakdown of the model s abilities and defines how the model functions in the game. The

More information

Comprehensive Rules Document v1.1

Comprehensive Rules Document v1.1 Comprehensive Rules Document v1.1 Contents 1. Game Concepts 100. General 101. The Golden Rule 102. Players 103. Starting the Game 104. Ending The Game 105. Kairu 106. Cards 107. Characters 108. Abilities

More information

Hey guys! This is a comfort zone video. It s me talking about a different kind of

Hey guys! This is a comfort zone video. It s me talking about a different kind of Why I Turned on Socialism CLICK TO WATCH VIDEO : https://www.youtube.com/watch?v=ggxxbz6ody0 By Jade Joddle Hey guys! This is a comfort zone video. It s me talking about a different kind of subject than

More information

Adventures. New Kingdoms

Adventures. New Kingdoms Adventures in the New Kingdoms Role Playing in the fallen empires of the Kale - Book 4 - Blood & Combat version 1.0 (Wild Die 48hr Edition) 2009 Dyson Logos Adventures in the New Kingdoms Book 4 Page 1

More information

LESSON 5. Rebids by Opener. General Concepts. General Introduction. Group Activities. Sample Deals

LESSON 5. Rebids by Opener. General Concepts. General Introduction. Group Activities. Sample Deals LESSON 5 Rebids by Opener General Concepts General Introduction Group Activities Sample Deals 88 Bidding in the 21st Century GENERAL CONCEPTS The Bidding Opener s rebid Opener s second bid gives responder

More information

Fully compatible with all the other Arcanum expansion, you will find this just adds more fun and options to the already fun mix.

Fully compatible with all the other Arcanum expansion, you will find this just adds more fun and options to the already fun mix. Arcanum Heroes is the newest expansion for the Arcanum game system. Six new heroes wait for you to play, the vile Dark Mage, the Orc, the Seer and the Halfling are but a few of the new characters you can

More information

40k Rules at Invasion 2018

40k Rules at Invasion 2018 40k Rules at Invasion 2018 1) Legal Army Lists / Army Specifics / Points Sizes (2000) / Painting At Invasion we are going to be playing with 2000 point armies. Please bring at least 7 printed copies of

More information

The Welsh Bridge Union St David's Day Simultaneous Pairs. Friday 1st March 2019 Session # Dear Bridge Player

The Welsh Bridge Union St David's Day Simultaneous Pairs. Friday 1st March 2019 Session # Dear Bridge Player The Welsh Bridge Union St David's Day Simultaneous Pairs Friday 1st March 2019 Session # 7271 Dear Bridge Player Thank you for supporting the WBU Simultaneous Pairs - I hope you enjoyed the hands and the

More information

DEPRESSI.. 'I'HE LREAT. 'I instead of coal to heat. 4 its courthouse.

DEPRESSI.. 'I'HE LREAT. 'I instead of coal to heat. 4 its courthouse. ''HE LREAT \ DEPRESS.. n every economy there are good times and there are bad times. A good time is sometimes called a boom. A bad time is sometimes called a depression. The 1920s seemed like a boom time.

More information

Content of Film: Words and Images

Content of Film: Words and Images Content of Film: Words and Images Themes PICTURE UP Sponsors LING: Our office was on the 86 th floor. Building Two. We were chitchatting. I forgot what we were talking about. Then all the sudden, he said

More information

FTDRL Install for a Chevy Avalanche

FTDRL Install for a Chevy Avalanche FTDRL Install for a Chevy Avalanche Written by vertabatt, PDF d by erickpl Ok, I have been getting a lot of questions about this mod and I know the directions are out there, but I wanted to make a very

More information

Transcript of the podcasted interview: How to negotiate with your boss by W.P. Carey School of Business

Transcript of the podcasted interview: How to negotiate with your boss by W.P. Carey School of Business Transcript of the podcasted interview: How to negotiate with your boss by W.P. Carey School of Business Knowledge: One of the most difficult tasks for a worker is negotiating with a boss. Whether it's

More information

GreatProjectsGreatLife.com Unleash the Power of the Law of Attraction 1

GreatProjectsGreatLife.com Unleash the Power of the Law of Attraction 1 GreatProjectsGreatLife.com Unleash the Power of the Law of Attraction 1 Overview We all have dreams, goals and ambitions. We all have things we want to accomplish and we all have somewhere we want to be

More information

guide to Have plenty of downtime beforehand Have business cards close to hand Have a list of questions prepared Have a list of answers prepared

guide to Have plenty of downtime beforehand Have business cards close to hand Have a list of questions prepared Have a list of answers prepared INTROVERTS guide to NETWORKING Have plenty of downtime beforehand Invite a friend Gather intel beforehand Dress comfortably Have business cards close to hand Get there early Eschew formal introductions

More information

For 2 to 6 players / Ages 10 to adult

For 2 to 6 players / Ages 10 to adult For 2 to 6 players / Ages 10 to adult Rules 1959,1963,1975,1980,1990,1993 Parker Brothers, Division of Tonka Corporation, Beverly, MA 01915. Printed in U.S.A TABLE OF CONTENTS Introduction & Strategy Hints...

More information

Background. After the Virus

Background. After the Virus After the Virus Background The zombie apocalypse is here! The world has been hit by a virus killing 90% of the population. Most of the survivors have turned into zombies, while the rest are left weak and

More information

MITOCW watch?v=3j3odfpvhrs

MITOCW watch?v=3j3odfpvhrs MITOCW watch?v=3j3odfpvhrs The following content is provided under a Creative Commons license. Your support will help MIT OpenCourseWare continue to offer high quality educational resources for free. To

More information

Montelimar: Anvil of Fate Scenario 1 -Opening Blows - The Feint

Montelimar: Anvil of Fate Scenario 1 -Opening Blows - The Feint Montelimar: Anvil of Fate Scenario 1 -Opening Blows - The Feint Introduction This is an after action report of a play test game of Monlimar: Anvil of Fate. Please note that the Vassal module and graphics

More information

Pevans Board games reviews and articles by Paul Evans Invading Mesopotamia

Pevans Board games reviews and articles by Paul Evans   Invading Mesopotamia Pevans Invading Mesopotamia After the Flood reviewed Launched at Spiel last year, After the Flood is one of Martin Wallace s Treefrog games, the first three-player game in the range. Now, there are plenty

More information

Doyle Chambers Questions, Concerns & Answers

Doyle Chambers Questions, Concerns & Answers Doyle Chambers Questions, Concerns & Answers Question - How many letters should we mail out? Answer - We recommend a minimum of 30 letters a day, but if your budget allows for more, you can reach your

More information

MOBA Inspired & Card Driven 2 players game Minutes

MOBA Inspired & Card Driven 2 players game Minutes MOBA Inspired & Card Driven 2 players game. 30-50 Minutes This rulebook is a work in progress and is constantly improved. You can download the latest version and see playthrough videos at: www.playskytear.com/playtest

More information

CRAZYBULK MAINTENANCE GUIDE

CRAZYBULK MAINTENANCE GUIDE MAINTENANCE GUIDE Contents Maintenance Guide 2 Chi Hit & The Sweet Spot 3 Competition & Buddy System 4 Hire a Trainer 5 Closing Comments 6 1 Maintenance Guide OK, so you ve busted your butt, you put in

More information

A Play by Yulissa CHARACTERS. Seventeen-year-old Mexican. She swears a lot, especially when she is mad. She has bad anger issues but won t admit it.

A Play by Yulissa CHARACTERS. Seventeen-year-old Mexican. She swears a lot, especially when she is mad. She has bad anger issues but won t admit it. A Play by Yulissa CHARACTERS Seventeen-year-old Mexican. She swears a lot, especially when she is mad. She has bad anger issues but won t admit it. Twenty-year-old guy. s best friend. He used to be a drug

More information

The Real Secret Of Making Passive Income By Using Internet At Your Spare Time!

The Real Secret Of Making Passive Income By Using Internet At Your Spare Time! Internet Marketing - Quick Starter Guide The Real Secret Of Making Passive Income By Using Internet At Your Spare Time! FILJUN TEJANO Table of Contents About the Author 2 Internet Marketing Tips For The

More information

10 FREE CARD TRICKS!

10 FREE CARD TRICKS! 10 FREE CARD TRICKS! Compliments of Magician Harry Maurer www.hmmagic.com Magic is a lot of fun, but carrying a bunch of magic equipment around with you can be awkward! Presenting tricks with a deck of

More information

To experience the new content, go to the VR center in Carceburg after doing the alcohol mission.

To experience the new content, go to the VR center in Carceburg after doing the alcohol mission. To experience the new content, go to the VR center in Carceburg after doing the alcohol mission. Known Issues: - There is not much story content added this update because of the time required to completely

More information

FIRST GRADE FIRST GRADE HIGH FREQUENCY WORDS FIRST 100 HIGH FREQUENCY WORDS FIRST 100

FIRST GRADE FIRST GRADE HIGH FREQUENCY WORDS FIRST 100 HIGH FREQUENCY WORDS FIRST 100 HIGH FREQUENCY WORDS FIRST 100 about Preprimer, Primer or 1 st Grade lists 1 st 100 of again 100 HF words for Grade 1 all am an are as away be been before big black blue boy brown but by came cat come

More information

How to win Hmmm you have to somehow overthrow the usurper who has killed the king, and sieze the throne for yourself.

How to win Hmmm you have to somehow overthrow the usurper who has killed the king, and sieze the throne for yourself. Copyright 2015 StormTheCastle.com All Rights Reserved Overview: You are a simple farmhand in the kingdom of Bonum Decisiones. The King has been murdered. And an evil man has seized power over the court

More information

Reversing Subconscious Limiting Beliefs in 2 Hours

Reversing Subconscious Limiting Beliefs in 2 Hours Pull From Within Reversing Subconscious Limiting Beliefs in 2 Hours First and foremost, you are NOT alone. Everyone has subconscious limiting beliefs. Most of the time, you don't even realize they're there.

More information

A nostalgic edition for contemporary times. Attack and capture the flag!

A nostalgic edition for contemporary times. Attack and capture the flag! A nostalgic edition for contemporary times. Attack and capture the flag! Stratego_Masters_Rules.indd 1 06-05-14 15:59 Historic background It s the year 1958... The British artist Gerald Holtom designs

More information

Cruel 2 B Kind Puppet Master Guide. pup pet mas ter noun an individual working behind the curtain to control the game.

Cruel 2 B Kind Puppet Master Guide. pup pet mas ter noun an individual working behind the curtain to control the game. PLAN YOUR GAME Cruel 2 B Kind Puppet Master Guide pup pet mas ter noun an individual working behind the curtain to control the game. 1. Choose a location that all of your players will have access to. Public

More information

A Guardsman s Introduction to Siegeworld

A Guardsman s Introduction to Siegeworld A Guardsman s Introduction to Siegeworld Pvt. Jacobson: So Sergeant Williams, I m new to this whole Siegeworld thing, is there anything I should know about terrain? V.Sgt. Williams: That s Veteran Sergeant

More information

First Tutorial Orange Group

First Tutorial Orange Group First Tutorial Orange Group The first video is of students working together on a mechanics tutorial. Boxed below are the questions they re discussing: discuss these with your partners group before we watch

More information

Lesson 3. Takeout Doubles and Advances

Lesson 3. Takeout Doubles and Advances Lesson 3 Takeout Doubles and Advances Lesson Three: Takeout Doubles and Advances Preparation On Each Table: At Registration Desk: Class Organization: Teacher Tools: BETTER BRIDGE GUIDE CARD (see Appendix);

More information

Equipment for the basic dice game

Equipment for the basic dice game This game offers 2 variations for play! The Basic Dice Game and the Alcazaba- Variation. The basic dice game is a game in its own right from the Alhambra family and contains everything needed for play.

More information

Galaxy of D 1/ About the Components: the Map The war takes place in Galaxy of D (the hexes are called sectors).

Galaxy of D 1/ About the Components: the Map The war takes place in Galaxy of D (the hexes are called sectors). 3.1. About the Components: the Map The war takes place in Galay of D (the hees are called sectors). A TWO Players he & counter space combat game Fast, brutal and diceless combat! 1. INTRODUCTION Once again,

More information

URASHIMA TARO, the Fisherman (A Japanese folktale)

URASHIMA TARO, the Fisherman (A Japanese folktale) URASHIMA TARO, the Fisherman (A Japanese folktale) (Urashima Taro is pronounced "Oo-rah-shee-ma Ta-roe") Cast: Narrator(s) Urashima Taro His Mother 3 Bullies Mother Tortoise 2 Swordfish Guards Sea King

More information

Another boardgame player aid by

Another boardgame player aid by Another boardgame player aid by Download a huge range of popular boardgame rules summaries, reference sheets and player aids at www.headlesshollow.com Universal Head Design That Works www.universalhead.com

More information

Disclaimer. This work is licensed under a Creative Commons Attribution-NonCommercial- NoDerivatives 4.0 International License.

Disclaimer. This work is licensed under a Creative Commons Attribution-NonCommercial- NoDerivatives 4.0 International License. Disclaimer METAL GEAR RISING: REVENGEANCE is 2012 Konami Digital Entertainment and Developed by PlatinumGames Inc. NINJA GAIDEN is 1988-2014 Tecmo Koei Games Co.,LTD. All the trademarks, logos, brand names

More information

Contents. Goal. Jump Point

Contents. Goal. Jump Point Game Rules W elcome to the height of technology and comfort, the Space Station Atlantis! All the comfort of a five star hotel, mixed with the adventure of space travel. The station is filled with staff,

More information

For this assignment, your job is to create a program that plays (a simplified version of) blackjack. Name your program blackjack.py.

For this assignment, your job is to create a program that plays (a simplified version of) blackjack. Name your program blackjack.py. CMPT120: Introduction to Computing Science and Programming I Instructor: Hassan Khosravi Summer 2012 Assignment 3 Due: July 30 th This assignment is to be done individually. ------------------------------------------------------------------------------------------------------------

More information