Transmedia Multimodality Unframes Comics Identity

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1 Comics Affinity

2 Transmedia Multimodality Unframes Comics Identity

3

4 2001: Written and Directed Sogo Ishii Dragon-eye Morrison vs. Thunderbolt Buddha

5 As a Dragon Eye Morrison undergoes electroshock treatment for his aggressive behavior. The levels of sheer energy absorbed by his body over the years allow him to channel and conduct electricity. Now an adult, Morrison works in the city as a reptile investigator and has learned to channel his rage through the performance of aggressive guitar-based noise.

6 Meanwhile, Thunderbolt Buddha, a TV repair man turned vigilante, who has the same electro-conductive powers after a childhood accident, goes after crime bosses and gangsters. When both men learn of each other's existence, Thunderbolt Buddha challenges Morrison to a final showdown on the rooftops of Tokyo. --Wikipedia

7

8

9 Hello! Comics

10

11

12 The Materialization of Comics

13

14

15 Insert Here History of Comics 18 th -20 th Centuries

16 Flash ForwarD

17 1993 Comics Fully Materialized

18

19

20

21

22

23 Materialization

24 Codified Legitimized Full Expression of The Paperdigm Visual Language Print Literary Medium Canon

25 CoMics Education Education Comics Concrete Forms and Structures Visual Grammar Print Graphic Novel Analog

26 Understanding Comics Maus Persepolis Jimmy Corrigan Print Building Stories The Arrival Bone Fun Home Watchmen

27 De-Materialization

28 Resists Codification Relegitimized by Film and Electronic Media Work on Paper is DE Facto Fine Art New Visual Grammars Interactive Electronic Digital

29 Experience Web Comics Electronic A Picture Plane You Can Enter Expanding Media Sequencing Reinvented Multi-Modality

30 Panels Speech Screen Virtual Realities Electronic Distribution Interactive Sequencing Expanded Modality

31 De-Materializing Events

32 3D Comics

33 Adaptations Watchmen Fun Home Ghost World Scott Pilgrim Persepolis Diary of a Teenage Girl Black Panther V for Vendetta Tank Girl Sin City Place your screenshot here Palimpsest

34 Web Comics: Screen Culture Representing Screen Culture

35 Digital Comics for Paper Page Simulators

36 Digital Simulation of Analog Comics My Favorite Thing is Monsters by Emil Ferris

37 Comics for Phones Swipe your finger! Horizontal Eye Travel Restored Sarah s Scribbles Go Comics

38 Generational Mediascape as Narrative Environment

39 Motion Panels Octopus Pie by Meredith Gran

40 Motion Comics Axe Cop by Ethan and Malachai Nichollee The Beginning

41 Animation Comics Film

42 AR Comics Masters of the Sun by the Black-Eyed Peas

43 VR Comics

44 VR Comics

45 Infinite Range of Flat Tableaux Frameless Horizonless Multiple Receding Perspectives

46 First Person Immersive

47

48 Dissolve the Frame and Live within the Picture

49 Replace the physical with the metaphysical

50 The Ghost in the Shell of Comics

51

52 At Any Given Time Comics will be in some state of Materialization and Dematerialization

53 But the Ghost of Comics, its metaphysical self, will always be present

54 The Geist or Ghost of the Comics is the possibly metaphysical spectre that manifests most clearly when the material of comics is dematerialized. It is made up of the particles of the event diffused into the environment.

55 The Material aspects of comics are always being challenged and mutated. Discourse within the field of comics should be as Inclusive as possible, incorporating and considering anything we might Metatag as Comics

56 We should continue to build on the tradition of audience reception and fan studies recognizing that Comics is a dynamically crowdsourceable term of Affinity

57 In making comics or when talking about comics, there should be present a spirit for the comics, a metaphysical expression of the Soul and Attitude of what we call comics, Discussing Comics is in some ways like discussing Jazz, a juxtaposition Seldes appreciated.

58 It is possible then to observe how much an event might express comicness irrespective of its material (or immaterial) form. How much any particular example exemplifies the spirit of the comics.

59 Hello! Comics

60 Goodbye Any questions? You can find me at This presentation available at &

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