CROATOAN: Lost Colony of Roanoke
|
|
- Grant Phelps
- 6 years ago
- Views:
Transcription
1 Page 1 CROATOAN: Lost Colony of Roanoke Number of players: 2-4 Play time: minutes (4 players) Longer with optional rules Credits: The following individuals were all involved in the game concept and design and quality play testing. Game developers who had special contributions are noted in Alphabetical order: Bland Odell Printer, Technical Writer and Garage Door Crusader. Brian Dickey Illustrations (Rules) and Artwork (Board). Duong Ho Rule development. James Smith Game Mechanics and Lead. Jeff Smith Writing (Rule Definitions). Noel Lines Initial Game Setup. Tyler Lumpkin Illustrations and Artwork (Card and Pieces). Special thanks to all the play testers from the Jan 2011 Global Game Jam at Southern Polytechnic State University Theme/Backstory: In this game, the year is 1586 and you are a member of the Roanoke Colony off the coast of present-day North Carolina. The ship captains that left you here to colonize America (Ralph Lane and Richard Grenville) promised to return this year with supplies from England, but they have not shown up. As your supplies are running out, you realize that the extinction of your family is at stake. You know you are all going to die, unless you can gather supplies and escape to the mainland on the only boat left. All the other families are acting more suspicious every day trust is lost; survival of your family is your top priority as there are not enough supplies for you all to survive. The fate of The Lost Colony is at stake.
2 Page 2 Game Components Playing Board - with a central playing area marked, border safe zones and corner player huts (if necessary, color the corner squares to match the color playing pieces). Four (4) Player Pieces - Color coded to match corner color huts on the board if needed. Four (4) Barrier Chits Color coded to match the player pieces. Twenty (20) Action Cards Four (4) matching sets of five (5) cards each. Dice: 2d6 Two off colored dice (One black and white preferred) One (1) Turn Indicator Unique piece of your choice to denote current player. Eight (8) Supply Chits Represent the supplies the players need to gather during game play. Four (4) Quick Reference Guide To help players keep up with phases of play. Object of the game: Players are trying to claim and gather enough of the last remaining supplies so they can leave Roanoke Island before opposing players do, or the colony supplies run out. Win Condition: The first player to have three (3) supply chits in their hidden stash wins the game. Alert: If all supply chits are in players hidden stashes and no one has the three (3) required to win, then the entire colony becomes extinct. Setup: 1. Lay the board out where each player has access to a side of the board. The board has a middle 6X6 open playing area. The edge of the playing area has beach sections designated as safe zones. The corner squares are Player huts and are indicated with different colors to match player s pieces. 2. Each player chooses a color playing piece that corresponds to the color of the hut on the map that is on the players Left side.
3 Page 3 3. Each player selects 5 different cards and forms a hand which should contain no duplicates and have one (1) of the following actions cards: a walk card, run card, right card, left card & barrier card. 4. Each player selects a barrier chit corresponding to the players color and places it in front of them on the table. 5. Players place a supply pool on the table. The number of chits to be placed in the supply pool are determined as follows: o 2 players = 4 Supply Chits in the pool o 3 players = 6 Supply Chits in the pool o 4 players = 8 Supply Chits in the pool 6. Place the turn indicator next to the board by the hut of the youngest player, who then becomes the current player and goes first. 7. Turns proceed in a clockwise direction. Progression of play: Follow these phases in order. 1. Supply Phase Add new supply chit to playing area. If no unclaimed supply chits are in play, the current player rolls the black and white dice. Starting on the players own hut space, the player counts the spaces right that match the number rolled on the Black die. Then the player counts the spaces Up that match the number rolled on the White die. The player places a supply chit in the corresponding square. Note: Once all supplies from the supply pool are placed on the board, there are no more supplies available to place on the board. 2. Choose Phase Players place a card from their hand face down. Players should decide whether they want to move their player piece, or block the move of another player s piece. Players then select a card from their hand and place it face down on the table in front of them. Once each player has their selected card face down, perform the next step. Players should be careful to conceal their cards until the Play Cards action. Note: if the turn indicator was not moved during previous End Turn phase and all players have placed a selected card face down, then the Play Indicator remains with the current player.
4 Page 4 3. Play Card Phase Turn over cards. All players turn over their chosen cards simultaneously and compare cards. Those players with matching cards are not allowed to perform their move action and miss their turn. Players with unique cards perform the action specified on the card played. If a player can move, he MUST move. Optional Event Roll: If all players cards match, an event roll is performed and the turn ends. See the Event roll section in the Rules of play on page 6. (This rule does not apply in a 2 player game.) 4. Move Phase Take Card action. Player moves are made in clockwise order, starting with the current player. On each move, a player follows the defined action on the card they played. No diagonal movement is allowed. o Walk- player can move piece one space in any direction. o Run- player can move piece two spaces in any direction. o Left- player can move straight one space in any direction, and then move one space left. o Right- player can move straight one space in any direction, and then move one space right. o Barrier Players can place their colored barrier anywhere on the middle playing area or remove any colored barrier from the playing area (opposing player barriers are returned to their pool). Barrier chits cannot be placed on Safe zones or other player barriers. Special Move actions: Claim Supplies - When a player lands on or moves over a supply chit, they claim the supply. The supply chit moves with the player as they attempt to carry the supply to their hut. A player may only carry a maximum of three (3) supply chits at any time. Steal Supplies - A player may steal supply chits when they pass over the space occupied by a player who has claimed supply chits. The supply chits now move with the new owners playing piece. If a player already has three (3) supply chits under their playing piece, they can t pick any new ones or steal supplies from other players.
5 Page 5 Example: James has two (2) supply chits. Brian is directly next James and has 2 supply chits of his own. On Brian s move, he passes through James s space and STEALS one of James s supply chits, leaving one with James. Brian now has the maximum three (3) supply chits he can carry. Stash Supplies - If a player lands on or passes over their color coded hut, the supply chit is immediately removed from the board and placed in front of the player in his hidden stash pool. 5. End Phase Check for winner. After all players have moved, any players that have three (3) supplies in their stash wins the game. If there are no winners, play continues. The turn indicator should be passed clockwise and set by the next player s hut. All players return their played cards to their playing hand and a new turn begins. Note: Sometimes, players forget to pass the turn indicator before the start of the next turn. See the note in the PLAY CARDS PHASE. Alert: If all supplies are claimed and stashed in player s pools and no one has the three (3) supply chits requires to win the game, then all players become extinct and no one wins the game. Rules of Play: Player Stacking - You cannot end your move on the same space that another player occupies. Movement Block - If a move results in a player landing on a space occupied by another player, then the players move is blocked. Players may pass through occupied spaces, but cannot land on another occupied space. Movement Area All player pieces must stay within the map squares. Barrier control - A space occupied by a barrier can only be passed through or landed on by the player whose color matches the barrier color. Player Stash Supply chits a player removes form the board are placed in the player s hidden supply pool.
6 Page 6 Optional Rules: Event Roll (Not for two (2) player games) - Should all players reveal the same action card during a play turn, an event roll is triggered. Roll a six (6) sided die and match the result to the corresponding number on the Event roll selection. The events and corresponding actions are as follows: EVENT ROLL SELECTION: Die Role Event Result 1 Hard Winter All supplies currently on the board are removed. 2 Disease All players return home leaving supply chits in place. 3 Spoilage Player(s) with the most stashed supply chits lose one. 4 Hurricane All barriers are removed from the playing area. 5 Bounty Place one extra supply chit on the board (supply action) 6 Providence Current player claims a supply chit from the pool. Printable game components: The following pages contain printable game components for game play starting with the game board.
7
8 Note: When cutting the card, it is a good idea to leave the middle divider intact so you can fold the card and tape it together to create a front and back action card for game play. Foldable Barrier Chits: Foldable Resource Chits: Note: The following two pages can be printed for each player to a maximum of four (4) cards each. The player action cards are foldable.
9
10
Dragon Canyon. Solo / 2-player Variant with AI Revision
Dragon Canyon Solo / 2-player Variant with AI Revision 1.10.4 Setup For solo: Set up as if for a 2-player game. For 2-players: Set up as if for a 3-player game. For the AI: Give the AI a deck of Force
More informationCARCASSONNE. A tile-laying game for 2-5 players aged 10 and up.
CARCASSONNE A tile-laying game for 2-5 players aged 10 and up. Contents 80 Sea Tiles (including 1 starting tile with Captain s Wheel icon and a dark back), which picture islands, trade routes, sea zones,
More informationOCTAGON 5 IN 1 GAME SET
OCTAGON 5 IN 1 GAME SET CHESS, CHECKERS, BACKGAMMON, DOMINOES AND POKER DICE Replacement Parts Order direct at or call our Customer Service department at (800) 225-7593 8 am to 4:30 pm Central Standard
More informationNIGHTMARE FOREST Dead Run
NIGHTMARE FOREST Dead Run You were out enjoying a night camping with your friends in the woods near The City. Settled around a warm and cozy campfire a good time was being had by everyone. That was when
More informationAnother boardgame player aid by
Another boardgame player aid by Download a huge range of popular boardgame rules summaries, reference sheets and player aids at www.headlesshollow.com Universal Head Design That Works www.universalhead.com
More informationContents. Goal. Jump Point
Game Rules W elcome to the height of technology and comfort, the Space Station Atlantis! All the comfort of a five star hotel, mixed with the adventure of space travel. The station is filled with staff,
More information1. Place the board in the middle of the table.
Game components: 1 game board 4 player boards 68 wooden resources 40 wooden figures 8 markers in two different sizes 53 Food tokens 28 Building tiles 18 Tool tiles 1 First player token 36 Civilization
More informationChoose one person to be the immune system (IM player). All the other players are pathogens (P players).
Unit : Lesson Development of Disease and Infection Activity : Development of Disease Game Materials 0 blank index cards (per group of players) Marker pen six-sided dice or a decahedral die (optional) Instructions
More informationNICKELODEON S SPLAT ATTACK!
Design by Jonathan Ying 2-4 Players 45-60 Minutes Age 14+ NICKELODEON S SPLAT ATTACK! BY Jonathan Ying GAME COMPONENTS 4 SpongeBob SquarePants Figures SpongeBob SquarePants Sandy Cheeks Patrick Star Squidward
More informationTurn over 1 corner sea hex and place the Horseman (robber) there. Remove the Soldier and Monopoly Development Cards and set them aside.
ESCAPE FROM CATAN This is a scenario for 3 4 players for use with The Settlers of Catan. THE STORY The planet is dying. Ecosystems collapse: farmland turns to desert; forests burn; earthquakes, tornadoes,
More informationThe Sorcerer s Chamber
The Sorcerer s Chamber by Tim Schutz Rev. 2.0 2-4 players 60 minutes Game requires: One complete piecepack and One piecepack pyramid set Story Welcome to the Sorcerer s Chamber. No this is not some cozy
More informationDUNGEON THE ADVENTURE OF THE RINGS
DUNGEON THE ADVENTURE OF THE RINGS CONTENTS 1 Game board, 1 Sticker Pad, 8 Character Standees, 6 Plastic Towers, 110 Cards (6 rings, 6 special weapons, 6 dragons, 48 treasures, 50 monsters) 2 Dice. OBJECTIVE
More informationTELIC. A 2-Player Abstract Race Game Using A Piecepack And Piecepack Pyramids
Title: Telec Version Number: 1 Version Date: June 2002 Number of Players: 2 Approximate Length of Game: 30 min. Equipment Needed: 1 piecepack, piecepack pyramids Author: Michael Schoessow Copyright: License
More informationRU L E S REFERENCE USING THIS RULES REFERENCE
TM TM RU L E S REFERENCE USING THIS RULES REFERENCE This document is a reference for all Star Wars: Armada rules queries. Unlike the Learn to Play booklet, the Rules Reference booklet does not teach players
More informationFind the items on your list...but first find your list! Overview: Definitions: Setup:
Scavenger Hunt II A game for the piecepack by Brad Lackey. Version 1.1, 29 August 2006. Copyright (c) 2005, Brad Lackey. 4 Players, 60-80 Minutes. Equipment: eight distinct piecepack suits. Find the items
More informationThe Esoteric Order of Gamers
The Esoteric Order of Gamers www.orderofgamers.com High quality materials for the dedicated devotee of immersive, thematic tabletop games. Game rules summaries, foamcore box plans, articles, interviews,
More informationOVERVIEW + CONTENTS. 12 Network Boosters (3 per player color) 12 Virus tokens (3 per player color) 16 Informants (4 per player color)
The tech-future which mankind has been working towards is finally upon us! Sadly, the tech-future is not all we thought it was cracked up to be; technology couldn t save us from ourselves and there are
More informationGame Overview 2 Setting 3 Story 3 Main Objective 3. Game Components 3. Rules 4 Game Setup 4 Turn Sequence 5 General Rules 9 End Game Conditions 9
P a g e 1 Game Overview 2 Setting 3 Story 3 Main Objective 3 Game Components 3 Rules 4 Game Setup 4 Turn Sequence 5 General Rules 9 End Game Conditions 9 FAQ 10 Credits 10 Game Piece Appendix 11 Resource
More informationGLOSSARY USING THIS REFERENCE THE GOLDEN RULES ACTION CARDS ACTIVATING SYSTEMS
TM TM USING THIS REFERENCE This document is intended as a reference for all rules queries. It is recommended that players begin playing Star Wars: Rebellion by reading the Learn to Play booklet in its
More informationThe first player to construct his or her obelisk is the winner, and if a player has no legal moves, he or she immediately loses the game.
Obelisk 1. Object Obelisk is a two-player strategy board game, and each player controls three stones. The largest base stone is the cornerstone. The smaller rectangular stone is the keystone. The pyramid-shaped
More informationOf Dungeons Deep! Table of Contents. (1) Components (2) Setup (3) Goal. (4) Game Play (5) The Dungeon (6) Ending & Scoring
Of Dungeons Deep! Table of Contents (1) Components (2) Setup (3) Goal (4) Game Play (5) The Dungeon (6) Ending & Scoring (1) Components 32 Hero Cards 16 Henchmen Cards 28 Dungeon Cards 7 Six Sided Dice
More informationJunior Circle Meeting 5 Probability. May 2, ii. In an actual experiment, can one get a different number of heads when flipping a coin 100 times?
Junior Circle Meeting 5 Probability May 2, 2010 1. We have a standard coin with one side that we call heads (H) and one side that we call tails (T). a. Let s say that we flip this coin 100 times. i. How
More informationMythic Battles: Pantheon. Beta Rules. v2.8
Mythic Battles: Pantheon Beta Rules v2.8 Notes: Anything with green highlighting is layout notes, and is NOT FOR PRINT. Anything with yellow highlighting is not yet finished. 1 Appearance There are many
More informationRANDOM MISSION CONTENTS TAKING OBJECTIVES WHICH MISSION? WHEN DO YOU WIN THERE ARE NO DRAWS PICK A MISSION RANDOM MISSIONS
i The 1 st Brigade would be hard pressed to hold another attack, the S-3 informed Bannon in a workman like manner. Intelligence indicates that the Soviet forces in front of 1 st Brigade had lost heavily
More informationMutiny Anyone? Counters. Objective. Setup. Order of Play. Card Types. Victory
Objective @vicarious_games vicariousgames.weebly.com Mutiny Anyone? The goal is earn 10 victory points ( ) through sailing to islands, appeasing crew, and drawing action cards. Dialogue and deal-making
More informationby Dario Dordoni The toilet isn't always right behind the corner: sometimes finding it is a quest in itself!
by Dario Dordoni The toilet isn't always right behind the corner: sometimes finding it is a quest in itself! Dungeon WC is a real time cooperative game where the players try to connect dungeon cards to
More informationGame components. Common components: 1 dice tower. 24 progress tokens. 40 commodity tokens 8 of each type
Follow the lead of the famous navigator and discoverer Amerigo Vespucci. New lands are waiting to be discovered and to provide a new homeland rich with valuable resources ffor its settlers. Good planning
More informationTreasure Hunt. A Pirate Adventure. Get Swashbuckling! (C) 2015 Little Learning Labs & Andrew Frinkle
A Pirate Adventure Get Swashbuckling! GAME DIRECTIONS: Place your character on the start point (the pirate ship). Gameplay is most fun with 3- players, but you could play with -6. Roll the die. The dice
More informationGame Background 1640 A.D. A
Game Background 1640 A.D. A ghastly curse befell a beautiful island in the Indian Ocean... just because it could. Soon, it was known that its dark magic would not only afflict whoever tried to take away
More informationBen Pinchback & Matt Riddle s
Ben Pinchback & Matt Riddle s 1 Contents 30 Coin Cards 35 Fruit Cards 25 Player dice (4 in each player color, 5 white negative dice) 15 Customer Tokens 7 Boat Tiles 2 Ama dice (2/3 player only) 2 Board
More informationMichael Kiesling. 8 Player markers (2 in each color: white, orange, light brown and dark brown)
Michael Kiesling As the leaders of powerful Vikings tribes, the players set out to discover the islands seen off the coast of the mainland. Craftsmen, nobles and warriors will be stationed at these islands
More informationUnderleague Game Rules
Underleague Game Rules Players: 2-5 Game Time: Approx. 45 minutes (+15 minutes per extra player above 2) Helgarten, a once quiet port town, has become the industrial hub of a vast empire. Ramshackle towers
More informationzogar s gaze Objective
Objective zogar s gaze Be the first player to collect all the necessary cards to meet your win conditions and you will win the game. These win conditions are determined by your starting race and class.
More informationRESERVES RESERVES CONTENTS TAKING OBJECTIVES WHICH MISSION? WHEN DO YOU WIN PICK A MISSION RANDOM MISSION RANDOM MISSIONS
i The Flames Of War More Missions pack is an optional expansion for tournaments and players looking for quick pick-up games. It contains new versions of the missions from the rulebook that use a different
More informationCONTENTS TABLE OF BOX CONTENT SECTION SECTION SECTION SECTION SECTION SECTION SECTION
BOX CONTENT 300 CARDS *20 Starter Cards [Grey Border] 4 Evasive Maneuvers 4 Tricorder 4 Phasers 4 Diagnostic Check 4 Starfleet Academy *54 Basic Characters [Yellow Border] 24 Ensign 16 Lieutenant 14 Commander
More informationCaesar Augustus. Introduction. Caesar Augustus Copyright Edward Seager A board game by Edward Seager
Caesar Augustus A board game by Edward Seager Introduction Caesar Augustus is a historical game of strategy set in the Roman Civil War period for 2-5 players. You will take the role of a Roman general,
More informationGame Setup. Player Boards: Give a player board and 5 player tokens for each player.
Game Setup Winter is upon us. To survive it, the dwarfs needed to prepare. But our walls are finally ready. And now we need heroes to lead us against our enemies! I must say, this battle won t be easy.
More informationThe game consists of 3 rounds where you will build a castle in 30 seconds then place catapults and steal wall pieces from your neighbors.
Story The king is dead Ok we ve all heard that one, there really isn t a story here. Just build a castle, fill it with as many walls and catapults as you can. Let s just have some fun with friends! Introduction
More informationCastles of Burgundy Rules Summary. Game board: Player board: TERMS
Castles of Burgundy Rules Summary TERMS Game board: Player board: Hex tiles: Silverling (Money) SETUP Silverling x 20, Worker x 30 as general supply (No. unlimited) Sort Hex tiles according to the color
More informationFREE Math & Literacy Centers. Created by: The Curriculum Corner.
FREE Math & Literacy Centers Created by: The Curriculum Corner 1 + 3 9 + 9 4 + 5 6 + 7 2 + 1 3 + 7 8 + 4 5 + 9 4 + 6 8 + 8 7 + 2 9 + 3 1 + 5 4 + 4 8 + 3 4 + 8 8 + 10 5 + 5 1 + 8 4 + 3 6 + 6 8 + 9 7 + 5
More informationGame content: 6 clan-cards. 120 Tokens. 16 dice. 1 First Player token. 1 board. 53 Gnomes (wooden cubes) 48 objective cards
RULEBOOK Game content: 16 dice First Player 1 First Player token 120 Tokens 1 board DINGLESON SCHNITZEL Revive one Gnome on a 6 8 9 6 clan-cards WESTDINGLEDONGLESON McDINGLE +1 on every dice roll O DINGLE
More informationBackgammon Basics And How To Play
Backgammon Basics And How To Play Backgammon is a game for two players, played on a board consisting of twenty-four narrow triangles called points. The triangles alternate in color and are grouped into
More informationThe Esoteric Order of Gamers orderofgamers.com
Hello fellow gamer! DOES THIS MAKE YOUR GAMING MORE FUN? I ve been supplying tabletop gamers with free, professional quality rules summaries like this one for more than a decade. Can you spare a few $
More informationDetails of Play Each player counts out a number of his/her armies for initial deployment, according to the number of players in the game.
RISK Risk is a fascinating game of strategy in which a player can conquer the world. Once you are familiar with the rules, it is not a difficult game to play, but there are a number of unusual features
More informationAges: 10+ Players: 3-5 Brian Yu CONTENTS. 15 Camel Cards 15 Water Cards 15 Silk Cards 15 Spice Cards. 1 Game Board. 60 Resource Cards.
Ages: 10+ Players: 3-5 Brian Yu TM Weaving through the dunes like a dusty serpent, a caravan route winds past a lush oasis. Travelers flock to this place, seeking supplies before they continue their journey
More informationThe starting player takes the first turn, then players take turns in a clockwise order until a game-ending event.
It is the year 2123. Earth has become inhospitable to life and humanity has spread throughout the universe in a quest to find a new home. Each surviving human colony will form exploration teams to different
More informationHomeroom. Turn in SIGNED interims. Picture of PINK before electives
Homeroom Turn in SIGNED interims Picture of PINK before electives Welcome Back! Happy Spirit Week! Need: NOTEBOOKS, New Warm Up Sheet, and Lost Colony story map **Turn in CURRENT EVENTS AND WARM UPS from
More informationSt. Valentines Day. 3 to 4 players 45 to 60 minutes Ages 12 to adult
to players to 0 minutes Ages 12 to adult St. Valentines Day Components: 0 ob Tokens 0 oney Tokens 88 Cards Board Two Tracking Tokens Player ats Game Overview: Gangland is raging and to survive, you must
More informationWELCOME TO EXOPLANET 1061! The game where you BUILD and DESIGN to SURVIVE.
WELCOME TO EXOPLANET 1061! The game where you BUILD and DESIGN to SURVIVE. In the year 2182, environmental degradation has taken its toll on Earth. Those who have managed to survive years of famine, drought
More informationSet Up. Developed by Alan Emrich and Josh Neiman
From the far reaches of our galaxy, an alien race has come to Planet Earth with the intent to wipe out the entire human race. As cities crumble and fall to the onslaught, a few civilizations bravely gather
More informationContents: Resources. Card Icons. Animals. Villagers. 100 Animal Tokens 107 Cards: 42 Villager Cards 47 Castle Cards 18 Market Cards.
Contents: 63 Castle Dice 100 Animal Tokens 107 Cards: 42 Villager Cards 47 Castle Cards 18 Market Cards 60 Villager Tokens 4 Player Mats 21 Tracking Beads 1 Rulebook Fun 1 Turn Tracker Mat 1 Solo Play
More informationBuck Rogers Battle For The 25 th Century 1. 4 Turn Phases Complete each phase in order Definitions
Buck Rogers Battle For The 25 th Century 1 OBJECT 1) Control 15 Territorial Zones at the end of any turn 2) Control the last Leader on the board at any time 3) Convince everyone else to surrender 4) Control
More informationPlay with good sportsmanship and have fun!
Rules of the High Seas Here are some game concepts important to the Pirates Constructible Strategy Game (CSG) rules: Six-sided dice are abbreviated d6. Ability text (found on the fronts of cards) overrules
More informationIMPERIAL ASSAULT-CORE GAME RULES REFERENCE GUIDE
STOP! This Rules Reference Guide does not teach players how to play the game. Players should first read the Learn to Play booklet, then use this Rules Reference Guide as needed when playing the game. INTRODUCTION
More informationTWO PLAYER RULES Introduction
TWO PLAYER RULES Introduction Congratulations on purchasing the Kickstarter version of Moongha Invaders. Your reward is a two-player game pitting a team of heroes against a horde of rampaging monsters.
More informationMint Tin Mini Skulduggery
Mint Tin Mini Skulduggery 1-4 player, 10- to 25-minute dice game How much is your spirit worth? Invoke the ethereal realm to roll spirit points, shatter others, and push the limits without unleashing skulduggery!
More informationFree Shipping for all USA orders!
Free Shipping for all USA orders! The Game Board The game board shows New York City and surrounding land and water areas. Locations are on land areas. Game units are placed on locations during game play.
More informationHOW TO PLAY BLACKJACK
Gaming Guide HOW TO PLAY BLACKJACK Blackjack, one of the most popular casino table games, is easy to learn and exciting to play! The object of the game of Blackjack is to achieve a hand higher than the
More informationDELUXE 3 IN 1 GAME SET
Chess, Checkers and Backgammon August 2012 UPC Code 7-19265-51276-9 HOW TO PLAY CHESS Chess Includes: 16 Dark Chess Pieces 16 Light Chess Pieces Board Start Up Chess is a game played by two players. One
More informationBattle. Table of Contents. James W. Gray Introduction
Battle James W. Gray 2013 Table of Contents Introduction...1 Basic Rules...2 Starting a game...2 Win condition...2 Game zones...2 Taking turns...2 Turn order...3 Card types...3 Soldiers...3 Combat skill...3
More informationgame design - shem phillips illustration - mihajlo dimitrievski graphic design & layouts - shem phillips copyright 2016 garphill games
game design - shem phillips illustration - mihajlo dimitrievski graphic design & layouts - shem phillips copyright 2016 garphill games www.garphill.com 2 introduction Explorers of the North Sea is set
More informationOO1 Game Board OO90 Plastic Pieces, including: OO350 Cardboard Pieces, including: OO67 Bridge-Sized Cards, including:
Introduction Component List 2 Ladies and gentlemen, welcome to the Colonies! Well, a Colony. Maybe we ll name this one after you. I bet you d like a boomtown with your name on it. We are booming sure enough,
More informationcomponents Game Overview 6 MARKERS 4 ROUTE DICE 6 BOARDS
BLAZING DEEP BLUE RED edition components 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 MARKERS ROUTE DICE Game Overview BOARDS A game of Railroad Ink is played over rounds. The goal is to connect as many Exits to
More informationNEVADA GOOD SAMS GAME RULES Revised September 2015
NEVADA GOOD SAMS GAME RULES Revised September 2015 GENERAL GAME RULES FOR TOURNAMENTS: All games will be played in accordance with Nevada Good Sam Official Game rules. In order to participate for the Nevada
More informationFor 2-4 Players Ages 8 and Up
For 2-4 Players Ages 8 and Up TM Ahoy, and welcome to Ship of Treasures! In addition to the excitement of playing the part of a pirate searching for buried treasure, there s another exciting part to this
More informationMultiplication What s Inside?
1. Cover Up! Partner Game - doubling strategy (x2) - place 4 markers in a row - differentiated instruction strategic game Multiplication What s Inside? 2. Double or Double-Double Individual Activity -
More informationCONTENTS. 1. Number of Players. 2. General. 3. Ending the Game. FF-TCG Comprehensive Rules ver.1.0 Last Update: 22/11/2017
FF-TCG Comprehensive Rules ver.1.0 Last Update: 22/11/2017 CONTENTS 1. Number of Players 1.1. This document covers comprehensive rules for the FINAL FANTASY Trading Card Game. The game is played by two
More informationWELCOME TO EXOPLANET 1061! The game where you BUILD and DESIGN to SURVIVE.
WELCOME TO EXOPLANET 1061! The game where you BUILD and DESIGN to SURVIVE. In the year 2182, environmental degradation has taken its toll on Earth. Those who have managed to survive years of famine, drought
More informationA game of interstellar exploration and colonization by Seth Jaffee. For 2-5 Players 10 and up minutes. Space Hex front samples.
For 2-5 Players 10 and up. 45-90 minutes. The Terran Federation has commissioned this space station, at the farthest reaches of the known universe, because they believe there are habitable planets here.
More information1.1 Introduction WBC-The Board Game is a game for 3-5 players, who will share the fun of the
1.1 Introduction WBC-The Board Game is a game for 3-5 players, who will share the fun of the week-long World Boardgaming Championships, contesting convention events in a quest for Laurels and competing
More informationLetter Blast Off! Materials Needed:
Letter Blast Off! Materials Needed: Photo stacking blocks - If you would like to purchase them, you can find them here. Otherwise, you could tape the letter cards to the sides of those big foam dice they
More information2 Players Grand Slam. Teams. Credits. During the setup, each player chooses two Titans.
VARIANTS During the setup, each player chooses two Titans. Players Grand Slam Take turns playing your Titans: Player A s first Titan, then Player B s first Titan, then Player A s second Titan, and finally,
More informationA set collection and take-that game for 2-4 players by Arve D. Fühler Game Idea. Goal of the Game. Components
A set collection and take-that game for 2-4 players by Arve D. Fühler Game Idea In El Gaucho, you take the role of a cattle baron sending your gauchos to the Pampa to collect as much and as stately cattle
More informationObject of the Game. Game Components
1 Object of the Game In Four Towers, each player represents a demigod striving to gain power in the enchanted land of Fognik. Players gain that power by influencing the four clans of humans and the creatures
More informationQuestions. Introduction. Credits
Questions Do I have to pay the exact number of dice shown on a card s Cost? More can be used if needed. For example, if you can pay the Cost with just white dice, you can add an extra green die to meet
More informationWA WARUMONO O 2 Handbook Handbook E N G L I S H
WARUMONO 2 Handbook ENGLISH ll players show their Contents Card to everyone of ENG One fateful night, a secretive crime syndicate themselves are the victims of a crime - their stockpile of ill-gotten gains
More informationMaharaja Rules Summary
Maharaja Rules Summary TERMS Maharaja: A great raja; a Hindu prince or king in India ranking above a raja Board: City x 7, Starting City x 1, Village x 30, Governor track on the right border Maharaja:
More informationDungeon Cards. The Catacombs by Jamie Woodhead
Dungeon Cards The Catacombs by Jamie Woodhead A game of chance and exploration for 2-6 players, ages 12 and up where the turn of a card could bring fortune or failure! Game Overview In this game, players
More informationNo one ever complained about having too much fun.
No one ever complained about having too much fun. So here s 10 games you can play with a crowd of kids that only require items you already have: balls, cards, coins, or nothing at all! Kickball Catch 4
More informationABOUT THE GAME GOAL OF THE GAME SETUP. Jungle Speed is a game for 2 to 10 players. The initiating experience can start at the age of 8 years old.
LES_JUNGLE_SPEED_GMS_US_2010.indd 1 27/05/11 09 ABOUT THE GAME Jungle Speed is a game for 2 to 10 players. The initiating experience can start at the age of 8 years old. GOAL OF THE GAME The first player
More informationBy Chris Leder and Daryl Andrews. Rulebook. Story and Goal
By Chris Leder and Daryl Andrews Rulebook Story and Goal At the end of the 19th Century, a brilliant and wealthy inventor announced that he was building a gleaming city of the future a utopian metropolis
More informationPrivateer Press Designed by Will Schoonover. Revised Rulebook by Justin Alexander
Privateer Press Designed by Will Schoonover Revised Rulebook by Justin Alexander http://www.thealexandrian.net CHARACTERS Each player will take on the role of a specific character. CHARACTER SHEET: Your
More informationRULES OF PLAY. Table of Contents. The aim of the game. Game Overview
RULES OF PLAY Caesar Hadrian ascended to the throne of the Roman Empire in 117 CE. During the early years of his reign, the Roman Empire faced various threats from the barbarians in Britain, Egypt and
More informationVersion 1.4 SUMMARY OF CHANGES
TM Version 1.4 SUMMARY OF CHANGES This update will go into effect on May 29, 2018. New entries and changes from previous editions will be noted in this space. Changes noted in blue text. Cost (page 4),
More information(Dice of the Andes) This ancient Peruvian dice game is played with 2 to 6 players. It is a skillful game of guesswork, bluff and luck.
RULES 2008 Pressman Toy Corporation. New York, NY 10011. All rights reserved. Made in China. Colors may vary. 1988 and 2002 INCA Perudo Perudo is the Trademark of INCA Perudo Historical Note In 1532 Pizarro
More informationFor 2 to 6 players / Ages 10 to adult
For 2 to 6 players / Ages 10 to adult Rules 1959,1963,1975,1980,1990,1993 Parker Brothers, Division of Tonka Corporation, Beverly, MA 01915. Printed in U.S.A TABLE OF CONTENTS Introduction & Strategy Hints...
More informationINTRODUCTION GAME IDEA COMPONENTS. 2-5 players aged 10 and up playing time: minutes
2-5 players aged 10 and up playing time: 40-0 minutes INTRODUCTION Hustle and bustle in the bazaar district of Istanbul: merchants and their assistants are hurrying through the narrow alleys attempting
More informationTHE SECRET OF THE ANCIENT TOMB
THE SECRET OF THE ANCIENT TOMB Several generations of archaeologists have dreamed of discovering a mysterious tomb hidden in the Egyptian pyramid at the borders of Abusir. According to hitherto found evidence,
More informationContents. Important Terms. Components. Credits
Peter Hawes Contents Overview............................... 1 The Game Board.......................... 2 Preparation............................. 2 Aim of the Game.......................... 3 Playing
More informationSupervillain Rules of Play
Supervillain Rules of Play Legal Disclaimers & Remarks Trademark & Copyright 2017, Lucky Cat Games, LLC. All rights reserved. Any resemblance of characters to persons living or dead is coincidental, although
More informationIntroduction. Game Contents. Game Overview. By Scott Leibbrandt Copyright 2016 Minion Games, LLC
By Scott Leibbrandt Copyright 2016 Minion Games, LLC Game Contents 1 Gameboard 120 Influence Cubes (30 Red, 30 Blue, 30 Green, 30 Black) 56 Influence Cards 12 Hero Tokens (3 Red, 3 Blue, 3 Green, 3 Black)
More informationSentinel tactics: skirmishes
These are suggestions for alternate skirmish modes, proposed by members of the GtG online forum. the original post can be found here https://greaterthangames.com/forum/topic/alternate-skirmishes-super-poweredfriendlies-5763
More informationRunikend 1st edition Schneider Lab Ltd E. Hampden Ave Unit C-113 Denver CO,
OFFICIAL RULEBOOK TABLE OF CONTENTS INTRO... 1 OBJECTIVE... 1 WARNING!... 1 SETUP... 2 GAME LAYOUT... 3 CARD LAYOUT... 4 TURN... 5 BUY... 6 TRADE... 6 BUILD... 7 COMBAT... 8 SELL (Advanced Rule)... 10
More informationOverview & Objective
Rulebook Overview & Objective Poets, Minstrels and Troubadours throughout Tessandor meet in Noonshade Keep for the annual Battle of the Bards competition to spin tales of the glorious battles and adventures
More informationThe Frightening Temple Of Set
The Frightening Temple Of Set Rules By Miska Isotalo Game components included: - The game board - 9 treasure pieces (5 common treasure, 1 golden ouroboros and 1 of each snakes heart) - 3 snake pieces (the
More informationCUBES. 12 Pistols E F D B
OBJECTIVE In The Oregon Trail: Journey to Willamette Valley, you play as a pioneer leading your family across the United States in 1848. Your goal is to complete the perilous journey while keeping as much
More information3. If you can t make the sum with your cards, you must draw one card. 4. Players take turns rolling and discarding cards.
1 to 10 Purpose: The object of the game is to get rid of all your cards. One player gets all the red cards, the other gets all the black cards. Players: 2-4 players Materials: 2 dice, a deck of cards,
More information2-4 players 5 years and up 15 minutes
Marco Teubner 2-4 players 5 years and up 15 minutes Hi there, I m Martin, the mammoth! Welcome to the neighborhood. I m here to help you learn the rules. Before we get started with the game, let s discover
More informationMythic Battles: Pantheon. Beta Rules. v2.5
Mythic Battles: Pantheon Beta Rules v2.5 Notes: Anything with green highlighting is layout notes, and is NOT FOR PRINT. Anything with yellow highlighting is not yet finished. 1 Game Terms & General Rules
More informationGalaxy of D 1/ About the Components: the Map The war takes place in Galaxy of D (the hexes are called sectors).
3.1. About the Components: the Map The war takes place in Galay of D (the hees are called sectors). A TWO Players he & counter space combat game Fast, brutal and diceless combat! 1. INTRODUCTION Once again,
More information