EMPOWERING PRODUCTS. Personal Identity through the Act of Appropriation. Binaebi Akah Shaowen Bardzell

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1 EMPOWERING PRODUCTS Personal Identity through the Act of Appropriation Binaebi Akah Shaowen Bardzell February 26, 2010 IST Conference, Indiana University

2 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 2

3 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 3

4 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 4

5 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 5

6 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 6

7 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 7

8 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 8

9 1 Personal Identity February 26, 2010 Akah/Bardzell 9

10 Syn. Personality Self-assubject Self-asobject Syn. Person Self Self-as-doer Leary, M Editorial: what is the self? A plea for clarity. In Self and Identity 3, 1-3. February 26, 2010 Akah/Bardzell 10

11 Syn. Personality Self-assubject Self-asobject Syn. Person Self Self-as-doer Leary, M Editorial: what is the self? A plea for clarity. In Self and Identity 3, 1-3. February 26, 2010 Akah/Bardzell 11

12 Syn. Personality Self-assubject Self-asobject Syn. Person Self Self-as-doer Leary, M Editorial: what is the self? A plea for clarity. In Self and Identity 3, 1-3. February 26, 2010 Akah/Bardzell 12

13 Experiences Characteristics Thoughts Self-asobject Behaviors February 26, 2010 Akah/Bardzell 13

14 Identity The unique set of experiences, characteristics, thoughts, behaviors, etc, recognizably defining an individual or community, and the relationships between them. Leary, M Editorial: what is the self? A plea for clarity. In Self and Identity 3, 1-3. Markus, H., and Kitayama, S Culture and the self: Implications for cognition, emotion, and motivation. In Psychological Review 98 (2), Oring, E The arts, artifacts, and artifices of identity. In The Journal of American Folklore 107 (424), February 26, 2010 Akah/Bardzell 14

15 Appropriation Personal Identity Odom, W. and Pierce, J Improving with age: designing enduring interactive products. CHI EA '09. ACM, New York, NY. Rosner, D. and Ryokai, K Weaving memories into handcrafted artifacts with Spyn. CHI EA 08. ACM, New York, NY February 26, 2010 Akah/Bardzell 15

16 2 Appropriation February 26, 2010 Akah/Bardzell 16

17 As with anything, there are varying degrees of appropriation. Buechley, L., Rosner, D. K., Paulos, E., and Williams, A DIY for CHI: methods, communities, and values of reuse and customization. CHI EA '09. ACM, New York, NY. Carroll, J., Howard, S., Vetere, F., Peck, J., and Murphy, J Identity, power and fragmentation in cyberspace: technology appropriation by young people. In ACIS 2001 Proceedings. Paper 6. February 26, 2010 Akah/Bardzell 17

18 Buechley, L., Rosner, D. K., Paulos, E., and Williams, A DIY for CHI: methods, communities, and values of reuse and customization. CHI EA '09. ACM, New York, NY. Carroll, J., Howard, S., Vetere, F., Peck, J., and Murphy, J Identity, power and fragmentation in cyberspace: technology appropriation by young people. In ACIS 2001 Proceedings. Paper 6. February 26, 2010 Akah/Bardzell 18

19 Integration into one s life Creative customization Buechley, L., Rosner, D. K., Paulos, E., and Williams, A DIY for CHI: methods, communities, and values of reuse and customization. CHI EA '09. ACM, New York, NY. Carroll, J., Howard, S., Vetere, F., Peck, J., and Murphy, J Identity, power and fragmentation in cyberspace: technology appropriation by young people. In ACIS 2001 Proceedings. Paper 6. February 26, 2010 Akah/Bardzell 19

20 Integration into one s life Creative customization Buechley, L., Rosner, D. K., Paulos, E., and Williams, A DIY for CHI: methods, communities, and values of reuse and customization. CHI EA '09. ACM, New York, NY. Carroll, J., Howard, S., Vetere, F., Peck, J., and Murphy, J Identity, power and fragmentation in cyberspace: technology appropriation by young people. In ACIS 2001 Proceedings. Paper 6. February 26, 2010 Akah/Bardzell 20

21 Integration into one s life Creative customization Buechley, L., Rosner, D. K., Paulos, E., and Williams, A DIY for CHI: methods, communities, and values of reuse and customization. CHI EA '09. ACM, New York, NY. Carroll, J., Howard, S., Vetere, F., Peck, J., and Murphy, J Identity, power and fragmentation in cyberspace: technology appropriation by young people. In ACIS 2001 Proceedings. Paper 6. February 26, 2010 Akah/Bardzell 21

22 Integration into one s life Creative customization Buechley, L., Rosner, D. K., Paulos, E., and Williams, A DIY for CHI: methods, communities, and values of reuse and customization. CHI EA '09. ACM, New York, NY. Carroll, J., Howard, S., Vetere, F., Peck, J., and Murphy, J Identity, power and fragmentation in cyberspace: technology appropriation by young people. In ACIS 2001 Proceedings. Paper 6. February 26, 2010 Akah/Bardzell 22

23 Creative customization and/or appropriation makes an object a creation of one s self rather than the creation of some other. Odom, W. and Pierce, J Improving with age: designing enduring interactive products. CHI EA '09. ACM, New York, NY. Rosner, D. and Ryokai, K Weaving memories into handcrafted artifacts with Spyn. CHI EA 08. ACM, New York, NY February 26, 2010 Akah/Bardzell 23

24 Appropriation The act of adapting an object to oneself in a way that not only redefines the object, but also relates the object to one s sense of self. Ahde, P Appropriation by adornments: personalization makes the everyday life more pleasant. DPPI 07. ACM, New York, NY, Dix, A Designing for appropriation. BCS-CHI 07. BCS, Swinton, UK, March, W., Jacobs, M., and Salvador, T Designing technology for community appropriation. CHI EA 05. ACM, New York, NY, McCarthy, J. and Wright, P Technology as experience. MIT Press, Cambridge, Mass. Salovaara, A Studying appropriation of everyday technologies: a cognitive approach. CHI EA 09. ACM, New York, NY, Wakkary, R. and Maestri, L The resourcefulness of everyday design. C&C 07. ACM, New York, NY, February 26, 2010 Akah/Bardzell 24

25 Appropriation Personal Identity Odom, W. and Pierce, J Improving with age: designing enduring interactive products. CHI EA '09. ACM, New York, NY. Rosner, D. and Ryokai, K Weaving memories into handcrafted artifacts with Spyn. CHI EA 08. ACM, New York, NY February 26, 2010 Akah/Bardzell 25

26 Appropriation Personal Identity Odom, W. and Pierce, J Improving with age: designing enduring interactive products. CHI EA '09. ACM, New York, NY. Rosner, D. and Ryokai, K Weaving memories into handcrafted artifacts with Spyn. CHI EA 08. ACM, New York, NY February 26, 2010 Akah/Bardzell 26

27 Case study: Steampunk Appropriation Personal Identity Odom, W. and Pierce, J Improving with age: designing enduring interactive products. CHI EA '09. ACM, New York, NY. Rosner, D. and Ryokai, K Weaving memories into handcrafted artifacts with Spyn. CHI EA 08. ACM, New York, NY February 26, 2010 Akah/Bardzell 27

28 3 Case Study: Steampunk February 26, 2010 Akah/Bardzell 28

29 What is it? February 26, 2010 Akah/Bardzell 29

30 February Jake von Slatt 26, 2010 / Akah/Bardzell 30

31 An antiquated re-imagining of Cyberpunk set 100 years in the past rather than 100 years in the future. Gross, C A History of Misapplied Technology: The history and development of the steampunk genre. In Steampunk Magazine: Lifestyle, Mad Science, Theory & Fiction 2 (2007), February Jake von Slatt 26, 2010 / Akah/Bardzell 31

32 Do-it-yourself aesthetics redefining modern computing technology to create a thing of beauty and a joy forever. Verbeek, P. and Kockelkoren, P The things that matter. In Design Issues 14 3 (1998), February Jake von Slatt 26, 2010 / Akah/Bardzell 32

33 How does it relate? February 26, 2010 Akah/Bardzell 33

34 Learning, creativity, practical problemsolving, perception, and action are central to understanding the process of appropriation. Salovaara, A Studying appropriation of everyday technologies: a cognitive approach. CHI EA '09. ACM, New York, NY, February Jake von Slatt 26, 2010 / Akah/Bardzell 34

35 Artifacts Interviews Observations Blogs Deviant Art Etsy Flickr February 26, 2010 Akah/Bardzell 35

36 Artifacts Interviews Observations Blogs Deviant Art Etsy Flickr February 26, 2010 Akah/Bardzell 36

37 February 26, 2010 Akah/Bardzell 37

38 Artifacts Interviews Observations Blogs Deviant Art Etsy Flickr Fleming, E Artifact study: a proposed model. In Winterthur Portfolio 9 (1974), February 26, 2010 Akah/Bardzell 38

39

40

41

42

43

44

45 Nerf_Gun_Mod_by_bdunn1342.jpg

46 h/ray+gun.jpg

47 Artifacts Interviews Observations Blogs Deviant Art Etsy Flickr February 26, 2010 Akah/Bardzell 47

48 February 26, 2010 Akah/Bardzell 48

49 4 Proposed Theory February 26, 2010 Akah/Bardzell 49

50 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 50

51 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 51

52 So. February 26, 2010 Akah/Bardzell 52

53 The designer (you) February 26, 2010 Akah/Bardzell 53

54 must design an artifact which empowers the user to February 26, 2010 Akah/Bardzell 54

55 interpret, February 26, 2010 Akah/Bardzell 55

56 February 26, 2010 Akah/Bardzell 56

57 interpret, adapt, February 26, 2010 Akah/Bardzell 57

58 February 26, 2010 Akah/Bardzell 58

59 interpret, adapt, and alter February 26, 2010 Akah/Bardzell 59

60 February 26, 2010 Akah/Bardzell 60

61 the artifact to encourage personally identifiable appropriations. February 26, 2010 Akah/Bardzell 61

62 Theory The designer (you) must create an artifact which empowers the user to interpret, alter, and adapt the artifact to encourage personally identifiable appropriations. February 26, 2010 Akah/Bardzell 62

63 5 Summary February 26, 2010 Akah/Bardzell 63

64 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 64

65 Personal Identity Appropriation Steampunk Theory Experiences Characteristics Thoughts Behaviors February 26, 2010 Akah/Bardzell 65

66 Personal Identity Appropriation Steampunk Theory Deconstructs Constructs Shapes Conditions February 26, 2010 Akah/Bardzell 66

67 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 67

68 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 68

69 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 69

70 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 70

71 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 71

72 In short

73 Just because you re done with a design doesn t mean your user is.

74 Just because you re done with a design doesn t mean your user is.

75 Thanks.

76 Thanks.

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