EMPOWERING PRODUCTS. Personal Identity through the Act of Appropriation. Binaebi Akah Shaowen Bardzell
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1 EMPOWERING PRODUCTS Personal Identity through the Act of Appropriation Binaebi Akah Shaowen Bardzell February 26, 2010 IST Conference, Indiana University
2 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 2
3 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 3
4 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 4
5 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 5
6 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 6
7 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 7
8 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 8
9 1 Personal Identity February 26, 2010 Akah/Bardzell 9
10 Syn. Personality Self-assubject Self-asobject Syn. Person Self Self-as-doer Leary, M Editorial: what is the self? A plea for clarity. In Self and Identity 3, 1-3. February 26, 2010 Akah/Bardzell 10
11 Syn. Personality Self-assubject Self-asobject Syn. Person Self Self-as-doer Leary, M Editorial: what is the self? A plea for clarity. In Self and Identity 3, 1-3. February 26, 2010 Akah/Bardzell 11
12 Syn. Personality Self-assubject Self-asobject Syn. Person Self Self-as-doer Leary, M Editorial: what is the self? A plea for clarity. In Self and Identity 3, 1-3. February 26, 2010 Akah/Bardzell 12
13 Experiences Characteristics Thoughts Self-asobject Behaviors February 26, 2010 Akah/Bardzell 13
14 Identity The unique set of experiences, characteristics, thoughts, behaviors, etc, recognizably defining an individual or community, and the relationships between them. Leary, M Editorial: what is the self? A plea for clarity. In Self and Identity 3, 1-3. Markus, H., and Kitayama, S Culture and the self: Implications for cognition, emotion, and motivation. In Psychological Review 98 (2), Oring, E The arts, artifacts, and artifices of identity. In The Journal of American Folklore 107 (424), February 26, 2010 Akah/Bardzell 14
15 Appropriation Personal Identity Odom, W. and Pierce, J Improving with age: designing enduring interactive products. CHI EA '09. ACM, New York, NY. Rosner, D. and Ryokai, K Weaving memories into handcrafted artifacts with Spyn. CHI EA 08. ACM, New York, NY February 26, 2010 Akah/Bardzell 15
16 2 Appropriation February 26, 2010 Akah/Bardzell 16
17 As with anything, there are varying degrees of appropriation. Buechley, L., Rosner, D. K., Paulos, E., and Williams, A DIY for CHI: methods, communities, and values of reuse and customization. CHI EA '09. ACM, New York, NY. Carroll, J., Howard, S., Vetere, F., Peck, J., and Murphy, J Identity, power and fragmentation in cyberspace: technology appropriation by young people. In ACIS 2001 Proceedings. Paper 6. February 26, 2010 Akah/Bardzell 17
18 Buechley, L., Rosner, D. K., Paulos, E., and Williams, A DIY for CHI: methods, communities, and values of reuse and customization. CHI EA '09. ACM, New York, NY. Carroll, J., Howard, S., Vetere, F., Peck, J., and Murphy, J Identity, power and fragmentation in cyberspace: technology appropriation by young people. In ACIS 2001 Proceedings. Paper 6. February 26, 2010 Akah/Bardzell 18
19 Integration into one s life Creative customization Buechley, L., Rosner, D. K., Paulos, E., and Williams, A DIY for CHI: methods, communities, and values of reuse and customization. CHI EA '09. ACM, New York, NY. Carroll, J., Howard, S., Vetere, F., Peck, J., and Murphy, J Identity, power and fragmentation in cyberspace: technology appropriation by young people. In ACIS 2001 Proceedings. Paper 6. February 26, 2010 Akah/Bardzell 19
20 Integration into one s life Creative customization Buechley, L., Rosner, D. K., Paulos, E., and Williams, A DIY for CHI: methods, communities, and values of reuse and customization. CHI EA '09. ACM, New York, NY. Carroll, J., Howard, S., Vetere, F., Peck, J., and Murphy, J Identity, power and fragmentation in cyberspace: technology appropriation by young people. In ACIS 2001 Proceedings. Paper 6. February 26, 2010 Akah/Bardzell 20
21 Integration into one s life Creative customization Buechley, L., Rosner, D. K., Paulos, E., and Williams, A DIY for CHI: methods, communities, and values of reuse and customization. CHI EA '09. ACM, New York, NY. Carroll, J., Howard, S., Vetere, F., Peck, J., and Murphy, J Identity, power and fragmentation in cyberspace: technology appropriation by young people. In ACIS 2001 Proceedings. Paper 6. February 26, 2010 Akah/Bardzell 21
22 Integration into one s life Creative customization Buechley, L., Rosner, D. K., Paulos, E., and Williams, A DIY for CHI: methods, communities, and values of reuse and customization. CHI EA '09. ACM, New York, NY. Carroll, J., Howard, S., Vetere, F., Peck, J., and Murphy, J Identity, power and fragmentation in cyberspace: technology appropriation by young people. In ACIS 2001 Proceedings. Paper 6. February 26, 2010 Akah/Bardzell 22
23 Creative customization and/or appropriation makes an object a creation of one s self rather than the creation of some other. Odom, W. and Pierce, J Improving with age: designing enduring interactive products. CHI EA '09. ACM, New York, NY. Rosner, D. and Ryokai, K Weaving memories into handcrafted artifacts with Spyn. CHI EA 08. ACM, New York, NY February 26, 2010 Akah/Bardzell 23
24 Appropriation The act of adapting an object to oneself in a way that not only redefines the object, but also relates the object to one s sense of self. Ahde, P Appropriation by adornments: personalization makes the everyday life more pleasant. DPPI 07. ACM, New York, NY, Dix, A Designing for appropriation. BCS-CHI 07. BCS, Swinton, UK, March, W., Jacobs, M., and Salvador, T Designing technology for community appropriation. CHI EA 05. ACM, New York, NY, McCarthy, J. and Wright, P Technology as experience. MIT Press, Cambridge, Mass. Salovaara, A Studying appropriation of everyday technologies: a cognitive approach. CHI EA 09. ACM, New York, NY, Wakkary, R. and Maestri, L The resourcefulness of everyday design. C&C 07. ACM, New York, NY, February 26, 2010 Akah/Bardzell 24
25 Appropriation Personal Identity Odom, W. and Pierce, J Improving with age: designing enduring interactive products. CHI EA '09. ACM, New York, NY. Rosner, D. and Ryokai, K Weaving memories into handcrafted artifacts with Spyn. CHI EA 08. ACM, New York, NY February 26, 2010 Akah/Bardzell 25
26 Appropriation Personal Identity Odom, W. and Pierce, J Improving with age: designing enduring interactive products. CHI EA '09. ACM, New York, NY. Rosner, D. and Ryokai, K Weaving memories into handcrafted artifacts with Spyn. CHI EA 08. ACM, New York, NY February 26, 2010 Akah/Bardzell 26
27 Case study: Steampunk Appropriation Personal Identity Odom, W. and Pierce, J Improving with age: designing enduring interactive products. CHI EA '09. ACM, New York, NY. Rosner, D. and Ryokai, K Weaving memories into handcrafted artifacts with Spyn. CHI EA 08. ACM, New York, NY February 26, 2010 Akah/Bardzell 27
28 3 Case Study: Steampunk February 26, 2010 Akah/Bardzell 28
29 What is it? February 26, 2010 Akah/Bardzell 29
30 February Jake von Slatt 26, 2010 / Akah/Bardzell 30
31 An antiquated re-imagining of Cyberpunk set 100 years in the past rather than 100 years in the future. Gross, C A History of Misapplied Technology: The history and development of the steampunk genre. In Steampunk Magazine: Lifestyle, Mad Science, Theory & Fiction 2 (2007), February Jake von Slatt 26, 2010 / Akah/Bardzell 31
32 Do-it-yourself aesthetics redefining modern computing technology to create a thing of beauty and a joy forever. Verbeek, P. and Kockelkoren, P The things that matter. In Design Issues 14 3 (1998), February Jake von Slatt 26, 2010 / Akah/Bardzell 32
33 How does it relate? February 26, 2010 Akah/Bardzell 33
34 Learning, creativity, practical problemsolving, perception, and action are central to understanding the process of appropriation. Salovaara, A Studying appropriation of everyday technologies: a cognitive approach. CHI EA '09. ACM, New York, NY, February Jake von Slatt 26, 2010 / Akah/Bardzell 34
35 Artifacts Interviews Observations Blogs Deviant Art Etsy Flickr February 26, 2010 Akah/Bardzell 35
36 Artifacts Interviews Observations Blogs Deviant Art Etsy Flickr February 26, 2010 Akah/Bardzell 36
37 February 26, 2010 Akah/Bardzell 37
38 Artifacts Interviews Observations Blogs Deviant Art Etsy Flickr Fleming, E Artifact study: a proposed model. In Winterthur Portfolio 9 (1974), February 26, 2010 Akah/Bardzell 38
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45 Nerf_Gun_Mod_by_bdunn1342.jpg
46 h/ray+gun.jpg
47 Artifacts Interviews Observations Blogs Deviant Art Etsy Flickr February 26, 2010 Akah/Bardzell 47
48 February 26, 2010 Akah/Bardzell 48
49 4 Proposed Theory February 26, 2010 Akah/Bardzell 49
50 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 50
51 Products can be more than the sum of the functions they perform. Their real value can be in fulfilling people s emotional needs, and one of the most important needs of all is to establish one s self-image and one s place in the world. Donald Norman, 2005 Norman, D Emotional design: why we love (or hate) everyday things. Basic Books, New York, NY. February 26, 2010 Akah/Bardzell 51
52 So. February 26, 2010 Akah/Bardzell 52
53 The designer (you) February 26, 2010 Akah/Bardzell 53
54 must design an artifact which empowers the user to February 26, 2010 Akah/Bardzell 54
55 interpret, February 26, 2010 Akah/Bardzell 55
56 February 26, 2010 Akah/Bardzell 56
57 interpret, adapt, February 26, 2010 Akah/Bardzell 57
58 February 26, 2010 Akah/Bardzell 58
59 interpret, adapt, and alter February 26, 2010 Akah/Bardzell 59
60 February 26, 2010 Akah/Bardzell 60
61 the artifact to encourage personally identifiable appropriations. February 26, 2010 Akah/Bardzell 61
62 Theory The designer (you) must create an artifact which empowers the user to interpret, alter, and adapt the artifact to encourage personally identifiable appropriations. February 26, 2010 Akah/Bardzell 62
63 5 Summary February 26, 2010 Akah/Bardzell 63
64 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 64
65 Personal Identity Appropriation Steampunk Theory Experiences Characteristics Thoughts Behaviors February 26, 2010 Akah/Bardzell 65
66 Personal Identity Appropriation Steampunk Theory Deconstructs Constructs Shapes Conditions February 26, 2010 Akah/Bardzell 66
67 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 67
68 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 68
69 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 69
70 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 70
71 Personal Identity Appropriation Steampunk Theory February 26, 2010 Akah/Bardzell 71
72 In short
73 Just because you re done with a design doesn t mean your user is.
74 Just because you re done with a design doesn t mean your user is.
75 Thanks.
76 Thanks.
Empowering Products: Personal Identity through the Act of Appropriation
Empowering Products: Personal Identity through the Act of Appropriation Binaebi Akah School of Informatics and Computing Indiana University Bloomington, Indiana 47406 USA blakah@indiana.edu Shaowen Bardzell
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