Vision. Jimmy Janlén, 2015, Crisp Jimmy Janlén, 2015, Crisp Jimmy Janlén, 2015, Crisp. Alignment

Similar documents
Vision. Jimmy Janlén, 2015, Crisp Jimmy Janlén, 2015, Crisp Jimmy Janlén, 2015, Crisp. Alignment

Vision. Jimmy Janlén, 2015, Crisp Jimmy Janlén, 2015, Crisp Jimmy Janlén, 2015, Crisp. Alignment

Agile Non-Agile. Previously on Software Engineering

Agile Product Planning

Exploring the value of emerging technology in the lean enterprise

Work -> Data -> Insight -> Action Let s Play Agile Coach! with Agile Metrics Case Studies

Innovative Experiences that evolves your Business

Business Driven Software Development. Why the Focus on the Team is an Impediment to Agile

Using Lean Startup Principles to Guide all Agile Adoptions For Management and Teams

Agile Game Development

Beyond Scrum. Thursday, April 1, Clinton Keith Consulting

ACCENTURE INNOVATION ARCHITECTURE USES AN INNOVATION-LED APPROACH TO HELP OUR CLIENTS DEVELOP AND DELIVER DISRUPTIVE INNOVATIONS, AND TO SCALE THEM

LESSONS LEARNED IN AGILE TRANSFORMATION

Why Will Digital Be Different?

Lean Startup: Experiment-Driven Product Development

An Agile Coach Choose Your Own Path Story

"Plans are nothing; planning is everything" - Dwight D. Eisenhower

7 Sins of Scrum and other Agile Anti Patterns. Todd Little February

How to Improve Agile Development Using the Cynefin Framework

UX CAPSTONE USER EXPERIENCE + DEVELOPMENT PROCESS

Counterproductive Games

Lean Enablers for Managing Engineering Programs

R&D Project Management Is it Agile?

MGFS EMJ. Project Sponsor. Faculty Coach. Project Overview. Logan Hall, Yi Jiang, Dustin Potter, Todd Williams MITRE

Hands-On UX Design Workshop

Introduction to adoption of lean canvas in software test architecture design

HELENA Stage 2 Danish Overview

Building Global Bridges The Benefits of Cross-Border Agile Game. Aðalsteinn Alli Óttarsson

UX RUNWAY THE TRIALS AND TRIBULATIONS OF UX IN AN AGILE ENVIRONMENT. Agile2014: Tuesday July 29, 2014 Natalie Warnert #agile2014

Role of the Product Owner And the Development of Minimal Marketable Features

PROJECT MANAGEMENT. CSC404 Tutorial Slides

STORYTELLING: DEVELOPING THE BIG PICTURE FOR AGILE EFFORTS

Why your Agile rollout is failing. Dan North DRW

Mike Cohn - background

Paolo Sammicheli. Scrum in the Fourth Industrial Revolution

Digital Transformation Digital

GROWTH THROUGH DIGITAL TURNING TECHNOLOGY INTO BUSINESS TRANSFORMATION

C 2 A L L Y O U R P A R T N E R I N U S E R E X P E R I E N C E

SHAPE THE DIGITAL FUTURE. Executive Masters. Agile Business.

At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly.

Joe Murli The Murli Group, Partner and CEO

Soft Skills. by John Z. Sonmez. Chapter 37. Copyright 2015 Manning Publications

Featureban. Presented by Cat Swetel 19 Jan 2017 at Phoenix Scrum User Group

AGILE USER EXPERIENCE

The Value Uncertainty Game

Project 4: Small Game Project (Team Size: 8)

WINNING HEARTS & MINDS: TIPS FOR EMBEDDING USER EXPERIENCE IN YOUR ORGANIZATION. Michele Ide-Smith Red Gate Software

R&D PROJECT MANAGEMENT IS IT AGILE?

Our digital future. SEPA online. Facilitating effective engagement. Enabling business excellence. Sharing environmental information

SMART PLACES WHAT. WHY. HOW.

FRAMEWORK FOR MANAGEMENT DEVELOPMENT IN THE FEDERAL SCIENCE & TECHNOLOGY COMMUNITY (S&T)

DIGITAL WITH PLYMOUTH UNIVERSITY DIGITAL STRATEGY

Présentation de l'initiative européenne "Next Generation Internet"

User Centric Service Design for Government 2019

Looking For Love? Social Impact Investment Case Study

When being in a council digital team can feel like you re in a Kafka novel. September 2018

Creating POWER. G oa l s. How to create a roadmap to achieve the greatness you deserve.

DreamCatcher Agile Studio: Product Brochure

Field Asset Data Collection and Integration with the Enterprise Database

DEVELOPING YOUR DIGITAL ROADMAP

Enterprise Architecture Trends John Gøtze

UNIT-III LIFE-CYCLE PHASES

Why, How & What Digital Workplace

Welcome! Our Journey

Exploring new ways to build a Geoportal case Finnish Geoportal. INSPIRE conference 2010

EHR Optimization: Why Is Meaningful Use So Difficult?

D1.3: Innovation Management Guidelines

AAL2BUSINESS Towards successful commercialization of AAL solutions

Telecoms and Tech Week

Technology Policy Organizations Session 12: Technology Policy Organizations Concluding Materials

Game Production Practice DR. ROBERT ZUBEK, SOMASIM LLC EECS-397/497: GAME DEVELOPMENT STUDIO WINTER QUARTER 2018 NORTHWESTERN UNIVERSITY

Six Steps to MDM Success

Testing in the Lifecycle

Designing and Building Systems that Don t Suck. Homeland of Linux Edition

I designed this workshop to help you work smarter, not harder.

User Experience Specialist

Smart cities: A human-centered approach Engineering and Construction Conference June 20 22, 2018

AMPLION UX WORKSHOP Moving from ideas to design concepts. Jon Innes April 11 th, 2014

Object-oriented Analysis and Design

Guideline. Planning Poker A planning poker guideline

Find and create opportunities for social innovation and business growth.

Enhancing Software Engineering Processes towards Sustainable Software Product Design

Software System/Design & Architecture. Eng.Muhammad Fahad Khan Assistant Professor Department of Software Engineering

Software Requirements Specification

Object-Oriented Design

Update your design knowledge IDEMC. Master Classes for Design Professionals

2018 ASSESS Update. Analysis, Simulation and Systems Engineering Software Strategies

What most people do when they're thinking building an online business is they're just thinking a website.

The 1-minute personal pitch template

Information & Communication Technology Strategy

Transforming an Organization through Service and Space Design Strategy

ITR8. We are the agency that converts clever ideas into successful products. Semir Chouabi

Trainers Academy

Breakthrough to your Success!

THE 7 SUCCESS FACTORS FOR DIGITAL LABS TEIL 1

Smart City. The City of Vancouver Digital Journey. Jessie Adcock Chief Technology Officer City of Vancouver. December 2017

OUR FAVORITE AGILE BOARD GAMES

HOW TO CHOOSE The Right College For You.

Digital Health Strategy

Cisco Live Healthcare Innovation Roundtable Discussion. Brendan Lovelock: Cisco Brad Davies: Vector Consulting

Transcription:

Working Agreement Definition of DONE Vision Alignment Value Stream Map Theory of Constraints

Way of Working Lead Time User Story Backlog Trade offs Feature toggles

Time to Feedback Team Performance Tea m T-Shaped Competence Waste: Task switching Waste: Multitasking

Slack Passion Network of Teams Hierarchy Waste: Delays and Motions Waste: Extra Features

1:1s Vertical Slice Unifying Goals Next Target Experiment A/B Test

Adaptive Planning Education Synergy One piece flow Roles Shu Ha Ri

Broken Window Theory Values Stop the Line Code Review Slicing Test Driven Development

Scrum Kanban Behavior-driven development Innovation KPI:s Distributed Governance

Campfire Stories Waste: Wishful Thinking Trust Agile Principles Agile Manifesto Timebox

Process Waste: Defects Groan Zone Cost of Delay Culture Team Development

Estimation Shared Responsibility End-to-end integration testing Decision Making Consensus Face-to-face communication

Feedback Pair Programming Autonomy Mob Programming Collective Code Ownership Visualization

No. Kaizen Evolution with POPCORN Kaikaku Waste: Hand-offs Motivation

Waste: Fear Pomodoro Close Active Leadership Roadmap Transparency Sprint Burndown

Release Burnup Forecasts & Velocity Retrospective Five Dysfunctions of a Team Dependencies Impact Mapping

Bottleneck Cynefin Framework Christopher Avery s Responsibility Process Relative Estimation Poker Planning Waste: Partially done work

Iterative Incremental Iterative Incremental Backlog Grooming Continuous Deployment Continuous Delivery

DevOps Clean Code Personas Self-selection Daily Standup Lean Startup

Cadence User Journey Demo Excellence Volatile Documentation Risks

Exploratory Testing Agile Testing Quadrants Outcome vs Output Lean Waste: Relearning Continuous Integration

Defer Decisions Boundaries Cross team sync (Scrum of Scrums) Information Techn ica l Debt Servant Leadership

User Story Mapping Refactoring Waste: False Demand Juhari Window The Mikado Method Automated Test Checking

Extreme Programming 5 Whys Security YAGNI The Rider and The Elephant Gemba Walk

Agile Fluency TM Team area Tea m size & relationships Four Rooms of Change Sprint Backlog Agile Coaching Competency Framework Agile-Lean practitioner Teaching Mentoring Professional Coaching Facilitating Technical Business Transformation

Lean Coffee Shuffle. Give each person 3 cards. Every one selects one topic. Dot vote. Run Lean Coffee with those topics. Blog inspiration Shuffle. Draw three cards. Write a blog about the topic that inspires you. Remove that card from the deck. 1:1 Conversation Shuffle. Draw five cards each. Each person selects two of those (for them selves) as topics to the next one-on-one. Retrospective Shuffle. Give each person 5 cards. They choose one and brings that card to the retro. At the retro, the team votes on which topic to start with. Personal Development Shuffle. Draw one card. Google the topic and see how many new things you can learn about the topic within 20 minutes. Remove that card from the deck. Organisational Evaluation Pre-select 30 cards. For each card, grade how knowledgeable you are about the topic, and if you are doing it right, wrong or not at all. Then discuss what to you wish to improve.

The theme of the week Storytelling Lunch and Learn Shuffle. Draw one card. (Or take turn selecting a card.) Putitonyourteam swall. That card is the Theme of the week. Draw four cards. Construct a story out of those four cards. Either something that has happened, or something you wish to happen. Draw five cards. Someone volunteers do a short lunch seminar on one of the topics for the following week. Repeat.

Draw a card. What is challenging with? Draw a card. What if is part of the solution? Draw a card. How do we know that we are good at? Draw a card. Regarding, how would you like it to be? Draw a card. What is the most important thing about? Draw a card. What is your personal experience with?