Year B LWF - KS3 Team - Long Term Plan YEAR B Weekly New Challenges Term 1 History Romans Historical Project (Wheels) Music Listen with attention and recall sounds with increasing aural memory Develop an understanding of the history of music. PSHE New Beginnings PE Team Games Science Entry Level C11 CSI Plus (4 weeks) C13 What s added to our food? (4 weeks will span terms) KS2 EqualS Grouping and Changing Materials Recount Food for Thought Term 2 Science States of Matter Enterprise Project Christmas and Diwali PSHE Getting on and Falling Out. PE Balance and Co-ordination C13 What s added to our food? (4 weeks will span terms) B5 Healthy Eating (4 weeks)
KS2 EqualS Keeping Warm Persuasive Instructions Poetry Inspiring People Term 3 Use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact. Art Craft Design techniques and famous artists. History Queen Victoria PSHE Going for Goals PE Dance B9 Fooling your senses (4 weeks) C6 Clean air? (4 weeks will span terms) KS2 EqualS Magnets and Magnetism Explanations My World Term 4 Buddhist Beliefs and Lifestyle Geography Describe and understand key aspects off: Physical geography, including: climate zones, biomes and vegetation PSHE - PE Throwing and Catching
belts, rivers, mountains, volcanoes and earthquakes, and the water cycle. C6 Clean Air? (4 weeks will span terms) P10 Hot stuff! (4 weeks) Instructions KS3 EqualS Earth and Beyond Poetry Gadgets and Gismos Term 5 Music Sing and Play musically with increasing confidence and control. They should develop an understanding of musical composition, organising and manipulating ideas within musical structures and Industry project Use sequence, selection, and repetition in programs; work with variables and various forms of input and output. PSHE Say yes to Friendship PE Running and Jumping
reproducing sounds from aural memory. Play and perform in solo and ensemble contexts, using their voices and playing musical instruments with increasing accuracy, fluency, control and expression. P4 Pushes and pulls (4 weeks) P6 Final frontier (4 weeks will span terms) KS2 EqualS Moving and Growing Persuasive Places to Go Term 6 Religious Journeys Geography Use Maps, atlases, globes and digital/computer mapping to locate countries and Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. Art Drawing and Famous Artist. PSHE Relationships and Changes PE Attack and Defence
describe features studied. Use the eight points of a compass, four and six-figure grid references, symbols and key to build knowledge of UK and wider world. Use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs. Select, use and combine a variety of software on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information. P6 Final frontier (4 weeks will span terms) B8 Creepy Crawlies (4 weeks) Recount KS2 EqualS Helping Plants Grow Well Explanation