Chartboost Power-Up Report

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12 Advanced Tips for Promoting and Monetizing Your Mobile Game Chartboost Power-Up Report February 2015 Google Play Game Sessions Beats ios in the Americas! Middle East Territories Display Dramatic Growth Special Deep Dive on Japan

Table of Contents Which Countries Are Growing the Fastest? 1 Where Are People Playing Mobile Games the Most? 2 What Are the CPIs in Different Countries? 3 Which Game Categories Are the Most Popular? 4 When Do People Play Mobile Games the Most? 5 What Is the Top OS in Each Region? 6 Which Versions of ios Are the Most Competitive? 7 Which Google Play OS Versions Generate the Most Money? 8 Which Google Play Devices Drive the Most Ad Revenue? 9 Chartboost Special Report: A Deep Dive into Japan What Are the CPIs in Japan for Different Game Genres? Which Platform Is Most Popular for Different Game Genres in Japan? What Is the Top OS in Japan? 10 11 12

Why This Matters to You Get Into the Minds of Mobile Gamers Mobile gamers aren t your typical mobile users. Gamers tend to adopt new technologies faster than other segments. Use this data for guidance on understanding where your audience is located, what technologies they use, and what types of games they play. Optimize Your Campaigns With These Tips to Drive More Revenue Country and Geography: Wield our country and geography usage data to identify key and emerging markets where you can acquire high-value players and improve your monetization. OS: Keep tabs on the tug of war between ios and Google Play with our OS game session data. OS Version: Is Google Play still fragmented? Do gamers update to the latest version of ios faster than your normal mobile app user? Utilize this data to give you a sense of what versions of Google Play and ios are the most popular. Device: Let our device data give you the upper hand on knowing which Google Play and ios devices gamers use the most. For advertisers in specific, this data will aid you with optimizing the size of your creatives. Category: What types of games are gamers playing and where? Apply our category by game session data to help you with knowing the different tastes of gamers globally. Methodology Identifying country, geography, OS, OS version, device and category trends by game sessions, impressions and ad revenue will help guide you in optimizing your campaigns for success. The data in the Chartboost Power-Up Report for February 2015 (which includes data from January 2014 to January 2015) comes from the largest 100% transparent, games-only ad network. Chartboost powers over 150,000 games globally, driving over 20 billion game sessions per month to more than 600 million monthly active gamers.

Power-Up Report February 2015 Which Countries Are Growing the Fastest? Optimization Tip 1 Use this data to determine where to launch your next game, where the hot market opportunities are to expand your games global reach, whether you are acquiring users in the top growing countries, and where to open up more targets in your campaigns! Country Growth in Game Sessions Across Regions ios & Google Play, January 2014 - January 2015 Americas Peru Y-o-Y Growth EMEA Y-o-Y Growth APAC Y-o-Y Growth 417% Iran 897% Malaysia 668% Colombia 405% Iraq 604% India 394% Argentina 196% Ukraine 232% Philippines 156% Chile 155% Egypt 221% Vietnam 144% Mexico 137% Saudi Arabia 109% China 78% Game sessions in the Middle East and North Africa region (MENA) of EMEA went through the roof year-over-year, with countries such as Iran registering an 897% increase in sessions and Iraq a 604% lift. Among the APAC territory, countries in the Southeast Asia region, India and China exhibited some of the largest growth. 1

Where Are People Playing Mobile Games the Most? Optimization Tip 2 Use this data to determine where the best market opportunity is for your game, whether you are targeting the right countries and where mobile games are the most popular! Game Sessions Share AMER ios & Google Play, January 2015 70.2% Turkey increased its game session share month-over-month among the top EMEA countries from 15.8% to 17.5% as well as moving up two spots on the top 20 list. Saudi Arabia, a Middle Eastern country in EMEA, surged up the top 20 list, progressing from #22 in December 2014 to #15. Game Sessions Share APAC ios & Google Play, January 2015 54.7% Game Sessions Share EMEA ios & Google Play, January 2015 30.1% WW Top 20 Countries (Jan 2015) US China Russia Brazil UK Turkey Germany France Mexico India Canada Indonesia Italy Taiwan Saudi Arabia Thailand Australia Spain Vietnam South Korea M-o-M Change 2 1 1 2 1 1 new 1 2 1 4 2

Optimization Tip 3 What Are the CPIs in Different Countries? Use this data to determine how much to bid for an install in order to acquire users in your target countries, how well your campaigns are performing and whether you should adapt your campaigns on a country-by-country basis to improve performance. Average CPI by Device January 2015 ios Average CPI January 2015 CA: $2.48 RU: $2.02 US: $2.10 GB: $1.80 JP: $2.42 SA: $0.97 BR: $1.16 See full CPIs here AU: $2.78 In January 2015, the US recorded a $2.10 CPI on ios, while other top mobile gaming markets such as Russia and Japan, saw a $2.02 and $2.42 CPI, respectively. Common soft-launch countries kept their high CPIs in January 2015, with countries such as Canada marking a $2.48 CPI on ios and Australia a $2.78 CPI. 3

Optimization Tip 4 Which Game Categories Are the Most Popular? Utilize this data to figure out the genre for the game you want to develop, where the genre of game you are building is most popular, and where your game s genre has the highest chances of powering-up revenues! Top Game Category Session Share by Country January 2015 Action games went through the roof in India, with the Action category accounting for 54% of sessions in January 2015. Turkey couldn t get enough of board games in January 2015. The Board game category led the pack among the top-played categories in the country with a 41% share of game sessions. 4

Optimization Tip 5 When Do People Play Mobile Games the Most? Use this data to find out which days of the week you can expect the strongest opportunity to monetize your games, and which are the peak days to acquire players! Average ios & Google Play Session Share by Day US, January 2015 On both ios and Google Play in the US, Saturdays and Sundays combined for over 30% of game sessions. Game sessions began to ramp up on Wednesdays in January 2015, indicating that US gamers may have been coping with the post-holiday slump at work by playing mobile games. 5

Power-Up Report February 2015 What is the Top OS in Each Region? Optimization Tip 6 Wield this data to determine which platforms will accelerate your games revenues in different geographies. OS Share by Game Sessions Across Regions January 2014 - January 2015 Google Play Americas January 2014 ios EMEA APAC January 2014 January 2014 42% 59% 49% 58% 41% 51% January 2015 January 2015 January 2015 51% 62% 47% 49% 38% 53% Bonus: Download Complete Country Breakdown Here It was bound to happen sooner or later. Google Play bested ios in the Americas as the top OS by game sessions, registering a 51% share. In EMEA, Google Play continued to run away with lead as the top OS, moving from a 59% to a 62% share of game sessions. 6

Optimization Tip 7 Which Versions of ios Are the Most Competitive? Be sure to target the early adopters and take advantage of new ios versions that can generate increased revenue. Determine which OS versions that you should focus on and target the most. ios OS Version Share, Americas Impressions, May 2014 - January 2015 ios OS Version Share, Americas Ad Revenue, May 2014 - January 2015 ios 8 Share ios 7 Share ios 6 Share ios 8 Share ios 7 Share ios 6 Share 61.1% 67.3% 31.8% 29.1% 7.1% 3.6% ios 8 has experienced explosive growth in ad revenue in the past five months, growing at a compound monthly growth rate of 57%. ios 7 s impression & ad revenue share continued to slip in favor of ios 8, dropping over five percentage points among both shares, respectively. 7

Optimization Tip 8 Which Google Play OS Versions Generate the Most Money? Use this data to determine which Google Play OS versions your games need to be compatible for! Google Play OS Version Share, Americas Impressions, May 2014 - January 2015 Google Play OS Version Share, Americas Ad Revenue, May 2014 - January 2015 Gingerbread Ice Cream Sandwich Jelly Bean KitKat Lollipop 0.6% Gingerbread Ice Cream Sandwich Jelly Bean KitKat Lollipop 0.6% 51.4% 60.9% 40.3% 30.0% 5.4% 2.4% 6.5% 2.1% KitKat expanded its impression and ad revenue share in January 2015. Most notably, KitKat s ad revenue is now over 30 percentage points more than Jelly Bean s. Google s latest version of Android, Lollipop, has yet to take off after its second full month of availability. Lollipop displayed marginal month-over-month growth from December 2014 to January 2015, adding 0.1 percentage point to its impressions share, while its ad revenue share stayed at 0.6 percent. 8

Which Google Play Devices Drive the Most Ad Revenue? Optimization Tip 9 Use this data to determine which Google Play devices will impact your mobile game s monetization the most, which devices you should allocate more budget towards in order to get the best players, and how to adapt your campaigns to target various devices differently by region! Top Google Play Device Share, Americas Impressions & Ad Revenue, January 2015 With a new year comes new top Google Play devices. The Samsung Galaxy S5 notched a 14.7% share of ad revenue, dislodging the Galaxy S4 from the top spot. Samsung once again dominated the top 20 Google Play devices in the Americas. Samsung s suite of mobile devices accounted for 15 of the top 20 devices. 9

Chartboost Special Report: A Deep Dive into Japan Every month, Chartboost takes a deep dive into the hottest areas of mobile gaming, honing in on specific countries, regions or categories that are driving the direction of the mobile game industry. For this month s Special Report, we analyzed one of the largest mobile gaming markets in the world, Japan, to help you identify game session, impression & ad revenue trends.

Optimization Tip 10 Deep Dive into Japan What Are the CPIs in Japan for Different Game Genres? Use this data to determine how much to bid for an install based on game category in order to optimally acquire users and whether you should adapt your campaigns in accordance with platform tastes. Average CPI by Game Category in Japan ios & Google Play, January 2015 *Categories specific to an app store: Casual (Google Play) & Dice (ios) Average CPI bids across game categories in Japan were mostly below $3, with the Family category as low as $1.78 for Google Play. Puzzle was one of the most competitive categories in Japan, with ios registering a CPI of $2.78 and Google Play a CPI of $2.61. 10

Deep Dive into Japan Power-Up Report February 2015 Optimization Tip 11 Which Platform Is Most Popular for Different Game Genres in Japan? Harness this data to find out if ios or Google Play is the best destination for your particular game genre in Japan to get the most use and revenue! Game Category Sessions Share by OS Japan, January 2015 3 5 1 10 4 2 7 8 Rank by Total Game Sessions 9 6 ios was the platform of choice among 10 different game categories for Japanese gamers. The Puzzle category was Google Play s strongest genre by game session share, carving out a 40% share. Among these 10 categories in Japan, simulation, strategy and puzzle were the most played game categories across both ios and Google Play. 11

Optimization Tip 12 Deep Dive into Japan What Is the Top OS in Japan? Use this data to figure out which platforms are the strongest in Japan to accelerate your games revenues. Platform Game Session Share in Japan January 2014 - January 2015 January 2014 46% 54% January 2015 35% 65% Google Play ios ios widened its margin as the top OS in Japan, moving from 54% share of game sessions in January 2014 to 65% in January 2015. 12

Your success is our success. Find new players and monetize your games with the largest 100% transparent, games-only ad network. Start Increasing Revenues Today Number of Games Using Chartboost: 150,000+ Drives Over 20B Game Sessions Per Month Powers Over 600M Monthly Active Uniques Chartboost is the largest mobile games developer platform to increase revenue & discover new players. Our technology provides mobile game developers with free cross promotion, a free developer-to-developer direct deals ad marketplace, the largest mobile games-only ad network with interstitial and mobile video ads, plus robust app analytics. Chartboost powers over 150,000 games and drives over 20 billion monthly game sessions per month. Chartboost is a Sequoia-backed company with offices in San Francisco and Amsterdam. For more information, please visit