WIZARD'S GOLD. User-Written Software for ATARI Home Computers. Diskette: 24K (APX-20020)

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WIZARD'S GOLD.. Find a. hidden bar of gold a te ~ t adventure game _(preteens and up)... ~: ; Diskette: 24K (APX-20020) User-Written Software for ATARI Home Computers

WIZARD'S GOLD Find : a hidden bar of gold ~ te~t ~d.venture. game.<preteens and µp) Diskette: 24K (APX-20020)

WIZARD'S GOLD PrograM and Manual Contents 1982 ATARit Inc. Copyright notice. On receipt of this computer program and associated documentation (the software), ATARI, Inc. grants you a nonexdusive license to execute the endosed software. This software is copyrighted. You are prohibited from reproducing, translating, or distributing this software in any unauthorized manner.

TRADEMARl-{S OF ATARI The following are trademarks of Atarit Inc. ATARI ATARI 400'm Home Computer ATARI soo m Home Computer ATARI 410'mProgram Recorder ATARI 810'MDisk Drive ATARI 820"" 40-Column Printer ATARI 822'MThermal Printer ATARI 825... 80-Column Printer ATARI 830-Acoustic Modem ATARI 850""Interface Module ********************************************************************************** Distributed by The ATARI Program Exchange P. Q, Box 427 155 Moffett Park Drive. B-1 Sunnyvale. CA 94086 To request an APX Software Catalogt write to the address above. or call toll-free: 800/538-1862 <outside California) 800/672-1850 <within California> Or call our Sales number 408/7 45-5535. **********************************************************************************

GAME OVERVIEW Inflation is making a farce of your plans to buy a vacation home in St. Moritz and tool around town in a Bugatti. You've tried keeping up by investing in California real estate, wildcat oil wells, and deutsche marks. It's hopeless--you're still falling behind. At your dub's monthly dinner dance, the couple discoing next to you breathlessly discuss a castle along the Rhine rumored to have a ten-pound bar of pure gold hidden somewhere in its catacombs. "That's it!" you tell yourself, I'll combine my business trip to Frankfort tomorrow with a side trip to this castle and come up with some way to write off the whole trip as a tax deduction. Once you touch down in Germany, you cancel your flight to Frankfort and head straight for the castle instead. You pay off your tour guide at the castle gate, and wander into the castle on your own. You start out in a typical castle bedroom, but soon your hopes are lifted-no castle can be this weird unless it has something to hide. Yau go for the gold! CP.S. The disco couple neglected to mention one thing. It seems the gold belongs to the castle's resident wizard. He had to fend off all the king's knights to steal his treasure and he's not about to give it up so you can buy a house and a car.> WIZARD'S GOLD belongs to ttie family of games called Adventure. These are maze games in which descriptions of your current surroundings display on your video screen. This game uses text only-no sound, motion, color, or graphics. REQUIRED ACCESSORIES 24K RAM ATARI BASIC Language Cartridge ATARI 810 Disk Drive GETTING STARTED 1. Turn on your first Cor only) disk drive and insert the game diskette. 2. Power up your computer and turn on your video screen. 3. At the READY prompt, type RUN "D:WIZARD" and press RETURN. The program will load into RAM and begin. The first display screen You'll see the message WELCOME TO ADVENTURE, followed by a description of your locale and your task and a summary of game instructions. Once you press the RETURN key, your adventure begins! -2-

PLAYING THE GAME So you're determined to find that bar of gold. You'd better start looking quickly and think about your escape route at the same time, because you'll soon discover you're not alone. Move around by entering any of these one-letter commands: U for up D for down N for north E for east S for south W for west Try drawing a map of the castle's various chambers if you become too confused. You'll encounter objects like books and lamps as you wander around. It's often wise to take these along with you, for you'll find them useful in other locations to help you escape or to protect yoi,1 from unexpected dangers. Take and use these objects by entering two-word commands, such as TAKE BOOK and TURNON LAMP. Some players prefer to discover for themselves the verbs used in these commands, while others are impatient with this aspect of Adventure games. For these latter players, there's a list of the verbs used in WIZARD'S GOLD at the end of these instructions. If you're stumped, ask for a due by typing HINT. To redisplay the description of your immediate surroundings, type L for "look around", and to request a list of all the objects you currently have with you, type I for "inventory". You can also request a summary of ttiese instructions at any time by typing HELP. One more thing. WIZARD'S GOLD has some secret words, which, when used at the right time and in the right place, can effect wondrous results. SCORING There's only one way you can win at playing WIZARD'S GOLD--by finding the bar of gold and getting out alive! RESTARTING AND REPLAYING THE GAME You can interrupt the game at any time and start over by first pressing the BREAK key and then typing RUN. If you manage to succeed in your mission but are so foolish as to want to relive your adventure, simply type RUN. -3-

VERE LIST DROP EAT MOVE OPEN PLAY READ RIDE SAY TAKE TURN OFF TURN ON UNLOCK WAVE MOVEMENT COMMANDS U <up> D (down> N <north) E <east> S <south> W <west> OTHER COMMANDS HINT for some helpful information HELP for the game instructions L for a description of your immediate surroundings I for your list of objects -4-

:.IMITED WARRANTY ON?-iEDIA AND HARDWARE ACCESSORIES, We, Atari, '1:;1c., guarantee to you, the original retail purchaser, that the medium on which the APX program is recorded and any hardware accessories sold by APX are free from defects for thirty days from the date of purchase. Any applicable implied warranties, induding warranties of merchantability and fitness for a particular purpose, are also limited to thirty days from the date of purchase. Some states don't allow limitations on a warranty's period, so this limitation might not apply to you. If you discover such a defect within the thirty-day period, call APX for a Return Authorization Number, and then return the product along with proof of purchase date to APX. We will repair or replace the product at our option. You void this warranty if the APX product: (1) has been misused or shows signs of excessive wear; (2) has been damaged by use with non-atari products; or (3) has been serviced or modified by anyone other than an Authorized ATARI Service Center. Incidental and consequential damages are not covered by this warranty or by any implied warranty. Some states don't allow exdusion of incidental or consequential damages, so this exdusion might not apply to you. DISCLAIMER OF WARRANTY AND LIABILITY ON COMPUTER PROGRAMS. Most APX programs have been written by people not employed by Atari, Inc. The programs we select for APX offer something of value that we want to make available to ATARI Home Computer owners. To offer these programs to the widest number of people economically, we don 't put APX products through rigorous testing. Therefore, APX produts are sold "as is", and we do not guarantee them in any way. In particular, we make no warranty, express or implied, induding warranties of merchantability and fitness for a particular purpose. We are not liable for any losses or damages of any kind that result from use of an APX product.

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ATARI PROGRAM EXCHANGE REVIEW FORM We're interested in your experiences with APX programs and documentation, both fa.vora.ble and unfa.vora.ble. Many software authors a.re willing and eager to improve their programs if they know wha.t users want. And, of course, we want to know a.bout any bugs tha.t slipped by us, so tha.t the software author can fix them. We a.lso want to know whether our documentation is meeting your needs. You are our best source for suggesting improvements! Please help us by ta.king a. moment to fill in this review sheet. Fold the sheet in thirds and sea.i it so tha.t the address on the bottom of the back becomes the envelope front. Thank you for helping us! 1. Name and APX number of program --------------------- 2. If you have problems using the program, please describe them here. 3. What do you especially like a.bout this program? 4. What do you think the program's weaknesses a.re? 5. How can the ea.ta.log description be more a.ccura.te and/or comprehensive? 6. On a. sea.le of 1 to 10, 1 being "poor" and 10 being "excellent", please rate the following aspects of this program? Easy to use User-oriented (e.g., menus, prompts, dea.r language) Enjoyable Self-instructive Useful (non-game software) Imaginative graphics and sound 7, Describe any technical errors you found in the user instructions \please give pa.ge numbers),

8. What did you especially like about the user instructions? 9. What revisions or additions would improve these instructions? 10. On a scale of 1 to 10, 1 representing "poor" and 10 representing "excellent", how would you rate the user instructions and why? 11. Other comments about the software or user instructions: I I!STAMP! I I ATARI Program Exchange A ttn! Publications Dept, P.a. Box 50047 60 E. Plumeria Drive San.Jose, CA 95150 [seal here]

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