Elementary School. Sustainable Tourism

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1 Regular Category Elementary School Game Description, Rules, and Scoring Sustainable Tourism

2 1. Introduction The Elementary Challenge is to make a robot that can promote sustainable tourism and help Scientists and Visitors explore and investigate the wonders of nature without disturbing it. The robot takes Scientists and Visitors into areas they are allowed to visit. The route is dependent on the number of endangered animals found in the different areas. On the tour, the robot must also return endangered animals that have wandered into the tourist areas to their proper habitat, the rainforest or the ocean.

3 2. Game Description The mission of the robot is to bring Scientists and Visitors from the Start Area to the Scientist and Visitor Areas (S&V s). The robot must also move an endangered animal discovered in a S&V to the adjacent rainforest (the green Endangered Species Areas) or to the adjacent ocean (the blue Endangered Species Areas). The mission is completed when the robot is within the Finish Area. The robot will start from within the Start Area (the green square) carrying 4 blue LEGO blocks representing 4 Visitors and 4 red LEGO blocks representing 4 Scientists. Blue Block: Visitors Red Block: Scientists

4 There are two kinds of endangered animals: jaguars and turtles. Jaguar Turtle There are 3 jaguars and 3 turtles. The 3 jaguars will be randomly placed each round on 6 black squares of the 3 S&V's next to the rainforest areas (the 3 green Endangered Species Areas). The 3 turtles will be randomly placed each round on 6 black squares of the 3 S&V s next to the ocean areas (the 3 blue Endangered Species Areas). The remaining 6 black squares are empty. There are 0, 1, or 2 endangered animals for each S&V. The mission of the robot is to move these animals from the black squares in the S&V s to the adjacent rainforest or ocean. The mission of the robot is also to allow a Visitor (a blue block), a Scientist (a red block), or both, to visit a S&V depending on the number of endangered animals in the area. If there are no endangered animal blocks in a S&V, a Visitor (a blue block) is allowed to enter the area and the robot may place a blue block completely inside the area. If there is 1 endangered animal block in a S&V, both a Visitor (a blue block) and a Scientist (a red block) are allowed to enter. The robot may leave 1 blue and/or 1 red block completely inside the area. If there are 2 endangered animal blocks in a S&V, only a Scientist is allowed to enter, and the robot may place a red block completely inside the area. The time allowed for the Challenge is 2 minutes.

5 3. Game Rules 1. Before the robot is placed in the quarantine area the team can place a maximum of 4 blue blocks and 4 red blocks in the robot as so the robot is still within the size allowed by rules. As part of the inspection during the quarantine, the robot will be checked to ensure it does not have elements that are similar to game objects besides the 4 blue blocks and the 4 red blocks. No changes are allowed in the construction of the robot after the quarantine time. Each team should bring their own blue and red blocks to the competition. (*) Each team has to ensure they provide 4 RED blocks and 4 BLUE blocks and the color has to be the same. Failure to do this on competition day will indicate the robot not fulfilling the required condition and may not participate in the match. 2. Before each round, the 3 jaguar blocks and the 3 turtle blocks are placed randomly on 6 of the 12 black squares of the S&V s with their "heads" facing the respective yellow area as shown in the figure below: The random placement for the 3 turtles and 3 jaguars will be constant in a round. The random placement could lead to two possible situations: Three S&V's contain one jaguar block each; One S&V contains two jaguar blocks and one S&V contains one jaguar block.

3. The endangered animal blocks on the black squares of the S&V's must be moved by the robot to be completely within the adjacent rainforest or ocean area. A turtle block is correctly moved if it is in an upright position, undamaged (1), and is completely within the adjacent ocean area. This means that all parts of the blue base of the block touching the mat are within the area. Green bricks representing the turtle are not considered to be part of the turtle block when the block position within the ocean area is assessed and may "overhang" the line. A jaguar block is correctly moved if it is in an upright position, undamaged, and completely within the adjacent rainforest. This means that all parts of the green base of the block touching the mat are within the area. Black/yellow bricks representing the jaguar are not considered to be part of the jaguar block when the block position within the rainforest area is assessed and may "overhang" the line. 6 4. Jaguar blocks must be moved to the corresponding rainforest area located adjacent to the S&V where the jaguar was originally positioned before the robot started. No points will be awarded to the jaguar block, even if it is within another rainforest area, if it is not placed in the area adjacent to the original S&V. Similarly, for a turtle block not moved to an ocean area located adjacent to the corresponding S&V where the turtle was positioned before the robot started, no points will be awarded.

7 5. The 4 Visitor blocks and the 4 Scientist blocks must be placed, undamaged, completely within the 6 S&V's according to the number of endangered animals on the black squares in the area before the robot started: If there is no endangered animal, one Visitor block can be placed; If there is one endangered animal, one Visitor block, one Scientist block, or one of each block can be placed; If there are two endangered animals, one Scientist block can be placed.

The random placement of the 6 endangered animals blocks can lead to situations where there is more than one way to place the Visitor and Scientist blocks correctly in the 6 S&V's. Example: Three Scientist and Visitor Areas contain 1 jaguar block each; One Scientist and Visitor Area contains 2 turtle blocks; One Scientist and Visitor Area contains 1 turtle block; There are at least two possible ways to place the visitor and scientist blocks correctly: 8 Possibility 1 Possibility 2

6. At most, one Visitor and one Scientist can be placed in each S&V. If there is more than one Visitor block or more than one Scientist block in an area, no points will be awarded for the extra blocks. 7. The mission is completed and finish point is awarded when the robot stopped at the Finish Area and one of the team member said stop. All parts of the robot which is touching the mat must be completely inside the Finish Area. 9 8. Your attempt and time will end if: a. Challenge time (2 minutes) has ended. b. Any team member touches the robot or any game object on the field during the run. c. The robot has completely left the game table. d. A team member shouts "STOP" to end the run. e. Violation of the rules and regulations within. (Finish point are not awarded on the conditions above) (1) Definition of damaged for this document: A game object is damaged if at least one brick is completely detached from the position it was attached in the initial buildup.

10 4. Scoring 1. Score will be calculated when the challenge is completed or when time elapses. 2. Maximum score = 160 points. 3. If teams have the same score, ranking is decided by the shortest time recorded. Tasks Each Total A Scientist (red block) is correctly placed completely within a Scientist and Visitor Area that contained at least 1 endangered animal before the robot started. A Visitor (blue block) is correctly placed completely within a Scientist and Visitor Area that contained at most 1 endangered animal before the robot started. A Turtle block is correctly placed completely within a blue area adjacent to the Scientist and Visitor Area where it was before the robot started. A Jaguar block is correctly placed completely within a green area adjacent to the Scientist and Visitor Area where it was before the robot started. 15 60 15 60 5 15 5 15 The Robot ends completely within the Finish Area. 10 Maximum Score 160

11 5. Table Specifications 1. The internal dimensions of a game table are 2363 mm x 1143 mm. 2. The external dimensions of the table are 2438 mm x 1219 mm. 3. Primary color of the table surface is white. 4. Height of the borders: 70 ± 20 mm. 5. All black line are 20 ± 1 mm. 6. All dimensions may vary within ± 5 mm. 7. If the table is larger that the game mat the top edge and the right edge of the game mat should align with two walls on the table. 8. Color Specification: Color Name LEGO Color ID Pantone CMYK RGB C M Y K R G B RGB Sample Bright Red 21 032C 0 100 100 0 237 28 36 Bright Blue 23 293C 100 47 0 0 0 117 191 Bright Yellow 24 116C 0 19 100 0 255 205 3 Bright Green 37 355C 88 0 100 0 0 172 70

12 6. Game Object Specifications 1. There are 8 Blocks: 4 red Blocks with 4 red 2x4 LEGO bricks 4 blue Blocks with 4 blue 2x4 LEGO bricks 2. There are 3 Jaguars, each Jaguar consist of: 12 green 1x6 LEGO bricks 4 yellow 1x6 LEGO bricks 6 yellow 2x4 LEGO bricks 2 yellow 2x2 LEGO bricks 1 black 2x2 LEGO brick 8 black 1x2 LEGO plates

13 3. There are 3 Turtles, each Turtle consist of: 12 blue 1x6 LEGO bricks 6 green 1x6 LEGO bricks 2 green 2x4 LEGO bricks 2 green 2x2 LEGO brick