STEAM BRANDING GUIDELINES. Revised December 6, 2017

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Transcription:

STEAM BRANDING GUIDELINES Revised December 6, 2017

CONTENTS Branding Assets 1 General Guidelines 2 1 STEAM SYMBOL AND LOGO Hardware Application 4 On-screen and Printed Applications 6 2 STEAM MACHINES LOGO Overview 9 Third-party packaging 10 3 STEAMVR TM BRANDING Overview 12 SteamVR TM Logo: On-Screen and Printed Guidelines 14 SteamVR TM Compatible: On-Screen and Printed Guidelines 16 SteamVR TM Tracking: On-Screen and Printed Guidelines 18 SteamVR TM and Multiple Feature Designations 20 Third Party Packaging 21 4 STEAM LINK TM BRANDING Steam Link TM Logo: On-Screen and Printed Guidelines 23 Steam Link TM Powered Logo: On-Screen and Printed Guidelines 25 Third Party Packaging 27 5 TRADEMARK AND CONTACT INFO 29

BRANDING ASSETS CLICK HERE to download the following Adobe Illustrator (.AI) assets. Usage guidelines are detailed on the following pages of this document. STEAM SYMBOL AND LOGO STEAM MACHINES LOGO STEAMVR TM BRANDING STEAMVR TM HARDWARE LICENSEE BRANDING COMPATIBLE Works with hundreds of VR titles on Steam STEAM LINK TM BRANDING Steam Branding Guidelines 1

Please follow these guidelines for all Steam-related hardware, software, peripherals, and supporting marketing materials with permission under contract with Valve Corporation. GENERAL GUIDELINES Steam branding may not be used in any manner that might imply that any non- Steam materials are sponsored, endorsed, licensed by, or affiliated with Steam. Use only Valve-approved artwork for branding. The logos provided must stand alone and may not be combined with any object, including but not limited to other logos, words, graphics, photos, slogans, numbers, design features, or symbols. Valve reserves the right, in its sole discretion, to modify guidelines regarding branding and may request that third parties modify or delete any use of the logo that, in Valve s sole judgment, does not comply with these guidelines or might otherwise impair Valve s rights in Steam trademarks. Valve further reserves the right to object to unfair uses or misuse of its trademarks or other violations or applicable laws. Valve also reserves the right to approve any communication using the Steam brand before its distribution. Steam Branding Guidelines 2

1 STEAM SYMBOL AND LOGO Hardware Application On-screen and Printed Applications

STEAM SYMBOL: Hardware Application The Steam symbol (shown to the left) is what a partner/manufacturer uses for hardware/device applications. Any other application should use the Steam Logo specified on Page 6. Physical alterations should not be made to the logo and it should not be combined with any other branding elements. ACCEPTABLE METHODS OF APPLICATION Suitable manufacturing processes for hardware logo placement include: Pad printing, silk screening, laser etching, molding, and high-quality decal. The logo must be in a single color, and should not be illuminated. MINIMUM CLEAR SPACE AREA The Steam symbol must always be surrounded by an area of clear, open space based on the size of the diameter of the main locomotive crank, as indicated below. Locomotive Crank Minimum Clear Space MAXIMUM SIZE The Steam Symbol should be manufactured at the maximum size of 20mm Ø. The Steam Symbol should not exceed the size of the partner s product branding. Steam Branding Guidelines 4

MINIMUM SIZE The Steam Symbol should be manufactured at the minimum size of 12mm Ø. MOLDING Preferable molding depth should be 0.25mm; the maximum acceptable molding depth is 1mm. Please make sure that corners (example shown below) in the logo remain sharp with a maximum diameter of 0.2mm (0.1mm radius). If the register mark is too small for clear readability in the mold, it may be omitted. Corners should remain sharp with a maximum diameter of 0.2mm (0.1mm radius) Steam Branding Guidelines 5

STEAM LOGO: On-Screen and Printed Applications STEAM LOGO The Steam logo (shown to the left) is comprised of the Steam symbol and proprietary logotype, and should always have the after the Steam trademark. Physical alterations should not be made to the logo and it should not be combined with any other branding elements. POSITIVE LOGO For use on lighter-colored backgrounds. RGB Value is r=0 g=0 b=0. On 4-color environments use c=30 m=30 y=30 k=100. For spot color applications, use PANTONE Black. REVERSED LOGO For use on darker-colored backgrounds. RGB Value is r=255 g=255 b=255. On 4-color environments use c=0 m=0 y=0 k=0. For spot color applications, use opaque white ink. Positive logo Reversed logo Steam Branding Guidelines 6

MINIMUM CLEAR SPACE AREA The Steam logo must always be surrounded by an area of clear, open space based on the size of the diameter of the main locomotive crank, as indicated below. Diameter of the Locomotive Crank MINIMUM SIZE The height of the logo for print should be at least 12.5mm or 50 pixels for onscreen applications. If the register marks are too small for clear readability it may be omitted. Print: 12.5mm On-screen: 50px Steam Branding Guidelines 7

2 STEAM MACHINES LOGO Overview Third-party Packaging

STEAM MACHINES LOGO: Overview The Steam Machines logo consists of the Steam symbol and proprietary logotype (left). Use this logo on packaging and marketing materials to help customers recognize that your product is a genuine Steam Machine. Physical alterations should not be made to to the logo and it should not be combined with any other branding elements. Positive and reversed versions of the Steam Machines logo, clear space, and minimum size requirements remain the same as the Steam logo (please refer to page 6). THIRD-PARTY PRODUCT NAMING Please use the words STEAM MACHINE as part of your product name and whenever possible in paragraph form, e.g., Alienware STEAM MACHINE, ZOTAC NEN STEAM MACHINE, or Abc Xyz1 STEAM MACHINE. The words STEAM MACHINE should always be set in all caps with a (superscript) directly after STEAM. The text can be set in any typeface that works with your brand. Please do not change the type weight between the two words in this application. It should not try to emulate the Steam Machines logo. Please see example below. Steam Branding Guidelines 9

STEAM MACHINES LOGO: Third-party packaging GENERAL GUIDELINES The Steam Machines logo should be used as an endorser brand to your product branding. Whether a part of the product name, e.g., Abc Xyz1 STEAM MACHINE or with the approved logo artwork (as depicted below) the presence of Steam Machines should be subservient to your brand/product branding. Steam Machines endorser branding should be subservient to your brand/ product branding. Steam Branding Guidelines 10

3 STEAMVR TM Branding Overview SteamVR TM Logo: On-Screen and Printed Guidelines SteamVR TM Compatible: On-Screen and Printed Guidelines SteamVR TM Tracking: On-Screen and Printed Guidelines Third Party Packaging

STEAMVR TM : Branding Overview SteamVR TM is an industry- and consumer-facing trademark signaling a quality of experience (enabling not only seated and standing but also room-scale VR with precision motion tracking) and compatibility between various VR hardware and software products and services. By association with the Steam brand, it also signals a quality of experience as delivered by the Steam platform. COMPATIBLE Works with hundreds of VR titles on Steam SteamVR TM Logo SteamVR TM Logo SteamVR TM for use with Compatible Feature Feature Designations Designation SteamVR TM Tracking Feature Designation SOFTWARE PRODUCT LOGO USAGE The SteamVR TM logo may be used with permission by content partners whose software and services work with SteamVR TM Compatible and SteamVR TM Tracking hardware. (See the following definitions.) The SteamVR TM logo is to be no larger than and no more prominent than first party brands and product names in usage. HARDWARE PRODUCT LOGO & FEATURE DESIGNATION USAGE The SteamVR TM logo may be used in conjunction with feature designations to communicate hardware capabilities. The SteamVR TM Compatible designation should be used in reference to hardware which meets the criteria outlined in the SteamVR Compatible Feature Designation section of this document. Steam Branding Guidelines 12

The SteamVR TM Tracking feature designation should be used in reference to hardware which leverages SteamVR TM Tracking technology to determine and communicate its position and orientation in 3D space. The SteamVR TM logo and the SteamVR TM Compatible and SteamVR TM Tracking feature designations are to be no larger than and no more prominent than first party brands and product names in usage. SteamVR TM TRACKING TERMINOLOGY AND VERSIONING The term SteamVR TM Tracking should be used on first mention when referencing the tracking technology associated with SteamVR TM.* When indicating inclusion of or compatibility with SteamVR TM Tracking, the appropriate version of the technology should be specified, for example: Compatible with SteamVR TM Tracking V1.0. *The term, Lighthouse, has been used as an informal nickname for the technology used for SteamVR TM Tracking. Lighthouse should not be used in public-facing communication. Steam Branding Guidelines 13

STEAMVR TM LOGO: On-Screen and Printed Guidelines STEAMVR TM LOGO The SteamVR TM logo (shown to the left) is comprised of the Steam symbol and proprietary logotype, and should always have the trademark TM after SteamVR. Physical alterations should not be made to the logo and it should not be combined with any other branding elements. The logo may be used with permission by content partners whose software and services work with SteamVR TM Compatible and SteamVR TM Tracking hardware. The SteamVR TM logo is to be no larger than and no more prominent than first party brands and product names in usage. POSITIVE LOGO For use on lighter-colored backgrounds. RGB Value is r=0 g=0 b=0. On 4-color environments use c=30 m=30 y=30 k=100. For spot color applications, use PANTONE Black. REVERSED LOGO For use on darker-colored backgrounds. RGB Value is r=255 g=255 b=255. On 4-color environments use c=0 m=0 y=0 k=0. For spot color applications, use opaque white ink. Positive logo Reversed logo Steam Branding Guidelines 14

MINIMUM CLEAR SPACE AREA The SteamVR TM logo must always be surrounded by an area of clear, open space based on the size of the diameter of the main locomotive crank, as indicated below. Diameter of the Locomotive Crank MINIMUM SIZE The height of the logo for print should be at least 12.5mm or 50 pixels for on-screen applications. If the TM mark is too small for clear readability it may be omitted. Print: 12.5mm On-screen: 50px Steam Branding Guidelines 15

STEAMVR TM COMPATIBLE FEATURE DESIGNATION: On-Screen and Printed Guidelines STEAMVR TM COMPATIBLE FEATURE DESIGNATION The SteamVR TM Compatible feature designation (shown to the left) is comprised of the SteamVR TM application icon, plus a feature title and description. It is always used in conjunction with the SteamVR logo, in a box to the left or above this designation. Physical alterations should not be made to these elements. The SteamVR TM Compatible designation is to be no larger than and no more prominent than first party brands and product names in usage. This designation should be used in reference to hardware which is compatible with hundreds of VR titles on Steam as defined by the following: COMPATIBLE Works with hundreds of VR titles on Steam Vertical orientation i. Includes a VR headset and input device ii. Ships with a driver for SteamVR, or one is made available through the Steam store iii. Operates with the SteamVR Runtime on PC iv. Includes a system button (reviewed and approved by Valve) that brings up the Steam Dashboard (with access to library and store) when running the SteamVR Runtime v. Is capable of running hundreds of VR titles available on Steam vi. Surfaces the Steam store at least on parity with any other store, if Steam client is installed and running COMPATIBLE Works with hundreds of VR titles on Steam COMPATIBLE Works with hundreds of VR titles on Steam Positive designation Reversed designation Steam Branding Guidelines 16

MINIMUM CLEAR SPACE AREA The SteamVR TM Compatible designation must always be surrounded by an area of clear, open space based on the size of the diameter of the Steam Symbol, as indicated below. COMPATIBLE Works with hundreds of VR titles on Steam Diameter of the Steam Symbol MINIMUM SIZE The height of the logo for print should be at least 35 mm or 175 pixels for onscreen applications. If the TM register mark is too small for clear readability it may be omitted. Print: 35 mm On-screen: 175 px COMPATIBLE Works with hundreds of VR titles on Steam Steam Branding Guidelines 17

STEAMVR TM TRACKING FEATURE DESIGNATION: On-Screen and Printed Guidelines STEAMVR TM TRACKING V2.0 FEATURE DESIGNATION The SteamVR TM Tracking V2.0 feature designation (shown to the left) is comprised of the SteamVR TM tracking icon, plus a feature title and description. It is always used in conjunction with the SteamVR TM logo, to the left or above this designation. Physical alterations should not be made to these elements. The SteamVR TM Tracking designation is to be no larger than and no more prominent than first party brands and product names in usage. This designation should be used in reference to hardware which leverages SteamVR TM Tracking technology to determine and communicate its position and orientation in 3D space. Vertical orientation POSITIVE LOGO For use on lighter-colored backgrounds. RGB Value is r=0 g=0 b=0. On 4-color environments use c=30 m=30 y=30 k=100. For spot color applications, use PANTONE Black. REVERSED LOGO For use on darker-colored backgrounds. RGB Value is r=255 g=255 b=255. On 4-color environments use c=0 m=0 y=0 k=0. For spot color applications, use opaque white ink. TR ACKING Uses SteamVR Tracking Version 2.0 Positive designation Reversed designation Steam Branding Guidelines 18

MINIMUM CLEAR SPACE AREA The SteamVR TM Tracking designation must always be surrounded by an area of clear, open space based on the size of the diameter of the Steam Symbol, as indicated below. Diameter of the Steam Symbol MINIMUM SIZE The height of the logo for print should be at least 35 mm or 175 pixels for onscreen applications. If the TM mark is too small for clear readability it may be omitted. Print: 35 mm On-screen: 175 px Steam Branding Guidelines 19

MULTIPLE FEATURE DESIGNATIONS: On-Screen and Printed Guidelines MULTIPLE FEATURE DESIGNATIONS When communicating multiple SteamVR TM feature designations, always use a single instance of the square SteamVR TM logo, to the left or above feature designations. The Compatible designation should appear before the Tracking designation, left to right or top to bottom. CO MPATIBLE Works with hundreds of VR titles on Steam POSITIVE LOGO For use on lighter-colored backgrounds. RGB Value is r=0 g=0 b=0. On 4-color environments use c=30 m=30 y=30 k=100. For spot color applications, use PANTONE Black. REVERSED LOGO For use on darker-colored backgrounds. RGB Value is r=255 g=255 b=255. On 4-color environments use c=0 m=0 y=0 k=0. For spot color applications, use opaque white ink. Vertical orientation COMPATIBLE Works with hundreds of VR titles on Steam Horizontal orientation Steam Branding Guidelines 20

STEAMVR TM BRANDING: Third-party Packaging GENERAL GUIDELINES The SteamVR TM logo, the SteamVR TM Compatible feature designation, (see p. 16) and the SteamVR TM Tracking feature designation (see p. 18) should be used as endorser marks relative to your product branding. The presence of these marks should be subservient to your brand/product branding. SteamVR endorser marks, such as the SteamVR TM Compatible and Tracking feature designations shown here, should be subservient to your brand/product branding. Steam Branding Guidelines 21

4 STEAM LINK TM Branding Steam Link TM Logo: On-Screen and Printed Guidelines Steam Link TM Powered Logo: On-Screen and Printed Guidelines Third Party Packaging

STEAM LINK TM LOGO: On-Screen and Printed Applications STEAM LINK TM LOGO The Steam Link TM logo (shown to the left) is comprised of the Steam symbol and proprietary logotype, and should always have the trademark TM after Steam Link. Physical alterations should not be made to the logo and it should not be combined with any other branding elements. POSITIVE LOGO For use on lighter-colored backgrounds. RGB Value is r=0 g=0 b=0. On 4-color environments use c=30 m=30 y=30 k=100. For spot color applications, use PANTONE Black. REVERSED LOGO For use on darker-colored backgrounds. RGB Value is r=255 g=255 b=255. On 4-color environments use c=0 m=0 y=0 k=0. For spot color applications, use opaque white ink. Positive logo Reversed logo Steam Branding Guidelines 23

MINIMUM CLEAR SPACE AREA The Steam Link TM logo must always be surrounded by an area of clear, open space based on the size of the diameter of the main locomotive crank, as indicated below. Diameter of the Locomotive Crank MINIMUM SIZE The height of the logo for print should be at least 12.5mm or 50 pixels for on-screen applications. If the TM mark is too small for clear readability it may be omitted. Print: 12.5mm On-screen: 50px Steam Branding Guidelines 24

STEAM LINK TM POWERED LOGO: On-Screen and Printed Guidelines STEAM LINK TM POWERED LOGO The Steam Link TM Powered logo (shown to the left) is comprised of the Steam symbol, proprietary logotype, enclosed in a Powered rectangular lockup. Physical alterations should not be made to the logo and it should not be combined with any other branding elements. The Steam Link TM Powered logo is to be no larger than and no more prominent than first party brands and product names in usage. This logo should be used in reference to hardware which ships with or otherwise installs, and enables use of Steam Link TM technology with the Steam platform. POSITIVE LOGO For use on lighter-colored backgrounds. RGB Value is r=0 g=0 b=0. On 4-color environments use c=30 m=30 y=30 k=100. For spot color applications, use PANTONE Black. REVERSED LOGO For use on darker-colored backgrounds. RGB Value is r=255 g=255 b=255. On 4-color environments use c=0 m=0 y=0 k=0. For spot color applications, use opaque white ink. Positive logo Reversed logo Steam Branding Guidelines 25

MINIMUM CLEAR SPACE AREA The Steam Link TM Powered logo must always be surrounded by an area of clear, open space based on the size of the diameter of the Steam Symbol, as indicated below. Diameter of the Steam Symbol MINIMUM SIZE The height of the logo for print should be at least 6.75 mm or 50 pixels for on-screen applications. If the TM register mark is too small for clear readability it may be omitted. Print: 6.75mm On-screen: 50px Steam Branding Guidelines 26

STEAM LINK TM BRANDING: Third-party Packaging GENERAL GUIDELINES The Steam Link TM Powered logo (see p. 24) should be used as an endorser brand to your product branding. The presence of either logo should be subservient to your brand/product branding. Steam Link endorser branding, such as the Steam Link TM Powered logo shown here, should be subservient to your brand/product branding. Steam Branding Guidelines 27

5 TRADEMARK AND CONTACT INFORMATION

TRADEMARK AND CONTACT INFORMATION Use the Steam family of logos with the designation, as specified within the vector files provided by Valve. The legal attribution (below) must be used, unless a pre-approved alternative attribution is given. LEGAL ATTRIBUTION 2018 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. All rights reserved. CONTACT US Please do not hesitate to contact us regarding these guidelines. THIRD-PARTY STEAM BRANDING EMAIL: steambranding@valvesoftware.com Steam Branding Guidelines 29

2018 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. All rights reserved.