11/29/2006-3:00 pm - 4:30 pm Room:Marcello - 4404 (MSD Campus) Autodesk Inventor 11 Certified User and Expert Exam Preparation Class [Part 1] Daniel Banach - MasterGraphics MA24-2 Are you preparing to take the Autodesk Inventor 11 user and expert certification exam? Remember the study groups in college and cramming for final exams? If so, you will not want to miss this informationpacked session (study group) hosted by a coauthor of the Inventor Certified User and Expert Exam. You will be guided through the 100 objectives that you will need to know to pass the exams. We will also discuss strategies that will better prepare you to become an Autodesk Inventor Certified Expert. About the Speaker: Dan is an Autodesk Inventor Certified Expert a nationally recognized instructor, and a long-time speaker at Autodesk University. He has been providing CAD solutions to MasterGraphics' (Autodesk Premier Solutions Provider) clients for 13-plus years. He has authored three books on Autodesk Mechanical Desktop and is coauthor of seven books on Autodesk Inventor. Dan has also coauthored the Autodesk Inventor 7, 8, 9, 10, and 11 Certified Expert Exams. dan.banach@masterg.com Stay Connect to AU all year at www.autodesk.com/auonline
Certification Examination Question Types and Examples Examination Overview Autodesk certification examinations are web-based and each consists of ~ 50 questions delivered in a secure software environment. Some of the questions require you to use Inventor 11 to create or modify drawings. The question formats includes multiple choice, multi-select, point and click, and matching. The examination has a 2 hour time limit. When you complete your examination you will receive an on line score report, and your exam results will always be available online at http://autodesk.starttest.com. These results will be kept confidential. You must complete your certification examination at an Authorized Autodesk Test Facility or at AU. When you check in to your examination appointment e you are required to present two forms of identification, once of which must be a current and valid Photo ID (such as a Drivers License, Passport, Government issued ID, School ID, etc.). A second for of identification might include a Credit Card or an Employee ID. The second from must include a signature matching the signature on your Photo ID. While taking the exam, you may not use calculators, books, cell phones, or other electronic equipment. The examination interface includes an on line calculator you can use to perform computations. Your examination proctor will explain the examination policies before you begin your examination. Question Types and Examples Autodesk certification examinations incorporate four primary question types that are designed to assess your knowledge and skills. Each question type is described below, and an example is provided. Please note that examples of each question are not intended to be examples of the actual examination content, but merely provide examples of the basic structure of the question types included on the examination presented to you. When you complete your certification examination at an Autodesk Authorized Test Delivery Facility, you will have the opportunity to complete a brief tutorial that will allow you to practice making your selection for each question type. Multiple-Choice This common question type presents a scenario or performance task that will assess your knowledge and skills, and two or more answers. When answering a multiple choice question select the option that best answers the question. Multi-Select This question type presents a scenario or performance task that will assess your knowledge and skills, and three or more answers. When answering a multi select question select all options that are correct. Point and Click This question type presents an image on the screen, and asks you to identify a specific element contained in the image. When answering a point and click question, locate the element identified in the question and click the left mouse button over the element. Your selection is marked on the screen. Matching A matching question includes two columns of information, and you are required to match each element in the column to the left with a corresponding element in the column to the right. Preparation Courseware A complete Autodesk Inventor 11 Certified User and Expert Exam Preparation Guides are available from Autodesk. The guide contains content detailed information about objective. Each section number in this paper mirrors the section number in the same section number in Autodesk Inventor 11 Certified User or Expert Exam Preparation Guide. 2
Autodesk Inventor 11 User Exam - and Tasks Section 1: Parametric Part Design and Basic Sketching Use Inventor 11 to design parametric parts, create 2D sketches, apply geometric constraints, dimension sketches. 1. Create parametric parts. a. Create a sketch b. Create a feature 2. Work with 2D Sketches. a. Change Planes b. Apply geometric constraints and dimensions c. Fully constrain a sketch 3. Use basic sketching tools. a. Create valid sketches 4. Apply geometric constraints. a. Apply geometric constraints to control a sketch 3
5. Show and delete constraints. a. Show and delete geometric constraints from a sketch 6. Create dimensional constraints. a. Apply dimensions to constraint a sketch Section 2: Basic Shape Design Use Inventor 11 to create basic sketched features, use intermediate sketching functions, edit parametric parts, create work features, create basic swept shapes. 7. Create Sketched Features a. Control consumed and unconsumed sketched 8. Create extruded features. a. Extrude a sketch 9. Create revolved features. a. Revolve a sketch 4
10. Create and use construction geometry. a. Use construction geometry to control a sketch 11. Create and use reference geometry. a. Project geometry onto a sketch 12. Edit features. a. Edit a feature s dimension and operation 13. Edit sketches. a. Edit a sketch to change constraints and dimensions 14. Create work planes and work axis. a. Create work axis and work planes b. Use work features to create other features 5
15. Create sweep features. a. Create and control a swept feature Section 3: Detailed Shape Design Use Inventor 11 to create chamfers and fillets, holes and threads, use patterning and mirroring features, create thin-walled parts. 16. Create fillets. a. Create different types of fillet features 17. Create holes. a. Create different types of hole features 18. Create rectangular patterns. a. Create and control a rectangular patten 19. Mirroring features. a. Mirror features 6
20. Create shell features. a. Create and control shell features Section 4: Advanced 2D Sketching Use Inventor 11 to capture design intent; use construction geometry. 21. Create and use sketch points. a. Use the Point, Center Point tool to create other features Section 5: Part Modeling Enhancements Use Inventor 11 curve enhancement features. 22. Use precise input. a. Use the precise input tool 7
Section 6: Imported Data Workflow Enhancements Use Inventor 11 measure tools. 23. Use measure tools. a. Use measure tools to analyze geometry Section 7: Assembly Design Overview Use Inventor 11 to implement general assembly design approaches, create and apply project files in assembly designs, use assembly modeling techniques. 24. Identify the fundamental approaches to modeling an assembly. a. Insert components b. Create components c. Assemble components 25. Create a project file. a. Know options for creating a project file 8
Section 8: Placing, Creating, and Constraining Components Use Inventor 11 to place components in an assembly, constrain components, use the Content Center, and constrain components. 26. Assemble / place components into and assembly. a. Place components into an assembly 27. Constrain components in an assembly. a. Use assembly constraints to constrain components 28. View and edit assembly constraints. a. Analyze assembly constraints 29. Identify the characteristics of the content center. a. Configure content center 30. Access the Supplier Content Center. a. Functions of the Supplier Content Center 9
31. Pattern components. a. Create and control patterned components 32. Create components in place in an assembly. a. Create components in place in an assembly 33. Edit components in place in an assembly. a. Edit components in place in an assembly Section 9: Basic Assembly Tools Use Inventor 11 to calculate physical properties, check for interferences, drive constraints for simple motion and analysis 34. Calculate physical properties. a. Change and calculate physical properties of a component 10
Section 10: Assembly Modeling Enhancements Use the content center 35. Use the content center. a. Know the tasks that can be performed with the Content Center Section 11: 3D Engineering Design and Documentation Use Inventor 11 to work with a presentation file. 36. Identify uses for a presentation file. a. Create and control presentation files Section 12: Drawing Standards and Resources Use Autodesk Inventor 11 to manage drawing resources. 37. Create sheets in a drawing. a. Create sheets and sheet formats b. Control active sheet 11
Section 13: Basic View Creation Use Autodesk Inventor 11 to create a drawing environment, create base and projected views, create section and detail views, manage views. 38. Create drawings. a. Options for creating a drawing 39. Edit base and projected views. a. Create and edit a drawing view 40. Create section views. a. Create and edit section views 41. Create detail views. a. Create and edit detail views 42. Move, align, and edit views. a. Move, align, and edit drawing views. 12
Section 14: Dimensions, Annotations, and Tables Use Autodesk Inventor 11 to apply automated and manual dimensioning techniques, create hole and thread notes, create hole tables, and create centerlines, symbols, and leaders. 43. Retrieve model dimensions. a. Retrieve model dimensions from drawing views 44. Create general, baseline, and ordinate dimensioning. a. Place general, baseline, and ordinate dimensions in a drawing views. 45. Create and edit hole and thread notes. a. Place and edit hole and thread notes 46. Create and edit hole tables. a. Create and edit a hole table in a drawing 47. Create centerlines and center marks. a. Create different types of centerlines 13
48. Work with symbols. a. Place different symbols in a drawing 49. Add leaders and text. a. Add and control text in a drawing Section 15: Drawing and Documentation Use Autodesk Inventor 11 to edit a dimension s display, move a dimension between views. 50. Edit a dimension s display. a. Control a dimension s appearance in an IDW file. 14