Isometric Drawing Chapter 26

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Isometric Drawing Chapter 26 Sacramento City College EDT 310 EDT 310 - Chapter 26 - Isometric Drawing 1

Drawing Types Pictorial Drawing types: Perspective Orthographic Isometric Oblique Pictorial - like a picture EDT 310 - Chapter 26 - Isometric Drawing 2

Pictorial Drawing Pictorial drawing is part of graphic language. Used in Engineering Architecture Science Electronics Technical illustration, and Other professions. EDT 310 - Chapter 26 - Isometric Drawing 3

Pictorial Drawing Examples of pictorial drawing use: Architects Use pictorial drawing to show what a finished building will look like. Ad agencies Use pictorial drawing to display new products. EDT 310 - Chapter 26 - Isometric Drawing 4

Pictorial Drawing EDT 310 - Chapter 26 - Isometric Drawing 5

Pictorial Drawing Pictorial drawing is often used in exploded drawings on production and assembly drawings. Refer to Figure 12-1 EDT 310 - Chapter 26 - Isometric Drawing 6

EDT 310 - Chapter 26 - Isometric Drawing 7

Pictorial Drawing Views are made to illustrate the operation of machines, and equipment. Pictorial sketches are used to help convey ideas that are hard to describe in words. EDT 310 - Chapter 26 - Isometric Drawing 8

Pictorial Drawing EDT 310 - Chapter 26 - Isometric Drawing 9

EDT 310 - Chapter 26 - Isometric Drawing 10

Pictorial Drawing Pictorial drawing can be Perspective Views Show object as it actually looks to the eye. Isometric Views Easier to draw than perspective. Do not look as good as perspective. Oblique Views Easier to draw than perspective. Do not look as good as perspective. EDT 310 - Chapter 26 - Isometric Drawing 11

Isometric Drawing EDT 310 - Chapter 26 - Isometric Drawing 12

Isometric Drawing Pictorial drawings, in general, are made to show how something looks. Since hidden lines are not part of the picture they are normally left out and are not drawn in isometric drawings. EDT 310 - Chapter 26 - Isometric Drawing 13

Isometric drawing is Isometric Drawing Similar to isometric sketching except that it is created using instruments. EDT 310 - Chapter 26 - Isometric Drawing 14

Isometric Drawing Objects are aligned with three isometric axes at 120 o angles to each other. Refer to Figure 12.4. EDT 310 - Chapter 26 - Isometric Drawing 15

Figure 12-3 EDT 310 - Chapter 26 - Isometric Drawing 16

Figure 12-3 EDT 310 - Chapter 26 - Isometric Drawing 17

Isometric Drawing X, Y and Z axes Can be positioned in several arrangements Must remain at 120 degrees to each other. EDT 310 - Chapter 26 - Isometric Drawing 18

Isometric Drawing Vertical Orientation - Regular Position First position - the axes meet at the upper front corner of the object Second position - the axes meet at the lower front corner of the object. EDT 310 - Chapter 26 - Isometric Drawing 19

Figure 12-4 EDT 310 - Chapter 26 - Isometric Drawing 20

Figure 12-4 EDT 310 - Chapter 26 - Isometric Drawing 21

Isometric Drawing Horizontal Orientation - Regular Position First position - the axes meet at the left front corner of the object Second position - the axes meet at the right front corner of the object. EDT 310 - Chapter 26 - Isometric Drawing 22

Figure 12-4 EDT 310 - Chapter 26 - Isometric Drawing 23

Figure 12-4 EDT 310 - Chapter 26 - Isometric Drawing 24

Isometric Lines EDT 310 - Chapter 26 - Isometric Drawing 25

Isometric Lines Any line parallel to one of the isometric axes is called an isometric line. EDT 310 - Chapter 26 - Isometric Drawing 26

Non-isometric Lines EDT 310 - Chapter 26 - Isometric Drawing 27

Non-isometric Lines Lines that are not parallel to one of the axes are called non-isometric lines. EDT 310 - Chapter 26 - Isometric Drawing 28

Non-isometric Lines Measurements can be made only on isometric lines. Non-isometric lines do not show in their true length so they cannot be measured. EDT 310 - Chapter 26 - Isometric Drawing 29

Non-isometric Lines EDT 310 - Chapter 26 - Isometric Drawing 30

Non-isometric Lines EDT 310 - Chapter 26 - Isometric Drawing 31

Drawing Non-Isometric Lines To draw non-isometric lines: Locate the end points first. Use the Box Method. Refer to Figure 12-6. EDT 310 - Chapter 26 - Isometric Drawing 32

Drawing Non-Isometric Lines EDT 310 - Chapter 26 - Isometric Drawing 33

Drawing Angles Follow the procedure shown in Figure 12-7 Construct angle parts AO, AB, OB Transfer AO and AB to the isometric cube Lay off AO on the base of the cube Draw AB parallel to the vertical axis Finally, connect points O and B to complete the isometric angle EDT 310 - Chapter 26 - Isometric Drawing 34

Drawing Angles EDT 310 - Chapter 26 - Isometric Drawing 35

Isometric Circles EDT 310 - Chapter 26 - Isometric Drawing 36

Isometric Circles In isometric drawings, circles appear as ellipses. EDT 310 - Chapter 26 - Isometric Drawing 37

Drawing Isometric Circles Use the four centered approximation method to draw the ellipse. Refer to Figure 12-9. EDT 310 - Chapter 26 - Isometric Drawing 38

Drawing Isometric Circles First, draw an isometric square, with the sides equal to the diameter of the circle EDT 310 - Chapter 26 - Isometric Drawing 39

Drawing Isometric Circles Use a 30 o 60 o triangle to locate points A, B, C, D and points 1, 2, 3, 4 EDT 310 - Chapter 26 - Isometric Drawing 40

Drawing Isometric Circles Use A and B as centers, and radius = A2, draw the arcs EDT 310 - Chapter 26 - Isometric Drawing 41

Drawing Isometric Circles Use C and C as centers, radius = C4, draw arcs to complete the ellipse EDT 310 - Chapter 26 - Isometric Drawing 42

Isometric Cylinder To draw an isometric cylinder Use Figure 12-9 to construct the top ellipse. Drop centers at a distance equal to the height of the cylinder. Draw three arcs using the same radii as the ellipse at the top. Notice that the radii for the arcs at the bottom match those at the top. EDT 310 - Chapter 26 - Isometric Drawing 43

Isometric Cylinder EDT 310 - Chapter 26 - Isometric Drawing 44

Isometric Quarter Rounds To draw quarter rounds Refer to Figure 12-12. Follow procedure for quarters of circles. In each case measure the radii along the tangent lines from the corner. Then draw the perpendiculars to locate the centers for the isometric arcs. Figure 12-13 shows how to draw outside and inside corner arcs. EDT 310 - Chapter 26 - Isometric Drawing 45

Isometric Quarter Rounds EDT 310 - Chapter 26 - Isometric Drawing 46

Isometric Templates EDT 310 - Chapter 26 - Isometric Drawing 47

Isometric Templates Isometric templates come in a variety of forms 15 o, 30 o, 45 o, 50 o, 60 o They are convenient and can save you time. EDT 310 - Chapter 26 - Isometric Drawing 48

Creating an Isometric Drawing EDT 310 - Chapter 26 - Isometric Drawing 49

Creating an Isometric Drawing Filler Block Example Refer to Figure 12-17. EDT 310 - Chapter 26 - Isometric Drawing 50

Creating an Isometric Drawing Filler Block Example Draw the isometric axes in the first position. EDT 310 - Chapter 26 - Isometric Drawing 51

Creating an Isometric Drawing Filler Block Example Measure off the width, the depth and the height of the block on the three axes. EDT 310 - Chapter 26 - Isometric Drawing 52

Creating an Isometric Drawing Filler Block Example Draw lines parallel to axes to make the isometric drawing of the block. EDT 310 - Chapter 26 - Isometric Drawing 53

Creating an Isometric Drawing Filler Block Example EDT 310 - Chapter 26 - Isometric Drawing 54

Reversed Axes To draw an object as if viewed from below, reverse the position of the axes. Follow example in Figure 12-20. EDT 310 - Chapter 26 - Isometric Drawing 55

Reversed Axes EDT 310 - Chapter 26 - Isometric Drawing 56

Creating an Isometric Drawing When long pieces are drawn in isometric, make the long axis horizontal. Refer to Figure 12-21 EDT 310 - Chapter 26 - Isometric Drawing 57

Dimensioning Isometric Drawings EDT 310 - Chapter 26 - Isometric Drawing 58

Dimensioning Isometrics Isometrics are seldom used as working drawings. Remember, working drawings are the drawings used to actually construct the object. If dimensions are required, follow the newer unidirectional format. Refer to Figure 12-22. EDT 310 - Chapter 26 - Isometric Drawing 59

Dimensioning Isometrics EDT 310 - Chapter 26 - Isometric Drawing 60

Dimensioning Isometrics EDT 310 - Chapter 26 - Isometric Drawing 61

Isometrics Multiple Scales EDT 310 - Chapter 26 - Isometric Drawing 62

Isometrics-Multiple Scales Isometric Only one scale is used Dimetric Two scales are used. Trimetric Three scales are used. EDT 310 - Chapter 26 - Isometric Drawing 63

Isometrics-Multiple Scales EDT 310 - Chapter 26 - Isometric Drawing 64

Oblique Drawings EDT 310 - Chapter 26 - Isometric Drawing 65

Oblique Drawings Oblique drawings are Similar to isometric drawings, Are drawn on three axes (X, Y, Z). Two axes are parallel to the picture plane (the plane on which the view is drawn). These two axes always are at right angles. Think Front View with depth. EDT 310 - Chapter 26 - Isometric Drawing 66

Oblique Drawings In isometric drawings, only one axis is parallel to the picture plane. Refer to Figure 12-28. EDT 310 - Chapter 26 - Isometric Drawing 67

Oblique Drawings Oblique drawings show an object as if viewed face on. The object is seen squarely with no distortion. EDT 310 - Chapter 26 - Isometric Drawing 68

Oblique Drawing Rules To create an oblique drawing: Draw a front view, long side horizontal Draw the depth Refer to Figure 12-29. EDT 310 - Chapter 26 - Isometric Drawing 69

Oblique Drawing Rules EDT 310 - Chapter 26 - Isometric Drawing 70

Oblique Projection Oblique projection is a way of showing depth. Depth is shown by projector lines. Projector lines represent receding edges of an object. These lines are drawn at an angle other than 90 o from the picture plane so they will be visible in the front view. EDT 310 - Chapter 26 - Isometric Drawing 71

Oblique Projection Lines on these receding planes that are parallel to each other are drawn parallel. Refer to Figure 12-30. EDT 310 - Chapter 26 - Isometric Drawing 72

Oblique Projection Because oblique drawing can show one face of an object without distortion it has a distinct advantage over isometric. Oblique drawings are useful for showing objects with irregular outlines. EDT 310 - Chapter 26 - Isometric Drawing 73

Oblique Drawing Types Cavalier Oblique receding lines are drawn full length. Normal Oblique. receding lines are drawn 3/4 length. Cabinet Oblique. receding lines are drawn 1/2 length named this way because it is often used in the furniture industry Refer to Figure 12-32 EDT 310 - Chapter 26 - Isometric Drawing 74

Oblique Drawing Types EDT 310 - Chapter 26 - Isometric Drawing 75

Oblique Constructions Angles and Inclined Surfaces Angles that are parallel to the picture plane are shown full size. For all other angles, lay the angle off by locating both ends of the slanting line. Remember to lay off angles by measurements parallel to one of the axes. EDT 310 - Chapter 26 - Isometric Drawing 76

Oblique Constructions Oblique Circles Use the four-center method for ellipses. Ellipse templates give better results. If you use a template, block the oblique circle as an oblique square. EDT 310 - Chapter 26 - Isometric Drawing 77

Oblique Drawings Types of Oblique drawings: Cavalier. Cabinet. General or Normal. They vary by the depth of the receding axis. Usually drawn at 45 o for the Z axis. EDT 310 - Chapter 26 - Isometric Drawing 78

Isometric Types EDT 310 - Chapter 26 - Isometric Drawing 79

Isometric Types EDT 310 - Chapter 26 - Isometric Drawing 80

Isometric Drawings Are more realistic than oblique drawings The object appears as if tilted toward the viewer. Isometric means equal measure. The equal measure refers to the angle between the three axes (120 o ) See Figure 26-2 EDT 310 - Chapter 26 - Isometric Drawing 81

Figure 26.2 EDT 310 - Chapter 26 - Isometric Drawing 82

Isometric Drawings All three axes can be measured using the same scale. Dimetric uses two scales. Trimetric uses three scales. See Figure 26-3. EDT 310 - Chapter 26 - Isometric Drawing 83

Isometric Drawings EDT 310 - Chapter 26 - Isometric Drawing 84

Perspective Drawings Perspective drawing is the most realistic. Types of perspective drawings: One point. Two point. Often used in architecture EDT 310 - Chapter 26 - Isometric Drawing 85

Perspective Drawing Definitions Refer to Figure 12-40 Sight lines which lead from the points on the card and converge at the eye are called visual rays. The picture plane is the plane on which the card is drawn. The station plane is the point from which the observer is looking at the card. A horizontal plane passes through the observer s eye. Where it meets the picture plane, it forms the horizon line. EDT 310 - Chapter 26 - Isometric Drawing 86

Perspective Drawing Definitions Where the ground plane on which the observer stands meets the picture plane, it forms the ground line. The center of vision is the point at which the line of sight pierces the picture plane. The line of sight is the visual ray from the eye perpendicular to the picture plane. The point at which the receding axes meet (the projectors) is called the vanishing point. EDT 310 - Chapter 26 - Isometric Drawing 87

Perspective Drawing Definitions EDT 310 - Chapter 26 - Isometric Drawing 88

Perspective Drawing Definitions If the object is seen from above, the view is aerial or bird s eye view If the object is seen from below, the view is ground or worm s eye view If the object is seen so that the line of sight is directly on it, the view is a normal view EDT 310 - Chapter 26 - Isometric Drawing 89

EDT 310 - Chapter 26 - Isometric Drawing 90

Factors That Affect Appearance In perspective drawing, the size of the object seems to change as you move toward or away from it. Refer to Figure 12-42 for explanation Each time the distance from the object is doubled, the object appears only half as large EDT 310 - Chapter 26 - Isometric Drawing 91

Factors That Affect Appearance The shape of the object seems to change when viewed from a different position Looking at a square directly, the edges are parallel. Looking at it from an angle, the edges seem to converge EDT 310 - Chapter 26 - Isometric Drawing 92

One Point Perspective One-point perspective, has one vanishing point also called parallel perspective. Two point perspective drawings have two vanishing points. Also called angular perspective EDT 310 - Chapter 26 - Isometric Drawing 93

EDT 310 - Chapter 26 - Isometric Drawing 94

One Point Perspective EDT 310 - Chapter 26 - Isometric Drawing 95

Two Point Perspective EDT 310 - Chapter 26 - Isometric Drawing 96

Isometric Drawings Isometrics are the most common type of pictorial drawing. Single view showing three sides. All three sides are the same scale. EDT 310 - Chapter 26 - Isometric Drawing 97

Isometric Drawings Lines parallel to the axis x, y or z Can be measured and Is called an isometric line. Lines not parallel to the axes x, y or z Cannot be measured and Are called non-isometric lines. EDT 310 - Chapter 26 - Isometric Drawing 98

Isometric Drawings Circular features must be oriented properly or they will appear distorted. Circles appear as ellipses. Refer to Figure 26-6. EDT 310 - Chapter 26 - Isometric Drawing 99

Circles Appear As Ellipses EDT 310 - Chapter 26 - Isometric Drawing 100

EDT 310 - Chapter 26 - Isometric Drawing 101

Isometric Drawings The Minor Axis must always align on the axis of the circular feature. Remember: lines parallel in an orthogonal view, must be parallel in the isometric view. EDT 310 - Chapter 26 - Isometric Drawing 102

Setting Isometric Variables EDT 310 - Chapter 26 - Isometric Drawing 103

To Activate the Isometric Grid To activate the Isometric Grid: 1. Access the Drawing Aids dialog box: Type DDRMODES or RM at the Command: prompt. Select Drawing Aids from the Tools pull-down menu. EDT 310 - Chapter 26 - Isometric Drawing 104

EDT 310 - Chapter 26 - Isometric Drawing 105

To Activate the Isometric Grid To activate the Isometric Grid: 2. Choose Tools Options from the pulldown menu. EDT 310 - Chapter 26 - Isometric Drawing 106

EDT 310 - Chapter 26 - Isometric Drawing 107

Activating the Isometric Grid To activate the Isometric Grid: 3. Use the SNAP command. Set the Style to Isometric. Set the vertical spacing. The grid changes to isometric The cursor changes to isometric. EDT 310 - Chapter 26 - Isometric Drawing 108

Changing Crosshairs Orientation AutoCAD refers to isometric positions as Isoplanes. Changes the cursor orientation from: LEFT TOP RIGHT Press the F5 key or [Ctrl-E] key to change cursor to the next plane orientation. EDT 310 - Chapter 26 - Isometric Drawing 109

Left EDT 310 - Chapter 26 - Isometric Drawing 110

TOP EDT 310 - Chapter 26 - Isometric Drawing 111

Right EDT 310 - Chapter 26 - Isometric Drawing 112

ISOPLANE Command The ISOPLANE command is transparent. It can be changed to another orientation while inside another command. Just hit the F5 key. EDT 310 - Chapter 26 - Isometric Drawing 113

Isometric Circles EDT 310 - Chapter 26 - Isometric Drawing 114

Isometric Ellipses Draw isometric ellipses (circles) by: Picking the Ellipse button on the Draw toolbar. Typing EL or ELLIPSE at the Command: prompt. EDT 310 - Chapter 26 - Isometric Drawing 115

Isometric Ellipses Select Axis, End from the Ellipse cascading menu in the Draw pull-down menu. Select Isocircle suboption Pick the center point Pick the diameter Don t pick the Center option! It doesn t allow you to create isometric circles. EDT 310 - Chapter 26 - Isometric Drawing 116

Isometric Ellipses Three options to create ellipses. #1 #2 #3 When DRAGMODE is on, the ellipse changes size as the cursor moves. Set the radius by picking a point. Enter a numeric value and press [Enter] Type D, and enter the circle diameter. EDT 310 - Chapter 26 - Isometric Drawing 117

Isometric Ellipses Always check the isoplane position first. The isometric ellipse is a true ellipse. If selected, grips are displayed at the center and four quadrant points making editing easy. EDT 310 - Chapter 26 - Isometric Drawing 118

Drawing an isometric circle using ISOCIRCLE TOP VIEW EDT 310 - Chapter 26 - Isometric Drawing 119

Drawing an isometric circle using ISOCIRCLE RIGHT SIDE VIEW EDT 310 - Chapter 26 - Isometric Drawing 120

Drawing an isometric circle using ISOCIRCLE LEFT SIDE VIEW EDT 310 - Chapter 26 - Isometric Drawing 121

Isometric Ellipses Don t use grips to edit an isometric ellipse (!) As soon as you resize an isometric ellipse in this manner, its angular value is changed, and it is no longer isometric. Rotate ellipses only by using an angle of 120 o EDT 310 - Chapter 26 - Isometric Drawing 122

An Edited Isocircle EDT 310 - Chapter 26 - Isometric Drawing 123

Constructing Isometric Arcs Construct Isometric Arcs by: The Arc option of the ELLIPSE command Pick Arc from the Ellipse cascading menu in the Draw pull-down menu EDT 310 - Chapter 26 - Isometric Drawing 124

Constructing Isometric Arcs Isometric arcs are fillets and rounds. Procedure fillets and rounds 1. Draw the object first and then trim the excess after drawing the fillet. 2. The center point is the critical feature. 3. The center point should be located first. Refer to Figure 26-13. EDT 310 - Chapter 26 - Isometric Drawing 125

Figure 26-13 EDT 310 - Chapter 26 - Isometric Drawing 126

Drawing the Rounds To draw rounds Draw the box outline first. Determine the center point of the arc FIRST! Command: ELLIPSE ARC ISOCIRCLE Specify radius of isocircle Specify start and end points of round. EDT 310 - Chapter 26 - Isometric Drawing 127

EDT 310 - Chapter 26 - Isometric Drawing 128

Isometric Dimensioning EDT 310 - Chapter 26 - Isometric Drawing 129

Creating Isometric Text Styles Isometric dimensions can be approximated by AutoCAD. Isometric text should appear to lie in one of the isometric planes. Use an obliquing angle of 30 0 or -30 0. The rotation angle is entered when using one of the TEXT commands. This technique can be applied to any font. EDT 310 - Chapter 26 - Isometric Drawing 130

Figure 26-14 EDT 310 - Chapter 26 - Isometric Drawing 131

EDT 310 - Chapter 26 - Isometric Drawing 132

EDT 310 - Chapter 26 - Isometric Drawing 133

Figure 26-18 Extension lines should always extend in the plane being dimensioned. EDT 310 - Chapter 26 - Isometric Drawing 134

Figure 26-18 The heel of the arrowhead should always be parallel to the extension line EDT 310 - Chapter 26 - Isometric Drawing 135

Figure 26-18 The strokes of the text should always be parallel with the extension lines or dimension lines EDT 310 - Chapter 26 - Isometric Drawing 136

Oblique Dimensioning EDT 310 - Chapter 26 - Isometric Drawing 137

Oblique Dimensioning AutoCAD can semi-automatically dimension isometric and oblique lines. Draw dimensions using any of the linear dimensioning commands. Usually DAL Refer to Figure 26-18A. EDT 310 - Chapter 26 - Isometric Drawing 138

Oblique Dimensioning Use the Oblique option of the DIMEDIT command to rotate the extension lines into a plane parallel with the isometric axes. Refer to Figure 26-18B. EDT 310 - Chapter 26 - Isometric Drawing 139

Oblique Dimensioning To access the Oblique option: Type DIMEDIT at the Command: prompt Enter O (oblique) OR Select Oblique from the Dimension pull-down menu. Select the dimension and Enter the obliquing angle. Refer to Figure 26-18. EDT 310 - Chapter 26 - Isometric Drawing 140

EDT 310 - Chapter 26 - Isometric Drawing 141

EDT 310 - Chapter 26 - Isometric Drawing 142

EDT 310 - Chapter 26 - Isometric Drawing 143

Isometric Dimensioning Procedure 1. Create isometric arrowheads 2. Create text styles. 3. Manually draw the dimension lines and text as they should appear in each of the three isometric planes. This is time consuming compared to 2D dimensioning. Refer to Figure 26-15. EDT 310 - Chapter 26 - Isometric Drawing 144

Isometric Dimensioning Refer to Figures 26-16, 26-17. Arrowheads can be drawn with the PLINE or LINE commands. Draw one arrowhead and MIRROR it to create the opposite one. Save each arrowhead as a block in your isometric template or prototype. EDT 310 - Chapter 26 - Isometric Drawing 145

Dimension Arrowheads EDT 310 - Chapter 26 - Isometric Drawing 146

Dimension Arrowheads EDT 310 - Chapter 26 - Isometric Drawing 147

Figure 26-18 EDT 310 - Chapter 26 - Isometric Drawing 148

Assignments EDT 310 - Chapter 26 - Isometric Drawing 149

Problems 26-1 1 and 26-2 EDT 310 - Chapter 26 - Isometric Drawing 150

Problems 26-3 3 and 26-4 EDT 310 - Chapter 26 - Isometric Drawing 151

Problems 26-5 5 and 26-6 EDT 310 - Chapter 26 - Isometric Drawing 152

Problem 21-4 EDT 310 - Chapter 26 - Isometric Drawing 153