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Player: Ernest Female Human (Vudrani) Witch 13 - CR 12 Neutral Good Humanoid (Human); Deity: The thousand gods of Vudra ; Age: 18; Height: 5' 4"; Weight: 128lb.; Eyes: Brown; Hair: Black; Skin: Olive STR STRENGTH 12 +1 DEX DEXTERITY 16 +3 CON CONSTITUTION 16 +3 INT INTELLIGENCE 21/25 +5/+7 WIS WISDOM 15 CHA CHARISMA 13 +1 FORTITUDE (CONSTITUTION) +11 = +4 REFLEX (DEXTERITY) +13 +4 AC Ability Score Modifier orary Saving Throw WILL (WISDOM) +14 = +8 Touch AC CM Bonus CM Defense Main hand: +8/+3, 1d4 Ranged: +10/+5, 1d4 Sredni Vashtar's Girl +3 +4 = +3 +4 Armor Shield Dex +4 24 = +4 +4 +3 +1 Base Attack Initiative Speed 15 Base +1 Mithral dagger +1 wounding sickle Main hand: +8/+3, 1d6+1 bleed Katar, tri-bladed Main hand: +3/-2, 1d4+1 Flat-Footed AC BAB Strength Masterwork heavy crossbow Ranged: +6/+1, 1d10 Ranged, both hands: +10/+5, 1d10 Natur Deflec Dodge 21 +7 = +6 +1 - - BAB Strength Dexterity 22 = 10 +6 +1 +3 - +6 HP 115 +9 30 ft Ability Resist Notes Damage / Current HP Crit: 19-20/ 2 Rng: 10' Light, P/S Crit: 2 Light, S, Trip Crit: 4 Light, P Crit: 19-20/ 2 Rng: 120' 2-hand, P Skill Name Ability +7 INT (7) +5 CHA (1) +1 STR (1) +9 CHA (1) +1 CHA (1) +10 DEX (3) +10 WIS (2) +10 CHA (1) 4 INT (7) +10 INT (7) +9 WIS (2) CHA (1) +6 WIS (2) +4 WIS (2) WIS (2) +5 STR (1) +17 CHA (1) Ranks Acrobatics - Appraise - Bluff - Climb - Diplomacy 4 Disguise - Escape Artist - Fly 4 Heal 3 Intimidate 2 Knowledge (arcana) 13 Knowledge (history) 13 Knowledge (nature) 13 Knowledge (planes) 13 Knowledge (religion) 13 Linguistics 3 Perception 5 Perform (dance) 1 Profession (cook) 1 Ride - Sense Motive - Spellcraft 13 Stealth - Survival - Swim - Use Magic Device 13

Feats Ability Focus (Misfortune [2 rds]) Accursed Hex Extra Hex Extra Hex Improved Initiative Persistent Spell Quicken Spell Simple Weapon Proficiency - All Spell Focus (Necromancy) Traits Chance Savior Child of the le (Knowledge [religion]) Gear Weight Carried: 33.5/130lbs, Light Load (Light: 43 lbs, Medium: 86 lbs, Heavy: 130 lbs) +1 Mithral dagger 0.5 lbs +1 wounding sickle 2 lbs Alchemical solvent <In: Belt pouch (47 @ 20.5 lbs)> 0.5 lbs Alchemist's fire <In: Belt pouch (47 @ 20.5 lbs)> Amulet of natural armor +1 - Antiplague <In: Belt pouch (47 @ 20.5 lbs)> - Antitoxin <In: Belt pouch (47 @ 20.5 lbs)> - Backpack (26 @ 38.5 lbs) <In: Dropped to ground (92 2 lbs Bedroll <In: Backpack (26 @ 38.5 lbs)> 5 lbs Belt pouch (47 @ 20.5 lbs) 0.5 lbs Bloodblock <In: Belt pouch (47 @ 20.5 lbs)> - Bodybalm <In: Belt pouch (47 @ 20.5 lbs)> Book: The Halo of Dreams <In: Backpack (26 @ 38.5 2 lbs Bracers of armor Candle x10 <In: Belt pouch (47 @ 20.5 lbs)> - Chalk x10 <In: Belt pouch (47 @ 20.5 lbs)> - Coral saucer <In: Backpack (26 @ 38.5 lbs)> - Crossbow bolts x40 <In: Dropped to ground (92 @ 0.s Dissertation on the Whispering Way <In: Backpack (26 2 lbs Elemental gem (earth) - Estovion's Journals - Everlasting rations (tasty!) - Extend metamagic rod (lesser) (3/day) 5 lbs Fake Dwarf Beard - Flint and steel <In: Belt pouch (47 @ 20.5 lbs)> - Funeral outfit (white) <In: Backpack (26 @ 38.5 lbs)> - Headband of vast intelligence +4 (Knowledge [history], Healer's kit <In: Belt pouch (47 @ 20.5 lbs)> Ink, black <In: Belt pouch (47 @ 20.5 lbs)> - Inkpen <In: Belt pouch (47 @ 20.5 lbs)> Katar, tri-bladed 2 lbs Manacles <In: Belt pouch (47 @ 20.5 lbs)> 2 lbs Masterwork heavy crossbow <In: Dropped to ground 8 lbs Mess kit <In: Backpack (26 @ 38.5 lbs)> Mi-go mist projector (27 uses) <In: Belt pouch (47 @ 8 lbs Notes on golem controlling device - bondslave thrall - Pearl of power (1st level) (1/day) <In: Belt pouch (47 @ - Pot <In: Backpack (26 @ 38.5 lbs)> 4 lbs Potion of cat's grace - Potion of cure light wounds x3 <In: Belt pouch (47 @ 20.5 - Potion of cure moderate wounds x3 <In: Belt pouch (47 @ - Potion of restoration, lesser <In: Belt pouch (47 @ 20.5 - Potion of shield of faith +3 <In: Belt pouch (47 @ 20.5 - Prayer mat with inlaid gold thread - Experience & Wealth Experience Points: 315000/445000 Current Cash: 200 pp, 17,686.43 gp Gear Weight Carried: 33.5/130lbs, Light Load (Light: 43 lbs, Medium: 86 lbs, Heavy: 130 lbs) Ring of protection - Scholar's outfit (Free) - Silent metamagic rod (lesser) (3/day) <In: Belt 5 lbs silver crossbow bolts x50 <In: Dropped to ground 0.s Smelling salts <In: Belt pouch (47 @ 20.5 lbs)> - Soap <In: Backpack (26 @ 38.5 lbs)> 0.5 lbs Spell component pouch <In: Belt pouch (47 @ 20.5 2 lbs Spirit planchette, brass <In: Backpack (26 @ 38.5 5 lbs Splatter Man's moldy spellbook (comp lang, dispel - Sunrod <In: Belt pouch (47 @ 20.5 lbs)> Torch x10 <In: Backpack (26 @ 38.5 lbs)> Trail rations x5 <In: Backpack (26 @ 38.5 lbs)> Wand of cure light wounds <In: Belt pouch (47 @ 20.5 - Wand of enervation (14 charges) - Wand of ray of enfeeblement (10 charges) <In: Belt - Waterskin <In: Backpack (26 @ 38.5 lbs)> 4 lbs whispering way ring - Witching gown Wolfsbane x5 Special Abilities +4 Witch's Familiar's Spells Cackle (Su) Deliver Touch Spells Through Familiar (Su) Empathic Link with Familiar (Su) Evil Eye -4 (10 round(s)) (DC 23) (Su) Familiar Bonus: to Reflex saves Fortune (2 round(s)) (Su) Healing (2d8+10) (Su) Misfortune (2 rds) (DC 25) (Su) Retribution (7 round(s)) (DC 23) (Su) Scry on Familiar (1/day) (Sp) Share Spells with Familiar Slumber (13 rds) (DC 23) (Su) Speak with Animals (Ex) Speak With Familiar (Ex) Waxen Image (7 uses) (DC 23) (Su) Spell-Like Abilities Feather Fall (self only) (At will) Fly (self only) (13 minutes/day) Levitate (self only) (1/day) +1 Mithral dagger Alchemical solvent Alchemist's fire Antiplague Antitoxin Tracked Resources

Tracked Resources Bloodblock Bodybalm Crossbow bolts Extend metamagic rod (lesser) (3/day) Healer's kit Mi-go mist projector (27 uses) Pearl of power (1st level) (1/day) Potion of cat's grace Potion of cure light wounds Potion of cure moderate wounds Potion of restoration, lesser Potion of shield of faith +3 Scry on Familiar (1/day) (Sp) Silent metamagic rod (lesser) (3/day) silver crossbow bolts Sunrod Torch Trail rations Wand of cure light wounds Spells & Powers Witch spells memorized (CL 13th; concentration 0) Melee Touch +7 Ranged Touch +9 7th chain lightning (DC 24), summon monster vii 6th greater dispel magic, raise dead, summon monster vi 5th break enchantment, feeblemind (DC 22), passwall, quick ill omen 4th black tentacles, confusion (DC 21), death ward, enervation, prstnt blindness/deafness (DC 20) 3rd bestow curse (DC 21), dispel magic, lightning bolt (DC 20), lightning bolt (DC 20), summon monster iii, vampiric touch 2nd blindness/deafness (DC 20), detect thoughts (DC 19), false life, glitterdust (DC 19), invisibility, web (DC 19) 1st chill touch (DC 19), comprehend languages, enlarge person (DC 18), mage armor, obscuring mist, ray of sickening (DC 19) 0th (at will) detect magic, light, mending, stabilize Companions Sredni Vashtar (Arcane Familiar), Male Weasel - CL1 - CR 1/2 STR 3 (-4), DEX 15 (), CON 10 (0), INT 12 (+1), WIS 12 (+1), CHA 5 (-3); Fortitude +4, Reflex +6, Will +9 HP: 57/57; Init: ; Speed: 20 feet Attack Bonus: +8/+3; Armor Class: 22 / 14 Tch / 20 Fl Acrobatics +14, Climb +10, Diplomacy +1, Escape Artist +3, Fly +13, Heal +4, Intimidate -1, Knowledge (arcana) +14, Knowledge (history) +14, Knowledge (nature) +14, Knowledge (planes) +14, Knowledge (religion) +14, Linguistics +4, Perception +9, Spellcraft +14, Stealth +18, Use Magic Device +10 Bite (Weasel) Melee +10, 1d3-4, 2 Special: Attach (Ex), Climbing (20 feet), Improved Evasion (Ex), Low- Light Vision, Scent (Ex), Spell Resistance (18) Wand of enervation (14 charges) Wand of ray of enfeeblement (10 charges) Waxen Image (7 uses) (DC 23) (Su) Abyssal Aklo Auran Azlanti Celestial Common Languages Draconic Infernal Osiriani, Ancient Terran Varisian Vudrani

Background Recollection of Longing in Captivity The one known as Sredni Vashtar's Girl grew up an orphan in a baladata in Niswan, the capital of Jalmeray. It was a hard childhood and the precociously smart and religious girl was singled out for special abuse and torment by the matron of the orphanage. The years went by slowly. The girl's one diversion was that she could see a strangely intelligent weasel from her window; it lived under a stump in the yard. As she watched it, she became convinced that the weasel was one of the Thousand Gods of Vudra named Sredni Vashtar and she prayed to it for strength. One day, tired of the abuse, she prayed fervently to Sredni Vashtar for the death of the matron. The matron was working in the yard, went to clear the stump, and was bitten by the weasel. The wound would not stop bleeding and the woman bled to death in front of the shocked children. That night Sredni Vashtar came to the girl and said that she was his to do with as he might, and that they were to leave Jalmeray and wander the world. In response to her worship and obedience, he would teach her magical secrets that would make her powerful. Eager to escape, she agreed, and was thereafter known only as Sredni Vashtar's Girl. Thus did Sredni Vashtar's girl learn the power of her deliverer. Recollection of Travel and Obedience As an atanapratta she travelled far within and then from the Impossible Kingdoms. As they went from Jalmeray to the dark markets of Katapesh, she learned from wise men and women how to use mudras and mantras to generate mystical effects, and Sredni Vashtar taught her the arcane arts. She met a handsome young Vudran man while in Katapesh. But Sredni Vashtar did not approve, and forbade her to see him, nipping her hands viciously when she argued. The girl snuck out at night to see they boy anyway, but when she got to the place she was to meet him, he had been killed horribly by some large bat-like creature she saw flying away. Sredni Vashtar told the girl that she had been punished for her disobedience and that the Haunter of the Dark had taken the boy. He forced the sobbing girl to dispose of the body as her penitence. Thus did Sredni Vashtar's girl learn an important lesson in obedience. Recollection of Suddenly Opened Ways At the indisputable urging of Sredni Vashtar, the girl journeyed into foreign lands far to the north; through Cassomir and up the Sellen River past Kyonin and Razmiran to the River Kingdoms and further north to mistshrouded Ustalav.

Sredni Vashtar Male Weasel - CL1 - CR 1/2 Neutral Evil Magical Beast ((Animal)); Deity: Nyarlathotep (Haunter in the Dark) ; Age: 7; Height: 1' 1"; Weight: 1lb. Ability Score Modifier orary STR STRENGTH 3-4 DEX DEXTERITY 15 CON CONSTITUTION 10 0 INT INTELLIGENCE 12 +1 WIS WISDOM 12 +1 CHA CHARISMA 5-3 Saving Throw Base Ability Resist Notes FORTITUDE (CONSTITUTION) +4 = +4 REFLEX +6 = (DEXTERITY) +4 AC WILL (WISDOM) +9 = +8 Spell Resistance (18) Touch AC CM Bonus CM Defense 16 vs. Trip Armor Shield Dex 22 = Base Attack Initiative Speed 14 Main hand: +10, 1d3-4 +1 Bite (Weasel) +8 Flat-Footed AC BAB Dexterity Natur Deflec Dodge 20 +6 = +6-2 - BAB Strength Dexterity 12 = 10 +6-4 -2 +6 HP 57 20 ft Damage / Current HP Crit: 2 Light, B/P/S Skill Name Ability +14 DEX (2) Speed less than 30' : -4 jump +1 INT (1) -3 CHA (-3) +10 DEX (2) +1 CHA (-3) -3 CHA (-3) +3 DEX (2) +13 DEX (2) +4 WIS (1) -1 CHA (-3) +4 INT (1) +9 WIS (1) DEX (2) +1 WIS (1) +18 DEX (2) +1 WIS (1) DEX (2) +10 CHA (-3) Ranks Acrobatics 1 Appraise - Bluff - Climb - Diplomacy (4) Disguise - Escape Artist 1 Fly (4) Heal (3) Intimidate (2) Knowledge (arcana) (13) Knowledge (history) (13) Knowledge (nature) (13) Knowledge (planes) (13) Knowledge (religion) (13) Linguistics (3) Perception (5) Ride - Sense Motive - Spellcraft (13) Stealth 1 Survival - Swim - Use Magic Device (13) Weapon Finesse Feats Special Abilities Attach (Ex) Climbing (20 feet) Improved Evasion (Ex)

Low-Light Vision Scent (Ex) Aklo Special Abilities Languages Experience & Wealth Current Cash: You have no money!