HONOR JUNIOR SOLDIERS SUPPLEMENTARY MATERIAL

Similar documents
Hidden Pictures (3s 5s) August Week 1 Make one copy on white paper for each child. CURRICULUM FOR 3- THROUGH 5-YEAR OLDS 2006 First Look.

Letter Blast Off! Materials Needed:

Mac 6-Pack Training Games Vol2 Help

PowerPoint 6-Pack Training Games Volume 2 Help

Example: I predict odd, roll a 5, and then collect that many counters. Play until time is up. The player with the most counters wins.

parents The right to a name The right to health care The right to safety The right to play

They re die-namic. Our custom dice add variety to each activity. Kids will have hours of fun creating and solving their own problems.

Creating Interactive Games in a Flash! Candace R. Black

Top 10 TV Quiz Show Super-Pack Help

Instructors. Manual GEARED. After-School Robotics Program By Haley Hanson

DOWNLOAD OR READ : THE RAINBOW GAME PDF EBOOK EPUB MOBI

Accidental Adventure Assembly and Rules of Play

All-Turn-It Spinner. Product Manual

For 3 or more players, ages 10 and up

Make Math Meaningful!

12-Pack Ultimate Quiz Show Help

CONCEPTS EXPLAINED CONCEPTS (IN ORDER)

Excel TGI Football Game DELUXE Instructions & Help File

Phase 10 Masters Edition Copyright 2000 Kenneth R. Johnson For 2 to 4 Players

PowerPoint 6-Pack Training Games Volume 3 Help

MAGIC DECK OF: SHAPES, COLORS, NUMBERS

AUTUMN FREE RESOURCES PACK

The quacks of Quedlinburg The bag-building game for quacks and charlatans by Wolfgang Warsch for 2 4 players ages 10 and up.

CPM Educational Program

Fry s First 100 Words Snakes and Ladders Games - Clever Classroom TpT

Term 4. Explanations of assignments

All About Colors. Pre-K/K Pack: Part 1

Creating Computer Games

Materials: Game board, dice (preferable one 10 sided die), 2 sets of colored game board markers.

Urbani School Health Kit. Games. Urbani School Health Kit. World Health Organization. Western Pacific Region

Virtual I.V. System overview. Directions for Use.

Playdough to Plato Graphics: Pixel Paper Prints and Cupcake Cutiees

NOVEMBER 24, 2018 WEEKLY MAIN POINTS

Kaltura CaptureSpace Lite Desktop Recorder: Editing, Saving, and Uploading a Recording

QUIZ SHOW PRO STEP-BY-STEP QUICK SETUP Note: PowerPoint macros must be enabled before playing for more see help information below.

Prezi : Software redefining how Presentations are created.

Today we re making savanna drums. The Swahili word for drum is ngoma

Double Dog Dare-A-Thon FAQs

Week 3. Week 3. Overview Card. Overview Card. February. February

AB Seas Players: 4. Copyright 2007 Kristen Poindexter

Teams. Against. Humanity

Using Bloxels in the Classroom

Quiz 2 Review - on Notebook Paper Are You Ready For Your Last Quiz In Honors Math II??

Pass-Words Help Doc. Note: PowerPoint macros must be enabled before playing for more see help information below

Curriculum Department Bristol City Schools Bristol, TN

Session Plan 10 Materials Packet

Bugs & Activity Pack. Blog Teachers Pay Teachers Facebook Pinterest

Introducing Core Services: MEMORY FLASH! Core Services Game

The Counting Caterpillar

Getting Started with Osmo Words

Creating Your Own PowerPoint Jeopardy Game

A differentiated addition/subtraction review game!

Targets - Year 3. By the end of this year most children should be able to

QUIZ SHOW PRO+ STEP-BY-STEP QUICK SETUP Note: PowerPoint macros must be enabled before playing for more see help information below

Sample. Teaching With Games. Lori Verstegen. First Edition March 2007 Institute for Excellence in Writing, Inc.

RED Session Presentations

Planting with Purpose Be not deceived; God is not mocked: for whatsoever a man soweth, that shall he also reap. Galatians 6:7

Lesson Activity Toolkit

Printables for Three in a Line - make 20, 60 or 100

Katy ISD Math Night

Inspiring Creative Fun Ysbrydoledig Creadigol Hwyl. S4A - Scratch for Arduino Workbook

Write silly sentences using a spelling word in each sentence. Please underline your spelling words! Write neatly!

The next time you choose Add New > Create Recording, CaptureSpace will open automatically.

Using a Velcro Board mix up the cards and arrange them with the picture side down.

Sorry! Sorry! is a board game that is based on the ancient Cross and Circle

basic game COMPONENTS setting up the game object of the game empathy BUILDERS empathy BUILDERS

Term 3. Explanations of assignments

From Trading Up Game Teacher's guide, by H. B. Von Dohlen, 2001, Austin, TX: PRO-ED. Copyright 2001 by PRO-ED, Inc. Introduction

Presentation by Toy Designers: Max Ashley

Thanksgiving Activity Workbook

Overview & Objective

XF Game Description Instructions & Help File

WELCOME TO EXOPLANET 1061! The game where you BUILD and DESIGN to SURVIVE.

LOY LOY - THE SAVINGS GAME

Contents. The Counting Stick 2. Squashy Boxes 5. Piles of Dominoes 6. Nelly Elephants 7. Sneaky Snakes 9. Data in Games 11. Day and Night Game 12

This is a one-week excerpt from the Starfall Kindergarten Mathematics Teacher s Guide. If you have questions or comments, please contact us.

Conversation Can. Day 3. Materials. Tools and Basic Supplies. Pre-Prep. Teaching Tie-In ALL AGES. Handy Helps. Safari Science and Crafts 45

Learn how to. Link to Club Penguin. Link to Club Penguin. Link to Club Penguin. Movie Clip

Lesson 11 - God Made Colours

Multiplication What s Inside?

Junior Circle Meeting 5 Probability. May 2, ii. In an actual experiment, can one get a different number of heads when flipping a coin 100 times?

Photo Story Directions

MATH GAMES THAT SUPPORT SINGAPORE MATH GRADES

Shape Games. Want to add some NO PREP fun to your math lesson or math centers? These roll and race shape games are the perfect fit!

WELCOME TO EXOPLANET 1061! The game where you BUILD and DESIGN to SURVIVE.

Game Components and Credits

Cato s Hike Quick Start

Classroom Management of the Ipads These are mine from this year: Some Basic Tips for using the Ipads To take a photo of the screen SAVING PHOTOS

Activities List. Activities List

All activity guides can be found online. Helping Teachers Make A Difference

Festive. Fireplace. You will need: Green cardstock Yellow cardstock Orange cardstock Gold mirror cardstock White ribbon Crystal glitter

Rules. Contents 942 Imponderable questions on 314 Malarky Cards 6 Bluff Cards 42 Voting Chips 6 Concealing Folders 1 Scorepad 1 Die Rules

Human Rights begins with the end. His Body. His Penis. His Foreskin. Say No to Circumcision. His Whole Body will Thank you. 100%

For Everyone Using dominoes to practice math, problem solve, and discover relationships between numbers.

Mathematical Talk. Fun and Games! COUNT ON US MATHS CLUB ACTIVITIES SESSION. Key Stage 2. Resources. Hints and Tips

saying the 5 times, 10 times or 2 times table Time your child doing various tasks, e.g.

Counters in a Cup In and Out. The student sets up the cup, drops the counters on it, and records how many landed in and out of the cup.

Comparing Numbers on a Place Value Chart

Jimi Hendrix Online Slot Game Rules

Computer Assistive Instruction to Teach Decoding Skills to Students with Physical Disabilities: PowerPoint and the Nonverbal Reading Approach

Transcription:

USA EASTERN TERRITORY YOUTH DEPARTMENT & SALVATION FACTORY 2014 SALVATIONARY! SALVATIONARY REVIEW GAME HONOR JUNIOR SOLDIERS SUPPLEMENTARY MATERIAL POWERPOINT GAMES DOCTRINE STUDY TOOL ANIMATED FLAG VIDEO Interactive tools for teaching and review of Salvation Army History, Doctrine, Symbols, Terminology and Procedure. ANIMATED CREST VIDEO

POWERPOINT GAMES William and Catherine Booth (in fine form as animated bobbleheads!) will take Honor Junior Soldiers through a fun and challenging review of Salvation Army Doctrine, History, Symbols and Terminology as contained in the Honor Junior Soldier course material. Each game contains between 8-12 questions with answer reveals after each. Game 1: Catherine s Class in Salvation Army Doctrine Game 2: Salvation Army History 101 Game 3: William Booth s Symbol Crash Course Game 4: Catherine s Class in Salvation Army Terminology Each game is available as both a Keynote presentation (Mac users) and a Quicktime video (PC users). Those using the Keynote option will have the advantage of manually advancing the slides at their own pace. Click to reveal question (read aloud) Click to reveal 4 answer choices A,B,C,D (read aloud) Click to animate William or Catherine (while HJS circle their answer) Click to reveal the correct answer (HJS correct their paper) NOTE: The font Eraser, available free at dafont.com will need to be installed for the Keynote game to display properly. The Quicktime version advances slides automatically after a predetermined period of time. The entire game plays as one movie which may be paused if any additional time or explanation is necessary. Matching score sheets are also included which may be printed for each HJS. 2

DOCTRINE STUDY TOOL In the idocs tool, the eleven Doctrines are represented in multiple ways in order to encourage further understanding of the meaning of each, as well as promote retention. Each doctrine is represented: 1. as an icon 2. as a single word 3. in it s original written form 4. with a supporting scripture verse Designed to be printed back to back - one for Icons and Doctrines and one for Scripture and Doctrines - the idocs tool can be laminated and used as bookmarks, pocket cards, or Bible inserts, and used for a quick study reference. idoc files are included both as reproducible pages (pp. 4-7) and electronically as.png files for adaptation in individual settings. 3

4

5

6

7

ANIMATED CREST AND FLAG VIDEOS The Crest of The Salvation Army Incorporating fun animations, music, sound effects and backgrounds, the animated Crest and Flag videos break down the individual elements of each of these symbols one by one, explaining their significance and what they represent to Salvationists. A ticker runs along the bottom of the screen, containing a Scripture verse that corresponds to each element. Available as HD.mov files and as YouTube links these videos are designed for both in-class teaching and also for further learning and review at home: https://www.youtube.com/watch?v=bi90n3bpe_s&feature=youtu.be https://www.youtube.com/watch?v=lcjn4t_oq3q&feature=youtu.be The Flag of The Salvation Army 8

SALVATIONARY REVIEW GAME SALVATIONARY! Salvationary! is a six-category game which tests Honor Junior Soldier s knowledge of Salvation Army History, Doctrine, Symbols, Terminology and Procedures. HJS will compete in teams to score points in the following categories, determined by the roll of the die : DRAW CREATE ACT GuESS PICTURE MATCH Roll a #1: HJS will choose a PURPLE card and then have 60 seconds to draw what is written on the card (no words, actions or sound effects!), trying to get their team to guess it correctly. Roll a #2: HJS will choose a GREEN card and then have 60 seconds to sculpt what is written on the card (no words, actions or sound effects!), trying to get their team to guess it correctly. Roll a #3: HJS will choose an ORANGE card and then have 60 seconds to act out what is written on the card (no words or sound effects!), trying to get their team to guess it correctly. Roll a #4: HJS will choose a BLUE card, and without looking at the answer side hold it against their forehead so their team can see the answer but they can t. By asking yes or no questions only, HJS try to guess what is written on the card. Roll a #5: HJS will choose a RED card which tells them which numbered Picture Card they will receive. The team will have 60 seconds to tell as many details (from what they learned in the HJS material) about the person or place in their picture. Roll a #6: Teams will choose a YELLOW card and then have 60 seconds to find the matching white card(s) from either the Procedure, Doctrine or Epaulet Cards. If a number appears on their YELLOW card, it indicates the number of white Procedure Cards that must be matched to it. 9

INSTRUCTIONS PREP, SUPPLIES AND SET-UP: 1. Gather one die, play dough, white board or easel, and markers. 2. Print colored Salvationary Cards. Print white Picture, Procedure, Epaulet, and Doctrine Cards. All cards are double sided. Trim to make cards. 3. Lay colored Salvationary Cards face down in 6 piles on the table in the order indicated, 1 through 6. Keep white cards to the side in four piles: Picture, Procedure, Epaulet, and Doctrine. These are for use in the Picture It and Match It categories as indicated. GAME INSTRUCTIONS: 1. Divide HJS into two teams. 2. Taking turns, roll the die to determine the category. 3. Select a card and follow the category instructions indicated on page 9 of this document. 4. Score points for each correct answer. 5. Award a small prize to the winning team (optional). SALVATIONARY! DRAW CREATE ACT GuESS PICTURE MATCH 10