ANCIENT GAME REVIEW HISTORY OF VIDEO GAMES MR. GALLERY

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Transcription:

ANCIENT GAME REVIEW HISTORY OF VIDEO GAMES MR. GALLERY

DUODECIM SCRIPTA (XII SCRIPTA) or LUDUS DUODECIM SCRIPTORUM Name means Game of Twelve Lines Developed by the Romans Earliest games found between 100-200 BC Used to pass time and for gambling Three rows of twelve spaces (sometimes shown as letters) Each player has 15 pieces Moves based on the roll of three dice

GO (WEIQI) Name translates to The Encircling Game Developed in China Created before 500 BC (2300 BC according to legend) Used to pass time and for teaching strategy Typically a grid of 19 x 19 lines Each player has a bowl full of black or white stones Stones are placed one at a time to capture territory

HNEFATAFL Name literally translates to Fist Table Developed in Scandinavia by the Vikings Created before 400 AD May be based on the Greek game Petteia Used to pass time and teach war strategy Typically a grid of 11 x 11 (or 13 x 13) squares One player has a king and 12 pieces placed in the center The other player has 24 pieces arranged along the sides

Usually made from the anklebones of sheep Likely invented by the Ancient Egyptians KNUCKLEBONES Further developed by the Greeks and the Romans Date of Origin is unknown Used to pass time Variations Thrown like dice with each side representing a number One knuckle bone is thrown in the air, others are picked up from the ground, then the original is caught before it hits the ground Several knucklebones are thrown in the air and caught on the back of the hand

LIUBO Literally translated as Six Sticks Developed in ancient China Likely invented prior to 500 BC Used to pass time Square board with several L-shaped marking carved or painted on the surface Each player has six game pieces Six colored sticks or an eighteen-sided die are used to determine moves

MAH JONGG Developed in China Likely invented in the mid 1800s Although some legends say it was invented as early as 500 BC Used to pass time Likely started out as a card game Now consists of at least 136 tiles (usually 144) Tiles are decorated with various pictures and symbols Normally played with four players

MANCALA Name comes from Arabic word naqala which means To Move Likely began in Ethiopia (Northeastern Africa) Developed between 500 and 700 AD May have initially represented farming Name applies to a family of games that Consists of several rows of pits carved into a board or dug into the ground Played with small stones or seeds Played by two people taking turns

NINE MAN MORRIS Popularized by the Romans, but possibly originated elsewhere Created before the 1 st Century AD Used to pass time and teach strategy The board consists of a grid with twenty-four intersections (points) Each player has nine pieces Pieces are placed on the points and moved in turn in an attempt to position three pieces in a row

PATOLLI Name comes from the Aztec word for bean Developed by the Teotihuacanos of Central America Created sometime between 200 BC and 650 AD Used primarily for gambling Property, family members and their own freedom Board contained 52 to 68 spaces laid out in a cross pattern 12-16 spaces up and down each arm, 4 spaces at the intersection Five or six beans (each with a dot marked on one side) were used like dice

ROYAL GAME OF UR Developed in Mesopotamia (ancient Iraq), possibly by the Sumerians Created sometime before 2600 BC Possibly played as a pastime for royalty Board consisted of 20 spaces A 4x3 block and a 2x3 block of spaces connected by a bridge of 2 spaces Each player had six pieces Three four-sided dice were used to determine the number of moves

SEEGA Likely developed in Egypt, but based on earlier Roman and Greek games Created sometime in the 1600s AD Likely a pastime for the poor Board usually consisted of a 5x5 grid of spaces The center space has a special mark Each player has 12 pieces Pieces are placed two-at-a-time until board is filled Then pieces are moved one-at-a-time to attempt capturing opponent s pieces

SENET Name means Game of Passing Developed in ancient Egypt Created sometime around 3100 BC Represented passing into the Afterlife Board consists of three rows of ten spaces Some spaces have special marks and rules applied to them Each player has five pieces Throwing sticks or knucklebones were used to determine moves

SHANTRANJ Name comes from the Sankrit word chaturanga (which means Four Parts ) Originated in India Created between 500-600 AD A predecessor to chess Use to teach valor and decision-making Board consists of an 8x8 grid of spaces (like chess) Each player has 16 pieces that are set up in a similar manner to chess

TABULA Name is a Greek word for plank or board Possibly invented by a Greek soldier May have been created around 1200 BC A predecessor to backgammon Use for gambling and to pass time Board consists of two rows of twelve spaces Each player has 15 pieces Three dice were used to determine how each player moves

Name is Latin for three pebbles Invented by the Romans Originated during the 1 st Century BC Use to pass time Board consists of a 3x3 grid of spaces Each player has 3 pieces TERNI LAPILLI Each piece is laid down or moved one-at-a-time until one player gets three in a row (similar to Tic-Tac-Toe)

TESSERAE Name is the Latin word for dice Adapted by the Romans from Knucklebones Originated sometime before the 1 st Century BC Used primarily for gambling Two or three dice shaken in and tossed from a cup Roman usually used three dice, Greeks typically used two Each die had dots or pits representing numbers Opposite sides usually added up to seven