Each later round starts with the player who has drawn the next-lowest double. For example, the player who draws the double-11 in the second

Similar documents
Chickenfoot Dominoes Game Rules

Classic Dominoes. Number of Players: 2-4

Mexican Train Rules & Strategies

NEVADA GOOD SAMS GAME RULES Revised September 2015

Phase 10 Masters Edition Copyright 2000 Kenneth R. Johnson For 2 to 4 Players

Welcome to Family Dominoes!

PHASE 10 CARD GAME Copyright 1982 by Kenneth R. Johnson

Battle. Table of Contents. James W. Gray Introduction

Overview. Equipment. Setup. A Single Turn. Drawing a Domino

OCTAGON 5 IN 1 GAME SET

Counters in a Cup In and Out. The student sets up the cup, drops the counters on it, and records how many landed in and out of the cup.

Equipment for the basic dice game

Tarot Combat. Table of Contents. James W. Gray Introduction

Underleague Game Rules

Here is a step-by-step guide to playing a basic SCRABBLE game including rules, recommendations and examples of frequently asked questions.

Beeches Holiday Lets Games Manual

PLAYERS AGES MINS.

GOAL OF THE GAME CONTENT

All activity guides can be found online. Helping Teachers Make A Difference

Einfach Genial ( Simply Ingenious ), by Reiner Knizia

Game idea. Components

2018 NASSC RULES INTRODUCTION

Scrabble Rules and Regulations

Subtraction Step Down

The game consists of 3 rounds where you will build a castle in 30 seconds then place catapults and steal wall pieces from your neighbors.

Alberta 55 plus Cribbage Rules

CONTENTS INSTRUCTIONS SETUP HOW TO PLAY TL A /17 END OF THE GAME FAQ BRIEF RULES

Children count backwards. Children count from 0 or 1, or any given number. Increase the range of numbers used as appropriate.

Hackenbush. Nim with Lines (and something else) Rules: Example Boards:

Aviation Tycoon By Ted Cheatham. A game for 2-5 players

Materials. 72 playing cards: 20 Action cards (5 each spider, mosquito, cockroach, ant) 43 number cards 8 Cheating Moths 1 Guard Bug Rules of the game

Anthony Rubbo. Game components. 1 Camp. 30 clocks. 4 dice Each die has the following symbols: 3x food, 2x map and 1x pick & shovel 16 treasure maps

Optional Rule: Preset Maps

The quacks of Quedlinburg The bag-building game for quacks and charlatans by Wolfgang Warsch for 2 4 players ages 10 and up.

HEY! DON T READ THESE RULES!

Domino Games. Variation - This came can also be played by multiplying each side of a domino.


For 2-4 Players Ages 8 & Up. "Knock Knock" "Who's There?" "Leaf." "Leaf who?" "Leaf me alone, I'm playing a really fun card game!"

A fun card game for 2-6 players from age 8. by Tanja Philippeit

Number Partners Primary Maths Games Box Crib Sheet EASY

The Modules. Module A - The Contracts. Symbols - What do they mean?

Games for Drill and Practice

BRIDGE is a card game for four players, who sit down at a

Polygon Quilt Directions

Dragon Canyon. Solo / 2-player Variant with AI Revision

Comprehensive Rules Document v1.1

Bible Battles Trading Card Game OFFICIAL RULES. Copyright 2009 Bible Battles Trading Card Game

FAST FIGHT FOR INHERITANCE!

WORLD EDITION Bernhard Lach & Uwe Rapp

CS Programming Project 1

One Zero One. The binary card game. Players: 2 Ages: 8+ Play Time: 10 minutes

Setup. These rules are for three, four, or five players. A two-player variant is described at the end of this rulebook.

Card Games Rules. for Kids

penguin pairs Contents: 32 penguin cards Setting up Spread the cards face down on the table. How to play

PLAY AND STRATEGY GUIDE

1. Layout all 20 cards face down in 4 rows of This game is played just like Memory or

7 adult, especially good for younger groups

Mage Tower Rulebook Ver 0.1

DIVISION II (Grades 2-3) Common Rules

Mah Jongg Tiles Page Card

A Board Game about playing the guitar. Rulebook. Yanaguana GAMES

INTRODUCTION GAME IDEA COMPONENTS. 2-5 players aged 10 and up playing time: minutes

Game 1 Count em Skill to be learnt What you will need: How to play: Talk points: Extension of this game:

NASPA Official Tournament Rules: Player Edition

Missouri Legends Poker League Main Event Tournament Directions

How to Play WADA s Anti-Doping Card Game

Mathematical Talk. Fun and Games! COUNT ON US MATHS CLUB ACTIVITIES SESSION. Key Stage 2. Resources. Hints and Tips

Llamas in Pyjamas. Contents: 12 llama top cards, 12 llama bottom cards, 4 a-llama clock cards, 4 bedtime scene cards

DIVISION III (Grades 4-5) Common Rules

Milton Public Schools Elementary Summer Math

Equipment. Object of the game x Pavilion 3-9 7x Seraglio x Arcades x Chambers x Garden x Tower

Game Components: About the game: Setup: 1 Place a player board in front of you and put a Reputation marker (wooden cube) on the leftmost

FIFTH AVENUE English Rules v1.2

Domus Domini. Game Set-up

Games of Skill Lesson 1 of 9, work in pairs

Go to Kindergarten Everyday Mathematics Sample Lessons

Introduction. Game Overview. Component List. Component Overview. Ingenious Cards

CONTIG is a fun, low-prep math game played with dice and a simple game board.

SANTA FE RAILS. for 2-5 Players by Alan R. Moon. SANTA FE is a game about the western expansion of railroads in the United States.

Equipment. Object of the game x Pavilion 3-9 7x Seraglio x Arcades x Chambers x Garden x Tower

Unit 1 Number Sense: Numbers to 10

Only and are worth points. The point value of and is printed at the bottom of the card.

DIVISION I (Grades K-1) Common Rules

Maths games and activities to help your child s learning Enjoy!

COMPONENTS. The Dreamworld board. The Dreamshards and their shardbag

The Princess & The Goblin: The Golden Thread

The game of intriguing dice, tactical card play, powerful heroes, & unique abilities! Welcome to. Rules, glossary, and example game Version 0.9.

Attributes and starting values Every player decides about strengths and weaknesses of his character.

DIVISION III (Grades 4-5) Common Rules

Contents 60 Bird cards Each habitat has: 1 ace 1 raptor 1 rare 2 of each uncommon. Setup. Game Overview

select the 4 times tables and then all the number tiles used would be 4 x something

Composing and Decomposing Whole Numbers to 10

Rules. Many Thanks to Charlotte Bey for her part in the Graphic Design of the game

Mah Jongg FAQs. Answers to Frequently Asked Questions with hints. Q. How do we exchange seats when we are playing a four-player game?

OFFICIAL RULEBOOK Version 7.2

Sorry! Sorry! is a board game that is based on the ancient Cross and Circle

Balsall Common U3A Mahjong Rules

Official Skirmish Tournament Rules

A set collection and take-that game for 2-4 players by Arve D. Fühler Game Idea. Goal of the Game. Components

JINX - 2 Players / 15 Minutes

Transcription:

MexicanTrainFun.com is a USA-based company dedicated to all things related to Mexican Train dominoes. These rules are based on the most popular and challenging version of the game. These are the rules we use at our train events and tournaments. Game Objective The goal of Mexican Train is to be the first player to lay down all of your dominoes. Whatever tiles are left in your hand count against you, so play strategically and try to get rid of the high-numbered tiles. Play moves clockwise from one player to the next. The Start Player and the First Tile Shuffle the dominoes; face down, on the table. We recommend that before the round starts, all players look for the starting tile. The player who finds the tile starts the game. They place the double-12 in the center of the hub. This domino serves as the "engine" for the round. The remaining dominoes are turned face down. This supply is known as the boneyard. Each player takes the appropriate number of dominoes (see below) and stands them on edge, so that they can see the faces (the side with the pips) but their opponents cannot. We strongly recommend using domino tile racks to organize your hand and see your tiles easily. Recommended Number of Starting Tiles: For 2-3 players, use a double- 9 set - each player takes 8. For 4-6 players, use a double-12 set - each player takes 12. For 7-8 players, use a double-12 set - each player takes 10. For 9-12 players, use a double-15 set - each player takes 11. For 13-14 players, use a double-18 set - each player takes 11. Each later round starts with the player who has drawn the next-lowest double. For example, the player who draws the double-11 in the second Mexican Train Fun Rules Page 1

round starts that round. The 13th and final round begins with the player who draws the double-blank. The First Turn The start player now starts to build a train (a single row of dominoes) starting from the center domino and moving toward the player. The end of the domino placed near the engine must match the engine's double number. (Example: If the engine is a double-12, the end of the domino placed near the engine must be a 12. The other end can be anything at all.)taking turns in a clockwise direction, the other players do the same. Building Trains If a player cannot start a train on the first turn, they can draw from the boneyard pile. If they pick the needed domino (in this case the double 12- they can immediately play it. We call this the Golden Domino when you are lucky enough to draw the domino that is needed. If they don t draw the tile they need, they place a marker (train) where a domino would have been placed to indicate that they could not start a train.) On the second turn and all subsequent turns, any player can play dominoes in marked areas. After Player 1 plays a domino on their train, it is Player 2 s turn to play on their train. If any player doesn t have a 12 in their hand then they must keep all their dominoes and draw one from the boneyard. If a player cannot play, then they must put a train marker on the hub at their location to indicate that anyone can play on their train. At this stage most, if not all, the players will build their own trains, a personal playing area. The trains will lead out from the engine towards the player that laid them. Eventually it will be player 1 s turn again. Each player, in turn, places a tile to make the trains longer and to try and empty their hand. When you cannot go you must draw one domino from the boneyard unless the boneyard is empty. If you can play, you must place a tile. Mexican Train Fun Rules Page 2

Options for Play: 1) Play on the end of your own train. If you can t play from your hand you can draw from the boneyard and can play that tile if it matches. If it doesn't match you place your train marker on the end of your own train. This opens it to other players. When you play on your own train again, take the train marker off your train so no one else can play on your train. 2) If you cannot play on your own train but somebody else has their personal train marker in play then you can play on the end of that train. 3) You can also start or play on the Mexican Train. It must start with the tile that is being used for this round to start the trains. You play one domino to start it. From then on it is open season on the Mexican train, anyone can play on it at any time. Only one Mexican train is allowed per game, but it can be started at any time. NOTE: This rule varies by state. Playing a Double Domino If a player plays a double at the end of a train then they announce Double. They also must ANSWER the double. That means if it s a double 6, they place the double 6 and MUST PLACE ANOTHER TILE with a 6 with the double at the same time. If they can't they draw from the boneyard. If they draw and pick the tile they need, in this example 6, they can immediately play the tile on their train to match the double. If they can t answer their own double after picking one tile from the boneyard, they must place their train marker on their train. The next domino by the next player must be played at the end of the train showing the double. If you cannot play against the double you must draw one tile from the boneyard. If you still can t play, you must pass. If you pass you don t have to put your marker on your train. Play continues until the double is answered with three dominoes, forming a chickenfoot. Many people place a chicken on the double so players can see where the active double is on the table. We recommend that you only answer one domino on the community Mexican Train vs. three dominos for an individual player s train, this adds Mexican Train Fun Rules Page 3

an element of intrigue and makes you think about the best play. The End of Play The last domino in your hand must be announced. You can announce by tapping your tile loudly on the table or by saying uno loudly. If another player notices that you have one tile left and have not announced it then he or she can make you draw two tiles from the boneyard, unless it is empty. The player must announce this before the next player has drawn a tile. NOTE: Very people ever enforce this rule, it s a friendly game, and it s a tough call. The round finishes when one player has no more tiles to play or when the game is blocked. Note: You are not allowed to go out on a double. If you play a double, you have to answer it to be officially out. Scoring A player that empties their hand scores zero points. At this point all the other players score the total number of pips/ dots on the dominoes left in their hand. Usually, a series of games are played and whoever has the least points at the end of the series, wins the match. You don t have to play all 13 rounds, you can end whenever you like. After all rounds have been completed, the player with the fewest points wins. If there is a tie, the player who scored the most zero-point rounds wins. If there is still a tie at this point, the player with the lowest total in a round, other than zero, wins. Rule Variance: Many people count a double blank as 25 or 50 points vs the recommended 0 points. This is up to your train gang, you just need to decide this at the start of the game If a player is unable to play and the boneyard is empty, the player must simply pass and ensure that a marker is placed upon their train. Play continues until all of the available moves are played. Mexican Train Fun Rules Page 4

RECOMMENDED EQUIPMENT FOR PLAYING DOMINOES Domino Sets We recommend a set of double 12 dominoes for 2-8 players in either dots or numbers. We recommend numbers for maturing or younger players since it s easiest to count and see. Get a hub & trains Hub- Centerpiece As pictured, these are standard flat hubs for the engine. Our flat hubs are thick and are made in the USA. Interactive Hubs play sounds Choo Choo to announce your train and/ or Chicken Sound to announce a double Domino Tile Holders Choose wood or plastic, the plastic trays hold more dominoes (44) vs the wood racks which hold up to 30 dominoes. The USA-MADE black plastic racks that hold 40 dominoes. Trains and Chickens Trains mark when your train is up, we also recommend a large train to mark the Mexican train. Chickens are used when playing Chicken foot and to mark a double. Our LARGE TRAIN MARKERS are 5X as large as standard trains Mexican Train Fun Rules Page 5

Scorepad We recommend using a Scorepad, we specially designed ours with four colors and with subtotals to make keeping score easier and MORE FUN! We also have fun pens that clip right on the Scorepad. Our Scorepads are made in the USA and are available in double 12 or double 15 sizes. Mexican Train Fun Rules Page 6