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SUMMER CAMPS 2015 www.theworks.org

REGISTRATION Innovators Club members may begin registration January 30. Household members of The Works Museum may begin registration February 2. Registration for the general public begins February 6. Three Ways to Register: 1 New and improved! Online registration at www.theworks.org 2 Download a printable registration form at www.theworks.org; fax to 952-881-2217, or mail to The Works Museum. 3 Call 952-888-4262, extension 215. Limited scholarships are available; call 952-888-4262, ext. 215 for details. FULL DAY CAMPS A.M. and P.M. camps can be combined for a full day. Lunch supervision is provided free of charge. Friday Fun Days can be combined with half-day camps for 5 days of camp. EXTENDED DROP-OFF & PICK-UP HOURS Pickup is available from 4-4:30 p.m. If a child is not picked up by 4:30 p.m., a fee of $1 per minute will be charged, payable upon pickup. Extended drop-off is available from 8:30-9 a.m. LOCATION Camps will be held at The Works Museum: 9740 Grand Avenue South Bloomington, MN 55420 REFUNDS/CANCELLATION If you cancel: 30 or more days before camp start date, 50% of camp fee will be refunded OR you can receive a voucher for the full amount to be used for future camps. 14-29 days before camp start date, you will receive a voucher for the full amount. 13, or fewer, days before camp start date, no refunds or vouchers will be issued. If The Works Museum must cancel a program, we will refund the full fee. CAMPER/STAFF RATIO Pre-K THE WORKS MUSEUM S PRE-K CAMPS: START YOUR ENGINEERS! MONDAY THROUGH THURSDAY, For children entering Kindergarten or High-Five programs in Fall of 2015; parents are welcome. NEW MAKE IT FLOAT, MAKE IT SINK! Have fun engineering with water: design and create Shooting Water Cans, a Water Cleaning Factory, and boats. 13-16, 9 a.m.-noon ust 24-27, 9 a.m.-noon NEW MAKE IT GO! Small hands can create big movement! Explore forces of motion in Sail Cars, Tornado Tubes, Electric Motors, and more. 15-18, 9 a.m.-noon 27-30, 9 a.m.-noon NEW MAKE IT TALL, MAKE IT FALL! Camper to instructor ratio is 10:1; Code Camp and LEGO Robotics is 6:1. Build a variety of structures including Castles, Bridges, and Tippy Towers. 29-2, 9 a.m.-noon Meet our Educators at: www.theworks.org/events-and-camps/programs-staff. 2 ust 10-13, 9 a.m.-noon 3

6-8 Years 6-8 Years MONDAY THROUGH THURSDAY CAMPS FOR AGES 6-8 For children who have completed Kindergarten by camp start date. NEW ARTISTRY IN MOTION Construct tools, machines, and materials that you can create art with, including an Electric Doodle Pen, a Spin-Art Machine, and paint you formulate yourself. 29-2, 1-4 p.m. ust 10-13, 1-4 p.m. NEW BALL RUNS AND CRAZY CONTRAPTIONS Using our K Nex Ball Machine for inspiration, engineer roller coasters for balls and marbles and make a room-size contraption. 27-30, 1-4 p.m. ust 24-27, 9 a.m.-noon BUILD IT BIGGER? BUILD IT BETTER! Design and build geodesic domes, skyscrapers, and other buildings with all kinds of materials. Build a bridge to bring home. 8-11, 1-4 p.m. ust 31-September 3, 1-4 p.m. NEW CONSTRUCT AND CRASH Design, build, and test different kinds of cars. Make a rubber-band powered car to take home. 22-25, 9 a.m.-noon 13-16, 1-4 p.m. NEW CREATE WITH CARPENTRY Use carpentry skills such as measuring, hammering, clamping, and sawing as you build a treasure box. 22-25, 1-4 p.m. ust 10-13, 9 a.m.-noon "My son loves what he does at The Works. It forces him to think in a totally different way and allows him such fun opportunities to try new things!" Parent of a Camper NEW FLING, FLOAT, FLY Investigate how things move as you construct hovercrafts, mini-catapults, flying saucers, and rockets. 15-18, 1-4 p.m. 20-23, 1-4 p.m. ust 17-20, 1-4 p.m. JUNIOR ROBOTICS Explore robotics through games, programming, and building. Try out different robots while working with LEGO, BeeBots, and motors. Make a Jitterbot to bring home. 8-11, 9 a.m.-noon 6-9, 9 a.m.-noon 20-23, 9 a.m.-noon ust 24-27, 1-4 p.m. ust 31-September 3, 9 a.m.-noon MINI-ENGINEERS Every day, complete new challenges and projects that introduce the work of engineers. Experiment with circuits, switches, motors to make a fan and other projects. 15-18, 9 a.m.-noon 13-16, 9 a.m.-noon 27-30, 9 a.m.-noon ust 17-20, 9 a.m.-noon NEW ROSIE REVERE, ENGINEER This camp for girls is inspired by Andrea Beaty s bestselling book. Meet some cool women engineers. Make lightup post cards with circuits and LEDs. Create marvelous machines. 6-9, 9 a.m.-noon 20-23, 1-4 p.m. NEW SUPER-SIZE IT, MINI-SIZE IT Pretend you are in the land of the giants and make giant toothpaste. Pretend you are tiny and make miniature food and toys. Take your creations home to use with your action figures and dolls. 6-9, 1-4 p.m. ust 3-6, 9 a.m.-noon NEW TOY DESIGN LAB Take toys apart to see what s inside. Create mechanical toys using cams. Make and test different kinds of slime and bouncy balls. 29-2, 9 a.m.-noon ust 3-6, 1-4 p.m. 4 5

Ages 9-12 Ages 6-8 Pre-K All PAGE CAMP NAME 8-11 15-18 22-25 29-2 11 Friday Fun Day 6/12 6/19 6/26 7/10 7/17 7/24 7/31 8/7 8/14 8/21 8/28 9/4 3 Make it Float, Make it Sink! AM AM 3 Make it Go! AM AM 3 Make it Tall, Make it Fall! AM AM 4 Artistry in Motion PM PM 4 Ball Runs and Crazy Contraptions PM AM 4 Build it Bigger? Build it Better! PM PM 4 Construct and Crash AM PM 4 Create with Carpentry PM AM 5 Fling, Float, Fly PM PM PM 5 Junior Robotics AM AM AM PM AM 5 Mini-Engineers AM AM AM AM 5 Rosie Revere, Engineer AM PM 5 Super-Size It, Mini-Size It PM AM 5 Toy Design Lab AM PM 8 Amusement Park Design AM 8 Architecture: Bridges AM 8 Architecture: Houses PM 8 Car Design AM PM 8 Code Camp I PM PM PM PM 9 Code Camp II PM AM 9 Code Camp I for Girls PM 9 Contraption Construction AM AM 9 From Nature to Machine AM 9 It s Electric PM AM 9 LEGO Robotics AM PM PM PM PM PM AM PM 10 Machine Mash-Up AM AM 10 Origami Engineering AM 10 SciGirls Design and Build AM PM 10 Slingshots and Battlebots PM AM PM 10 Treasure Chest PM 6-9 13-16 20-23 27-30 3-6 10-13 17-20 24-27 31 -Sep 3 Ages 9-12 Ages 6-8 Pre-K All

9-12 Years 9-12 Years MONDAY THROUGH THURSDAY CAMPS FOR AGES 9-12 AMUSEMENT PARK DESIGN Design and build your own twirling motorized amusement park ride; add switches, resistors, or a belt to customize your ride. ust 10-13, 9 a.m.-noon NEW ARCHITECTURE: BRIDGES Engineer all kinds of bridges using different materials. Test your models on different types of terrain then go for the ultimate test on our earthquake table. 20-23, 9 a.m.-noon My daughter is learning engineering and having fun. What s better than that? Parent of a Camper ARCHITECTURE: HOUSES Design and build a wood-frame model house. Wire it with switches and lights, then customize it with other features such as a ceiling fan or a doorbell. 20-23, 1-4 p.m. NEW CAR DESIGN Construct and test a frame for a car of your own design; create circuits that enable the car to move forward and in reverse. 22-25, 9 a.m.-noon ust 24-27, 1-4 p.m. CODE CAMP I Explore coding, sequencing, and logic. Assemble a Raspberry Pi system and use Python coding language to try out Minecraft coding mods. 15-18, 1-4 p.m. 29-2, 1-4 p.m. 27-30, 1-4 p.m. ust 10-13, 1-4 p.m. NEW CODE CAMP I FOR GIRLS 13-16, 1-4 p.m. NEW CODE CAMP II For those who have completed Code Camp I, continue your work with Python coding language and program your Raspberry Pi system to control a machine. 6-9, 1-4 p.m. ust 3-6, 9 a.m.-noon NEW CONTRAPTION CONSTRUCTION Using the museum s K Nex Ball Machine for inspiration, experiment with energy and machines by constructing ball and domino runs, maze games, and Rube Goldberg machines. 15-18, 9 a.m.-noon ust 24-27, 9 a.m.-noon NEW FROM NATURE TO MACHINE Explore engineering from the world of animals and plants. Investigate animal locomotion to build a biomechanical machine. 6-9, 9 a.m.-noon "My kids are engaged and fully supported at their individual levels. The instructors are smart, warm and fun." Parent of a Camper NEW IT S ELECTRIC! Build an electromagnetic wand and other projects. Learn how to solder wire and incorporate LED bulbs. 8-11, 1-4 p.m. ust 31-September 3, 9 a.m.-noon LEGO ROBOTICS Design, build, and program robotic creations using the awesome LEGO Mindstorms NXT system. Write computer programs for your robot to complete missions. 8-11, 9 a.m.-noon 15-18, 1-4 p.m. 6-9, 1-4 p.m. 13-16, 1-4 p.m. 27-30, 1-4 p.m. ust 10-13, 1-4 p.m. ust 17-20, 9 a.m.-noon ust 31-September 3, 1-4 p.m. 8 9

9-12 Years FRIDAY FUN DAYS NEW MACHINE MASH-UP Take electronics and other machines apart to see how they work; use the parts to make other machines or Frankentoys. 29-2, 9 a.m.-noon 27-30, 9 a.m.-noon NEW ORIGAMI ENGINEERING It s more than making cranes! Create amazingly strong structures out of paper and design pop-up books with moving pieces. Work with metal to create beautiful origami. ust 3-6, 9 a.m.-noon SLINGSHOTS AND BATTLEBOTS Explore air power and create air cannons, slingshots, and flying propellers. Combine wood and water power to design your own hydraulic battlebot. 22-25, 1-4 p.m. 13-16, 9 a.m.-noon ust 17-20, 1-4 p.m. TREASURE CHEST Build your own wooden treasure chest using carpentry tools, then wire it with an electric burglar alarm. ust 3-6, 1-4 p.m. FRIDAY FUN DAYS: ONE DAY CAMPS FOR AGES 6-8 & 9-12 $73, $66 members 6-8 year-olds must have completed Kindergarten by camp date Add Friday Fun Day to your camper s week or just come for the day. Museum exploration, outdoor games, activities, and pizza are included. CHEMICAL CONCOCTIONS Play with dry ice and make toothpaste, slime, and gumdrops. 24 OR September 4, 9 a.m.-4 p.m. EXTREME CARDBOARD CASTLES Build life-size forts with secret rooms and other amazing features. 26 OR ust 14, 9 a.m.-4 p.m. NEW SCIGIRLS DESIGN AND BUILD In this camp for girls, meet cool women engineers and complete team design challenges. Work on an individual project using circuits and colorful LEDs. 22-25, 9 a.m.-noon ust 17-20, 1-4 p.m. DESIGN IT, DROP IT! Design packaging, then see if your cargo survives the ultimate test as we drop it off the roof of our building! 19 OR ust 7, 9 a.m.-4 p.m. LASERS, LIGHT, AND KALEIDOSCOPES Explore lasers and lights; build a cool kaleidoscope to take home. 17 OR ust 28, 9 a.m.-4 p.m. WACKY WATER WORKS Experiment with hoses, pumps, buckets, and bubbles. Dress to get wet. 10 OR ust 21, 9 a.m.-4 p.m. WIZARD WORLDS Create potions, wands, dry ice, and magic tricks. 12 OR 31, 9 a.m.-4 p.m. 10 11

9740 GRAND AVENUE S. BLOOMINGTON, MN 55420 952.888.4262 www.theworks.org facebook.com/theworks @theworksmuseum NON-PROFIT ORG US POSTAGE PAID PERMIT NO. 30308 TWIN CITIES, MN ARE YOU READY TO SHOW US WHAT FANTASTIC THINGS YOU CAN DO? MEMBER CAMP PREVIEW FEBRUARY 4 5-7 P. M.