Eye Color: Survival. Linguistics. Ride Sail. Socialize WILLPOWER ESSENCE ANIMA BANNER. ([Essence x 3] + Willpower)

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GREEN SUN PRINCE Name: Player: Caste: Circle: Motivation: Concept: Nationality: Hair Color: Eye Color: EXPERIENCE SECOND EDITION Spent Skin Color: Gender: Yozi: ATTRIBUTES Strength Dexterity Stamina PHYSICAL Archery Martial Arts Melee Thrown Age: Height: SLAYER Weight: ABILITIES MALEFACTOR Integrity Performance Presence Resistance Craft DEFILER Charisma SOCIAL War Athletics SCOURGE Survival Bureaucracy FIEND Manipulation Awareness Linguistics Investigation Appearance Dodge Larceny Ride Sail Lore Medicine Perception Intelligence MENTAL Stealth Socialize SPECIALTIES Occult Wits BACKGROUNDS ASCENDANCY MANTLE Personal Peripheral Committed MOTES WILLPOWER ESSENCE Available ([Essence x 3] + Willpower) ([Essence x 7] + Willpower + [sum of Virtues]) ANIMA BANNER Compassion Conviction Temperance Valor VIRTUES INFERNAL LIMIT TORMENT

CHARMS Charm Cost Type Duration Effect Page 1st (Yozy) Excellency 1m/die Reflexive Instant Adds (Attribute + Ability) bonus dice to a roll fitting the Yozi. IN:104 nd (Yozy) Excellency (m/succ.) Permenent Adds ((Attribute + Ability)/) successes to a roll fitting the Yozi. IN:107 (Yozi) Mythos Exultant Alternative rewards for stunts fitting 1st Excellency. IN:107 (Yozi) Inevitability Technique (1w) When using 1st Excellency, lower target number to 6. IN:108 Effortless (Yozi) Dominance So Speaks (Yozi) Sorcerous Enlightenment of (Yozi) 3m,1w Simple 1 Scene Lower subsequent cost of 1st Excellency by 1m cumulatively. 1st Excellency counts as innate power rather than a Charm. Each purchase grants access to higher Circle Sorcery. IN:108 IN:108 IN:164 1st Excellency nd Excellency Mythos Exultant Inevitability Technique Effortless Dominance So Speaks Sorcerous Enlightment Malfeas Cecelyne EXCELLENCIES She Who Lives In Her Name Ebon Adorjan Dragon

COMBAT ACCURACY DAMAGE MOVEMENT Write in Dexterity + the relevant Ability for base Accuracy Write in Strength + relevant bonuses for base Damage Archery Martial Arts Melee Thrown Strength Bonus Attack Speed Accuracy Damage Defense Rate MOD MOD MOD PDV Range Walk Dash Tags Vertical Jump Horizontal Jump JOIN BATTLE Wits + Awareness Clinch Kick Punch 0-1 6 HEALTH HARDENED DEVIL BODY HEALTH LEVELS +0 +0 +1 +0B +3B +0B + DEFENSE VALUES DODGE DV Dodge Shield Bonus (Dexterity + Dodge + Essence) / PARRY DV Parry Shield Bonus 1 3 Natural Armor C, N, P N N SOAK B L A Stamina Stamina/ TAG KEY : Two-handed B: Bow type C: Clinch enhancer D: Disarming F: Flame type L: Lance type M: Martial Arts N: Natural O: Overwhelming P: Piercing R: Reach S: Single shot T: Thrown HARDNESS B L -4 I Dying TEMPORARY HEALTH (Dexterity + combat Ability + weapon bonus) / ACTION PENALTY -1-3 -4 - -6-7 -8-9 -10 ONSLAUGHT PENALTY -1-3 -4 - -6-7 -8-9 -10-11 -1-13 -14-1 -16-17 -18-19 0 Mobility: Fatigue: TEMPORARY BONUS HEALING TIME Bashing: 1 per 3 hours Lethal: -0: 6 hours -1: days : 4 days -4 & Incap: 1 week Current Activating Charm/Power/Combo (Varies/Varies) Aim (3/-1) Attack (Speed of Weapon/-1) Dash (3/) Flurry (Speed of slowest action/combined Penalty) Guard (3/None) Inactive (/Special) OTHER PENALTIES -1-3 -4 - -6-7 -8-9 -10-11 -1-13 -14-1 -16-17 -18-19 0 1 3 4 6 7 8 9-30 Boxes represent internal penalties COMMON ACTIONS KNOCKDOWN & STUN INJURIES Move (0/None) Misc. Actions (/Varies) -Join Battle (-0 DV) -Coordinated Attacks (Special, p. 144) -Drawing & Readying Weapons (-1 DV) -Rising from Prone (-1 DV) -Jumping (-1 DV) KNOCDOWN THRESHOLD Stamina Resistance Bonus If raw damage is more than threshold, roll (Stamina or Dexterity) + (Resistance or Athletics) against a difficulty of or suffer Knockdown or Knockback. STUN THRESHOLD Stamina Bonus If actual damage suffered is more than threshold, roll Stamina + Resistance against a difficulty equal to (damage - Stamina) or suffer a Stun. Bleeding Unsoakable 1L damage every (Stamina) minutes Infected Virulence: Untreated M.: Treated M.: Difficulty: Virulence for Exalted, Morbidity does not increase, and throws off infection if Morb. is beaten.

CHARISMA Write in your Charisma SOCIAL COMBAT MANIPULATION Write in your Manipulation MENTAL DV (Willpower + Integrity + Essence) / Base Bonus Attack Presence Performance Investigation Speed 4 6 Honest Deceitful Rate H Defense Score Score Base 1 D Defense Base Archetype: JOIN DEBATE Wits + Awareness URGE Description: ALLIES CONTACTS INTIMACIES Name Information UNWOVEN COADJUTOR Yozi worshippers. CULT Organization INFLUENCE Organization BACKING Demons of Yozi lord. Demons of Yozi lord. DEMONIC FAMILIAR Name: Strength Charisma Perception Dexterity Manipulation Intelligence Stamina Appearance Wits 0 Health Willpower Abilities -1-4 I Essence Demon Type: Spd Acc Dmg Rate Notes LANGUAGES High Realm Guild Cant Low Realm Old Realm Riverspeak Skytongue Flametongue Seatongue Forest-tongue

INFERNAL SORCERY Spell Name Cost Circle Target Effect Page ARTIFACTS Name Power Name Power MANSES REGAINING ESSENCE Name Hearthstone Location At Ease Relaxed Normal Manse Cult +4/hour +8/hour -0% in Shadowlands; +0% during Calibration