Archetypes E A S T O F E D E N
something that serves as the model or pattern for other things of the same type What is meant by archetype?
Utopia noun an ideal and perfect place or state where everyone lives in harmony and everything is for the best Be on the look out for archetypical utopia
Perfect world The society has found solutions to problems that we don t know how to handle. What examples can you find in cinema and literature that use the utopian archetype?
Dystopia an imaginary place where everything is as bad as it possibly can be Can you think of any examples from cinema and literature?
Dystopia and utopia C A N T H E Y E X I S T W I T H I N T H E S A M E C I N E M A T I C O R L I T E R A R Y P R E S E N T A T I O N? C A N Y O U T H I N K O F A N Y E X A M P L E S?
What do you look for T H I N K O F O T H E R E X A M P L E S A S W E D I S C U S S
Eden E A S T O F EDEN
Slow revelations A little at a time, the protagonist begins to find out things that aren t quite right. Protagonist doesn t figure it out all at once. The story reveals itself enough that the reader begins to understand. Reader usually comes to understand before the protagonist.
Explain in your own words W H A T W A S T H E S L O W R E V E L A T I O N T H A T C A M E T O A D A M A N D E V E?
This event is so shocking that it causes the protagonist to understand the whole story and spur him on to action all in one fell swoop. The Shocker!
Explain in your own words E X P L A I N T H E S H O C K E R F O R A D A M A N D E V E
Wake Up Call Protagonist commits some act meant to wake up the others.
Can you make a connection W H A T I S T H E W A K E U P C A L L F O R A D A M A N D E V E?
Protagonist usually leaves or dies Departure
The Quest W A T C H F O R T H E Q U E S T A R C H E T Y P E
Elements of the quest-review I F I T I S A T R I P I T C O U L D B E A Q U E S T
The quest Hero takes a trip Purpose usually to find or procure something Obstacles along the way Things that must be overcome to continue the journey
The quest Helpers People, places, artifacts that guide the hero along the journey Journey s end Hero reaches his destination
Hero get more than he thought he would An important life lesson learned
Know that the utopia archetype is can often fit the hero/quest archetype as well. As we continue to read the novel watch for both emerging archetypical structures. See if you can trace them throughout the entire novel. Utopia/Hero/Quest
Stranger comes to town A N O T H E R A R C H E T Y P I C A L S T R U C T U R E
There might be a brief bit to establish how the "town gets along before the arrival of the stranger Undisturbed world (optional)
A stranger arrives abruptly. This can happin in different ways. It may be in a literal arrival, someone new moving to town or an alien falling form the sky. It also may be a new awareness about someone who is always been there, or perhaps a person who has been there but is suddenly different. Stranger comes to town
Disruption of normal order Townspeople usually are wary of the stranger but quickly welcome the change. They slowly begin to understand the disruption to their world, and this cause two separate reactions usually in this order:
Disruption to the normal order Townspeople like the stranger and take him/her in. The welcome the change Townspeople become uneasy and rebel against the stranger. They want the old order back
As the rebelling mob begins to get ugly, one or more protectors emerge to help the stranger. These protectors usually have recognized that the stranger has a lesson to teach us. They learn the lesson and value it. Then they wish the others would learn it too. Protectors
When the stranger s work is finished, she or he must leave. With enough age and distance from the events, the narrator realizes the value of the stranger even if unable to recognize it at the time. Departure
21 April 2014
Let s consider this archetype Who is the stranger = Describe the undisturbed world
Stranger in town How does the stranger disrupt the order Who is the emerging protector?
Describe the departure
24 April 2014 Socratic Seminar ipad Put Away (6 th ) Previewing Dark Knight What if I am gone on Friday???????
Dark Knight/Movie of choice Review the three archetypical structures we discussed for book 3 Utopia/Dystopia The Quest The Stranger Comes to Town
Dark Knight/Movie of Choice Choose the archetypical structure you understand well. As you view, keep track of the elements that appear in the film. Look for specific examples (character names, places, events)
Dark Knight/Movie of Choice You will be expected to trace an archetypical structure of your choice including all its elements based on what you saw of the film. Be sure to check the scoring guide before completing and submitting this assignment