Moneybags. by Will Chavis. Combinatorial Games. Instructor: Dr. Harold Reiter

Similar documents
Game Theory and Algorithms Lecture 19: Nim & Impartial Combinatorial Games

Plan. Related courses. A Take-Away Game. Mathematical Games , (21-801) - Mathematical Games Look for it in Spring 11

Three Pile Nim with Move Blocking. Arthur Holshouser. Harold Reiter.

Math 152: Applicable Mathematics and Computing

The Mathematics of Playing Tic Tac Toe

Analyzing ELLIE - the Story of a Combinatorial Game

Subtraction games with expandable subtraction sets

1st Grade Math. Please complete the activity below for the day indicated. Day 1: Double Trouble. Day 2: Greatest Sum. Day 3: Make a Number

Games, Triangulations, Theory

Senior Math Circles February 10, 2010 Game Theory II

Grade 8 Math Assignment: Probability

Game, Set, and Match Carl W. Lee September 2016

Jim and Nim. Japheth Wood New York Math Circle. August 6, 2011

Periodic Table Battleship Open Inquiry

PRIMES STEP Plays Games

The Last Diminisher Method Game Steps

Circular Nim Games. S. Heubach 1 M. Dufour 2. May 7, 2010 Math Colloquium, Cal Poly San Luis Obispo

From Trading Up Game Teacher's guide, by H. B. Von Dohlen, 2001, Austin, TX: PRO-ED. Copyright 2001 by PRO-ED, Inc. Introduction

The Human Calculator: (Whole class activity)

Roll & Make. Represent It a Different Way. Show Your Number as a Number Bond. Show Your Number on a Number Line. Show Your Number as a Strip Diagram

(b) In the position given in the figure below, find a winning move, if any. (b) In the position given in Figure 4.2, find a winning move, if any.

2. The Extensive Form of a Game

Games of Skill Lesson 1 of 9, work in pairs

Wythoff s Game. Kimberly Hirschfeld-Cotton Oshkosh, Nebraska

Games of Skill ANSWERS Lesson 1 of 9, work in pairs

Analysis of Don't Break the Ice

or More Events Activities D2.1 Open and Shut Case D2.2 Fruit Machines D2.3 Birthdays Notes for Solutions (1 page)

Monte Carlo based battleship agent

Instruction Cards Sample

MEASUREMENT & DATA (TIME & MONEY) 2 ND GRADE

Solutions to Part I of Game Theory

Reading and Understanding Whole Numbers

Week 1. 1 What Is Combinatorics?

Stat 155: solutions to midterm exam

Date. Probability. Chapter

Polygon Quilt Directions

Let s Make. Math Fun. Volume 19 January/February Dice Challenges. Telling the Time. Printable Games. Mastering Multiplication.

Game Rules. Triple Trouble Game. Object: Multiply your spinner number by the number on your card. Larger (or smaller) product wins.

Author(s): Hope Phillips

FREE Math & Literacy Centers. Created by: The Curriculum Corner.

How to Make a Run Chart in Excel

A Winning Strategy for the Game of Antonim

Choose one person to be the immune system (IM player). All the other players are pathogens (P players).

Game 1 Count em Skill to be learnt What you will need: How to play: Talk points: Extension of this game:

November 11, Chapter 8: Probability: The Mathematics of Chance

Games for Drill and Practice

Math Exam 2 Review. NOTE: For reviews of the other sections on Exam 2, refer to the first page of WIR #4 and #5.

Math Exam 2 Review. NOTE: For reviews of the other sections on Exam 2, refer to the first page of WIR #4 and #5.

Tangent: Boromean Rings. The Beer Can Game. Plan. A Take-Away Game. Mathematical Games I. Introduction to Impartial Combinatorial Games

by Teresa Evans Copyright 2005 Teresa Evans. All rights reserved.

Math 152: Applicable Mathematics and Computing

STAJSIC, DAVORIN, M.A. Combinatorial Game Theory (2010) Directed by Dr. Clifford Smyth. pp.40

Math 152: Applicable Mathematics and Computing

CONTENTS INSTRUCTIONS SETUP HOW TO PLAY TL A /17 END OF THE GAME FAQ BRIEF RULES

The first player, Fred, turns on the calculator, presses a digit key and then presses the

Contest 1. October 20, 2009

Tutorial 1. (ii) There are finite many possible positions. (iii) The players take turns to make moves.

This tutorial will lead you through step-by-step to make the plot below using Excel.

GAME THEORY Day 5. Section 7.4

LEARNING ABOUT MATH FOR GR 1 TO 2. Conestoga Public School OCTOBER 13, presented by Kathy Kubota-Zarivnij

Formidable Fourteen Puzzle = 6. Boxing Match Example. Part II - Sums of Games. Sums of Games. Example Contd. Mathematical Games II Sums of Games

Math 3338: Probability (Fall 2006)

Selected Game Examples

20 LINES CREDITS PER LINE

Pair counting. Maths focus: Counting on in ones, tens or hundreds from any number. What you need: Instructions

Materials: Game board, dice (preferable one 10 sided die), 2 sets of colored game board markers.

Presentation by Toy Designers: Max Ashley

Example: I predict odd, roll a 5, and then collect that many counters. Play until time is up. The player with the most counters wins.

Math Games Ideas. For School or Home Education. by Teresa Evans. Copyright 2005 Teresa Evans. All rights reserved.

Combinatorics is all about

Classwork Example 1: Exploring Subtraction with the Integer Game

EXPLORING TIC-TAC-TOE VARIANTS

Introduction to Mathematical Reasoning, Saylor 111

YourTurnMyTurn.com: Go-moku rules. Sjoerd Hemminga (sjoerdje) Copyright 2019 YourTurnMyTurn.com

Moose Mathematics Games Journal Table of Contents

High-Impact Games and Meaningful Mathematical Dialog Grades 3-5

of Nebraska - Lincoln

Simulations. 1 The Concept

Hackenbush. Nim with Lines (and something else) Rules: Example Boards:

Overview. Equipment. Setup. A Single Turn. Drawing a Domino

Count Equal Groups. in all. Count equal groups to find how many. groups of. groups of. in all. in all R20

Mastering Math Facts with Card Games!

Go to Grade 4 Everyday Mathematics Sample Lesson

Game, Set, and Match Carl W. Lee September 2016

Second Annual University of Oregon Programming Contest, 1998

Funny Money. The Big Idea. Supplies. Key Prep: What s the Math? Valuing units of money Counting by 5s and 10s. Grades K-2

Ready Made Mathematical Task Cards

ABOUT THE GAME COMPONENTS

Probability Paradoxes

Name: Final Exam May 7, 2014

Table of Contents. Adapting Math math Curriculum: Money Skills. Skill Set Seven Verifying Change 257. Skill Set Eight Using $ and Signs 287

Use sparklines to show data trends

What You Need to Know Page 1 HANG 10! Write addition and subtraction expressions that equal 10.

January 11, 2017 Administrative notes

CS 32 Puzzles, Games & Algorithms Fall 2013

1, 2,, 10. Example game. Pieces and Board: This game is played on a 1 by 10 board. The initial position is an empty board.

Cross Out Singles. 3. Players then find the sums of the rows, columns, and diagonal, and record them in the respective circles.

Contents. MA 327/ECO 327 Introduction to Game Theory Fall 2017 Notes. 1 Wednesday, August Friday, August Monday, August 28 6

Beyond Counting by Ones

George Fox University H.S. Programming Contest Division - I 2018

Transcription:

Moneybags by Will Chavis Combinatorial Games Instructor: Dr Harold Reiter

Section 1 Introuction The world of math explores many realms of analytical diversity One of the most distinguished analytical forms of data comes from Combinatorial Games and its theories Combinatorial games are two player games which much satisfy the following conditions: players alternate extracting counters from a finite collection according to some set of rules and the last players to remove of place a counter wins The game, which shows much interest, in that of the game strategy and the winning prize, is Moneybags Moneybags, also know as The Silver Dollar Game is credited to N G de Bruijn Moneybags is a combinatorial game made up of a strip of paper (any length) marked into squares The game is played by laying out the strip of paper and placing any number of markers (preferably money coins) anywhere on the square There may be one marker occupying a square and any number of squares empty Each player takes turns moving one marker to the left but not passing another marker The leftmost square is the moneybag square The moneybag counts as a square and the person who places the last coin in the moneybag wins and gets to keep all the money! In almost all combinatorial games, one, if winning is the goal, must obtain a strategy Usually the strategies come from an understanding of the games Grundy Values and the Minimum Excludant [MEX] In Moneybags, finding the Grundy Values and the MEX are extremely helpful With the use of the above-mentioned strategies, one will most likely conclude that the second player will win Moneybags is more than just a game in which the players just take turns moving money closer toward the moneybag square itself It is also more than just a game of chance Moneybags is a game of concentration, a game in which one may master, if one knows how to master it In order to find the winning strategic movements in Moneybags, one must set up a table In this table, one will include Grundy Values Grundy values are simply numbers assigned to each possible position One would set up a table starting from 0 and work their way up to the highest number of counters To further carry out the process of achieving Grundy Values, one would also need to find the mex (Minimum Excludant) The minimum excludant is basically the smallest number from a pattern of numbers For example: In the following list of numbers0,1,3,4,5,6,7,8,9,10 The mex (minimum excludant) would be 2 The mex would be two because out of the above arrangement of numbers two is the minimum number excluded from the list Other examples are: Mex(0, 1, 2, 4) = 3 Mex(1, 2, 3, 4, 5) = 0 and Mex(4, 2, 3, 0) = 1 Grundy Values are computed from the mex of a given array of numbers By taking the previous Grundy Values from previous positions that may affect the position in which one is looking for a Grundy Value, then one may continue for 2

their search on values Every Move (10,10) (9,9) (8,8) (7,7) (6,6) (5,5) S (0,0) (1,1) (2,2) (3,3) (4,4) (10,0)(8,7) (3,1) (10,1)(9,0) (3,0) (3,2) (7,5) (10,9)(9,1) (2,1) (7,6) (4,0) (7,4) (10,2)(9,2) (2,0) (8,0) (4,1) (7,3) (10,3)(9,3) (1,0) (8,1) (4,2) (7,2) (10,4)(9,4) (7,1) (8,2) (4,3) (10,5)(9,5) (7,0) (8,3) (5,0) (10,6)(9,6) (6,5) U(8,4) (5,1) (10,7)(9,7) (8,5) (6,0) (10,8)(9,8) (6,1) (8,6) (5,2) (6,2) (6,3) (5,3) (6,4) (5,4) Some Move Fig 2 The Grundy Values for (2,0) is 2 and the Grundy Value for (2,2) is 0 Thus the Grundy Value (2,1) will be the Grundy Value of (2,0) and (2,2) Thus 0,2 MEX=1 The Grundy values then tell you all the safe and unsafe positions All the safe positions are those that have a 0 Grundy Value and all the unsafe positions are those with positive values other than 0 It is helpful to chart the safe and unsafe positions in some kind of chart The most reasonable way to chart the results would be that of a flow chart The player wins if a player stays in a safe position that way one s opponent is left on a losing streak 3

0 1 2 3 4 5 6 7 8 9 10 0 0 1 2 3 4 5 6 7 8 9 10 1 0 1 2 3 4 5 6 7 8 9 2 0 1 2 3 4 5 6 7 8 3 0 1 2 3 4 5 6 7 4 0 1 2 3 4 5 6 5 0 1 2 3 4 5 6 0 1 2 3 4 7 0 1 2 3 8 0 1 2 9 0 1 10 0 4

Steps in finding Grundy Values: 1 Calculate the total number of squares in a game of Moneybags, starting with zero 2 Create a table, labeling the x-axis columns with the number of total squares 3 Calculate the number of counters placed on the game board Label those on the y-axis 4 Starting with the first position (0,0) see if you can move to any other position In this case you cannot Then work your way up to (1,0) (1,1) (2,0) It is not necessary to calculate the Grundy Value of a position if it falls after a number with the same coordinates EX: From (1,1) a player can move to (1,0) or (0,0) We know that (0,0) has a value of 0 because there are no more movements that cannot be made but (1,0) has a value of 1 because the next player can move to the (0,0) position 5 Continue to calculate the Grundy Values of all the positions One would use mex to find the other values in a column or row Note: Sometimes instead of using a table, one may prefer to actually draw the game board several times and show all the position changes of each move, thus calculating the Grundy Value When doing so an individual can see all the positions in which they can move to be safe and win a game although it is a more tedious way in finding the pattern (Table MB-4) After calculating the all the values to play Moneybags, it is much easier to win the game The player with the strategic plan of Grundy Values will win according to the Grundy Value chart It is really not definite if the first or second player will win However, who knows Grundy Values and knows how to stay in safe positions will win the game and also be rich! 5