A Virtual Car: Prediction of Sound and Vibration in an Interactive Simulation Environment

Size: px
Start display at page:

Download "A Virtual Car: Prediction of Sound and Vibration in an Interactive Simulation Environment"

Transcription

1 A Virtual Car: Prediction of Sound and Vibration in an Interactive Simulation Environment Klaus Genuit HEAD acoustics GmbH Wade R. Bray HEAD acoustics, Inc. Copyright 2001 Society of Automotive Engineers, Inc. ABSTRACT Feeling and hearing the results of engineering decisions immediately via a "virtual car" - simultaneous engineering - can significantly shorten vehicle development time. Sound quality and discrete vibration at the driver s position may be predicted and "driven" before the first prototype is built. Although sound cannot yet be predicted in an unknown chassis, the sound and vibration behavior resulting from a new engine, never previously installed in a given vehicle, may be predicted, heard binaurally and felt in an interactive "drivable" simulation based on transfer path analysis. Such a simulation, which includes the binaural sound field and discrete vibration of steering wheel and seat, can also include wind and tire noise to determine if certain engine contributions in sound and vibration may be masked. The method involves use of two technologies in conjunction: binaural transfer path analysis (with vibration transfer path analysis) and a real-time interactive multichannel acoustic and vibration simulation system. From the transfer path data the simulation environment permits interactive control from throttle position, etc. of relevant vehicle behavior including load, gear ratios, and vehicle mass, providing a running acoustic and vibration simulation. The user can change chassis impedances and transfer path properties and immediately "drive" the resulting behavior. INTRODUCTION Binaural Transfer Path Analysis was developed to predict the interior noise of vehicles resulting from modifications at input signals of the engine or at individual transfer paths. The tool considers airborne noise contributions up to 12 khz and structure-borne contributions up to 2 khz. A clear distinction between these two principal origins is essential for investigation of vehicle interior noise. The approach presented enables the user not only to calculate resulting parameter data, but also to listen binaurally to the noise situation in an aurally-equivalent way. In consequence, it can be used to solve Sound Quality and Sound Design tasks in the automotive industry efficiently. The reduction of effort is ensured by combining transfer path measurements on vehicles and acoustical measurements of engines, with a simulation tool which can include interactive control. The simulation yields binaural sound samples for each transfer path under investigation, and for their combinations. The samples can be used in listening sessions to allow the subjective judgement of the effect of modifications on perceived sound patterns. The simulation results and, if desired, other vehicle data, may be brought into an interactive, driveable multichannel acoustic and vibration simulation environment. Masking effects due to other causes, such as wind and road noise, may thereby be realistically assessed under virtual operating conditions. All measurements at the vehicle are carried out without necessity to remove the engine or other components that influence the structural behavior. Within the scope of the presented research project, designated AQUSTA (Improvement of the Structural Acoustic Quality of Transportation Vehicles Using Simulation Techniques of Binaural Analysis) [1], [2], [3], [4], several approaches have been developed, tried and tested towards achieving the binaural simulation of noise created in the interior of a vehicle by wind and engine. Combining binaural transfer path analysis and synthesis with a sound car a vehicle buck serving as a vibroacoustic

2 reproduction tool is an important step toward the virtual car. MODEL DESCRIPTION The complete binaural acoustic response recorded in a vehicle with an artificial head representing the driver s head, is mathematically definable as the sum of several mechanical and acoustical sources propagating waves which impinge upon the head. The objective of the hybrid model was to include representation of equivalent mechanical and acoustical forces, as well as structure-borne and airborne transfer paths. Powertrain application This model for prediction of interior sound with respect to the engine is based on the vibration signals (triaxial) at the engine side, and several (4 or more) microphone signals close to the different surfaces of the engine. The vibrations are transmitted through the engine mounts into the chassis. Depending upon on the engine stiffness and chassis inertance, the force can be calculated which is transmitted into the chassis and creates the structure-borne related sound. Complex superposition with the airborne transmitted sound produces the total sound simulation inside of the vehicle with respect to the engine. Structure-borne transfer paths For determination of the structure-borne transfer paths a new method was developed which enables the user to measure the effective relevant structure-borne transfer characteristic in a fully-assembled situation. That means it is not necessary to disconnect the engine from the car, so this new method is very time- and costsaving. The effective relevant transfer characteristic of the engine mounts is based on a measurement of the triaxial acceleration measurements at engine and chassis sides, and is calculated in combination with the inertance of the chassis. The aim of the methodology is a prediction of changes in vehicle interior sound when transfer paths or acoustic and vibrational characteristics of the engine (including intake and exhaust system) are modified. Application is desired both for the reduction of annoying noise contributions and for the realization (design) of particular sound characteristics (e.g. sporty, sedan, etc.). This may also include determination of the effectiveness of measures with respect to interior acoustics. A suitable process should allow the determination of qualitative differences in the acoustic situation. For practical reasons it is required to carry out all measurements on a complete vehicle. For simulation purposes the data are combined with those of measurements at engine test rigs using standard microphone and accelerometer configurations. Based on these aims, a methodology was developed that includes the following steps: 1. Determination of mounts transfer characteristics. 2. Measurement of structure-borne noise transfer paths from (engine) mounts to driver ears. 3. Measurements of car-body impedances at (engine) mount locations. 4. Measurements of airborne noise transfer paths from engine compartment (and exhaust system) to driver ears. 5. Measurement of binaural acoustic and vibration situations at driver/passenger seat(s) during operation, using baseline configuration. 6. Adaptation of the vibration and microphone signals measured at the engine running on a test rig, into the engine compartment of a car. In the following, procedural details are described: During all measurements the engine remains installed in the vehicle. Although this presents some particular difficulties with respect to (structure) excitation, it confers important advantages: Structural characteristics are for the complete system (no influence by absence of engine that can only be replaced partly by additional weights with respect to structural behavior); no influence on structural characteristics by removing and reinstalling the engine; less time is required. Triaxial impact excitation is done at all engine mounts on car-body side; additional excitation is

3 presented at mounts of the exhaust system. In parallel, triaxial accelerations at all mount locations (a j ) and the sound pressure level at the artificial head (SPL l,r ) are measured timesynchronously. Based on these data, transfer functions can be calculated up to 2 khz. Samples of such transfer functions are shown in Fig. 1. The acquisition of accelerations at the location of impact excitation allows the additional determination of input car-body inertance. The corresponding measurements require experience in order to obtain reliable results. ( H ) pk l,r k = SPL = SPL l,r k configuration (Fig. 1) is used, and the artificial head is positioned in the interior of the vehicle. The measurements are repeated for several locations in the engine compartment. From them, the average transfer functions from each microphone to the artificial head are found. The following binaural acoustic measurements at several operational conditions (i.e. run-up at full and/or partial load) comprise the acquisition of base line interior vehicle sound. Additionally, they allow determination of mounts transfer characteristics up to 2 khz provided that the following prerequisites are valid: mounts stiffnesses are low; stiffness of car-body is high; the system can be seen as a minimalphase one; dynamic characteristics are considered as linear in the frequency range of interest for acoustical purposes. In this case both the amplitude of the dynamic behavior and the stiffnesses can be calculated based on the measurement data of accelerations on the engine side and on the body side, and also on the impedances of the car body. The corresponding phase values are determined by using the HILBERT transform. In a further step the binaural simulation of the baseline situation may be used for verification. The procedure is shown in Fig. 2 for the simulation of engine noise. Fig. 1: Measurement of airborne noise transfer paths For measurements of airborne noise transfer paths a special reference sound source is used that achieves high levels at low frequencies and is dimensionally small. Airborne excitation is done in the engine compartment (and at particular exhaust system positions) with a suitable signal up to 12 khz. A microphone arrangement similar to the engine test rig

4 virtual world if he/she receives plausible feedback to his/her actions. The most important feedback components are inertial, visual and acoustic including vibrations. Normally a mixed reality scenario is implemented: A real passenger compartment with real control instruments is combined with a simulation of inertial, visual, acoustical and vibrational feedback. For the present discussion the inertial aspect is not involved and will not be covered. For simulation of the driving situation the following sound components must be taken into consideration [5]: Engine sound, dependent on engine type, speed and load. Tire sound, dependent on tire type, speed and road conditions. Wind noise, dependent on speed. Sounds produced by other dynamically moving objects, especially other vehicles. (dependent on vehicle speed and orientation). Background sounds, including interior and exterior sources. Commands to the driver. Fig. 2: Binaural Simulation The triaxial accelerations at all engine mounts on engine side are combined with mount transfer characteristics, car-body inertance and structure-borne transfer paths to comprise the interior noise caused by structure-borne excitation. In parallel, the measured acoustic data at the engine are combined with the airborne transfer paths. In this context it must be considered that in any case the interior sound is independent of the number of measuring microphones. Therefore, the mixture of a single airborne noise signal into a summarized overall signal requires a correction factor dependent on coherence. This factor is applied to the binaural simulation (K4), and is frequency-dependent. CONCEPT OF A SOUND SIMULATION SYSTEM The virtual vehicle is doubtless one of the most interesting applications of virtual environment technologies. The driver feels immersed in the Depending on requirements, certain simplifications may be made concerning generation of the different sound components. If the system is to achieve an auditory impression very close to that perceived in a specific real vehicle, many specific acoustic and vibration recordings or simulations from transfer path measurements of that vehicle must be stored in a local database. If a good impression is sufficient, more general sounds may be used instead. In both cases synthesized sounds may be included. For sound design applications, additional tools for interactive manipulation of sound components are required. Engine sound is complex and depends on the actual status of the engine described by engine speed (rpm) and load. Instead of waveform synthesis [3], playback of an engine sound consisting of a series of subsequently-presented short recordings representing a specific rpm/load situation is preferred. For a sufficient database representation, sounds of about 200 rpm classes and 10 load conditions must be stored for each engine type to be simulated. During simulation the recording whose parameters are closest to the required ones is accessed and played. For constant conditions a

5 randomized playback of different sequences belonging to the same rpm/load class avoids the impression of periodicity. Sounds generated by this approach are comparable to sounds recorded in the original conditions; deviations are below 3 db. BINAURAL SIMULATION DATA MANAGEMENT For stationary sound sources the interior car sounds are binaurally recorded using an artificial head or a binaural microphone worn by a subject, and stored in a sound database. During simulation, sound segments are recalled from the database according to the current driving conditions defined by engine rpm, load and vehicle speed. Each selection of a new segment is optimized with regard to a smooth transition. Databases of binaural recordings may be used for virtual sound sources which remain in the same position with respect to the driver at all times. Thus, this principle is applicable to engine, wind, tire and background sounds. All moving virtual sounds must be generated by binaural synthesis from monophonic sources, i.e. by convolution of the monophonic input sound with head-related impulse responses (HRIR) that include all information about the direct sound path from a sound source at a certain position to both ears. HRIR sets consist of HRIRs for several directions, normally all the directions required for the simulation. They must provide sufficient spatial resolution to achieve smooth movement without audible steps. In order to be compatible to the binaural recordings described above, the HRIR of an artificial head or of a human subject will be used. To move a sound pattern in the virtual space, the signal must be processed by following steps: Simulation of the directivity of the sound source. Simulation of Doppler shift (where applicable) Convolution with left and right HRIR according to the direction of the direct sound, and in addition if required also for reflections from trees, houses, walls etc. If required, reverberation is added to the binaural signal. Binaural playback. Since position and speed of dynamic objects always change, the system parameters (sound direction, delay, Doppler shift, etc.) must be adapted in real time. For practical application, 20 updates per second may be regarded as sufficient. SOUND DESIGN TOOLS For sound design applications, the following tools can be realized online during simulation: Changing the complete sound scenario intuitively, by driving virtually. A/B comparison between different engines, from measurements inside passenger cabins. A/B comparison between wind and tire noises. Online filtering of those three sound components. Recalculation of a binaural transfer path synthesis model as described above. Binaural Simulation of interior car sound from different engines measured on a test rig, using data of binaural transfer path analysis. For this application a correction function must be applied to the test rig data, considering the structure-borne coupling of the engine at the test rig and the room acoustics of the engine compartment. The major difference to well-known laboratory sound design tools is that all sound perception effects are perceived within a realistic environment, namely driving a virtual vehicle, and all signals have the correct context for the function of human spatial hearing and soundevent recognition. REPRODUCTION OF SOUND AND VIBRATION IN A CAR CABIN As mentioned above, binaural technology is based on the idea of reproduction of the ear signals in order to reproduce the complete hearing sensation as described in [6]. This idea implies the use of headphones since only headphone reproduction ensures that no cross talk occurs between the channels of the binaural signal due to the reproduction system, i.e. the right ear receives only the signal recorded in the right ear and the left ear only that recorded in the left ear.

6 Sometimes, for example in driving simulation, headphone reproduction is not desirable in achieving a virtual situation in which all aspects are close to reality. In that case loudspeaker reproduction is required. Two-loudspeaker arrangement Loudspeaker reproduction using crosstalkcanceling techniques has often been described, based on [7]. Under ideal conditions (anechoic chamber, exact positioning of the listener, correct equalization) it is possible to achieve the same (or better) reproduction quality for binaural signals compared to headphones. The disadvantage is that these environmental conditions cannot be easily realized in car cabins. Four-loudspeaker arrangement As an alternative a 4-loudspeaker arrangement has been developed, first for rectangular listening studios [8], later adapted to car cabins. The principle of this reproduction technique is very simple: The left speakers are fed by the left channel of the binaural signal, the right speakers by the right channel of the signal, typically adjusting the same levels for front and rear loudspeakers. Each loudspeaker is separately equalized for correct timbre of the overall sound, and delays resulting from different distances to the listener are compensated. The major advantages of such of reproduction are that small movements of the listener s head do not disturb the acoustical image, the sound sources stay virtually stable in place, and no discoloration of the sound is perceived. It is not necessary to adjust the arrangement for listeners with different body sizes or seat positions. Localization tests [8] showed that similar localization accuracy is achievable by a 4-loudspeaker arrangement as with headphone reproduction. In addition, the localization in reverberant rooms improves compared to the anechoic situation. Additional experiments in a car cabin showed a reasonable spatialization capability [9]. Due to the problematic acoustics in a car cabin the localization accuracy is slightly reduced in comparison with headphone reproduction. Fig. 3 shows a typical application in a car cabin. For sound reproduction the installed audio system loudspeakers may frequently be used. A more realistic simulation is achieved when airborne sound down to 20 Hz is generated by a high quality subwoofer system. Including Vibration Simulation Realism of virtual environments is significantly enhanced by including feedback channels not addressing not just the ears, but the whole body: very low frequency airborne sound as well as structural vibration. For that purpose the binaural technology described above must be extended. For recording, multi-channel measurement systems allow the simultaneous recording of acoustic and vibration data. As a simplification for some applications (e.g. driving simulation for training purposes) it is sufficient to generate cue vibration components directly from the binaural recording by lowpass filtering and equalization. For playback, suitable playback arrangements must be found. The vibrational situation in a passenger compartment is divisible into two main categories: Excitation through operational devices, i.e. engine, transmission system, wheels and suspension system. A typical example is the second order of a 4- cylinder engine. Vibrational contribution of comfort features, such as power windows, electric sunroof, power seats and electrically-movable mirrors. Their electrical devices primarily cause low frequency noise contributions ( booming ) and vibration. At present there is no detailed research on the dependencies between vibrational and acoustic perception. Experience when dealing with complaints in vehicles has shown that it is usually sufficient to consider the vibration at the passenger s seat and the rotational vibration at the steering wheel, as a first approach. These vibrations represent the major part of influences relevant for judgement. For particular devices - for example power windows - the excitation of other points at the car body may be considered. Introductory research tests within the European research project OBELICS (BRPR CT ) have shown that the use of combined vibroacoustic playback systems leads to more reliable judgement of sound characteristics and sound quality. Based on this, a suitable vibroacoustic playback system may consist of airborne sound via head phone(s) or loudspeakers, low frequency sound ( Hz) via subwoofer(s), and vibrations of steering wheel and seat via excitation devices [10]. The setup of such a system is shown in Fig. 3.

7 Controller 3D sound simulation system Vibration excitation M Vibration excitation Control instruments Subwoofer Noise Shares in the Interior of Vehicles, InterNoise 97, , Budapest, Hungary [2] Synthesis Report AQUSTA: Improvement of the structural Acoustic Quality of transportation vehicles Using Simulation Techniques of binaural Analysis, December 1992 [3] K. Genuit, J. Poggenburg, The Design of Vehicle Interior Noise Using Binaural Transfer Path Analysis, SAE 99, , Traverse City, USA [4] K. Genuit, Application of Binaural Transfer Path Analysis to Sound Quality Tasks, European Conference on Vehicle Noise and Vibration 2000, , IMeche 2000, London, UK, pp [5] W. Krebber, H.W. Gierlich, Acoustical feedback system for virtual vehicles, ATA 1997, , Florence, Nr. 97A1045 [6] J. Blauert, Spatial Hearing, MIT Press, Cambridge, MA, Fig. 3: Arrangement for sound and vibration reproduction in a car cabin CONCLUSIONS For a realistic classification of the vibroacoustic comfort of a vehicle, the combination of Binaural Transfer Path Analysis and a Sound Car comprise a helpful tool. The advantages are: Consideration of sound and vibration. Prediction of the different contributions of multiple sources in a calibrated manner. Sounds presented are binaural for accurate human spatial hearing and sound-event evaluation. [7] P. Damaske, V. Mellert, Ein Verfahren zur richtungstreuen Schallabbildung des oberen Halbraumes über zwei Lautsprechern, Acustica 22, 1969, pp [8] K. Genuit, H.W. Gierlich, U. Künzli, Improved Possibilities of Binaural Recording and Playback Techniques, 92 nd Convention of AES Vienna, 1992, , Preprint [9] W. Krebber, H.W. Gierlich, Auditory displays using loudspeaker reproduction, Joint meeting EAA/ASA Berlin [10] K. Genuit, J. Poggenburg, The influence of vibrations on the subjective judgement of vehicle interior noise. Noise-con 98, Ypsilanti, MI, USA. Interaction with engineering data under virtual driving conditions permits immediate well-informed validation of engineering operations. REFERENCES [1] K. Genuit, X. Bohineust, M. Rehfeld, Binaural Hybrid Model for Simulation of

inter.noise 2000 The 29th International Congress and Exhibition on Noise Control Engineering August 2000, Nice, FRANCE

inter.noise 2000 The 29th International Congress and Exhibition on Noise Control Engineering August 2000, Nice, FRANCE Copyright SFA - InterNoise 2000 1 inter.noise 2000 The 29th International Congress and Exhibition on Noise Control Engineering 27-30 August 2000, Nice, FRANCE I-INCE Classification: 0.0 INTERACTIVE VEHICLE

More information

Prediction of Sound and Vibration in a Virtual Automobile

Prediction of Sound and Vibration in a Virtual Automobile Prediction of Sound and Vibration in a Virtual Automobile Klaus Genuit, HEAD acoustics GmbH, Herzogenrath, Germany Wade R. Bray, HEAD acoustics, Inc., Brighton, Michigan Ability to both feel and hear the

More information

Virtual Binaural Auralisation of Product Sound Quality Importance and Application in Practice

Virtual Binaural Auralisation of Product Sound Quality Importance and Application in Practice paper ID: 0496 /p.1 Virtual Binaural Auralisation of Product Sound Quality Importance and Application in Practice Roland Sottek HEAD acoustics GmbH, Ebertstr. 30a, 52134 Herzogenrath, Germany, Roland.Sottek@HEAD-acoustics.de

More information

Fraunhofer Institute for Digital Media Technology IDMT. Business Unit Acoustics

Fraunhofer Institute for Digital Media Technology IDMT. Business Unit Acoustics Fraunhofer Institute for Digital Media Technology IDMT Business Unit Acoustics Business Unit Acoustics Fraunhofer IDMT develops and implements innovative solutions tailored to individual needs for practical

More information

Designing the sound experience with NVH simulation

Designing the sound experience with NVH simulation White Paper Designing the sound experience with NVH simulation Roger Williams 1, Mark Allman-Ward 1, Peter Sims 1 1 Brüel & Kjær Sound & Vibration Measurement A/S, Denmark Abstract Creating the perfect

More information

Analytical and Experimental Approach to Acoustic Package Design

Analytical and Experimental Approach to Acoustic Package Design Copyright 2009 SAE International 2009-01-2119 Analytical and Experimental Approach to Acoustic Package Design Todd Freeman and DJ Pickering Sound Answers, Inc. ABSTRACT The interior noise signature of

More information

Combining Subjective and Objective Assessment of Loudspeaker Distortion Marian Liebig Wolfgang Klippel

Combining Subjective and Objective Assessment of Loudspeaker Distortion Marian Liebig Wolfgang Klippel Combining Subjective and Objective Assessment of Loudspeaker Distortion Marian Liebig (m.liebig@klippel.de) Wolfgang Klippel (wklippel@klippel.de) Abstract To reproduce an artist s performance, the loudspeakers

More information

INTER-NOISE AUGUST 2007 ISTANBUL, TURKEY

INTER-NOISE AUGUST 2007 ISTANBUL, TURKEY INTER-NOISE 2007 28-31 AUGUST 2007 ISTANBUL, TURKEY An evaluation method for single pass-by noise Sandro Guidati a, Sebastian Rossberg b HEAD acoustics GmbH Ebertstrasse 30a 52134 Herzogenrath GERMANY

More information

Magneti Marelli uses a Desktop NVH Simulator for product development and marketing

Magneti Marelli uses a Desktop NVH Simulator for product development and marketing Case Study Magneti Marelli uses a Desktop NVH Simulator for product development and marketing Italy Automotive NVH Desktop NVH Simulator Magneti Marelli is a tier-one supplier to automotive manufacturers

More information

inter.noise 2000 The 29th International Congress and Exhibition on Noise Control Engineering August 2000, Nice, FRANCE

inter.noise 2000 The 29th International Congress and Exhibition on Noise Control Engineering August 2000, Nice, FRANCE Copyright SFA - InterNoise 2000 1 inter.noise 2000 The 29th International Congress and Exhibition on Noise Control Engineering 27-30 August 2000, Nice, FRANCE I-INCE Classification: 3.8 AN ACTIVE ABSORBER

More information

On the accuracy reciprocal and direct vibro-acoustic transfer-function measurements on vehicles for lower and medium frequencies

On the accuracy reciprocal and direct vibro-acoustic transfer-function measurements on vehicles for lower and medium frequencies On the accuracy reciprocal and direct vibro-acoustic transfer-function measurements on vehicles for lower and medium frequencies C. Coster, D. Nagahata, P.J.G. van der Linden LMS International nv, Engineering

More information

Albert Albers 1, David Landes 1, Matthias Behrendt 1, Christian Weber 2, Antje Siegel 2, Stephan Husung 2 ABSTRACT

Albert Albers 1, David Landes 1, Matthias Behrendt 1, Christian Weber 2, Antje Siegel 2, Stephan Husung 2 ABSTRACT URN (Paper): urn:nbn:de:gbv:ilm1-2014iwk-070:2 58 th ILMENAU SCIENTIFIC COLLOQUIUM Technische Universität Ilmenau, 08 12 September 2014 URN: urn:nbn:de:gbv:ilm1-2014iwk:3 Determination of the Near-Field-Acoustics

More information

Psychoacoustic Cues in Room Size Perception

Psychoacoustic Cues in Room Size Perception Audio Engineering Society Convention Paper Presented at the 116th Convention 2004 May 8 11 Berlin, Germany 6084 This convention paper has been reproduced from the author s advance manuscript, without editing,

More information

VIRTUAL ACOUSTICS: OPPORTUNITIES AND LIMITS OF SPATIAL SOUND REPRODUCTION

VIRTUAL ACOUSTICS: OPPORTUNITIES AND LIMITS OF SPATIAL SOUND REPRODUCTION ARCHIVES OF ACOUSTICS 33, 4, 413 422 (2008) VIRTUAL ACOUSTICS: OPPORTUNITIES AND LIMITS OF SPATIAL SOUND REPRODUCTION Michael VORLÄNDER RWTH Aachen University Institute of Technical Acoustics 52056 Aachen,

More information

Investigation of noise and vibration impact on aircraft crew, studied in an aircraft simulator

Investigation of noise and vibration impact on aircraft crew, studied in an aircraft simulator The 33 rd International Congress and Exposition on Noise Control Engineering Investigation of noise and vibration impact on aircraft crew, studied in an aircraft simulator Volker Mellert, Ingo Baumann,

More information

B O S E A N D C A B I N S O U N D M A N A G E M E N T. John Pelliccio Head of Product Communications Bose Automotive Systems Stow, Massachusetts

B O S E A N D C A B I N S O U N D M A N A G E M E N T. John Pelliccio Head of Product Communications Bose Automotive Systems Stow, Massachusetts B O S E A N D C A B I N S O U N D M A N A G E M E N T John Pelliccio Head of Product Communications Bose Automotive Systems Stow, Massachusetts Who we are, and what we do Bose was obsessed with quality

More information

Predicting localization accuracy for stereophonic downmixes in Wave Field Synthesis

Predicting localization accuracy for stereophonic downmixes in Wave Field Synthesis Predicting localization accuracy for stereophonic downmixes in Wave Field Synthesis Hagen Wierstorf Assessment of IP-based Applications, T-Labs, Technische Universität Berlin, Berlin, Germany. Sascha Spors

More information

HEAD. Advanced Filters Module (Code 5019) Overview. Features. Module with various filter tools for sound design

HEAD. Advanced Filters Module (Code 5019) Overview. Features. Module with various filter tools for sound design HEAD Ebertstraße 30a 52134 Herzogenrath Tel.: +49 2407 577-0 Fax: +49 2407 577-99 email: info@head-acoustics.de Web: www.head-acoustics.de ASM 19 Data Datenblatt Sheet Advanced Filters Module (Code 5019)

More information

Auditory Localization

Auditory Localization Auditory Localization CMPT 468: Sound Localization Tamara Smyth, tamaras@cs.sfu.ca School of Computing Science, Simon Fraser University November 15, 2013 Auditory locatlization is the human perception

More information

Spatial Audio Transmission Technology for Multi-point Mobile Voice Chat

Spatial Audio Transmission Technology for Multi-point Mobile Voice Chat Audio Transmission Technology for Multi-point Mobile Voice Chat Voice Chat Multi-channel Coding Binaural Signal Processing Audio Transmission Technology for Multi-point Mobile Voice Chat We have developed

More information

This is a repository copy of Impulse response estimation for the auralisation of vehicle engine sounds using dual channel FFT analysis.

This is a repository copy of Impulse response estimation for the auralisation of vehicle engine sounds using dual channel FFT analysis. This is a repository copy of Impulse response estimation for the auralisation of vehicle engine sounds using dual channel FFT analysis. White Rose Research Online URL for this paper: http://eprints.whiterose.ac.uk/784/

More information

ON THE APPLICABILITY OF DISTRIBUTED MODE LOUDSPEAKER PANELS FOR WAVE FIELD SYNTHESIS BASED SOUND REPRODUCTION

ON THE APPLICABILITY OF DISTRIBUTED MODE LOUDSPEAKER PANELS FOR WAVE FIELD SYNTHESIS BASED SOUND REPRODUCTION ON THE APPLICABILITY OF DISTRIBUTED MODE LOUDSPEAKER PANELS FOR WAVE FIELD SYNTHESIS BASED SOUND REPRODUCTION Marinus M. Boone and Werner P.J. de Bruijn Delft University of Technology, Laboratory of Acoustical

More information

Diagnosing Interior Noise due to Exterior Flows in STAR-CCM+ Phil Shorter, CD-adapco

Diagnosing Interior Noise due to Exterior Flows in STAR-CCM+ Phil Shorter, CD-adapco Diagnosing Interior Noise due to Exterior Flows in STAR-CCM+ Phil Shorter, CD-adapco Overview Problem of interest Analysis process Modeling direct field acoustic radiation from a panel Direct fields for

More information

Characterization and Validation of Acoustic Cavities of Automotive Vehicles

Characterization and Validation of Acoustic Cavities of Automotive Vehicles Characterization and Validation of Acoustic Cavities of Automotive Vehicles John G. Cherng and Gang Yin R. B. Bonhard Mark French Mechanical Engineering Department Ford Motor Company Robert Bosch Corporation

More information

SOUND QUALITY EVALUATION OF FAN NOISE BASED ON HEARING-RELATED PARAMETERS SUMMARY INTRODUCTION

SOUND QUALITY EVALUATION OF FAN NOISE BASED ON HEARING-RELATED PARAMETERS SUMMARY INTRODUCTION SOUND QUALITY EVALUATION OF FAN NOISE BASED ON HEARING-RELATED PARAMETERS Roland SOTTEK, Klaus GENUIT HEAD acoustics GmbH, Ebertstr. 30a 52134 Herzogenrath, GERMANY SUMMARY Sound quality evaluation of

More information

HEAD acoustics GmbH. HEADlines extra April 2003

HEAD acoustics GmbH. HEADlines extra April 2003 HEADlines extra April 2003 HEAD acoustics GmbH The founder of HEAD acoustics GmbH, Dr.-Ing. Klaus Genuit researched the psychoacoustic characteristics and the binaural signal processing of human hearing

More information

Spatial Audio Reproduction: Towards Individualized Binaural Sound

Spatial Audio Reproduction: Towards Individualized Binaural Sound Spatial Audio Reproduction: Towards Individualized Binaural Sound WILLIAM G. GARDNER Wave Arts, Inc. Arlington, Massachusetts INTRODUCTION The compact disc (CD) format records audio with 16-bit resolution

More information

Influence of artificial mouth s directivity in determining Speech Transmission Index

Influence of artificial mouth s directivity in determining Speech Transmission Index Audio Engineering Society Convention Paper Presented at the 119th Convention 2005 October 7 10 New York, New York USA This convention paper has been reproduced from the author's advance manuscript, without

More information

Surround: The Current Technological Situation. David Griesinger Lexicon 3 Oak Park Bedford, MA

Surround: The Current Technological Situation. David Griesinger Lexicon 3 Oak Park Bedford, MA Surround: The Current Technological Situation David Griesinger Lexicon 3 Oak Park Bedford, MA 01730 www.world.std.com/~griesngr There are many open questions 1. What is surround sound 2. Who will listen

More information

19 th INTERNATIONAL CONGRESS ON ACOUSTICS MADRID, 2-7 SEPTEMBER 2007 VIRTUAL AUDIO REPRODUCED IN A HEADREST

19 th INTERNATIONAL CONGRESS ON ACOUSTICS MADRID, 2-7 SEPTEMBER 2007 VIRTUAL AUDIO REPRODUCED IN A HEADREST 19 th INTERNATIONAL CONGRESS ON ACOUSTICS MADRID, 2-7 SEPTEMBER 2007 VIRTUAL AUDIO REPRODUCED IN A HEADREST PACS: 43.25.Lj M.Jones, S.J.Elliott, T.Takeuchi, J.Beer Institute of Sound and Vibration Research;

More information

THE USE OF VOLUME VELOCITY SOURCE IN TRANSFER MEASUREMENTS

THE USE OF VOLUME VELOCITY SOURCE IN TRANSFER MEASUREMENTS THE USE OF VOLUME VELOITY SOURE IN TRANSFER MEASUREMENTS N. Møller, S. Gade and J. Hald Brüel & Kjær Sound and Vibration Measurements A/S DK850 Nærum, Denmark nbmoller@bksv.com Abstract In the automotive

More information

Improving room acoustics at low frequencies with multiple loudspeakers and time based room correction

Improving room acoustics at low frequencies with multiple loudspeakers and time based room correction Improving room acoustics at low frequencies with multiple loudspeakers and time based room correction S.B. Nielsen a and A. Celestinos b a Aalborg University, Fredrik Bajers Vej 7 B, 9220 Aalborg Ø, Denmark

More information

High intensity and low frequency tube sound transmission loss measurements for automotive intake components

High intensity and low frequency tube sound transmission loss measurements for automotive intake components High intensity and low frequency tube sound transmission loss measurements for automotive intake components Edward R. Green a) Sound Answers, Inc., 6855 Commerce Boulevard, Canton, Michigan, 48187 USA

More information

Application Note. Airbag Noise Measurements

Application Note. Airbag Noise Measurements Airbag Noise Measurements Headquarters Skovlytoften 33 2840 Holte Denmark Tel: +45 45 66 40 46 E-mail: gras@gras.dk Web: gras.dk Airbag Noise Measurements* Per Rasmussen When an airbag inflates rapidly

More information

Audio Engineering Society. Convention Paper. Presented at the 115th Convention 2003 October New York, New York

Audio Engineering Society. Convention Paper. Presented at the 115th Convention 2003 October New York, New York Audio Engineering Society Convention Paper Presented at the 115th Convention 2003 October 10 13 New York, New York This convention paper has been reproduced from the author's advance manuscript, without

More information

Car Cavity Acoustics using ANSYS

Car Cavity Acoustics using ANSYS Car Cavity Acoustics using ANSYS Muthukrishnan A Assistant Consultant TATA Consultancy Services 185,Lloyds Road, Chennai- 600 086 INDIA Introduction The study of vehicle interior acoustics in the automotive

More information

Convention e-brief 310

Convention e-brief 310 Audio Engineering Society Convention e-brief 310 Presented at the 142nd Convention 2017 May 20 23 Berlin, Germany This Engineering Brief was selected on the basis of a submitted synopsis. The author is

More information

Interactive Simulation: UCF EIN5255. VR Software. Audio Output. Page 4-1

Interactive Simulation: UCF EIN5255. VR Software. Audio Output. Page 4-1 VR Software Class 4 Dr. Nabil Rami http://www.simulationfirst.com/ein5255/ Audio Output Can be divided into two elements: Audio Generation Audio Presentation Page 4-1 Audio Generation A variety of audio

More information

From Binaural Technology to Virtual Reality

From Binaural Technology to Virtual Reality From Binaural Technology to Virtual Reality Jens Blauert, D-Bochum Prominent Prominent Features of of Binaural Binaural Hearing Hearing - Localization Formation of positions of the auditory events (azimuth,

More information

Waves Nx VIRTUAL REALITY AUDIO

Waves Nx VIRTUAL REALITY AUDIO Waves Nx VIRTUAL REALITY AUDIO WAVES VIRTUAL REALITY AUDIO THE FUTURE OF AUDIO REPRODUCTION AND CREATION Today s entertainment is on a mission to recreate the real world. Just as VR makes us feel like

More information

INVESTIGATING BINAURAL LOCALISATION ABILITIES FOR PROPOSING A STANDARDISED TESTING ENVIRONMENT FOR BINAURAL SYSTEMS

INVESTIGATING BINAURAL LOCALISATION ABILITIES FOR PROPOSING A STANDARDISED TESTING ENVIRONMENT FOR BINAURAL SYSTEMS 20-21 September 2018, BULGARIA 1 Proceedings of the International Conference on Information Technologies (InfoTech-2018) 20-21 September 2018, Bulgaria INVESTIGATING BINAURAL LOCALISATION ABILITIES FOR

More information

Multichannel Audio In Cars (Tim Nind)

Multichannel Audio In Cars (Tim Nind) Multichannel Audio In Cars (Tim Nind) Presented by Wolfgang Zieglmeier Tonmeister Symposium 2005 Page 1 Reproducing Source Position and Space SOURCE SOUND Direct sound heard first - note different time

More information

The Subjective and Objective. Evaluation of. Room Correction Products

The Subjective and Objective. Evaluation of. Room Correction Products The Subjective and Objective 2003 Consumer Clinic Test Sedan (n=245 Untrained, n=11 trained) Evaluation of 2004 Consumer Clinic Test Sedan (n=310 Untrained, n=9 trained) Room Correction Products Text Text

More information

Introduction. 1.1 Surround sound

Introduction. 1.1 Surround sound Introduction 1 This chapter introduces the project. First a brief description of surround sound is presented. A problem statement is defined which leads to the goal of the project. Finally the scope of

More information

DESIGN OF ROOMS FOR MULTICHANNEL AUDIO MONITORING

DESIGN OF ROOMS FOR MULTICHANNEL AUDIO MONITORING DESIGN OF ROOMS FOR MULTICHANNEL AUDIO MONITORING A.VARLA, A. MÄKIVIRTA, I. MARTIKAINEN, M. PILCHNER 1, R. SCHOUSTAL 1, C. ANET Genelec OY, Finland genelec@genelec.com 1 Pilchner Schoustal Inc, Canada

More information

Convention Paper Presented at the 130th Convention 2011 May London, UK

Convention Paper Presented at the 130th Convention 2011 May London, UK Audio Engineering Society Convention Paper Presented at the 130th Convention 2011 May 13 16 London, UK The papers at this Convention have been selected on the basis of a submitted abstract and extended

More information

LOW FREQUENCY SOUND IN ROOMS

LOW FREQUENCY SOUND IN ROOMS Room boundaries reflect sound waves. LOW FREQUENCY SOUND IN ROOMS For low frequencies (typically where the room dimensions are comparable with half wavelengths of the reproduced frequency) waves reflected

More information

Three-dimensional sound field simulation using the immersive auditory display system Sound Cask for stage acoustics

Three-dimensional sound field simulation using the immersive auditory display system Sound Cask for stage acoustics Stage acoustics: Paper ISMRA2016-34 Three-dimensional sound field simulation using the immersive auditory display system Sound Cask for stage acoustics Kanako Ueno (a), Maori Kobayashi (b), Haruhito Aso

More information

Externalization in binaural synthesis: effects of recording environment and measurement procedure

Externalization in binaural synthesis: effects of recording environment and measurement procedure Externalization in binaural synthesis: effects of recording environment and measurement procedure F. Völk, F. Heinemann and H. Fastl AG Technische Akustik, MMK, TU München, Arcisstr., 80 München, Germany

More information

University of Southampton Research Repository eprints Soton

University of Southampton Research Repository eprints Soton University of Southampton Research Repository eprints Soton Copyright and Moral Rights for this thesis are retained by the author and/or other copyright owners. A copy can be downloaded for personal non-commercial

More information

Force versus Frequency Figure 1.

Force versus Frequency Figure 1. An important trend in the audio industry is a new class of devices that produce tactile sound. The term tactile sound appears to be a contradiction of terms, in that our concept of sound relates to information

More information

From acoustic simulation to virtual auditory displays

From acoustic simulation to virtual auditory displays PROCEEDINGS of the 22 nd International Congress on Acoustics Plenary Lecture: Paper ICA2016-481 From acoustic simulation to virtual auditory displays Michael Vorländer Institute of Technical Acoustics,

More information

From time to time it is useful even for an expert to give a thought to the basics of sound reproduction. For instance, what the stereo is all about?

From time to time it is useful even for an expert to give a thought to the basics of sound reproduction. For instance, what the stereo is all about? HIFI FUNDAMENTALS, WHAT THE STEREO IS ALL ABOUT Gradient ltd.1984-2000 From the beginning of Gradient Ltd. some fundamental aspects of loudspeaker design has frequently been questioned by our R&D Director

More information

The psychoacoustics of reverberation

The psychoacoustics of reverberation The psychoacoustics of reverberation Steven van de Par Steven.van.de.Par@uni-oldenburg.de July 19, 2016 Thanks to Julian Grosse and Andreas Häußler 2016 AES International Conference on Sound Field Control

More information

Active control for adaptive sound zones in passenger train compartments

Active control for adaptive sound zones in passenger train compartments Active control for adaptive sound zones in passenger train compartments Claes Rutger Kastby Master of Science Thesis Stockholm, Sweden 2013 Active control for adaptive sound zones in passenger train compartments

More information

Finding the Prototype for Stereo Loudspeakers

Finding the Prototype for Stereo Loudspeakers Finding the Prototype for Stereo Loudspeakers The following presentation slides from the AES 51st Conference on Loudspeakers and Headphones summarize my activities and observations for the design of loudspeakers

More information

Envelopment and Small Room Acoustics

Envelopment and Small Room Acoustics Envelopment and Small Room Acoustics David Griesinger Lexicon 3 Oak Park Bedford, MA 01730 Copyright 9/21/00 by David Griesinger Preview of results Loudness isn t everything! At least two additional perceptions:

More information

Acoustics II: Kurt Heutschi recording technique. stereo recording. microphone positioning. surround sound recordings.

Acoustics II: Kurt Heutschi recording technique. stereo recording. microphone positioning. surround sound recordings. demo Acoustics II: recording Kurt Heutschi 2013-01-18 demo Stereo recording: Patent Blumlein, 1931 demo in a real listening experience in a room, different contributions are perceived with directional

More information

PanPhonics Panels in Active Control of Sound

PanPhonics Panels in Active Control of Sound PanPhonics White Paper PanPhonics Panels in Active Control of Sound Seppo Uosukainen VTT Building and Transport Contents Introduction... 1 Active control of sound... 1 Interference... 2 Control system...

More information

29th TONMEISTERTAGUNG VDT INTERNATIONAL CONVENTION, November 2016

29th TONMEISTERTAGUNG VDT INTERNATIONAL CONVENTION, November 2016 Measurement and Visualization of Room Impulse Responses with Spherical Microphone Arrays (Messung und Visualisierung von Raumimpulsantworten mit kugelförmigen Mikrofonarrays) Michael Kerscher 1, Benjamin

More information

DISTANCE CODING AND PERFORMANCE OF THE MARK 5 AND ST350 SOUNDFIELD MICROPHONES AND THEIR SUITABILITY FOR AMBISONIC REPRODUCTION

DISTANCE CODING AND PERFORMANCE OF THE MARK 5 AND ST350 SOUNDFIELD MICROPHONES AND THEIR SUITABILITY FOR AMBISONIC REPRODUCTION DISTANCE CODING AND PERFORMANCE OF THE MARK 5 AND ST350 SOUNDFIELD MICROPHONES AND THEIR SUITABILITY FOR AMBISONIC REPRODUCTION T Spenceley B Wiggins University of Derby, Derby, UK University of Derby,

More information

Convention Paper 7057

Convention Paper 7057 Audio Engineering Society Convention Paper 7057 Presented at the 122nd Convention 2007 May 5 8 Vienna, Austria The papers at this Convention have been selected on the basis of a submitted abstract and

More information

IS SII BETTER THAN STI AT RECOGNISING THE EFFECTS OF POOR TONAL BALANCE ON INTELLIGIBILITY?

IS SII BETTER THAN STI AT RECOGNISING THE EFFECTS OF POOR TONAL BALANCE ON INTELLIGIBILITY? IS SII BETTER THAN STI AT RECOGNISING THE EFFECTS OF POOR TONAL BALANCE ON INTELLIGIBILITY? G. Leembruggen Acoustic Directions, Sydney Australia 1 INTRODUCTION 1.1 Motivation for the Work With over fifteen

More information

Validation of lateral fraction results in room acoustic measurements

Validation of lateral fraction results in room acoustic measurements Validation of lateral fraction results in room acoustic measurements Daniel PROTHEROE 1 ; Christopher DAY 2 1, 2 Marshall Day Acoustics, New Zealand ABSTRACT The early lateral energy fraction (LF) is one

More information

III. Publication III. c 2005 Toni Hirvonen.

III. Publication III. c 2005 Toni Hirvonen. III Publication III Hirvonen, T., Segregation of Two Simultaneously Arriving Narrowband Noise Signals as a Function of Spatial and Frequency Separation, in Proceedings of th International Conference on

More information

SGN Audio and Speech Processing

SGN Audio and Speech Processing Introduction 1 Course goals Introduction 2 SGN 14006 Audio and Speech Processing Lectures, Fall 2014 Anssi Klapuri Tampere University of Technology! Learn basics of audio signal processing Basic operations

More information

BMW - Using Virtual Test Rigs for Loads Prediction

BMW - Using Virtual Test Rigs for Loads Prediction BMW - Using Virtual Test Rigs for Loads Prediction BMW Applies LMS Breakthrough in Durability Engineering The Holy Grail for many durability engineers is to reliably predict where and when their products

More information

Speech quality for mobile phones: What is achievable with today s technology?

Speech quality for mobile phones: What is achievable with today s technology? Speech quality for mobile phones: What is achievable with today s technology? Frank Kettler, H.W. Gierlich, S. Poschen, S. Dyrbusch HEAD acoustics GmbH, Ebertstr. 3a, D-513 Herzogenrath Frank.Kettler@head-acoustics.de

More information

Novel approaches towards more realistic listening environments for experiments in complex acoustic scenes

Novel approaches towards more realistic listening environments for experiments in complex acoustic scenes Novel approaches towards more realistic listening environments for experiments in complex acoustic scenes Janina Fels, Florian Pausch, Josefa Oberem, Ramona Bomhardt, Jan-Gerrit-Richter Teaching and Research

More information

Lift-over crossings as a solution to tram-generated ground-borne vibration and re-radiated noise

Lift-over crossings as a solution to tram-generated ground-borne vibration and re-radiated noise Lift-over crossings as a solution to tram-generated James P Talbot Principal Vibration Engineer Design & Engineering Atkins Abstract The operation of tramways close to sensitive buildings can lead to concerns

More information

Scan&Paint, a new fast tool for sound source localization and quantification of machinery in reverberant conditions

Scan&Paint, a new fast tool for sound source localization and quantification of machinery in reverberant conditions Scan&Paint, a new fast tool for sound source localization and quantification of machinery in reverberant conditions Dr. Hans-Elias de Bree, Mr. Andrea Grosso, Dr. Jelmer Wind, Ing. Emiel Tijs, Microflown

More information

Indoor pass-by noise engineering: a motorbike application case

Indoor pass-by noise engineering: a motorbike application case Indoor pass-by noise engineering: a motorbike application case abio BIANCIARDI 1 ; Karl JANSSENS 1 ; Mostapha CHOUKRI 1 ; Herman VAN DER AUWERAER 1 1 Simulation & Test Solutions, Siemens Industry Software

More information

SOPA version 2. Revised July SOPA project. September 21, Introduction 2. 2 Basic concept 3. 3 Capturing spatial audio 4

SOPA version 2. Revised July SOPA project. September 21, Introduction 2. 2 Basic concept 3. 3 Capturing spatial audio 4 SOPA version 2 Revised July 7 2014 SOPA project September 21, 2014 Contents 1 Introduction 2 2 Basic concept 3 3 Capturing spatial audio 4 4 Sphere around your head 5 5 Reproduction 7 5.1 Binaural reproduction......................

More information

Measurement and assessment of noise caused by vehicle brake systems

Measurement and assessment of noise caused by vehicle brake systems Measurement and assessment of noise caused by vehicle brake systems Günter Mauer a and Michael Haverkamp b a HEAD acoustics GmbH 52134 Herzogenrath-Kohlscheid b Ford-Werke GmbH Köln 50725 Köln Germany

More information

Sound source localization and its use in multimedia applications

Sound source localization and its use in multimedia applications Notes for lecture/ Zack Settel, McGill University Sound source localization and its use in multimedia applications Introduction With the arrival of real-time binaural or "3D" digital audio processing,

More information

BEAMFORMING WITHIN THE MODAL SOUND FIELD OF A VEHICLE INTERIOR

BEAMFORMING WITHIN THE MODAL SOUND FIELD OF A VEHICLE INTERIOR BeBeC-2016-S9 BEAMFORMING WITHIN THE MODAL SOUND FIELD OF A VEHICLE INTERIOR Clemens Nau Daimler AG Béla-Barényi-Straße 1, 71063 Sindelfingen, Germany ABSTRACT Physically the conventional beamforming method

More information

Analytical Analysis of Disturbed Radio Broadcast

Analytical Analysis of Disturbed Radio Broadcast th International Workshop on Perceptual Quality of Systems (PQS 0) - September 0, Vienna, Austria Analysis of Disturbed Radio Broadcast Jan Reimes, Marc Lepage, Frank Kettler Jörg Zerlik, Frank Homann,

More information

Evaluation of a new stereophonic reproduction method with moving sweet spot using a binaural localization model

Evaluation of a new stereophonic reproduction method with moving sweet spot using a binaural localization model Evaluation of a new stereophonic reproduction method with moving sweet spot using a binaural localization model Sebastian Merchel and Stephan Groth Chair of Communication Acoustics, Dresden University

More information

University of Huddersfield Repository

University of Huddersfield Repository University of Huddersfield Repository Lee, Hyunkook Capturing and Rendering 360º VR Audio Using Cardioid Microphones Original Citation Lee, Hyunkook (2016) Capturing and Rendering 360º VR Audio Using Cardioid

More information

DESIGN OF VOICE ALARM SYSTEMS FOR TRAFFIC TUNNELS: OPTIMISATION OF SPEECH INTELLIGIBILITY

DESIGN OF VOICE ALARM SYSTEMS FOR TRAFFIC TUNNELS: OPTIMISATION OF SPEECH INTELLIGIBILITY DESIGN OF VOICE ALARM SYSTEMS FOR TRAFFIC TUNNELS: OPTIMISATION OF SPEECH INTELLIGIBILITY Dr.ir. Evert Start Duran Audio BV, Zaltbommel, The Netherlands The design and optimisation of voice alarm (VA)

More information

A Virtual Audio Environment for Testing Dummy- Head HRTFs modeling Real Life Situations

A Virtual Audio Environment for Testing Dummy- Head HRTFs modeling Real Life Situations A Virtual Audio Environment for Testing Dummy- Head HRTFs modeling Real Life Situations György Wersényi Széchenyi István University, Hungary. József Répás Széchenyi István University, Hungary. Summary

More information

EBU UER. european broadcasting union. Listening conditions for the assessment of sound programme material. Supplement 1.

EBU UER. european broadcasting union. Listening conditions for the assessment of sound programme material. Supplement 1. EBU Tech 3276-E Listening conditions for the assessment of sound programme material Revised May 2004 Multichannel sound EBU UER european broadcasting union Geneva EBU - Listening conditions for the assessment

More information

Proceedings of Meetings on Acoustics

Proceedings of Meetings on Acoustics Proceedings of Meetings on Acoustics Volume 19, 2013 http://acousticalsociety.org/ ICA 2013 Montreal Montreal, Canada 2-7 June 2013 Psychological and Physiological Acoustics Session 2aPPa: Binaural Hearing

More information

Multi-Modality Fidelity in a Fixed-Base- Fully Interactive Driving Simulator

Multi-Modality Fidelity in a Fixed-Base- Fully Interactive Driving Simulator Multi-Modality Fidelity in a Fixed-Base- Fully Interactive Driving Simulator Daniel M. Dulaski 1 and David A. Noyce 2 1. University of Massachusetts Amherst 219 Marston Hall Amherst, Massachusetts 01003

More information

AURALIZATION OF SIGNAL DISTORTION IN AUDIO SYSTEMS PART 1: GENERIC MODELING

AURALIZATION OF SIGNAL DISTORTION IN AUDIO SYSTEMS PART 1: GENERIC MODELING AURALIZATION OF SIGNAL DISTORTION IN AUDIO SYSTEMS PART 1: GENERIC MODELING WOLFGANG KLIPPEL Klippel GmbH, Germany, www.klippel.de Auralization techniques are developed for generating a virtual output

More information

Mel Spectrum Analysis of Speech Recognition using Single Microphone

Mel Spectrum Analysis of Speech Recognition using Single Microphone International Journal of Engineering Research in Electronics and Communication Mel Spectrum Analysis of Speech Recognition using Single Microphone [1] Lakshmi S.A, [2] Cholavendan M [1] PG Scholar, Sree

More information

Convention Paper Presented at the 126th Convention 2009 May 7 10 Munich, Germany

Convention Paper Presented at the 126th Convention 2009 May 7 10 Munich, Germany Audio Engineering Society Convention Paper Presented at the 16th Convention 9 May 7 Munich, Germany The papers at this Convention have been selected on the basis of a submitted abstract and extended precis

More information

Acoustical Active Noise Control

Acoustical Active Noise Control 1 Acoustical Active Noise Control The basic concept of active noise control systems is introduced in this chapter. Different types of active noise control methods are explained and practical implementation

More information

APPLICATIONS OF A DIGITAL AUDIO-SIGNAL PROCESSOR IN T.V. SETS

APPLICATIONS OF A DIGITAL AUDIO-SIGNAL PROCESSOR IN T.V. SETS Philips J. Res. 39, 94-102, 1984 R 1084 APPLICATIONS OF A DIGITAL AUDIO-SIGNAL PROCESSOR IN T.V. SETS by W. J. W. KITZEN and P. M. BOERS Philips Research Laboratories, 5600 JA Eindhoven, The Netherlands

More information

Spatial Audio & The Vestibular System!

Spatial Audio & The Vestibular System! ! Spatial Audio & The Vestibular System! Gordon Wetzstein! Stanford University! EE 267 Virtual Reality! Lecture 13! stanford.edu/class/ee267/!! Updates! lab this Friday will be released as a video! TAs

More information

Distortion products and the perceived pitch of harmonic complex tones

Distortion products and the perceived pitch of harmonic complex tones Distortion products and the perceived pitch of harmonic complex tones D. Pressnitzer and R.D. Patterson Centre for the Neural Basis of Hearing, Dept. of Physiology, Downing street, Cambridge CB2 3EG, U.K.

More information

Tower Mains. A new breed of Main Monitors

Tower Mains. A new breed of Main Monitors Tower Mains A new breed of Main Monitors / TMS 36 In the search for precision it was decided to apply closed box designs only as they principally allow the best approximation to ideal transient behaviour.

More information

Reproduction of Surround Sound in Headphones

Reproduction of Surround Sound in Headphones Reproduction of Surround Sound in Headphones December 24 Group 96 Department of Acoustics Faculty of Engineering and Science Aalborg University Institute of Electronic Systems - Department of Acoustics

More information

Measuring impulse responses containing complete spatial information ABSTRACT

Measuring impulse responses containing complete spatial information ABSTRACT Measuring impulse responses containing complete spatial information Angelo Farina, Paolo Martignon, Andrea Capra, Simone Fontana University of Parma, Industrial Eng. Dept., via delle Scienze 181/A, 43100

More information

Product and Measurement Solutions for the Automotive Industry

Product and Measurement Solutions for the Automotive Industry Product and Measurement Solutions for the Automotive Industry Car body and vehicle related measurement solutions P.4-5 Acceleration noise measurement Acceleration Noise Measurement System Measurement of

More information

Spatial audio is a field that

Spatial audio is a field that [applications CORNER] Ville Pulkki and Matti Karjalainen Multichannel Audio Rendering Using Amplitude Panning Spatial audio is a field that investigates techniques to reproduce spatial attributes of sound

More information

Tyre Cavity Microphone (TCM) This is TCM

Tyre Cavity Microphone (TCM) This is TCM This is TCM 2/29/2012 Tyre Cavity Microphone - January 2012 1 What does a TCM do? TCM is a remote controlled radio microphone designed to capture the noise inside the tyre s cavity. The TCM comprises two

More information

Multichannel Audio Technologies. More on Surround Sound Microphone Techniques:

Multichannel Audio Technologies. More on Surround Sound Microphone Techniques: Multichannel Audio Technologies More on Surround Sound Microphone Techniques: In the last lecture we focused on recording for accurate stereophonic imaging using the LCR channels. Today, we look at the

More information

Gerhard Schmidt / Tim Haulick Recent Tends for Improving Automotive Speech Enhancement Systems. Geneva, 5-7 March 2008

Gerhard Schmidt / Tim Haulick Recent Tends for Improving Automotive Speech Enhancement Systems. Geneva, 5-7 March 2008 Gerhard Schmidt / Tim Haulick Recent Tends for Improving Automotive Speech Enhancement Systems Speech Communication Channels in a Vehicle 2 Into the vehicle Within the vehicle Out of the vehicle Speech

More information

How to perform transfer path analysis

How to perform transfer path analysis Siemens PLM Software How to perform transfer path analysis How are transfer paths measured To create a TPA model the global system has to be divided into an active and a passive part, the former containing

More information