HAPTIC USER INTERFACES Final lecture
|
|
- Alexina Cooper
- 6 years ago
- Views:
Transcription
1 HAPTIC USER INTERFACES Final lecture Roope Raisamo School of Information Sciences University of Tampere, Finland
2 Content A little more about crossmodal interaction The next steps in the course 1
3 2 CROSSMODAL INTERACTION
4 Crossmodal interaction Impairments which affect one sense or communication channel can be alleviated by substitution of a different channel. This implies mapping information from one form to another (crossmodal interaction). Channels have different inherent characteristics. Thus, such mappings are not straightforward. Channels are not simple, uni-dimensional entities. 3
5 Crossmodal interaction In principle, the same information can be communicated through different modalities. In practice, such mappings are not pure and easy. The meaning is usually subtly altered in translation to another modality. For instance, speech and writing are based on words, but speech includes elements of intonation and prosody which are mostly lost in text. 4
6 Crossmodal interaction Technological constraints imply that in technologymediated communication it is practical to use the senses of vision, hearing and touch. Physical, sensory and cognitive impairments may mean that one or more of these senses is/are unavailable or inefficient. It is the role of technology to supplement or replace the missing function. Taking one form of information and making it accessible through a different channel implies a modality mapping. Map information between different modalities in order to accommodate the needs of users with disabilities. Anyone can be situationally impaired. 5
7 Expressive and perceived modalities 6
8 MICOLE (an EU/IST einclusion project) An EU-funded IST project MICOLE: Multimodal collaboration environment for inclusion of visually impaired children in Coordinator University of Tampere, TAUCHI 13 partners from all over the Europe 7
9 The MICOLE environment Main objectives Multimodal and crossmodal presentation of information Learning information and skills through the inclusive environment Collaboration of visually impaired and sighted children 8
10 Multimodal applications for visually impaired children Real models Virtual models Applications 9 [Patomäki et al., 2004]
11 An example on exploration of the Earth and the concept of gravity [Kangassalo et al., 2004] 10
12 An example on exploration of the Earth and the concept of gravity Haptic feedback: The spherical form of the Earth can be felt with the stick three-dimensionally. When exploring the Earth, the child can feel the gravity with the stick (the stick in the child s hand is pulled towards the Earth). 11
13 An example on exploration of the Earth and the concept of gravity Auditory feedback: The child can hear the names of the continents and people s voices when exploring the surface of the Earth. The sounds of the sea can be heard above the oceans. Visual feedback: A view of the spherical Earth. 12
14 An example on exploration of the Earth and the concept of gravity The proactive agents, e.g.: direct the child s attention to gravity: Did you notice that... challenge the child s thinking with arguments: What happens to different objects when you throw them in the air or drop them? 13
15 Solar System Earth s Orbit Earth Study Room Earth s Internal Layers Atmosphere 14
16 The next steps in the course 15
17 Passing the Course Short form (5 cp) 60% of the assignments (9/15 tasks) (up to 3 bonus points with additional assignments): 11 tasks = 1 point 13 tasks = 2 points 15 tasks = 3 points Demonstration visit (third week) Exam (30 points) 16
18 Passing the Course Long form (10 cp) Course in the short form and Paper (20 points) About 15 pages in M.Sc. thesis format Peer review of another student s paper Instructions sent in late November, the review process carried out in December. 17
19 Course Papers (10 cp course) Each student writes a scientific paper on a topic related to haptic user interfaces The topic must be approved by the teachers: send your suggestion to hui@cs.uta.fi. Deadline for topics: You need to decide the topic by the end of the lecture period to take the course in 10 credit point form: by October 21 st, The common template for papers will be the Master s thesis template found at Papers will be peer-reviewed in December. Deadline for final papers: January 9th,
20 Some examples of paper topics A review of a certain class of haptic applications Haptics in multimodal systems A scientifically justified design of a haptic interface A survey of haptic technologies applied in a certain use (user group, application domain) Force feedback in simulations of some phenomena Tactile feedback as a communication medium When you have an idea for your paper topic, for example, based on a lecture, please let us know. 19
21 A follow-up course in the Spring of 2012 Uusien vuorovaikutustekniikoiden toteutus (Implementation of New Interaction Techniques), 10 cp Implementation of novel user interfaces that make use of at least one new modality, like gaze, speech, haptics, computer vision, mobile phone sensors In haptics projects, the present course Haptic User Interfaces is a prerequisite. more information at 20
22 Examination Examination on November 3rd and 24th Remember to register online at The examination will be based on the lecture slides, assignments, and papers you have been given to read during the course. In addition to definitions and basic knowledge, the tasks require understanding of the course material (knowledge applied in a design task). 21
23 Before we finish.. do you happen to have any questions regarding the examination and/or starting to write the paper? 22
24 Thank you for participating in the course! 23
HAPTIC USER INTERFACES Final lecture
HAPTIC USER INTERFACES Final lecture Roope Raisamo and Jukka Raisamo Tampere Unit for Computer-Human Interaction (TAUCHI) Department of Computer Sciences University of Tampere, Finland Passing the Course
More informationIntroduction to Haptics
Introduction to Haptics Roope Raisamo Multimodal Interaction Research Group Tampere Unit for Computer Human Interaction (TAUCHI) Department of Computer Sciences University of Tampere, Finland Definition
More informationSeminar: Haptic Interaction in Mobile Environments TIEVS63 (4 ECTS)
Seminar: Haptic Interaction in Mobile Environments TIEVS63 (4 ECTS) Jussi Rantala Tampere Unit for Computer-Human Interaction (TAUCHI) School of Information Sciences University of Tampere, Finland Contents
More informationUser Interface Agents
User Interface Agents Roope Raisamo (rr@cs.uta.fi) Department of Computer Sciences University of Tampere http://www.cs.uta.fi/sat/ User Interface Agents Schiaffino and Amandi [2004]: Interface agents are
More informationHuman Factors. We take a closer look at the human factors that affect how people interact with computers and software:
Human Factors We take a closer look at the human factors that affect how people interact with computers and software: Physiology physical make-up, capabilities Cognition thinking, reasoning, problem-solving,
More informationMECHANICAL DESIGN LEARNING ENVIRONMENTS BASED ON VIRTUAL REALITY TECHNOLOGIES
INTERNATIONAL CONFERENCE ON ENGINEERING AND PRODUCT DESIGN EDUCATION 4 & 5 SEPTEMBER 2008, UNIVERSITAT POLITECNICA DE CATALUNYA, BARCELONA, SPAIN MECHANICAL DESIGN LEARNING ENVIRONMENTS BASED ON VIRTUAL
More information6 Ubiquitous User Interfaces
6 Ubiquitous User Interfaces Viktoria Pammer-Schindler May 3, 2016 Ubiquitous User Interfaces 1 Days and Topics March 1 March 8 March 15 April 12 April 26 (10-13) April 28 (9-14) May 3 May 10 Administrative
More informationMulti-Modal User Interaction
Multi-Modal User Interaction Lecture 4: Multiple Modalities Zheng-Hua Tan Department of Electronic Systems Aalborg University, Denmark zt@es.aau.dk MMUI, IV, Zheng-Hua Tan 1 Outline Multimodal interface
More informationE90 Project Proposal. 6 December 2006 Paul Azunre Thomas Murray David Wright
E90 Project Proposal 6 December 2006 Paul Azunre Thomas Murray David Wright Table of Contents Abstract 3 Introduction..4 Technical Discussion...4 Tracking Input..4 Haptic Feedack.6 Project Implementation....7
More informationProprioception & force sensing
Proprioception & force sensing Roope Raisamo Tampere Unit for Computer-Human Interaction (TAUCHI) School of Information Sciences University of Tampere, Finland Based on material by Jussi Rantala, Jukka
More informationCollaboration in Multimodal Virtual Environments
Collaboration in Multimodal Virtual Environments Eva-Lotta Sallnäs NADA, Royal Institute of Technology evalotta@nada.kth.se http://www.nada.kth.se/~evalotta/ Research question How is collaboration in a
More informationForce feedback interfaces & applications
Force feedback interfaces & applications Roope Raisamo Tampere Unit for Computer-Human Interaction (TAUCHI) School of Information Sciences University of Tampere, Finland Based on material by Jukka Raisamo,
More informationShared Imagination: Creative Collaboration in Mixed Reality. Charles Hughes Christopher Stapleton July 26, 2005
Shared Imagination: Creative Collaboration in Mixed Reality Charles Hughes Christopher Stapleton July 26, 2005 Examples Team performance training Emergency planning Collaborative design Experience modeling
More informationInteractive Exploration of City Maps with Auditory Torches
Interactive Exploration of City Maps with Auditory Torches Wilko Heuten OFFIS Escherweg 2 Oldenburg, Germany Wilko.Heuten@offis.de Niels Henze OFFIS Escherweg 2 Oldenburg, Germany Niels.Henze@offis.de
More informationVirtual Environments. Ruth Aylett
Virtual Environments Ruth Aylett Aims of the course 1. To demonstrate a critical understanding of modern VE systems, evaluating the strengths and weaknesses of the current VR technologies 2. To be able
More informationCSE 165: 3D User Interaction. Lecture #14: 3D UI Design
CSE 165: 3D User Interaction Lecture #14: 3D UI Design 2 Announcements Homework 3 due tomorrow 2pm Monday: midterm discussion Next Thursday: midterm exam 3D UI Design Strategies 3 4 Thus far 3DUI hardware
More informationMultisensory Virtual Environment for Supporting Blind Persons' Acquisition of Spatial Cognitive Mapping a Case Study
Multisensory Virtual Environment for Supporting Blind Persons' Acquisition of Spatial Cognitive Mapping a Case Study Orly Lahav & David Mioduser Tel Aviv University, School of Education Ramat-Aviv, Tel-Aviv,
More informationInteracting within Virtual Worlds (based on talks by Greg Welch and Mark Mine)
Interacting within Virtual Worlds (based on talks by Greg Welch and Mark Mine) Presentation Working in a virtual world Interaction principles Interaction examples Why VR in the First Place? Direct perception
More informationTitle: A Comparison of Different Tactile Output Devices In An Aviation Application
Page 1 of 6; 12/2/08 Thesis Proposal Title: A Comparison of Different Tactile Output Devices In An Aviation Application Student: Sharath Kanakamedala Advisor: Christopher G. Prince Proposal: (1) Provide
More informationThe Mixed Reality Book: A New Multimedia Reading Experience
The Mixed Reality Book: A New Multimedia Reading Experience Raphaël Grasset raphael.grasset@hitlabnz.org Andreas Dünser andreas.duenser@hitlabnz.org Mark Billinghurst mark.billinghurst@hitlabnz.org Hartmut
More informationSensors & Systems for Human Safety Assurance in Collaborative Exploration
Sensing and Sensors CMU SCS RI 16-722 S09 Ned Fox nfox@andrew.cmu.edu Outline What is collaborative exploration? Humans sensing robots Robots sensing humans Overseers sensing both Inherently safe systems
More informationSchool of Computer Science. Course Title: Introduction to Human-Computer Interaction Date: 8/16/11
Course Title: Introduction to Human-Computer Interaction Date: 8/16/11 Course Number: CEN-371 Number of Credits: 3 Subject Area: Computer Systems Subject Area Coordinator: Christine Lisetti email: lisetti@cis.fiu.edu
More informationMethods for Haptic Feedback in Teleoperated Robotic Surgery
Young Group 5 1 Methods for Haptic Feedback in Teleoperated Robotic Surgery Paper Review Jessie Young Group 5: Haptic Interface for Surgical Manipulator System March 12, 2012 Paper Selection: A. M. Okamura.
More informationDistributed Robotics: Building an environment for digital cooperation. Artificial Intelligence series
Distributed Robotics: Building an environment for digital cooperation Artificial Intelligence series Distributed Robotics March 2018 02 From programmable machines to intelligent agents Robots, from the
More informationBooklet of teaching units
International Master Program in Mechatronic Systems for Rehabilitation Booklet of teaching units Third semester (M2 S1) Master Sciences de l Ingénieur Université Pierre et Marie Curie Paris 6 Boite 164,
More informationHUMAN-COMPUTER INTERACTION: OVERVIEW ON STATE OF THE ART TECHNOLOGY
HUMAN-COMPUTER INTERACTION: OVERVIEW ON STATE OF THE ART TECHNOLOGY *Ms. S. VAISHNAVI, Assistant Professor, Sri Krishna Arts And Science College, Coimbatore. TN INDIA **SWETHASRI. L., Final Year B.Com
More informationCopyright 2010 by Dimitris Grammenos. to Share to copy, distribute and transmit the work.
Copyright 2010 by Dimitris Grammenos First edition (online): 9 December 2010 This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs License 3.0 http://creativecommons.org/licenses/by-nc-nd/3.0/
More informationGlasgow eprints Service
Hoggan, E.E and Brewster, S.A. (2006) Crossmodal icons for information display. In, Conference on Human Factors in Computing Systems, 22-27 April 2006, pages pp. 857-862, Montréal, Québec, Canada. http://eprints.gla.ac.uk/3269/
More informationFeedback on Touch Screen User Interfaces. Visual Auditory Haptic
Feedback on Touch Screen User Interfaces Visual Auditory Haptic Mobili-T Case Study The goal of the Mobili-T project is to design a mobile swallowing therapy device for patients with swallowing impairments.
More information"From Dots To Shapes": an auditory haptic game platform for teaching geometry to blind pupils. Patrick Roth, Lori Petrucci, Thierry Pun
"From Dots To Shapes": an auditory haptic game platform for teaching geometry to blind pupils Patrick Roth, Lori Petrucci, Thierry Pun Computer Science Department CUI, University of Geneva CH - 1211 Geneva
More informationAccess Invaders: Developing a Universally Accessible Action Game
ICCHP 2006 Thursday, 13 July 2006 Access Invaders: Developing a Universally Accessible Action Game Dimitris Grammenos, Anthony Savidis, Yannis Georgalis, Constantine Stephanidis Human-Computer Interaction
More informationVirtual Reality Calendar Tour Guide
Technical Disclosure Commons Defensive Publications Series October 02, 2017 Virtual Reality Calendar Tour Guide Walter Ianneo Follow this and additional works at: http://www.tdcommons.org/dpubs_series
More informationHaptics-Augmented Physics Simulation: Coriolis Effect
Haptics-Augmented Physics Simulation: Coriolis Effect Felix G. Hamza-Lup, Benjamin Page Computer Science and Information Technology Armstrong Atlantic State University Savannah, GA 31419, USA E-mail: felix.hamza-lup@armstrong.edu
More informationMultisensory virtual environment for supporting blind persons acquisition of spatial cognitive mapping, orientation, and mobility skills
Multisensory virtual environment for supporting blind persons acquisition of spatial cognitive mapping, orientation, and mobility skills O Lahav and D Mioduser School of Education, Tel Aviv University,
More informationHaptics CS327A
Haptics CS327A - 217 hap tic adjective relating to the sense of touch or to the perception and manipulation of objects using the senses of touch and proprioception 1 2 Slave Master 3 Courtesy of Walischmiller
More informationComparing Two Haptic Interfaces for Multimodal Graph Rendering
Comparing Two Haptic Interfaces for Multimodal Graph Rendering Wai Yu, Stephen Brewster Glasgow Interactive Systems Group, Department of Computing Science, University of Glasgow, U. K. {rayu, stephen}@dcs.gla.ac.uk,
More informationAudio makes a difference in haptic collaborative virtual environments
Audio makes a difference in haptic collaborative virtual environments JONAS MOLL, YING YING HUANG, EVA-LOTTA SALLNÄS HCI Dept., School of Computer Science and Communication, Royal Institute of Technology,
More informationUsing low cost devices to support non-visual interaction with diagrams & cross-modal collaboration
22 ISSN 2043-0167 Using low cost devices to support non-visual interaction with diagrams & cross-modal collaboration Oussama Metatla, Fiore Martin, Nick Bryan-Kinns and Tony Stockman EECSRR-12-03 June
More informationWB2306 The Human Controller
Simulation WB2306 The Human Controller Class 1. General Introduction Adapt the device to the human, not the human to the device! Teacher: David ABBINK Assistant professor at Delft Haptics Lab (www.delfthapticslab.nl)
More informationInteractive Simulation: UCF EIN5255. VR Software. Audio Output. Page 4-1
VR Software Class 4 Dr. Nabil Rami http://www.simulationfirst.com/ein5255/ Audio Output Can be divided into two elements: Audio Generation Audio Presentation Page 4-1 Audio Generation A variety of audio
More informationRealtime 3D Computer Graphics Virtual Reality
Realtime 3D Computer Graphics Virtual Reality Marc Erich Latoschik AI & VR Lab Artificial Intelligence Group University of Bielefeld Virtual Reality (or VR for short) Virtual Reality (or VR for short)
More informationRelated Features of Alien Rescue
National Science Education Standards Content Standards: Grades 5-8 CONTENT STANDARD A: SCIENCE AS INQUIRY Abilities Necessary to Scientific Inquiry Identify questions that can be answered through scientific
More informationEngineering, & Mathematics
8O260 Applied Mathematics for Technical Professionals (R) 1 credit Gr: 10-12 Prerequisite: Recommended prerequisites: Algebra I and Geometry Description: (SGHS only) Applied Mathematics for Technical Professionals
More informationCS415 Human Computer Interaction
CS415 Human Computer Interaction Lecture 10 Advanced HCI Universal Design & Intro to Cognitive Models October 30, 2016 Sam Siewert Summary of Thoughts on ITS Collective Wisdom of Our Classes (2015, 2016)
More informationthese systems has increased, regardless of the environmental conditions of the systems.
Some Student November 30, 2010 CS 5317 USING A TACTILE GLOVE FOR MAINTENANCE TASKS IN HAZARDOUS OR REMOTE SITUATIONS 1. INTRODUCTION As our dependence on automated systems has increased, demand for maintenance
More informationDesign and make a Helicopter
Design and make a Helicopter Pupil Name Key Stage 2 Learning Points (from the National Curriculum) Specific to this project. Design Technology D1 work confidently within a range of contexts, such as the
More informationBlindstation : a Game Platform Adapted to Visually Impaired Children
Blindstation : a Game Platform Adapted to Visually Impaired Children Sébastien Sablé and Dominique Archambault INSERM U483 / INOVA - Université Pierre et Marie Curie 9, quai Saint Bernard, 75,252 Paris
More informationMapping of ISBD area 0 vocabularies to RDA/ONIX Framework vocabularies
Mapping of ISBD area 0 vocabularies to RDA/ONIX Framework vocabularies Gordon Dunsire and IFLA Cataloguing Section, ISBD Review Group s ISBD/XML Study Group, approved by the Cataloguing Section's Standing
More informationHaptic presentation of 3D objects in virtual reality for the visually disabled
Haptic presentation of 3D objects in virtual reality for the visually disabled M Moranski, A Materka Institute of Electronics, Technical University of Lodz, Wolczanska 211/215, Lodz, POLAND marcin.moranski@p.lodz.pl,
More informationCOURSE OF STUDY UNIT PLANNING GUIDE COMPUTER AIDED DESIGN (CAD) 1 GRADE LEVEL: MICHAEL WEBER, ASST PRINCIPAL ENGINEERING/TECHNOLOGY SUPERVISOR
COURSE OF STUDY UNIT PLANNING GUIDE FOR: COMPUTER AIDED DESIGN (CAD) 1 GRADE LEVEL: 10 12 PREPARED BY: 5 CREDITS CURT BANICKI 1 FULL YEAR JAMES HAHN MICHAEL WEBER, ASST PRINCIPAL ENGINEERING/TECHNOLOGY
More informationTURNING IDEAS INTO REALITY: ENGINEERING A BETTER WORLD. Marble Ramp
Targeted Grades 4, 5, 6, 7, 8 STEM Career Connections Mechanical Engineering Civil Engineering Transportation, Distribution & Logistics Architecture & Construction STEM Disciplines Science Technology Engineering
More informationENHANCED HUMAN-AGENT INTERACTION: AUGMENTING INTERACTION MODELS WITH EMBODIED AGENTS BY SERAFIN BENTO. MASTER OF SCIENCE in INFORMATION SYSTEMS
BY SERAFIN BENTO MASTER OF SCIENCE in INFORMATION SYSTEMS Edmonton, Alberta September, 2015 ABSTRACT The popularity of software agents demands for more comprehensive HAI design processes. The outcome of
More informationAugmented Home. Integrating a Virtual World Game in a Physical Environment. Serge Offermans and Jun Hu
Augmented Home Integrating a Virtual World Game in a Physical Environment Serge Offermans and Jun Hu Eindhoven University of Technology Department of Industrial Design The Netherlands {s.a.m.offermans,j.hu}@tue.nl
More informationVirtual Reality in Neuro- Rehabilitation and Beyond
Virtual Reality in Neuro- Rehabilitation and Beyond Amanda Carr, OTRL, CBIS Origami Brain Injury Rehabilitation Center Director of Rehabilitation Amanda.Carr@origamirehab.org Objectives Define virtual
More informationChapter 2 Introduction to Haptics 2.1 Definition of Haptics
Chapter 2 Introduction to Haptics 2.1 Definition of Haptics The word haptic originates from the Greek verb hapto to touch and therefore refers to the ability to touch and manipulate objects. The haptic
More informationSalient features make a search easy
Chapter General discussion This thesis examined various aspects of haptic search. It consisted of three parts. In the first part, the saliency of movability and compliance were investigated. In the second
More informationThe Disappearing Computer. Information Document, IST Call for proposals, February 2000.
The Disappearing Computer Information Document, IST Call for proposals, February 2000. Mission Statement To see how information technology can be diffused into everyday objects and settings, and to see
More informationLecturers. Alessandro Vinciarelli
Lecturers Alessandro Vinciarelli Alessandro Vinciarelli, lecturer at the University of Glasgow (Department of Computing Science) and senior researcher of the Idiap Research Institute (Martigny, Switzerland.
More informationOFFICE OF CURRICULUM, INSTRUCTION & PROFESSIONAL DEVELOPMENT HIGH SCHOOL COURSE OUTLINE
OFFICE OF CURRICULUM, INSTRUCTION & PROFESSIONAL DEVELOPMENT HIGH SCHOOL COURSE OUTLINE Department Visual & Performing Arts Course Title Photography 1-2 Course Code 1028 Grade Level 10-12 Course Length
More informationNaturalness in the Design of Computer Hardware - The Forgotten Interface?
Naturalness in the Design of Computer Hardware - The Forgotten Interface? Damien J. Williams, Jan M. Noyes, and Martin Groen Department of Experimental Psychology, University of Bristol 12a Priory Road,
More informationFORCE FEEDBACK. Roope Raisamo
FORCE FEEDBACK Roope Raisamo Multimodal Interaction Research Group Tampere Unit for Computer Human Interaction Department of Computer Sciences University of Tampere, Finland Outline Force feedback interfaces
More informationAuto und Umwelt - das Auto als Plattform für Interaktive
Der Fahrer im Dialog mit Auto und Umwelt - das Auto als Plattform für Interaktive Anwendungen Prof. Dr. Albrecht Schmidt Pervasive Computing University Duisburg-Essen http://www.pervasive.wiwi.uni-due.de/
More informationErgonomics. Spring Máté Köles, Dalma Geszten, Bálint Szabó, Kata Kapusy, Áron Tóth, Eszter Józsa, Márk Pulay, Dávid Boros, Dr.
Ergonomics Spring 2018 Máté Köles, Dalma Geszten, Bálint Szabó, Kata Kapusy, Áron Tóth, Eszter Józsa, Márk Pulay, Dávid Boros, Dr. Sarolta Tóvölgyi Course requirements A written exam and an Assignment
More informationSMART EXPOSITION ROOMS: THE AMBIENT INTELLIGENCE VIEW 1
SMART EXPOSITION ROOMS: THE AMBIENT INTELLIGENCE VIEW 1 Anton Nijholt, University of Twente Centre of Telematics and Information Technology (CTIT) PO Box 217, 7500 AE Enschede, the Netherlands anijholt@cs.utwente.nl
More informationPerception in Immersive Virtual Reality Environments ROB ALLISON DEPT. OF ELECTRICAL ENGINEERING AND COMPUTER SCIENCE YORK UNIVERSITY, TORONTO
Perception in Immersive Virtual Reality Environments ROB ALLISON DEPT. OF ELECTRICAL ENGINEERING AND COMPUTER SCIENCE YORK UNIVERSITY, TORONTO Overview Basic concepts and ideas of virtual environments
More informationCrossmodal Attention & Multisensory Integration: Implications for Multimodal Interface Design. In the Realm of the Senses
Crossmodal Attention & Multisensory Integration: Implications for Multimodal Interface Design Charles Spence Department of Experimental Psychology, Oxford University In the Realm of the Senses Wickens
More informationMy Accessible+ Math: Creation of the Haptic Interface Prototype
DREU Final Paper Michelle Tocora Florida Institute of Technology mtoco14@gmail.com August 27, 2016 My Accessible+ Math: Creation of the Haptic Interface Prototype ABSTRACT My Accessible+ Math is a project
More informationRV - AULA 05 - PSI3502/2018. User Experience, Human Computer Interaction and UI
RV - AULA 05 - PSI3502/2018 User Experience, Human Computer Interaction and UI Outline Discuss some general principles of UI (user interface) design followed by an overview of typical interaction tasks
More informationS. P. Christodoulou 1, D. M. Garyfallidou 2, G. S. Ioannidis 2, E. A. Stathi 1
Use of specially designed Haptic Devices in a Virtual Reality environment for Educational Purposes: Requirements, Specifications, and hands-on experience derived from an IST project S. P. Christodoulou
More informationPlatform-Based Design of Augmented Cognition Systems. Latosha Marshall & Colby Raley ENSE623 Fall 2004
Platform-Based Design of Augmented Cognition Systems Latosha Marshall & Colby Raley ENSE623 Fall 2004 Design & implementation of Augmented Cognition systems: Modular design can make it possible Platform-based
More informationTowards Intuitive Industrial Human-Robot Collaboration
Towards Intuitive Industrial Human-Robot Collaboration System Design and Future Directions Ferdinand Fuhrmann, Wolfgang Weiß, Lucas Paletta, Bernhard Reiterer, Andreas Schlotzhauer, Mathias Brandstötter
More informationPerception. The process of organizing and interpreting information, enabling us to recognize meaningful objects and events.
Perception The process of organizing and interpreting information, enabling us to recognize meaningful objects and events. Perceptual Ideas Perception Selective Attention: focus of conscious
More informationPerception, Meaning and Transmodal Design
Perception, Meaning and Transmodal Design Mathias Nordvall a, b, *, Mattias Arvola a, b a SICS East Swedish ICT AB b Department of Computer and Information Science, Linköping University, SE-581 83 Linköping,
More informationMario Romero 2014/11/05. Multimodal Interaction and Interfaces Mixed Reality
Mario Romero 2014/11/05 Multimodal Interaction and Interfaces Mixed Reality Outline Who am I and how I can help you? What is the Visualization Studio? What is Mixed Reality? What can we do for you? What
More informationAn Investigation on Vibrotactile Emotional Patterns for the Blindfolded People
An Investigation on Vibrotactile Emotional Patterns for the Blindfolded People Hsin-Fu Huang, National Yunlin University of Science and Technology, Taiwan Hao-Cheng Chiang, National Yunlin University of
More informationNOVEL INTERFACES FOR INTERACTIVE ENVIRONMENTS
NOVEL INTERFACES FOR INTERACTIVE ENVIRONMENTS Robert W. Lindeman, Worcester Polytechnic Institute INTRODUCTORY ESSAY Novel Interfaces for Interactive Environments is a second- or third- year undergraduate
More informationTopic Paper HRI Theory and Evaluation
Topic Paper HRI Theory and Evaluation Sree Ram Akula (sreerama@mtu.edu) Abstract: Human-robot interaction(hri) is the study of interactions between humans and robots. HRI Theory and evaluation deals with
More informationPerceptual Interfaces. Matthew Turk s (UCSB) and George G. Robertson s (Microsoft Research) slides on perceptual p interfaces
Perceptual Interfaces Adapted from Matthew Turk s (UCSB) and George G. Robertson s (Microsoft Research) slides on perceptual p interfaces Outline Why Perceptual Interfaces? Multimodal interfaces Vision
More informationMathematics Success Grade 8
T936 Mathematics Success Grade 8 [OBJECTIVE] The student will find the line of best fit for a scatter plot, interpret the equation and y-intercept of the linear representation, and make predictions based
More informationSchool Field Trip Framework
School Field Trip Framework Organization: Sciencenter Contact person: Kevin Dilley Contact information: kdilley@sciencenter.org General Description Audience: School group of students ages 8 to 11 year
More informationDYNAMIC MEDIA INSTITUTE MFA: DESIGN COURSES
DYNAMIC MEDIA INSTITUTE MFA: DESIGN COURSES These are some sample courses offered within the Dynamic Media Institute. With approval of an advisor, students may also choose electives from the Professional
More informationFeelable User Interfaces: An Exploration of Non-Visual Tangible User Interfaces
Feelable User Interfaces: An Exploration of Non-Visual Tangible User Interfaces Katrin Wolf Telekom Innovation Laboratories TU Berlin, Germany katrin.wolf@acm.org Peter Bennett Interaction and Graphics
More informationCenter for Nuclear Science and Technology Information Speakers Bureau Workshop American Nuclear Society
Center for Nuclear Science and Technology Information Speakers Bureau Workshop American Nuclear Society June 14, 2016 Today s Presenters Laura Hermann, Chair of ANS Communications Committee, Partner at
More informationNon-Visual Menu Navigation: the Effect of an Audio-Tactile Display
http://dx.doi.org/10.14236/ewic/hci2014.25 Non-Visual Menu Navigation: the Effect of an Audio-Tactile Display Oussama Metatla, Fiore Martin, Tony Stockman, Nick Bryan-Kinns School of Electronic Engineering
More informationCS415 Human Computer Interaction
CS415 Human Computer Interaction Lecture 10 Advanced HCI Universal Design & Intro to Cognitive Models October 30, 2017 Sam Siewert Summary of Thoughts on Intelligent Transportation Systems Collective Wisdom
More informationIssues and Challenges of 3D User Interfaces: Effects of Distraction
Issues and Challenges of 3D User Interfaces: Effects of Distraction Leslie Klein kleinl@in.tum.de In time critical tasks like when driving a car or in emergency management, 3D user interfaces provide an
More informationExploring Surround Haptics Displays
Exploring Surround Haptics Displays Ali Israr Disney Research 4615 Forbes Ave. Suite 420, Pittsburgh, PA 15213 USA israr@disneyresearch.com Ivan Poupyrev Disney Research 4615 Forbes Ave. Suite 420, Pittsburgh,
More informationDesign and Evaluation of 3D Multimodal Virtual Environments for Visually Impaired People
Design and Evaluation of 3D Multimodal Virtual Environments for Visually Impaired People Ying Ying Huang Doctoral Thesis in Human-Computer Interaction KTH, Stockholm, Sweden 2010 Avhandling som med tillstånd
More informationCognitive Systems and Robotics: opportunities in FP7
Cognitive Systems and Robotics: opportunities in FP7 Austrian Robotics Summit July 3, 2009 Libor Král, Head of Unit Unit E5 - Cognitive Systems, Interaction, Robotics DG Information Society and Media European
More informationThe Cluster of Excellence Centre for Tactile Internet with Human-in-the-Loop (CeTI) offers several positions as
The Cluster of Excellence Centre for Tactile Internet with Human-in-the-Loop (CeTI) offers several positions as Research associate (subject to personal qualification employees are remunerated according
More informationHAND-SHAPED INTERFACE FOR INTUITIVE HUMAN- ROBOT COMMUNICATION THROUGH HAPTIC MEDIA
HAND-SHAPED INTERFACE FOR INTUITIVE HUMAN- ROBOT COMMUNICATION THROUGH HAPTIC MEDIA RIKU HIKIJI AND SHUJI HASHIMOTO Department of Applied Physics, School of Science and Engineering, Waseda University 3-4-1
More informationThe Effect of Haptic Feedback on Basic Social Interaction within Shared Virtual Environments
The Effect of Haptic Feedback on Basic Social Interaction within Shared Virtual Environments Elias Giannopoulos 1, Victor Eslava 2, María Oyarzabal 2, Teresa Hierro 2, Laura González 2, Manuel Ferre 2,
More informationGLOSSARY for National Core Arts: Media Arts STANDARDS
GLOSSARY for National Core Arts: Media Arts STANDARDS Attention Principle of directing perception through sensory and conceptual impact Balance Principle of the equitable and/or dynamic distribution of
More informationSteering a Driving Simulator Using the Queueing Network-Model Human Processor (QN-MHP)
University of Iowa Iowa Research Online Driving Assessment Conference 2003 Driving Assessment Conference Jul 22nd, 12:00 AM Steering a Driving Simulator Using the Queueing Network-Model Human Processor
More informationAgent-Based Systems. Agent-Based Systems. Agent-Based Systems. Five pervasive trends in computing history. Agent-Based Systems. Agent-Based Systems
Five pervasive trends in computing history Michael Rovatsos mrovatso@inf.ed.ac.uk Lecture 1 Introduction Ubiquity Cost of processing power decreases dramatically (e.g. Moore s Law), computers used everywhere
More informationStudent s Signature Completion Date. High School Teacher s Signature. Recommended Grade High School. CAD software used: CAM software used:
Student s Name 2 Credits College Now/CTE Student Outcomes Checklist cocc.edu/departments/college-now/ Student s Signature Completion Date High School Teacher s Signature Recommended Grade High School CAD
More information3D sound in the telepresence project BEAMING Olesen, Søren Krarup; Markovic, Milos; Madsen, Esben; Hoffmann, Pablo Francisco F.; Hammershøi, Dorte
Aalborg Universitet 3D sound in the telepresence project BEAMING Olesen, Søren Krarup; Markovic, Milos; Madsen, Esben; Hoffmann, Pablo Francisco F.; Hammershøi, Dorte Published in: Proceedings of BNAM2012
More informationLecture 1: Introduction to haptics and Kinesthetic haptic devices
ME 327: Design and Control of Haptic Systems Winter 2018 Lecture 1: Introduction to haptics and Kinesthetic haptic devices Allison M. Okamura Stanford University today s objectives introduce you to the
More informationSupport Notes (Issue 1) September Play and Learn. Certificate in Digital Applications (DA204) Game Making
Support Notes (Issue 1) September 2014 Certificate in Digital Applications (DA204) Game Making Play and Learn Introduction Before tackling the Summative Project Brief (SPB), students should have acquired
More informationWebsite. Designer Statement:
Website This layout of this website is meant to be engaging and informative. There are many visuals to help break up the text. There is a hero space so that the ISRC is able to feature content that is
More information