Improvisation and Tangible User Interfaces The case of the reactable
|
|
- Roderick Little
- 5 years ago
- Views:
Transcription
1 Improvisation and Tangible User Interfaces The case of the reactable Nadir Weibel, Ph.D. Distributed Cognition and Human-Computer Interaction Lab University of California San Diego 1
2 Who am I? Originally from Southern Switzerland (Ticino) BSc. and MSc. in Computer Science and Engineering from ETH Zurich (Switzerland) PhD. in Computer Science (2009) from ETH Zurich Postdoctoral Fellow at UCSD in Cognitive Science and Computer Science since
3 UC San Diego Currently at home in Cognitive Science Distributed Cognition and Human-Computer Interaction Lab Affiliated with Computer Science and Engineering Ubiquitous Computing and Social Dynamics Research Group Collaborations with Calit2, Communication, School of Medicine, Political Science, Psychology, and many universities in the US and Europe 3
4 My HCI Research UbiSketch Client UbiSketch Server 4
5 Improvisation and Tangible User Interfaces The case of the reactable 5
6 Modular Synthesizers 6
7 Moog 55 Doepfer A-100 Fenix 7
8 Modern Hardware Synthesizer Sequen&al Circuits Pro- One, by Marko E,lich 8
9 Multitouch Synthesizer Magellan for ipad 9
10 Tangible Synthesizer reactable, by S. Jordà and M. Kaltenbrunner 10
11 11
12 What is Different? 12
13 reactable and Björk 13
14 What is really amazing about the reactable is how intuitive and visceral it is. The completely free way that I could access those different aspects of sound and synthesis were unlike anything I had ever experienced before or since. Demonstrating these capabilities to people who weren t as geeky as me was brilliant; they could grasp straight away the effects of what they were doing even if they didn t understand the theory. Performing with the reactable allows a different part of the brain to take over, and I found this more primal level of thought constantly led me to find new sounds, textures and experiences over and over and over throughout the whole tour. The reason Björk wanted the reactable with us was because it allows the audience to experience and understand electronic music and its performance on a whole new level. The reactable somehow allowed me to experience the audience and their response in a very different way to the other instruments in my live rig. Damian Taylor, live performer in Björk s Volta tour 14
15 The reactable 15
16 S. Jordà, M. Kaltenbrunner, M. Alonso, G. Geiger,
17 reactable controls A: sample player, sounding alone B: frequency modulator C: resonant filter, filtering the output of modulator B D: step- sequencer controlling modulator B E: sine wave oscillator modulanng filter C F: metronome (only affects A) G: tonalizer (global), corrects the notes generated by A and B 17
18 Demo reactable ipad App 18
19 Tangible User Interfaces 19
20 Physical representations are computationally coupled to underlying digital information Physical representations embody mechanisms for interactive control Physical representations are perceptually coupled to actively mediated digital representations Physical state of tangibles embodies key aspects of the digital state of a system Tangible Bits: giving physical form to digital information, making bits manipulable and perceptible. Hiroshi Ishii, MIT Media Lab,
21 TUIs affordances Social interaction Collaboration Ludic interaction Combine control and representation within a single physical artifacts Visualization capabilities enable shared experiences 21
22 Direct Manipulation 22
23 Direct Manipulation is defined by the information processing distance between user s intentions and interface facilities Directness is a property involving a relationship between the user and the task Directness is based on the qualitative feeling of engagement of effectively manipulating the object of interest Ed Hutchins, Jim Hollan, Don Norman, UC San Diego, 1985 Ben Shneiderman, University of Maryland,
24 Direct Manipulation Virtues Novices can learn quickly Experts can work extremely rapidly Error messages are rarely needed Users immediately see if their action further their goal 24
25 Distributed and Embodied Cognition 25
26 Conceptual frameworks that helps understanding interaction between human and the world (e.g. computers and interfaces) Extends cognition beyond the individual to encompass interaction with other people, materials and resources in the environment Cognition is delimited by the functional relationship among the elements that participate in it, rather then their spatial colocation. Cognition is embodied since it arises from bodily interactions with the world, and depends from perceptual and motor capabilities Cognition can not be separated by the cultural environment that an individual lives in, which shapes his/her experiences Ed Hutchins, Jim Hollan, David Kirsh, UC San Diego, A. Clark, University of Edinburgh,
27 Distributed and Embodied Cognition processes Cognitive processes may be distributed across members of a social group Cognitive processes may involve coordination between internal and external structures Processes may be distributed through time, in such a way that earlier events can transform later events 27
28 Improvisation? 28
29 Direct Manipulation Music Improvisation Distributed Cognition Tangible User Interfaces 29
30 References S. Jordà, G. Geiger, M. Alonso, and M. Kaltenbrunner, "The reactable Exploring the Synergy between Live Music Performance and Tabletop Tangible Interfaces", proc. TEI'07, pp , 2007 S. Jordà, "On Stage: the Reactable and other Musical Tangibles go Real", InternaNonal Journal of Arts and Technology, 1(3): , 2008 B. Ullmer and H. Ishii, "The metadesk: Models and Prototypes for Tangible User Interfaces", Proc. UIST'97, pp , 1997 H. Ishii and B. Ullmer, "Tangible bits: towards seamless interfaces between people, bits and atoms". Proc. CHI 97. pp , 1997 E. Hutchins, J. Hollan, and D. Norman, "Direct manipulanon interfaces", Human- computer interacnon, 1(4): , 1985 B. Shneiderman, "The future of interacnve systems and the emergence of direct manipulanon", Behaviour & InformaNon Technology, 1(3): J. Hollan, E. Hutchins and D. Kirsh, "Distributed cogninon: toward a new foundanon for human- computer interacnon research", ACM TransacNons on Computer- Human InteracNon (TOCHI), 7(2): ,2000 A. Clark, Being There: Pujng Brain Body and World Together Again. MIT Press 30
31 Further Resources TEI Conference (Tangible, Embedded and Embodied Interaction): Barcelona, Feb 10-13, (chair is S. Jordà...!) Studios Submissions, Student Design Challenge NIME Conference (New Interfaces for Musical Expression): Seoul, May 27-30, MIT, Tangible Media Group: UPF Barcelona, Music Technology Group: These slides: 31
32 Björk - Declare Independence 32
Prototyping of Interactive Surfaces
LFE Medieninformatik Anna Tuchina Prototyping of Interactive Surfaces For mixed Physical and Graphical Interactions Medieninformatik Hauptseminar Wintersemester 2009/2010 Prototyping Anna Tuchina - 23.02.2009
More informationFeelable User Interfaces: An Exploration of Non-Visual Tangible User Interfaces
Feelable User Interfaces: An Exploration of Non-Visual Tangible User Interfaces Katrin Wolf Telekom Innovation Laboratories TU Berlin, Germany katrin.wolf@acm.org Peter Bennett Interaction and Graphics
More informationNUI. Research Topic. Research Topic. Multi-touch TANGIBLE INTERACTION DESIGN ON MULTI-TOUCH DISPLAY. Tangible User Interface + Multi-touch
1 2 Research Topic TANGIBLE INTERACTION DESIGN ON MULTI-TOUCH DISPLAY Human-Computer Interaction / Natural User Interface Neng-Hao (Jones) Yu, Assistant Professor Department of Computer Science National
More informationINTERACTION AND SOCIAL ISSUES IN A HUMAN-CENTERED REACTIVE ENVIRONMENT
INTERACTION AND SOCIAL ISSUES IN A HUMAN-CENTERED REACTIVE ENVIRONMENT TAYSHENG JENG, CHIA-HSUN LEE, CHI CHEN, YU-PIN MA Department of Architecture, National Cheng Kung University No. 1, University Road,
More informationA Glimpse of Human-Computer Interaction. Jim Hollan Department of Cognitive Science Department of Computer Science and Engineering
A Glimpse of Human-Computer Interaction Jim Hollan Department of Cognitive Science Department of Computer Science and Engineering Email: hollan@ucsd.edu Lab: Design Lab at UC San Diego Web: hci.ucsd.edu/hollan
More informationInteractive Multimedia Contents in the IllusionHole
Interactive Multimedia Contents in the IllusionHole Tokuo Yamaguchi, Kazuhiro Asai, Yoshifumi Kitamura, and Fumio Kishino Graduate School of Information Science and Technology, Osaka University, 2-1 Yamada-oka,
More informationMeaning, Mapping & Correspondence in Tangible User Interfaces
Meaning, Mapping & Correspondence in Tangible User Interfaces CHI '07 Workshop on Tangible User Interfaces in Context & Theory Darren Edge Rainbow Group Computer Laboratory University of Cambridge A Solid
More informationThe reactable*: A Collaborative Musical Instrument
The reactable*: A Collaborative Musical Instrument Martin Kaltenbrunner mkalten@iua.upf.es Sergi Jordà sjorda@iua.upf.es Günter Geiger ggeiger@iua.upf.es Music Technology Group Universitat Pompeu Fabra
More informationTangible Bits: Towards Seamless Interfaces between People, Bits and Atoms
Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms Published in the Proceedings of CHI '97 Hiroshi Ishii and Brygg Ullmer MIT Media Laboratory Tangible Media Group 20 Ames Street,
More informationEXPERIENTIAL MEDIA SYSTEMS
EXPERIENTIAL MEDIA SYSTEMS Hari Sundaram and Thanassis Rikakis Arts Media and Engineering Program Arizona State University, Tempe, AZ, USA Our civilization is currently undergoing major changes. Traditionally,
More informationInteraction Techniques for Musical Performance with Tabletop Tangible Interfaces
Interaction Techniques for Musical Performance with Tabletop Tangible Interfaces James Patten MIT Media Lab 20 Ames St. Cambridge, Ma 02139 +1 857 928 6844 jpatten@media.mit.edu Ben Recht MIT Media Lab
More informationHCI Outlook: Tangible and Tabletop Interaction
HCI Outlook: Tangible and Tabletop Interaction multiple degree-of-freedom (DOF) input Morten Fjeld Associate Professor, Computer Science and Engineering Chalmers University of Technology Gothenburg University
More informationA Glimpse of Human-Computer Interaction
A Glimpse of Human-Computer Interaction Jim Hollan Co-Director Design Lab Department of Cognitive Science Department of Computer Science and Engineering Email: hollan@ucsd.edu Lab: Design Lab at UC San
More informationTranslucent Tangibles on Tabletops: Exploring the Design Space
Translucent Tangibles on Tabletops: Exploring the Design Space Mathias Frisch mathias.frisch@tu-dresden.de Ulrike Kister ukister@acm.org Wolfgang Büschel bueschel@acm.org Ricardo Langner langner@acm.org
More informationLCC 3710 Principles of Interaction Design. Readings. Tangible Interfaces. Research Motivation. Tangible Interaction Model.
LCC 3710 Principles of Interaction Design Readings Ishii, H., Ullmer, B. (1997). "Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms" in Proceedings of CHI '97, ACM Press. Ullmer,
More informationNew Metaphors in Tangible Desktops
New Metaphors in Tangible Desktops A brief approach Carles Fernàndez Julià Universitat Pompeu Fabra Passeig de Circumval lació, 8 08003 Barcelona chaosct@gmail.com Daniel Gallardo Grassot Universitat Pompeu
More informationAalborg Universitet. Towards a more Flexible and Creative Music Mixing Interface Gelineck, Steven; Büchert, Morten; Andersen, Jesper
Aalborg Universitet Towards a more Flexible and Creative Music Mixing Interface Gelineck, Steven; Büchert, Morten; Andersen, Jesper Published in: ACM SIGCHI Conference on Human Factors in Computing Systems
More informationAdvanced User Interfaces: Topics in Human-Computer Interaction
Computer Science 425 Advanced User Interfaces: Topics in Human-Computer Interaction Week 04: Disappearing Computers 90s-00s of Human-Computer Interaction Research Prof. Roel Vertegaal, PhD Week 8: Plan
More informationAudiopad: A Tag-based Interface for Musical Performance
Published in the Proceedings of NIME 2002, May 24-26, 2002. 2002 ACM Audiopad: A Tag-based Interface for Musical Performance James Patten Tangible Media Group MIT Media Lab Cambridge, Massachusetts jpatten@media.mit.edu
More informationHaptic Cues: Texture as a Guide for Non-Visual Tangible Interaction.
Haptic Cues: Texture as a Guide for Non-Visual Tangible Interaction. Figure 1. Setup for exploring texture perception using a (1) black box (2) consisting of changeable top with laser-cut haptic cues,
More informationHUMAN COMPUTER INTERFACE
HUMAN COMPUTER INTERFACE TARUNIM SHARMA Department of Computer Science Maharaja Surajmal Institute C-4, Janakpuri, New Delhi, India ABSTRACT-- The intention of this paper is to provide an overview on the
More informationDhvani : An Open Source Multi-touch Modular Synthesizer
2012 International Conference on Computer and Software Modeling (ICCSM 2012) IPCSIT vol. XX (2012) (2012) IACSIT Press, Singapore Dhvani : An Open Source Multi-touch Modular Synthesizer Denny George 1,
More informationSimulation of Tangible User Interfaces with the ROS Middleware
Simulation of Tangible User Interfaces with the ROS Middleware Stefan Diewald 1 stefan.diewald@tum.de Andreas Möller 1 andreas.moeller@tum.de Luis Roalter 1 roalter@tum.de Matthias Kranz 2 matthias.kranz@uni-passau.de
More informationExTouch: Spatially-aware embodied manipulation of actuated objects mediated by augmented reality
ExTouch: Spatially-aware embodied manipulation of actuated objects mediated by augmented reality The MIT Faculty has made this article openly available. Please share how this access benefits you. Your
More informationTwo Minute Madness. Reclaiming Public Space - Designing for Public Interaction with Private Devices
Two Minute Madness D09 Reclaiming Public Space - Designing for Public Interaction with Private Devices Eva Eriksson, Thomas Riisgaard Hansen, Andreas Lykke-Olesen Chalmers University of Technology, University
More informationDESIGN FOR INTERACTION IN INSTRUMENTED ENVIRONMENTS. Lucia Terrenghi*
DESIGN FOR INTERACTION IN INSTRUMENTED ENVIRONMENTS Lucia Terrenghi* Abstract Embedding technologies into everyday life generates new contexts of mixed-reality. My research focuses on interaction techniques
More informationJim Hollan Web: hci.ucsd.edu Class Blog: professorhollan.blogspot.com
Jim Hollan Email: hollan@cogsci.ucsd.edu Web: hci.ucsd.edu Class Blog: professorhollan.blogspot.com Distributed Cognition and HCI Laboratory Department of Cognitive Science University of California, San
More informationArenberg Youngster Seminar. Phygital Heritage. A Communication Medium of Heritage Meanings and Values. Eslam Nofal
Arenberg Youngster Seminar Phygital Heritage A Communication Medium of Heritage Meanings and Values Eslam Nofal Research[x]Design Department of Architecture KU Leuven Wednesday, February 21 st, 2018 Research[x]Design
More informationUbiquitous Computing. michael bernstein spring cs376.stanford.edu. Wednesday, April 3, 13
Ubiquitous Computing michael bernstein spring 2013 cs376.stanford.edu Ubiquitous? Ubiquitous? 3 Ubicomp Vision A new way of thinking about computers in the world, one that takes into account the natural
More informationSpyractable: A Tangible User Interface Modular Synthesizer
Spyractable: A Tangible User Interface Modular Synthesizer Spyridon Potidis and Thomas Spyrou University of the Aegean, Dept. of Product and Systems Design Eng. Hermoupolis, Syros, Greece spotidis@aegean.gr,
More informationGamelunch: Forging a Dining Experience through Sound
1 Gamelunch: Forging a Dining Experience through Sound Stefano Delle Monache VIPS Dept. of Computer Science. University of Verona Strada le Grazie, 15 Verona, Italy dellemonache@sci.univr.it Pietro Polotti
More informationCapWidgets: Tangible Widgets versus Multi-Touch Controls on Mobile Devices
CapWidgets: Tangible Widgets versus Multi-Touch Controls on Mobile Devices Sven Kratz Mobile Interaction Lab University of Munich Amalienstr. 17, 80333 Munich Germany sven.kratz@ifi.lmu.de Michael Rohs
More informationThe Mixed Reality Book: A New Multimedia Reading Experience
The Mixed Reality Book: A New Multimedia Reading Experience Raphaël Grasset raphael.grasset@hitlabnz.org Andreas Dünser andreas.duenser@hitlabnz.org Mark Billinghurst mark.billinghurst@hitlabnz.org Hartmut
More informationA Glimpse of Human-Computer Interaction. Jim Hollan Department of Cognitive Science Department of Computer Science and Engineering
A Glimpse of Human-Computer Interaction Jim Hollan Department of Cognitive Science Department of Computer Science and Engineering Email: hollan@ucsd.edu Lab: Design Lab at UC San Diego Web: hci.ucsd.edu/hollan
More informationFrom Table System to Tabletop: Integrating Technology into Interactive Surfaces
From Table System to Tabletop: Integrating Technology into Interactive Surfaces Andreas Kunz 1 and Morten Fjeld 2 1 Swiss Federal Institute of Technology, Department of Mechanical and Process Engineering
More informationPhysical Affordances of Check-in Stations for Museum Exhibits
Physical Affordances of Check-in Stations for Museum Exhibits Tilman Dingler tilman.dingler@vis.unistuttgart.de Benjamin Steeb benjamin@jsteeb.de Stefan Schneegass stefan.schneegass@vis.unistuttgart.de
More informationMudpad: Fluid Haptics for Multitouch Surfaces
Mudpad: Fluid Haptics for Multitouch Surfaces Yvonne Jansen RWTH Aachen University 52056 Aachen, Germany yvonne@cs.rwth-aachen.de Abstract In this paper, we present an active haptic multitouch input device.
More informationControlling Spatial Sound with Table-top Interface
Controlling Spatial Sound with Table-top Interface Abstract Interactive table-top interfaces are multimedia devices which allow sharing information visually and aurally among several users. Table-top interfaces
More informationsynchrolight: Three-dimensional Pointing System for Remote Video Communication
synchrolight: Three-dimensional Pointing System for Remote Video Communication Jifei Ou MIT Media Lab 75 Amherst St. Cambridge, MA 02139 jifei@media.mit.edu Sheng Kai Tang MIT Media Lab 75 Amherst St.
More informationContext-sensitive Approach for Interactive Systems Design: Modular Scenario-based Methods for Context Representation
Journal of PHYSIOLOGICAL ANTHROPOLOGY and Applied Human Science Context-sensitive Approach for Interactive Systems Design: Modular Scenario-based Methods for Context Representation Keiichi Sato Institute
More informationMulti-touch technologies, the reactable* and building a multi-touch device for use in composition and performance. Timothy Roberts.
Multi-touch technologies, the reactable* and building a multi-touch device for use in composition and performance s2599923 Subject: Music Technology 6 Course Code: 3721QCM Lecturer: Dave Carter Word Count:
More informationEmbodiment, Immediacy and Thinghood in the Design of Human-Computer Interaction
Embodiment, Immediacy and Thinghood in the Design of Human-Computer Interaction Fabian Hemmert, Deutsche Telekom Laboratories, Berlin, Germany, fabian.hemmert@telekom.de Gesche Joost, Deutsche Telekom
More informationLecture 6: HCI, advanced course, Design rationale for HCI
Lecture 6: HCI, advanced course, Design rationale for HCI To read: Carroll, J. M., & Rosson, M. B. (2003) Design Rationale as Theory. Ch. 15 in J.M. Carroll (Ed.), HCI Models, Theories, and Frameworks.
More informationSocial and Spatial Interactions: Shared Co-Located Mobile Phone Use
Social and Spatial Interactions: Shared Co-Located Mobile Phone Use Andrés Lucero User Experience and Design Team Nokia Research Center FI-33721 Tampere, Finland andres.lucero@nokia.com Jaakko Keränen
More informationModeling Prehensile Actions for the Evaluation of Tangible User Interfaces
Modeling Prehensile Actions for the Evaluation of Tangible User Interfaces Georgios Christou European University Cyprus 6 Diogenes St., Nicosia, Cyprus gchristou@acm.org Frank E. Ritter College of IST
More informationPhysical Handles at the Interactive Surface: Exploring Tangibility and its Benefits
Physical Handles at the Interactive Surface: Exploring Tangibility and its Benefits Lucia Terrenghi 1, David Kirk 2, Hendrik Richter 3, Sebastian Krämer 3, Otmar Hilliges 3, Andreas Butz 3 1 Vodafone GRUOP
More informationCOLLABORATION WITH TANGIBLE AUGMENTED REALITY INTERFACES.
COLLABORATION WITH TANGIBLE AUGMENTED REALITY INTERFACES. Mark Billinghurst a, Hirokazu Kato b, Ivan Poupyrev c a Human Interface Technology Laboratory, University of Washington, Box 352-142, Seattle,
More informationSeeking a Foundation for Context-Aware Computing
Seeking a Foundation for Context-Aware Computing Paul Dourish University of California, Irvine RUNNING HEAD: SEEKING A FOUNDATION Corresponding Author s Contact Information: Department of Information and
More informationtactile.motion: An ipad Based Performance Interface For Increased Expressivity In Diffusion Performance
tactile.motion: An ipad Based Performance Interface For Increased Expressivity In Diffusion Performance Bridget Johnson Michael Norris Ajay Kapur New Zealand School of Music michael.norris@nzsm.ac.nz New
More informationPaint with Your Voice: An Interactive, Sonic Installation
Paint with Your Voice: An Interactive, Sonic Installation Benjamin Böhm 1 benboehm86@gmail.com Julian Hermann 1 julian.hermann@img.fh-mainz.de Tim Rizzo 1 tim.rizzo@img.fh-mainz.de Anja Stöffler 1 anja.stoeffler@img.fh-mainz.de
More informationHCI Outlook: Tangible and Tabletop Interaction
Tangible and Tabletop UIs Pushing the edge of interactive technology... HCI Outlook: Tangible and Tabletop Interaction multiple degree-of-freedom (DOF) input Morten Fjeld Associate Professor Dept. of Computer
More informationTransporters: Vision & Touch Transitive Widgets for Capacitive Screens
Transporters: Vision & Touch Transitive Widgets for Capacitive Screens Florian Heller heller@cs.rwth-aachen.de Simon Voelker voelker@cs.rwth-aachen.de Chat Wacharamanotham chat@cs.rwth-aachen.de Jan Borchers
More informationMario Romero 2014/11/05. Multimodal Interaction and Interfaces Mixed Reality
Mario Romero 2014/11/05 Multimodal Interaction and Interfaces Mixed Reality Outline Who am I and how I can help you? What is the Visualization Studio? What is Mixed Reality? What can we do for you? What
More informationUbiquitous Computing MICHAEL BERNSTEIN CS 376
Ubiquitous Computing MICHAEL BERNSTEIN CS 376 Reminders First critiques were due last night Idea Generation (Round One) due next Friday, with a team Next week: Social computing Design and creation Clarification
More informationBeyond: collapsible tools and gestures for computational design
Beyond: collapsible tools and gestures for computational design The MIT Faculty has made this article openly available. Please share how this access benefits you. Your story matters. Citation As Published
More informationQuestionnaire Design with an HCI focus
Questionnaire Design with an HCI focus from A. Ant Ozok Chapter 58 Georgia Gwinnett College School of Science and Technology Dr. Jim Rowan Surveys! economical way to collect large amounts of data for comparison
More informationPhysical Interaction and Multi-Aspect Representation for Information Intensive Environments
Proceedings of the 2000 IEEE International Workshop on Robot and Human Interactive Communication Osaka. Japan - September 27-29 2000 Physical Interaction and Multi-Aspect Representation for Information
More informationSLAPbook: tangible widgets on multi-touch tables in groupware environments
SLAPbook: tangible widgets on multi-touch tables in groupware environments Malte Weiss, Julie Wagner, Roger Jennings, Yvonne Jansen, Ramsin Koshabeh, James D. Hollan, Jan Borchers To cite this version:
More informationChapter 2 Understanding and Conceptualizing Interaction. Anna Loparev Intro HCI University of Rochester 01/29/2013. Problem space
Chapter 2 Understanding and Conceptualizing Interaction Anna Loparev Intro HCI University of Rochester 01/29/2013 1 Problem space Concepts and facts relevant to the problem Users Current UX Technology
More informationFuture Dining Table: Dish Recommendation Based on Dining Activity Recognition
Future Dining Table: Dish Recommendation Based on Dining Activity Recognition Tomoo Inoue University of Tsukuba, Graduate School of Library, Information and Media Studies, Kasuga 1-2, Tsukuba 305-8550
More informationReality-Based Interaction: Unifying the New Generation of Interaction Styles
Reality-Based Interaction: Unifying the New Generation of Interaction Styles Robert J.K. Jacob 161 College Ave. Medford, Mass. 02155 USA jacob@cs.tufts.edu Audrey Girouard audrey.girouard@tufts.edu Leanne
More informationFORM, PERCEPTION AND COGNITION: INTRODUCTION TO ECOLOGICAL PERCEPTION AND AFFORDANCES (AND INTERFACE AS ENVIRONMENT)
FORM, PERCEPTION AND COGNITION: INTRODUCTION TO ECOLOGICAL PERCEPTION AND AFFORDANCES (AND INTERFACE AS ENVIRONMENT) brian.randomtwist.com BD.Bridges@ulster.ac.uk THE MATRIX HAS YOU! (OKAY, MAYBE IT S
More informationEphemeral User Interfaces
feature Ephemeral User Interfaces Valuing the Aesthetics of Interface Components That Do Not Last Tanja Döring University of Bremen tanja.doering@uni-bremen.de Axel Sylvester Fab Lab Hamburg as@axelsylvester.de
More informationCS277 - Experimental Haptics Lecture 2. Haptic Rendering
CS277 - Experimental Haptics Lecture 2 Haptic Rendering Outline Announcements Human haptic perception Anatomy of a visual-haptic simulation Virtual wall and potential field rendering A note on timing...
More informationComparing Graphical and Tangible User Interfaces for a Tower Defense Game
Association for Information Systems AIS Electronic Library (AISeL) AMCIS 2012 Proceedings Proceedings Comparing Graphical and Tangible User Interfaces for a Tower Defense Game John Campbell University
More informationA design process of musical interface PocoPoco : An interactive artwork case study
Received January 15, 2013; Accepted March 19, 2013 Kikukawa, Yuya Graduate School of System Design, Tokyo Metropolitan University kikukawa@sd.tmu.ac.jp Yoshiike, Toshiki Graduate School of System Design,
More informationACTUI: Using Commodity Mobile Devices to Build Active Tangible User Interfaces
Demonstrations ACTUI: Using Commodity Mobile Devices to Build Active Tangible User Interfaces Ming Li Computer Graphics & Multimedia Group RWTH Aachen, AhornStr. 55 52074 Aachen, Germany mingli@cs.rwth-aachen.de
More informationFour principles for selecting HCI research questions
Four principles for selecting HCI research questions Torkil Clemmensen Copenhagen Business School Howitzvej 60 DK-2000 Frederiksberg Denmark Tc.itm@cbs.dk Abstract In this position paper, I present and
More informationHuman Computer Interaction
Human Computer Interaction What is it all about... Fons J. Verbeek LIACS, Imagery & Media September 3 rd, 2018 LECTURE 1 INTRODUCTION TO HCI & IV PRINCIPLES & KEY CONCEPTS 2 HCI & IV 2018, Lecture 1 1
More informationGhostfinger: a novel platform for fully computational fingertip controllers
Ghostfinger: a novel platform for fully computational fingertip controllers dr. Staas de Jong apajong@xs4all.nl ABSTRACT We present Ghostfinger, a technology for highly dynamic up/down fingertip haptics
More informationPhysical Construction Toys for Rapid Sketching of Tangible User Interfaces
Physical Construction Toys for Rapid Sketching of Tangible User Interfaces Kristian Gohlke Bauhaus-Universität Weimar Geschwister-Scholl-Str. 7, 99423 Weimar kristian.gohlke@uni-weimar.de Michael Hlatky
More informationSlurp: Tangibility, Spatiality, and an Eyedropper
Slurp: Tangibility, Spatiality, and an Eyedropper Jamie Zigelbaum MIT Media Lab 20 Ames St. Cambridge, Mass. 02139 USA zig@media.mit.edu Adam Kumpf MIT Media Lab 20 Ames St. Cambridge, Mass. 02139 USA
More informationEnhancedTable: An Augmented Table System for Supporting Face-to-Face Meeting in Ubiquitous Environment
EnhancedTable: An Augmented Table System for Supporting Face-to-Face Meeting in Ubiquitous Environment Hideki Koike 1, Shinichiro Nagashima 1, Yasuto Nakanishi 2, and Yoichi Sato 3 1 Graduate School of
More informationTangible Lenses, Touch & Tilt: 3D Interaction with Multiple Displays
SIG T3D (Touching the 3rd Dimension) @ CHI 2011, Vancouver Tangible Lenses, Touch & Tilt: 3D Interaction with Multiple Displays Raimund Dachselt University of Magdeburg Computer Science User Interface
More informationBeyond Actuated Tangibles: Introducing Robots to Interactive Tabletops
Beyond Actuated Tangibles: Introducing Robots to Interactive Tabletops Sowmya Somanath Department of Computer Science, University of Calgary, Canada. ssomanat@ucalgary.ca Ehud Sharlin Department of Computer
More informationDesign of Multimodal Media Systems
Design of Multimodal Media Systems Brian Fisher (organizer) Sidney Fels Karon MacLean Tamara Munzner Ronald Rensink Updates for course notes at www.icics.ubc.ca/hci/multimodal/ THE UNIVERSITY OF BRITISH
More informationHELPING THE DESIGN OF MIXED SYSTEMS
HELPING THE DESIGN OF MIXED SYSTEMS Céline Coutrix Grenoble Informatics Laboratory (LIG) University of Grenoble 1, France Abstract Several interaction paradigms are considered in pervasive computing environments.
More informationA TANGIBLE ENVIRONMENT FOR ANIMATIONS CREATIONS
A TANGIBLE ENVIRONMENT FOR ANIMATIONS CREATIONS ABSTRACT Storytelling is an essential activity in the life of children. By listening or sharing their stories and ideasthey give meaning to their world and
More informationJournal of Professional Communication 3(2):41-46, Professional Communication
Journal of Professional Communication Interview with George Legrady, chair of the media arts & technology program at the University of California, Santa Barbara Stefan Müller Arisona Journal of Professional
More informationCarTeam: The car as a collaborative tangible game controller
CarTeam: The car as a collaborative tangible game controller Bernhard Maurer bernhard.maurer@sbg.ac.at Axel Baumgartner axel.baumgartner@sbg.ac.at Ilhan Aslan ilhan.aslan@sbg.ac.at Alexander Meschtscherjakov
More informationDistributed Cognition: A Conceptual Framework for Design-for-All
Distributed Cognition: A Conceptual Framework for Design-for-All Gerhard Fischer University of Colorado, Center for LifeLong Learning and Design (L3D) Department of Computer Science, 430 UCB Boulder, CO
More informationNetwork jamming : distributed performance using generative music
Network jamming : distributed performance using generative music Author R. Brown, Andrew Published 2010 Conference Title 2010 Conference on New Interfaces for Musical Expression (NIME++ 2010) Copyright
More informationSocio-cognitive Engineering
Socio-cognitive Engineering Mike Sharples Educational Technology Research Group University of Birmingham m.sharples@bham.ac.uk ABSTRACT Socio-cognitive engineering is a framework for the human-centred
More informationminiaudicle for ipad Touchscreen-based Music Software Programming
miniaudicle for ipad Touchscreen-based Music Software Programming Spencer Salazar spencer@ccrma.stanford.edu Ge Wang ge@ccrma.stanford.edu Center for Computer Research in Music and Acoustics (CCRMA) Stanford
More informationEVALUATING THE CREATIVITY OF A PRODUCT USING CREATIVITY MEASUREMENT TOOL (CMET)
EVALUATING THE CREATIVITY OF A PRODUCT USING CREATIVITY MEASUREMENT TOOL (CMET) Siti Norzaimalina Abd Majid, Hafizoah Kassim, Munira Abdul Razak Center for Modern Languages and Human Sciences Universiti
More informationFacilitating Interconnectedness between Body and Space for Full-bodied Presence - Utilization of Lazy Susan video projection communication system -
Facilitating Interconnectedness between Body and Space for Full-bodied Presence - Utilization of video projection communication system - Shigeru Wesugi, Yoshiyuki Miwa School of Science and Engineering,
More informationA Gesture-Based Interface for Seamless Communication between Real and Virtual Worlds
6th ERCIM Workshop "User Interfaces for All" Long Paper A Gesture-Based Interface for Seamless Communication between Real and Virtual Worlds Masaki Omata, Kentaro Go, Atsumi Imamiya Department of Computer
More informationCreative Design. Sarah Fdili Alaoui
Creative Design Sarah Fdili Alaoui saralaoui@lri.fr Outline A little bit about me A little bit about you What will this course be about? Organisation Deliverables Communication Readings Who are you? Presentation
More informationInteractive Tables. ~Avishek Anand Supervised by: Michael Kipp Chair: Vitaly Friedman
Interactive Tables ~Avishek Anand Supervised by: Michael Kipp Chair: Vitaly Friedman Tables of Past Tables of Future metadesk Dialog Table Lazy Susan Luminous Table Drift Table Habitat Message Table Reactive
More informationResearch Topics in Human-Computer Interaction
stanford hci group / cs376 Research Topics in Human-Computer Interaction Scott Klemmer 28 September 2004 http://cs376.stanford.edu Who am I? New professor in computer science MS/PhD in CS from UC Berkeley
More informationTangible Sketching in 3D with Posey
Tangible Sketching in 3D with Posey Michael Philetus Weller CoDe Lab Carnegie Mellon University Pittsburgh, PA 15213 USA philetus@cmu.edu Mark D Gross COmputational DEsign Lab Carnegie Mellon University
More informationSkweezees: Soft Objects that Sense their Shape Shifting
Skweezees: Soft Objects that Sense their Shape Shifting Luc Geurts e-media Lab Group T Leuven Engineering College (Association KU Leuven) A. Vesaliusstraat 13, 3000 Leuven, Belgium luc.geurts@groept.be
More informationSpatial Faithful Display Groupware Model for Remote Design Collaboration
Proceedings of the 2009 IEEE International Conference on Systems, Man, and Cybernetics San Antonio, TX, USA - October 2009 Spatial Faithful Display Groupware Model for Remote Design Collaboration Wei Wang
More informationAbstract. Keywords: virtual worlds; robots; robotics; standards; communication and interaction.
On the Creation of Standards for Interaction Between Robots and Virtual Worlds By Alex Juarez, Christoph Bartneck and Lou Feijs Eindhoven University of Technology Abstract Research on virtual worlds and
More informationThe Role of Physicality in Tangible and Embodied Interactions Eva Hornecker University of Strathclyde
ACM, (YEAR). This is the author s version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Interactions, VOL18,
More informationWhy Did HCI Go CSCW? Daniel Fallman, Associate Professor, Umeå University, Sweden 2008 Stanford University CS376
Why Did HCI Go CSCW? Daniel Fallman, Ph.D. Research Director, Umeå Institute of Design Associate Professor, Dept. of Informatics, Umeå University, Sweden caspar david friedrich Woman at a Window, 1822.
More informationTACTILE COMPOSITION SYSTEMS FOR COLLABORATIVE FREE SOUND
TACTILE COMPOSITION SYSTEMS FOR COLLABORATIVE FREE SOUND Dan Livingstone Computer Music Research School of Computing, Communications and Electronics, University of Plymouth, Drakes Circus Plymouth PL148AA
More informationEmpathy Objects: Robotic Devices as Conversation Companions
Empathy Objects: Robotic Devices as Conversation Companions Oren Zuckerman Media Innovation Lab School of Communication IDC Herzliya P.O.Box 167, Herzliya 46150 ISRAEL orenz@idc.ac.il Guy Hoffman Media
More informationAffordance based Human Motion Synthesizing System
Affordance based Human Motion Synthesizing System H. Ishii, N. Ichiguchi, D. Komaki, H. Shimoda and H. Yoshikawa Graduate School of Energy Science Kyoto University Uji-shi, Kyoto, 611-0011, Japan Abstract
More informationTangible Message Bubbles for Childrenʼs Communication and Play
Tangible Message Bubbles for Childrenʼs Communication and Play Kimiko Ryokai School of Information Berkeley Center for New Media University of California Berkeley Berkeley, CA 94720 USA kimiko@ischool.berkeley.edu
More information