Supporting Learning and Motivation in IS by Using Games and Game Elements Doctoral Consortium WI 2017
|
|
- Valerie Willis
- 6 years ago
- Views:
Transcription
1 WuMS Professur für Wirtschaftsinformatik und Management Support Supporting Learning and Motivation in IS by Using Games and Game Elements Doctoral Consortium WI 2017 Universität Augsburg Prof. Dr. Marco C. Meier Professur für Wirtschaftsinformatik und Management Support Vorsitzender des Boards Bachelor-Studiengang Wirtschaftsinformatik Christian K. Grund
2 Using Games and Game Elements in IS? Introduction Using Games and Game Elements in IS 2
3 Concepts of Game-based Learning and Motivation Serious Games Games that have an explicit and carefully thought-out educational purpose and are not intended to be played primarily for amusement (Abt 1987). Gamification Using game design elements in non-game contexts, typically to improve user experience and motivate desired user behaviors (Deterding 2011). Games with a Purpose Games that constitute a general mechanism for using brain power to solve open problems (von Ahn 2006). Introduction Using Games and Game Elements in IS 3
4 Development of the Dissertation Introduction Theoretical Foundation / State of the Art Using Games and Game Elements in IS 4
5 Theoretical Background Self-determination Theory (Deci & Ryan 1985) Competence Autonomy Intrinsic Motivation Relatedness Using Games and Game Elements in IS 5
6 Development of the Dissertation Introduction Theoretical Foundation / State of the Art Serious Game for BIV Using Games and Game Elements in IS 6
7 Dashboard Tournament Competence Autonomy Intrinsic Motivation Relatedness Developing a Serious Game for BIV Using Games and Game Elements in IS 7
8 Development of the Dissertation Serious Game for BIV Evaluation Introduction Theoretical Foundation / State of the Art Using Games and Game Elements in IS 8
9 Planned Experimental Design Competition Pretest Treatment Experience Posttest Singleplayer Presentation Icons made by Madebyoliver and Freepik from is licensed by CC 3.0 BY Intrinsic Motivation Learning Outcomes Using Games and Game Elements in IS 9
10 Development of the Dissertation Serious Game for BIV Evaluation Introduction Theoretical Foundation / State of the Art Gamification in IS Lectures Using Games and Game Elements in IS 10
11 Gamification in IS Lectures Competence Autonomy Intrinsic Motivation Relatedness Theoretical Foundation Using Games and Game Elements in IS 11
12 Development of the Dissertation Serious Game for BIV Evaluation Introduction Theoretical Foundation / State of the Art Gamification in IS Lectures Evaluation Using Games and Game Elements in IS 12
13 Current Research: Quasi-Experimental Study BISE Oct 2016 Dec 2016 Feb 2017 Feb 2017 Pretest Treatment Midtest Treatment Posttest Exam BEng SELLMO Confidence Expectations SELLMO Confidence Expectations IMI Satisfaction SELLMO Confidence Expectations IMI Satisfaction Learning Outcomes Icons made by Freepik from is licensed by CC 3.0 BY Using Games and Game Elements in IS 13
14 Development of the Dissertation Serious Game for BIV Evaluation Introduction Theoretical Foundation / State of the Art Possible Contributions Gamification in IS Lectures Evaluation Using Games and Game Elements in IS 14
15 Possible Contributions Practical Contributions Lecture Desing Serious Game Higher Education Professional Training Theoretical Foundation Using Games and Game Elements in IS 15
16 Possible Contributions Theoretical Contributions Competence Satisfaction Competition Autonomy Intrinsic Motivation Relatedness Learning Outcomes Influence Theoretical Foundation Using Games and Game Elements in IS 16
17 Possible Contributions Theoretical Contributions: Contribution to Overall Research Question Competition Quests How should serious games and gamification be designed to increase intrinsic motivation and learning outcomes? Theoretical Foundation Using Games and Game Elements in IS 17
18 Overview of the Dissertation? Introduction Theoretical Foundation / State of the Art Serious Game for BIV Gamification in IS Lectures Evaluation? Evaluation Possible Contributions Using Games and Game Elements in IS 18
THROUGH GAMIFICATION
INCREASING COLLECTIVE CREATIVITY THROUGH GAMIFICATION Aelita Skaržauskienė Marius Kalinauskas PROBLEM & PURPOSE Problem question: can gamification be used in fostering collective creativity and how it
More informationVirtual Test Methods to Analyze Aircraft Structures with Vibration Control Systems
Virtual Test Methods to Analyze Aircraft Structures with Vibration Control Systems Vom Promotionsausschuss der Technischen Universität Hamburg-Harburg zur Erlangung des akademischen Grades Doktor-Ingenieur
More informationA method to support gamification design practice with motivation analysis and goal modeling
A method to support gamification design practice with motivation analysis and goal modeling Xiaozhou Li University of Tampere, Finland xiaozhou.li@uta.fi Abstract: Gamification has been trending in both
More informationTECHNISCHE UNIVERSITÄT ILMENAU FAKULTÄT FÜR WIRTSCHAFTSWISSENSCHAFTEN UND MEDIEN FACHGEBIET ALLGEMEINE BETRIEBSWIRTSCHAFTSLEHRE,
TECHNISCHE UNIVERSITÄT ILMENAU FAKULTÄT FÜR WIRTSCHAFTSWISSENSCHAFTEN UND MEDIEN FACHGEBIET ALLGEMEINE BETRIEBSWIRTSCHAFTSLEHRE, INSBESONDERE RECHNUNGSWESEN UND CONTROLLING CORPORATE SOCIAL RESPONSIBILITY
More informationNew Challenges of immersive Gaming Services
New Challenges of immersive Gaming Services Agenda State-of-the-Art of Gaming QoE The Delay Sensitivity of Games Added value of Virtual Reality Quality and Usability Lab Telekom Innovation Laboratories,
More informationEngines of Play. Jason VandenBerghe. Creative Director
Engines of Play Jason VandenBerghe Creative Director I make games. The Situation Games engage with people s motivations. People s motivations are hard to understand. The Problem I need to choose which
More informationThe Hong Kong Polytechnic University. Subject Description Form
The Hong Kong Polytechnic University Subject Description Form Please read the notes at the end of the table carefully before completing the form. Subject Code Subject Title HTM1A01 Leisure and Society
More informationGamifying a financial overview application
Gamifying a financial overview application Exploring the effects of construal level theory of temporal distance Maud Reijnders MSc 01/2017-017 !!!!!! Master Thesis Gamifying a financial overview application
More informationCS449/649: Human-Computer Interaction
CS449/649: Human-Computer Interaction Winter 2018 Lecture XX Anastasia Kuzminykh User Centered Design Process January 4 - March 1 History of user centered design in HCI March 6, March 8 Course Review March
More informationGAMIFICATION: A NEW PARADIGM FOR ONLINE USER ENGAGEMENT
GAMIFICATION: A NEW PARADIGM FOR ONLINE USER ENGAGEMENT Atreyi Kankanhalli National University of Singapore 13 Computing Drive, Singapore,117417 atreyi@comp.nus.edu.sg Research-in-Progress Mahdieh Taher
More informationKyiv National University of Trade and Economics Faculty of Trade and Marketing INFORMATION PACKAGE
Kyiv National University of Trade and Economics Faculty of Trade and Marketing INFORMATION PACKAGE European Credit Transfer and Accumulation System (ECTS) Field of knowledge Specialty Specialization Education
More informationSOCIETY and TECHNOLOGY SOCIOLOGY 166 Spring 2013
SOCIETY and TECHNOLOGY SOCIOLOGY 166 Spring 2013 Dr. Timothy King Time: Monday 2:00-5:00PM Location: 50 Birge Office Hours: Wed 4:00-5:00PM, 483 Barrows Email: tim.king.phd@gmail.com Final Exam: May 14,
More informationFundamental theory. In game design
Fundamental theory In game design Why theory? Why is theory important? It provides a structure to think in. Thinking about game design without a structure is inefficient As if you re finding your way in
More informationST. PATRICK S COLLEGE - SILVERSTREAM DESIGN & VISUAL COMMUNICATIONS COURSE HANDBOOK
ST. PATRICK S COLLEGE - SILVERSTREAM Year 10-2017 DESIGN & VISUAL COMMUNICATIONS COURSE HANDBOOK This guide is provided to inform both parents and students alike on the nature and expectations of the course.
More informationAuthoring Multiplayer Serious Games
Authoring Multiplayer Serious Games Design Templates, Formal Analysis and Rapid Prototyping Design Templates to support creation Formal Analysis to detect design errors Rapid Prototyping to assist game
More informationMaster Thesis Gamify a Contact Center
Master Thesis Gamify a Contact Center Chris van den Berg 10326898 Version 1.1 Amsterdam, 14 Juli 2014 Dr E. Peelen Msc Business studies Marketing Track University of Amsterdam Table of Contents Abstract...
More informationcomputational social media lecture 07: crowdsourcing
computational social media lecture 07: crowdsourcing daniel gatica-perez 03.06.2016 reminders HW3: Algorithmic Bias Check email (also on course website) Due Thu 09.06.2016 Last lecture of the semester
More informationWhy Randomize? Jim Berry Cornell University
Why Randomize? Jim Berry Cornell University Session Overview I. Basic vocabulary for impact evaluation II. III. IV. Randomized evaluation Other methods of impact evaluation Conclusions J-PAL WHY RANDOMIZE
More informationEffective Serious Games
Effective Serious Games Roger Smith US Army PEO-STRI roger.smith14@us.army.mil Matt Spruill SAIC matthias.a.spruill@saic.com Outline Serious Games Definitions Active Domains Effectiveness of Medium Future
More informationDOCTORAL THESIS (Summary)
LUCIAN BLAGA UNIVERSITY OF SIBIU Syed Usama Khalid Bukhari DOCTORAL THESIS (Summary) COMPUTER VISION APPLICATIONS IN INDUSTRIAL ENGINEERING PhD. Advisor: Rector Prof. Dr. Ing. Ioan BONDREA 1 Abstract Europe
More informationCourse Syllabus. P age 1 5
Course Syllabus Course Code Course Title ECTS Credits COMP-263 Human Computer Interaction 6 Prerequisites Department Semester COMP-201 Computer Science Spring Type of Course Field Language of Instruction
More informationPresented by Menna Brown
Presented by Menna Brown Gamification and Adherence to Web-based based Mental Health Interventions: A Systematic Review Theme: Protecting and Improving the Public s Health Authors Menna Brown, Noelle O
More informationIntroduction Economic Models Game Theory Models Games Summary. Syllabus
Syllabus Contact: kalk00@vse.cz home.cerge-ei.cz/kalovcova/teaching.html Office hours: Wed 7.30pm 8.00pm, NB339 or by email appointment Osborne, M. J. An Introduction to Game Theory Gibbons, R. A Primer
More informationIndex D, E. Affordances, 25 Animal Crossing game, 110
A Affordances, 25 Animal Crossing game, 110 B Badges Achievements, 37 Assassin s Creed 3, 39 40 behavior, unintended consequences, 39 Gravity Gun, 38 Power and Curiosity, 38 Stack Overflow, 37 Behavioral
More information5 6.. [6] [7] [8] [9] [0] Top of Worlds[]. Deterding [] Vol.05-GN-94 No. 05/3/ 3.3 Persuasive Technology Persuasive Technology [3] Persuasive Technolo
Vol.05-GN-94 No. 05/3/ () () Persuasive Technology Serious Persuasive Game Design for Participatory Sensing MASAMI TAKAHASHI HIROSHI SATO Participatory sensing is an approach for voluntarily collecting
More informationCONTENTS FOREWORD... VII ACKNOWLEDGMENTS... IX CONTENTS... XI LIST OF FIGURES... XVII LIST OF TABLES... XIX LIST OF ABBREVIATIONS...
CONTENTS FOREWORD... VII ACKNOWLEDGMENTS... IX CONTENTS... XI LIST OF FIGURES... XVII LIST OF TABLES... XIX LIST OF ABBREVIATIONS... XXI 1 INTRODUCTION... 1 1.1 Problem Definition... 1 1.2 Research Gap
More informationSerious Game Secrets. What, Why, Where, How, Who Cares? Andrew Hughes, Designing Digitally
Serious Game Secrets What, Why, Where, How, Who Cares? Andrew Hughes, Designing Digitally SERIOUS GAME SECRETS What, Why, Where, How, Who Cares? Andrew Hughes President Designing Digitally, Inc. Serious
More informationGamifying the Commute: from concepts to games
Gamifying the Commute: from concepts to games Dr. Rod McCall Project members/contributors: Martin Kracheel, Dr. Nicolas Louveton, Dr. Vincent Koenig, Prof. Thomas Engel, Korok Sengupta, Sasan Jafarnejad,
More informationEntrepreneurship and new ventures finance. Overview and Introduction. Prof. Antonio Renzi
Entrepreneurship and new ventures finance Overview and Introduction Prof. Antonio Renzi Class schedule: Tuesday 2pm; Wednesday 2pm; Friday 9am Information posted on the website: Course Syllabus; Exam Dates;
More informationSelf-interested agents What is Game Theory? Example Matrix Games. Game Theory Intro. Lecture 3. Game Theory Intro Lecture 3, Slide 1
Game Theory Intro Lecture 3 Game Theory Intro Lecture 3, Slide 1 Lecture Overview 1 Self-interested agents 2 What is Game Theory? 3 Example Matrix Games Game Theory Intro Lecture 3, Slide 2 Self-interested
More informationTowards a Reference Model for the Use of Information Technology in Cyber-Physical Production Systems. Masterarbeit
Towards a Reference Model for the Use of Information Technology in Cyber-Physical Production Systems Masterarbeit zur Erlangung des akademischen Grades Master of Science (M.Sc.) im Studiengang Wirtschaftsingenieur
More informationGamification and user types: Reasons why people use gamified services
Gamification and user types: Reasons why people use gamified services Gamification and user types: Reasons why people use gamified services Laura Sciessere University of Kassel Kassel, Germany 2015 22
More informationUsing Self-Determination Theory to Support Co-Design Activities
Using Self-Determination Theory to Support Co-Design Activities Rosie Dent-Spargo Leeds Institute of Medical Education, University of Leeds r.dent-spargo@leeds.ac.uk Abstract. Co-design has become increasingly
More informationThe Hammer-and-Nail Phenomenon: Addressing Students Impulsive Disposition in Mathematics Classrooms
The Hammer-and-Nail Phenomenon: Addressing Students Impulsive Disposition in Mathematics Classrooms Kien Lim University of Texas at El Paso kienlim@utep.edu 57 th Annual Conference for the Advancement
More informationST. PATRICK S COLLEGE - SILVERSTREAM DESIGN & VISUAL COMMUNICATIONS COURSE HANDBOOK
ST. PATRICK S COLLEGE - SILVERSTREAM Year 10-2015 DESIGN & VISUAL COMMUNICATIONS COURSE HANDBOOK This guide is provided to inform both parents and students alike on the nature and expectations of the course.
More informationGame Design
Game Design http://www.cs.chalmers.se/idc/ituniv/kurser/09/speldesign/ Staffan Björk Some General Points Teachers Staffan Björk (staffan.bjork@chalmers.se) Locations Lectures at Torg 3 10.00-12.00 Tuesdays
More informationThe APS Proposal System: Getting beamtime
The APS Proposal System: Getting beamtime Matthew Newville Consortium for Advanced Radiation Sources University of Chicago July 26, 2007 How do I get access to the APS All APS beamlines have at least 25%
More informationChess and Intelligence: Lessons for Scholastic Chess
Chess and Intelligence: Lessons for Scholastic Chess Fernand Gobet Giovanni Sala Department of Psychological Sciences Overview Relation between chess and intelligence Are chess players smarter than non-players?
More informationPatent Portfolio Constructionism and Strategic Patenting
Patent Portfolio Constructionism and Strategic Patenting Dietmar Harhoff Institute for Innovation Research, Technology Management and Entrepreneurship (INNO-tec) Ludwig-Maximilians-Universität (LMU) München
More informationID+Lab - Modelling Interdisciplinarity
ID+Lab - Modelling Interdisciplinarity Michael Dürfeld Anika Schultz Christian Stein Accepted paper at the III. International Conference of the Hispanic Digital Humanities, Malaga October 2017 Keywords:
More informationSmart Cities: Potential Analysis of Intelligent Lampposts
Smart Cities: Potential Analysis of Intelligent Lampposts Bachelorarbeit zur Erlangung des akademischen Grades Bachelor of Science (B. Sc.) im Studiengang Wirtschaftsingenieur der Fakultät für Elektrotechnik
More informationUnit 7 Central Tendency and Probability
Name: Block: 7.1 Central Tendency 7.2 Introduction to Probability 7.3 Independent Events 7.4 Dependent Events 7.1 Central Tendency A central tendency is a central or value in a data set. We will look at
More informationFrom the SelectedWorks of Hee-Eun Kim. September, 2011
From the SelectedWorks of Hee-Eun Kim September, 2011 The Role of the Patent System in Stimulating Innovation and Technology Transfer for Climate Change (Including Aspects of Licensing and Competition
More informationMethodology. Ben Bogart July 28 th, 2011
Methodology Comprehensive Examination Question 3: What methods are available to evaluate generative art systems inspired by cognitive sciences? Present and compare at least three methodologies. Ben Bogart
More informationGamification in Tourism Advertising: Game Mechanics and Practices
Gamification in Tourism Advertising: Game Mechanics and Practices Ye (Sandy) Shen and Marion Joppe School of Hospitality, Food & Tourism Management University of Guelph, Canada yshen04@uoguelph.ca Abstract
More informationUser Experience and Hedonic Quality of Assistive Technology
User Experience and Hedonic Quality of Assistive Technology Jenny V. Bittner 1, Helena Jourdan 2, Ina Obermayer 2, Anna Seefried 2 Health Communication, Universität Bielefeld 1 Institute of Psychology
More informationLeibniz Universität Hannover. Masterarbeit
Leibniz Universität Hannover Wirtschaftswissenschaftliche Fakultät Institut für Wirtschaftsinformatik Influence of Privacy Concerns on Enterprise Social Network Usage Masterarbeit zur Erlangung des akademischen
More informationCENTRE OF DIGITAL INNOVATION
CENTRE OF DIGITAL INNOVATION CONTENTS CENTRE OF DIGITAL INNOVATION Telecommunications Regulatory Authority Cnr 46th Street & Al Waheeda Street Al Mamzar, Dubai, United Arab Emirates Tel: +971 4 220 8888
More informationFundamental. If one event can occur m ways and another event can occur n ways, then the number of ways both events can occur is:.
12.1 The Fundamental Counting Principle and Permutations Objectives 1. Use the fundamental counting principle to count the number of ways an event can happen. 2. Use the permutations to count the number
More informationTowards EU-US Collaboration on the Internet of Things (IoT) & Cyber-physical Systems (CPS)
Towards EU-US Collaboration on the Internet of Things (IoT) & Cyber-physical Systems (CPS) Christian Sonntag Senior Researcher & Project Manager, TU Dortmund, Germany ICT Policy, Research and Innovation
More informationCURRICULUM VITAE ALEXIOS ARVANITIS. Assistant Professor in Social Psychology. Department of Psychology, University of Crete ADDRESS
CURRICULUM VITAE ADDRESS ALEXIOS ARVANITIS Assistant Professor in Social Psychology Department of Psychology, University of Crete Oce A5 006, Ground oor, Building Α5, Gallos Campus, 74100, Rethymnon. Tel.:
More informationAN increasing number of video and communication applications
1470 IEEE JOURNAL OF SOLID-STATE CIRCUITS, VOL. 32, NO. 9, SEPTEMBER 1997 A Low-Power, High-Speed, Current-Feedback Op-Amp with a Novel Class AB High Current Output Stage Jim Bales Abstract A complementary
More informationProf. Dr.-Ing. Karl-Heinrich GROTE, Dr.-Ing. Reinhard FIETZ, Dipl.-Wirtsch.-Ing. Dirk WERNEKE, Dipl.-Wirtsch.-Ing. Tilo KAISER
product development, innovation, research and transfer center Prof. Dr.-Ing. Karl-Heinrich GROTE, Dr.-Ing. Reinhard FIETZ, Dipl.-Wirtsch.-Ing. Dirk WERNEKE, Dipl.-Wirtsch.-Ing. Tilo KAISER The Experimental
More informationFinal Year Projects 2016/7 Integrated Photonics Group
Final Year Projects 2016/7 Integrated Photonics Group Overview: This year, a number of projects have been created where the student will work with researchers in the Integrated Photonics Group. The projects
More informationWorld Robot Olympiad 2018
World Robot Olympiad 2018 ADVANCED ROBOTICS CHALLENGE RULES DO NOT PUBLISH BEFORE JANUARY 15TH 2018 Version: Final Version January 15 th Table of Contents ADVANCED ROBOTICS CHALLENGE RULES... 1 Introduction...
More informationCS798 Games for Health, Fall 2015 Session 1: What are Serious Games? From Jane McGonigal, Reality is Broken
CS798 Games for Health, Fall 2015 Session 1: What are Serious Games? From Jane McGonigal, Reality is Broken Why Games Make Us Better and How They Can Change the World Chrysanne Di Marco Cheriton School
More informationUniversity of Wisconsin-Madison, Nelson Institute for Environmental Studies September 2, 2014
University of Wisconsin-Madison, Nelson Institute for Environmental Studies September 2, 2014 The Earth from Above Introduction to Environmental Remote Sensing Lectures: Tuesday, Thursday 2:30-3:45 pm,
More informationLecture #4: Engineering as Social Experimentation
ECE 481 Ethics in Electrical and Computer Engineering Lecture #4: Engineering as Social Experimentation Prof. K.M. Passino Ohio State University Department of Electrical and Computer Engineering Engineering
More informationQuality Criteria for University Collections
Quality Criteria for University Collections Quality Criteria for University Collections Quality Criteria for University Collections In its 2011 Recommendations on Scientific Collections as Research Infrastructures1,
More informationBench Automation Design for Estimation of Transient Thermal Resistance
Bench Automation Design for Estimation of Transient Thermal Resistance ELECOMP Capstone Design Project 2018-2019 Sponsoring Company: ON Semiconductor 1900 South County Trail East Greenwich, RI 02818 www.onsemi.com
More informationIntroduction: What is Game Theory?
Microeconomics I: Game Theory Introduction: What is Game Theory? (see Osborne, 2009, Sect 1.1) Dr. Michael Trost Department of Applied Microeconomics October 25, 2013 Dr. Michael Trost Microeconomics I:
More informationYen, Barbara, Mulley, Corinne, Burke, Matthew, Washington, Simon
'Gamification' in transport interventions Author Yen, Barbara, Mulley, Corinne, Burke, Matthew, Washington, Simon Published 2016 Conference Title Australasian Transport Research Forum 2016 Proceedings
More informationCentral Bank Intervention in Large Value Payment Systems: An experimental approach
Central Bank Intervention in Large Value Payment Systems: An experimental approach Peter Heemeijer, Ronald Heijmans Simulator seminar Helsinki Finland 28-29 August 2014 Heemeijer and Heijmans 2014 (DNB,
More informationCS499R/PSYCH482/CS798 Games for Health Winter 2016 Session 1: What are Serious Games? From Jane McGonigal, Reality is Broken
CS499R/PSYCH482/CS798 Games for Health Winter 2016 Session 1: What are Serious Games? From Jane McGonigal, Reality is Broken Why Games Make Us Better and How They Can Change the World Chrysanne Di Marco
More informationFire behavior of primary beam- secondary beam connections in timber structures
Short report for the research project Fire behavior of primary beam- secondary beam connections in timber structures Research Institution: Technische Universität München Lehrstuhl für Holzbau und Baukonstruktion
More informationExperimentally Manipulating Positive User Experience Based on the Fulfilment of User Needs
Experimentally Manipulating Positive User Experience Based on the Fulfilment of User Needs Andreas Sonnleitner 1, Marvin Pawlowski 1, Timm Kässer 1 and Matthias Peissner 1 Fraunhofer Institute for Industrial
More informationCentre for the Study of Human Rights Master programme in Human Rights Practice, 80 credits (120 ECTS) (Erasmus Mundus)
Master programme in Human Rights Practice, 80 credits (120 ECTS) (Erasmus Mundus) 1 1. Programme Aims The Master programme in Human Rights Practice is an international programme organised by a consortium
More informationBCS Basketball Schedule 2017/2018
Week Four Week Three Week Two Week One BCS Basketball Schedule 2017/2018 Regular Practice (M, T, Th, F): All Teams > 3:15 to 5:30 Week Date Day Team Home/ Away Opponent Result Match Dismiss Bus/ Van Driver
More informationHigher Education Institutions and Responsible Research and Innovation. Prof. Ana Marušić, MD PhD
Higher Education Institutions and Responsible Research and Innovation Prof. Ana Marušić, MD PhD What is HEI? A Higher Education Institution, HEI, is a formal learning organism that is accessible after
More informationGamification. Ayça Turhan Hacettepe University Department Of Business Administration
Gamification Ayça Turhan Hacettepe University Department Of Business Administration Games Games are: Fun Addictive Challenging Emotionally resonant Studies show that games activate the brain s dopamine
More informationBachelor of Science in Nuclear Engineering Technology
FY 2017 Enrollment:406; Graduates: 219 Bachelor of Science in Nuclear Engineering Technology Program Educational Objectives Program Educational Objectives (PEOs) are broad statements that describe what
More informationField Markets & Institutions
Field Markets & Institutions Univ.-Prof. Dr. Johannes Münster (http://www.medienoekonomie.uni-koeln.de/) Univ.-Prof. Dr. Susanne Prantl (http://www.ieam.uni-koeln.de) Department of Economics, University
More informationPromoting Patient and Researcher Engagement with Distributed Data Research Networks through Hurdle Free Tools
Promoting Patient and Researcher Engagement with Distributed Data Research Networks through Hurdle Free Tools pscanner All Hands Symposium 2016 Kari A. Stephens, PhD Psychiatry & Behavioral Sciences Biomedical
More informationU-Control Recommendations for Distributed and Automated Voltage Control in Current and Future Distribution Grids
U-Control Recommendations for Distributed and Automated Voltage Control in Current and Future Distribution Grids NETZlabor Sonderbuch Ole Marggraf, TU Braunschweig NETZlabor Sonderbuch 7th Solar Integration
More informationSmart Home Status Quo, Trends and Innovations
Smart Home Status Quo, Trends and Innovations Bachelorarbeit zur Erlangung des akademischen Grades Bachelor of Science (B. Sc.) im Studiengang Wirtschaftswissenschaft der Wirtschaftswissenschaftlichen
More informationAC : THE NATIONAL PROJECT FOR THE INNOVATIVE DEVELOPMENT OF THE HIGHER ENGINEERING EDUCATION IN RUSSIA
AC 2007-1888: THE NATIONAL PROJECT FOR THE INNOVATIVE DEVELOPMENT OF THE HIGHER ENGINEERING EDUCATION IN RUSSIA Vasili Zhurakovskiy, Russian Association of Engineering Universities Prof., Dr. of Sc., Former
More informationWhy Randomize? Dan Levy Harvard Kennedy School
Why Randomize? Dan Levy Harvard Kennedy School Course Overview 1. What is Evaluation? 2. Outcomes, Impact, and Indicators 3. Why Randomize? 4. How to Randomize 5. Sampling and Sample Size 6. Threats and
More informationAges 9+ Monday, Nov 14 5:30-7:30 Saturday, Dec 3 9:00-11:00
Animation No prerequisites Ages 9+ Tuition: $20 Teacher: Rick Rother Monday, Nov 14 5:30-7:30 Saturday, Dec 3 9:00-11:00 Welcome to the amazing world of hand drawn animation! In this two hour workshop
More informationElectronics EECE2412 Spring 2018 Exam #2
Electronics EECE2412 Spring 2018 Exam #2 Prof. Charles A. DiMarzio Department of Electrical and Computer Engineering Northeastern University 29 March 2018 File:12262/exams/exam2 Name: General Rules: You
More informationDevelopment of an Acceptance Theory for Digital Financial Services. Masterarbeit
Development of an Acceptance Theory for Digital Financial Services Masterarbeit zur Erlangung des akademischen Grades Master of Science (M. Sc.) im Studiengang Wirtschaftswissenschaft der Wirtschaftswissenschaftlichen
More informationHandling Search Inconsistencies in MTD(f)
Handling Search Inconsistencies in MTD(f) Jan-Jaap van Horssen 1 February 2018 Abstract Search inconsistencies (or search instability) caused by the use of a transposition table (TT) constitute a well-known
More informationIUT QUIMPER UNIVERSITE DE BRETAGNE OCCIDENTALE. 3rd-year BUSINESS PROGRAMME IN ENGLISH PRESENTATION OF THE MODULES (1 st semester)
IUT QUIMPER UNIVERSITE DE BRETAGNE OCCIDENTALE 3rd-year BUSINESS PROGRAMME IN ENGLISH PRESENTATION OF THE MODULES (1 st semester) M1.1: English Teaching of advanced English. M1.2: FLE (French) Teaching
More informationSpace Hardware. ENG 4350 H. Chesser CSE 1012U W1-F
Space Hardware ENG 4350 H. Chesser CSE 1012U Course Overview Context spacecraft communications, ground station equipment Links/applies/integrates theoretical concepts from a number of courses: PHYS 3050,
More informationKey Stage: 4. Subject: Design & Technology. Aims of the subject:
Key Stage: 4 Subject: Design & Technology Aims of the subject: We provide a high-quality design and technology education that should give pupils opportunities to create, innovate, design, make and evaluate
More informationRandomized Evaluations in Practice: Opportunities and Challenges. Kyle Murphy Policy Manager, J-PAL January 30 th, 2017
Randomized Evaluations in Practice: Opportunities and Challenges Kyle Murphy Policy Manager, J-PAL January 30 th, 2017 Overview Background What is a randomized evaluation? Why randomize? Advantages and
More informationE-Learning in Virtual- und Augmented Reality. Hannes Kaufmann
E-Learning in Virtual- und Augmented Reality Hannes Kaufmann Institut für Softwaretechnik und Interaktive Systeme Technische Universität Wien 24. November 2011 In the Beginning Spatial abilities Many students
More informationInternet, Human Rights and privacy
PhotoPhoto: SerenityRosePhoto: SerenityRose. CC BY- NC 2.0. Internet, Human Rights and privacy Jeanette Hofmann WZB/HIIG (Berlin) IV Fórum da Internet no Brasil/Pré IGF Brasileiro São Paulo, 25th April
More informationCOS Lecture 1 Autonomous Robot Navigation
COS 495 - Lecture 1 Autonomous Robot Navigation Instructor: Chris Clark Semester: Fall 2011 1 Figures courtesy of Siegwart & Nourbakhsh Introduction Education B.Sc.Eng Engineering Phyics, Queen s University
More informationDevelopment and Validation of Virtual Driving Simulator for the Spinal Injury Patient
CYBERPSYCHOLOGY & BEHAVIOR Volume 5, Number 2, 2002 Mary Ann Liebert, Inc. Development and Validation of Virtual Driving Simulator for the Spinal Injury Patient JEONG H. KU, M.S., 1 DONG P. JANG, Ph.D.,
More informationOpen Innovation in the Tension of Value Creation and Value Capture. Univ.-Prof. Dr. Christopher Lettl
Open Innovation in the Tension of Value Creation and Value Capture Univ.-Prof. Dr. Christopher Lettl Closed innovation Open Innovation Other firm s market Our new market Our current market Selective Revealing
More informationI have divided the steps to publication into the following:
The goal of postgraduate research is to add to human knowledge. A vital, and perhaps final, step in your research should therefore be the publication of what you have learned. The conventions for writing
More informationLearning Goals and Related Course Outcomes Applied To 14 Core Requirements
Learning Goals and Related Course Outcomes Applied To 14 Core Requirements Fundamentals (Normally to be taken during the first year of college study) 1. Towson Seminar (3 credit hours) Applicable Learning
More informationVisual Design in Games
Visual Design in Games Today s lecture Introduction What is a game? Are games Art? Understanding visual Design Thursday s lecture What an image can hold? Reality and Creativity Creativity and Communication
More informationDigitization in the workplace and its risky chances. Universität Konstanz February 23, 2018 Assoc.Prof. Mag. Dr. Caroline Roth-Ebner
Digitization in the workplace and its risky chances Universität Konstanz February 23, 2018 Assoc.Prof. Mag. Dr. Caroline Roth-Ebner Outline 1. Theoretical remarks: Mediatization 2. Central phenomena of
More informationInterdisciplinary Approaches and Methods for Sustainable Transformation and Innovation
Sustainability 2015, 7, 3977-3983; doi:10.3390/su7043977 Editorial OPEN ACCESS sustainability ISSN 2071-1050 www.mdpi.com/journal/sustainability Interdisciplinary Approaches and Methods for Sustainable
More informationFictitious Play applied on a simplified poker game
Fictitious Play applied on a simplified poker game Ioannis Papadopoulos June 26, 2015 Abstract This paper investigates the application of fictitious play on a simplified 2-player poker game with the goal
More informationPROJECT FACT SHEET GREEK-GERMANY CO-FUNDED PROJECT. project proposal to the funding measure
PROJECT FACT SHEET GREEK-GERMANY CO-FUNDED PROJECT project proposal to the funding measure Greek-German Bilateral Research and Innovation Cooperation Project acronym: SIT4Energy Smart IT for Energy Efficiency
More informationThe marginalisation of cross-cutting issues in CCUS Mission Innovation PRDs
The marginalisation of cross-cutting issues in CCUS Mission Innovation PRDs David M Reiner, EPRG Session 2B: RD&D priorities for CO2 Storage and crosscutting aspects of CCUS Edinburgh 28 November, 2018
More informationMECHANICAL ENGINEERING
Kaunas University of Technology Faculty of Mechanical and Mechatronics MASTER STUDY PROGRAMME MECHANICAL ENGINEERING Assoc. Prof. Kęstutis Pilkauskas Faculty of Mechanical and Mechatronics The Faculty
More informationStatistical Analysis of Nuel Tournaments Department of Statistics University of California, Berkeley
Statistical Analysis of Nuel Tournaments Department of Statistics University of California, Berkeley MoonSoo Choi Department of Industrial Engineering & Operations Research Under Guidance of Professor.
More information