Supporting Learning and Motivation in IS by Using Games and Game Elements Doctoral Consortium WI 2017

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1 WuMS Professur für Wirtschaftsinformatik und Management Support Supporting Learning and Motivation in IS by Using Games and Game Elements Doctoral Consortium WI 2017 Universität Augsburg Prof. Dr. Marco C. Meier Professur für Wirtschaftsinformatik und Management Support Vorsitzender des Boards Bachelor-Studiengang Wirtschaftsinformatik Christian K. Grund

2 Using Games and Game Elements in IS? Introduction Using Games and Game Elements in IS 2

3 Concepts of Game-based Learning and Motivation Serious Games Games that have an explicit and carefully thought-out educational purpose and are not intended to be played primarily for amusement (Abt 1987). Gamification Using game design elements in non-game contexts, typically to improve user experience and motivate desired user behaviors (Deterding 2011). Games with a Purpose Games that constitute a general mechanism for using brain power to solve open problems (von Ahn 2006). Introduction Using Games and Game Elements in IS 3

4 Development of the Dissertation Introduction Theoretical Foundation / State of the Art Using Games and Game Elements in IS 4

5 Theoretical Background Self-determination Theory (Deci & Ryan 1985) Competence Autonomy Intrinsic Motivation Relatedness Using Games and Game Elements in IS 5

6 Development of the Dissertation Introduction Theoretical Foundation / State of the Art Serious Game for BIV Using Games and Game Elements in IS 6

7 Dashboard Tournament Competence Autonomy Intrinsic Motivation Relatedness Developing a Serious Game for BIV Using Games and Game Elements in IS 7

8 Development of the Dissertation Serious Game for BIV Evaluation Introduction Theoretical Foundation / State of the Art Using Games and Game Elements in IS 8

9 Planned Experimental Design Competition Pretest Treatment Experience Posttest Singleplayer Presentation Icons made by Madebyoliver and Freepik from is licensed by CC 3.0 BY Intrinsic Motivation Learning Outcomes Using Games and Game Elements in IS 9

10 Development of the Dissertation Serious Game for BIV Evaluation Introduction Theoretical Foundation / State of the Art Gamification in IS Lectures Using Games and Game Elements in IS 10

11 Gamification in IS Lectures Competence Autonomy Intrinsic Motivation Relatedness Theoretical Foundation Using Games and Game Elements in IS 11

12 Development of the Dissertation Serious Game for BIV Evaluation Introduction Theoretical Foundation / State of the Art Gamification in IS Lectures Evaluation Using Games and Game Elements in IS 12

13 Current Research: Quasi-Experimental Study BISE Oct 2016 Dec 2016 Feb 2017 Feb 2017 Pretest Treatment Midtest Treatment Posttest Exam BEng SELLMO Confidence Expectations SELLMO Confidence Expectations IMI Satisfaction SELLMO Confidence Expectations IMI Satisfaction Learning Outcomes Icons made by Freepik from is licensed by CC 3.0 BY Using Games and Game Elements in IS 13

14 Development of the Dissertation Serious Game for BIV Evaluation Introduction Theoretical Foundation / State of the Art Possible Contributions Gamification in IS Lectures Evaluation Using Games and Game Elements in IS 14

15 Possible Contributions Practical Contributions Lecture Desing Serious Game Higher Education Professional Training Theoretical Foundation Using Games and Game Elements in IS 15

16 Possible Contributions Theoretical Contributions Competence Satisfaction Competition Autonomy Intrinsic Motivation Relatedness Learning Outcomes Influence Theoretical Foundation Using Games and Game Elements in IS 16

17 Possible Contributions Theoretical Contributions: Contribution to Overall Research Question Competition Quests How should serious games and gamification be designed to increase intrinsic motivation and learning outcomes? Theoretical Foundation Using Games and Game Elements in IS 17

18 Overview of the Dissertation? Introduction Theoretical Foundation / State of the Art Serious Game for BIV Gamification in IS Lectures Evaluation? Evaluation Possible Contributions Using Games and Game Elements in IS 18

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