Champions Big Blue Book

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1 Champions Big Blue Book For ICONS Assembled, converted from the Big Blue Book! The Champions Defender Point Cost: 47 pts Prowess 5 Intellect 5 Origin Gimmick Specialties Coordination 5 Awareness 5 Stamina 10 Strength 7 Willpower 3 Determination 1 Armor (Damage Resistance) 5 Extra: Super-senses (UV vision, radio, +2 extended sight, +1 extended hearing) Limit: Source (source) Known Stunt: Life Support Boot Jets (Flight 3 Extra: Resistance Limit: Source (armor) Tangle Grenades (Binding 6) Extra: Images Limit: Source (armor) Here s a whack at James Harmon IV, who is pretty easy to build in ICONS terms (because all the nasty extras are taken care of by the Limit: Source (armor)). We never played him, so I have no idea how often the Images came into play maybe it should be a stunt. Strength, Coordination, and Prowess are all 3 outside the suit. Jaguar Point Cost: 51 pts Pilot (+1), Technology (+1) Loves a puzzle Living up to the family history Has old money, and lots of it Prowess 5/3 Intellect 2/5 Origin Transformed Specialties Coordination 5/3 Awareness 6/3 Stamina 9/7 Strength 5/3 Willpower 4 Determination 2 Athletics (+1), Investigation (+1), Stealth (+1) Claws (Slashing 7) Super-senses 2 (UV vision, tracking scent) Leaping 4 Damage Resistance 3 Sucker for an innocent s story Fears what the beast might do Last remnant of a cursed family

2 I considered Transformation or Alter Ego, but in it s easier to say that the werebeast is his hero form. The first number is werebeast form, the second is human form. As a werebeast, he loses his skills but most of his abilities go up. Obsidian Point Cost: 39 pts Prowess 5 Intellect 4 Origin Unearthly Specialties Coordination 5 Awareness 4 Stamina 13 Strength 8* Willpower 5 Determination 3 Martial Arts (+1), Pilot (+1), Science (+1), Technology (+1) Big guy (Growth 4, includes +1 Str, 4 Damage Resistance, -1 to Defense and hiding Limit: Constant) Heavy Guy (Density 1, gives +1 Str, 1 Damage Resistance Extra: Effects combine with Growth (total DR 5) Limit: Constant) The simplification of ICONS means he s a terribly cheap 39 points. If you were playing in a point-build game, you could add some other powers or boost his abilities some other way if you were inclined. I haven t used the limits to increase his Determination. This version can be hurt a little by Leech's punches; the Champions version could be hurt about half the time. Fair trade-off. Quantum Point Cost: 47 pts Sonic attacks shake me up (do one extra degree) Noblesse oblige, with Earth as adopted home Big heavy noticeable nonhuman Prowess 3 Intellect 4 Origin Birthright Specialties Coordination 5 Awareness 3 Stamina 8 Strength 5 Willpower 3 Determination 1 Medicine (+1), Power [Energy Control] (+1) Controls intra-nuclear forces (Energy Control 6 Default Blast) Extra: Dazzle Known Stunts: Binding Flight 5 Force Field 5 Known Stunts: Burst, Affects Others Destroy all low-lives & criminals Helpful & merciful to everyone else Hides mutant status Of course, the Binding might not be a stunt; it depends on how you play her.

3 Seeker Point Cost: 48 pts Prowess 6 Intellect 4 Origin Trained Specialties Coordination 5 Awareness 3 Stamina 8 Strength 5 Willpower 3 Determination 1 Athletics (+1), Martial Arts (+1), Stealth (+1) Fast Attack 6 Sword (Slashing 5 Known stunt: Other weapons) Shuriken (Shooting 4 Extra: Burst) Ah, the Australian martial artist. Two flavors of the 1980s that are like peanut butter and chocolate. The Burst extra is a way to try and capture his martial arts moves: with a weapon he can take on a whole adjacent crowd of mooks. I picked the last Quality to try and encapsulate the whole "different and I like it" vibe he seems to have going on. Solitaire Point Cost: 46 pts Characters with multi powers are expensive in ICONS. Still, by making Mind Control a stunt (because would she have ever had to face the Senator and talk to him if she had Mind Control in her standard repertoire?), and letting the Limit pay for one extra, I managed to bring her in at 46 points, which isn t bad. Honourable ex-ninja Seeks eternal truth Walks his own path Prowess 4 Intellect 4 Origin Birthright Specialties Coordination 4 Awareness 3 Stamina 9 Strength 4 Willpower 5 Determination 1 Magic 6 Mastered Spells: Mental Blast, Blast, Telekinesis Limit: Source (Mental spells need her widget) Known stunts: Mind Control Teleport 4 Extra: Force Field Occult Expert (+2) Weirdness magnet Used to a black-and-white moral world Craves friends approval The qualities were tough. Champions sometimes has this thing where several disadvantages are really sides of the same thing: "Hates scum" and "Hunted by scum" and "Loves everyone except scum" and "Hunting scummy uncle." Still, I tried to turn them into qualities that could be used for the positive or the negative. I first ran into the term weirdness magnet in the first run of Blue Devil, when it was trying to be fun.

4 Others Because these characters can be used as heroes or villains, I have usually included the Determination. If you are using these characters as villains, they don t need Determination. Bluejay Point Cost: 53 pts Prowess 3 Intellect 5 Origin Gimmick Specialties Coordination 5 Awareness 4 Stamina 9 Strength 6 Willpower 3 Determination 2 Aerial combat (+1), Athletics (+1), Power [sonics] (+1), Technology (+1) Sonics (Energy Control 8 Defaults to Stunning vs. Willpower Extra Blast) Winged suit (Flight 5 Limit Wings) Super-senses 2 (extended vision, sonar) Strength outside the suit is 3. Protect the innocent (but others can suffer) The suit is my precious! Hates being under the thumb of VIPER Cheshire Cat Point Cost: 50 pts Prowess 6 Intellect 3 Origin Transformed Specialties Coordination 6 Awareness 3 Stamina 9 Strength 6 Willpower 3 Determination 3 Athletics (+1), Martial Arts (+1), Technology (+1) Martial move (Strike 5 +1 to strength) Known stunt: Reflection Fast Attack 4 Teleport 5 Manic depressive Must prove his kung fu is best! Must support his wife in style (and secret) I don t think we ever used Cheshire Cat. Since one of his schticks is speed, I opted to give him Fast Attack.

5 Crusader Point Cost: 42 pts Prowess 6 Intellect 4 Origin Trained Specialties Coordination 6 Awareness 4 Stamina 8 Strength 4 Willpower 4 Determination 4 Athletics (+1), Investigation (+1), Martial Arts (+1), Stealth (+1) Gliding Costume: Flight 2 Limit: Only gliding Shield: Damage Resistance 5 Martial arts: Strike 6 I used the Limit on Flight to buy his Determination up by one. Foxbat (Freddy Forsythe) Point Cost: 48 pts Hates killing and killers Ex-CIA and ex-viper and both hate him Beware the authorities! Prowess 5 Intellect 3 Origin Gimmick Specialties Coordination 5 Awareness 5 Stamina 9 Leadership (+1), Martial Arts (+1), (gun) (+1), Stealth (+1) Strength 4 Willpower 5 Determination Ping Pong Gun: Blast 5 Extra: Gadgets 5 Limit: Source Energy Drain 4 Extra: Str Limit: Extras only Extra: Ranged Limit: Blocked by Life Support or powered armour Costume: Flight 4 Limit: Gliding Damage Resistance 3 Super Senses 5 (Ext. & Ultrasonic hearing, IR & Telescopic vision, Radar) Living in a comic book Raised in privilege Looney-Tunes For Theron Bretz, here s a guess at what Foxbat might be like as an ICONS Assembled character. Any character who makes extensive use of multipowers or arrays is going to come out more expensive in ICONS, just because the stunting mechanism might not handle all of the situations that should be powers. The real fun of Foxbat is in the insane plans, most of which are covered by Living in a comic book.

6 Frostbite Point Cost: 47 pts Prowess 3 Intellect 3 Origin Birthright Specialties Coordination 5 Awareness 3 Stamina 8 Performance (Acting) (+1) Strength 4 Willpower 4 Determination 2 Energy Control: Cold Default: Binding (ice) Extra: Force Field Extra: Blast Extra: Super-Speed Known stunts: Constructs (from Great Power) Never saw Frostbite in action. I think it s because we were old-time players, predating the BBB. Leech (Frank Winston) Point Cost: 45 pts Greedy Compulsive liar His mutant body is cold as ice Prowess 5 Intellect 3 Origin Transformed Specialties Coordination 4 Awareness 4 Stamina 11 Strength 6 Willpower 5 Determination Stealth (+1), Underwater Combat (+1) Invisibility 3 Limit: Only when stationary Tough Damage Resistance 5 Aquatic 4 (adds +1 to Coordination and Awareness underwater, gives Swimming 2 Super senses 1 (IR vision) Extra: Wall-crawling 1 Leech's Drain Energy Drain 5 Extra: Crd Drain Extra: Life Drain Extra: Str Drain Known stunt: Resistance to power drains Not bad, though not the tidy cost-effective build that the Champions original is. I left the Champions version of Power Defense as a stunt. You d want to make it a full power if one of your heroes used Energy Drain regularly. Obeys all sorcerers The light, it hurts us Always attacks the handsome & pretty first

7 Mechanon Point Cost: 70 pts Prowess 5 Intellect 5 Origin Artificial Specialties Coordination 5 Awareness 4 Stamina 12 Strength 8 Willpower 4 Determination Mental Resistance Expert (+2), Science Expert (+2), Technology (+1) Gadgets 8 Extra: Burst Extra: Damage Resistance Extra: Life Support Extra: Arsenal Missile (Blast 8) Flight 4 Super-senses 2 (360 degree vision, radio) Immortality 1 The Champions answer to Ultron. And you know, I didn t even put Determination in there, because no one is going to be playing him as a PC (though I did, once: I played the beta version of Mechanon--it was the production model who was evil). Mindlock Point Cost: 48 pts Overconfident megalomaniac Destroy mankind! Electricity it hurts so bad! Prowess 2 Intellect 3 Origin Birthright Specialties Coordination 4 Awareness 4 Stamina 8 Strength 3 Willpower 5 Determination 1 Business (+1), Power (Mental Blast) (+1) Mind whammy (Mental Blast 7 Extra: Rangeless Extra: Detection (identify minds) Stunts: Mind Control, Telepathy) Force Field 4 I don t remember ever doing anything with Mindlock, so the choice of which powers are real and which are stunts is arbitrary. Mostly, I did it to save points. Ogre Point Cost: 41 pts I must own it! Stop! That s too loud! (sound attacks) Puppetmaster in training Prowess 6 Intellect 2 Origin Transformed Specialties Coordination 4 Awareness 3 Stamina 11 Athletics (+1) Strength 8 Willpower 3 Determination 2 Damage Resistance 6 Leaping 8 If you hurt me, I ll hurt you! Mentally unstable Overconfident

8 You know, this guy is a lot more human in the BBB write up than the mindless fighting machine by the same name who showed up in our campaign. Sometimes it s tough to bring things into the game, like the crippled sister or hating bullies. Pulsar Point Cost: 42 pts Prowess 4 Intellect 3 Origin Transformed Specialties Coordination 5 Awareness 3 Stamina 7 Strength 4 Willpower 3 Determination 2 Martial Arts (+1), Military (+1), Technology (+1) Blast 8 Extra: Stunning (vs. Strength) Limit: Stunning not vs. force fields Strike 5 Force field 4 Womanizer: Gotta have her! Believes he s made of win Wants to be king of the tabloid news cycle Shrinker Point Cost: 41 pts Prowess 3 Intellect 3 Origin Transformed Specialties Coordination 4 Awareness 3 Stamina 6 Strength 3 Willpower 3 Determination 3 Aerial Combat (+1), Power (Blast) (+1), Science (+1), Stealth (+1) Shrinking 7 Flight 3 Limit: Only when shrunk Vibratory blasts (Blast 7) Super-senses 1 (IR vision) Small body means poisons are big Must give a joke but can t take one Bad reputation Ah, Shrinker. Until just now, I never realized that she was basically an evil version of the Wasp. (I never read Marvel comics, except Spider-Man.) We saw her occasionally in our group.

9 Starburst Point Cost: 49 pts Prowess 3 Intellect 5 Origin Transformed Specialties Coordination 5 Awareness 4 Stamina 9 Strength 6 Willpower 3 Determination 2 Power (Energy Control) (+1), Science Expert (+2), Technology (+1) Energy Control (Light) 7 Default: Blast Extra: Secondary Effect (Dazzle) Extra: Flight Super-senses 3 (Extended vision +2, IR Vision) I also remember Starburst. If you want him as a 45 point player character, lower his Energy Control by one and take away one of his specialties. He s tough with his force field, and he can fly at Mach 1, but if a hit gets through, he might be going down. All attention is good attention Curioser and curioser Darkness attacks stun me!

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