EYE TRACKING IN GEO DATA MANAGEMENT. Dr. Kristien Ooms; Ghent University

Size: px
Start display at page:

Download "EYE TRACKING IN GEO DATA MANAGEMENT. Dr. Kristien Ooms; Ghent University"

Transcription

1 EYE TRACKING IN GEO DATA MANAGEMENT Dr. Kristien Ooms; Ghent University

2 WHAT IS EYE TRACKING? Tracking the user s eye movements Sampling rate (times/second) Current location of eyes on screen/picture/etc. (x,y,t) raw data Time Type Trial L POR X [px] L POR Y [px] SMP 1 589,64 590, SMP 1 586,6 587, SMP 1 824,04 396, SMP 1 589,08 584, SMP 1 592,91 580, SMP 1 588,32 578, SMP 1 594,35 580, SMP 1 594,57 579, SMP 1 598,26 575, SMP 1 598,33 571, SMP 1 597,96 569, SMP 1 597,92 571, SMP 1 600,35 570, SMP 1 601,55 571, SMP 1 603,14 568,78 Metrics and measurements Deriving meaningful metrics from raw data - fixations, saccades, smooth pursuit Study design? Medium: paper, screen, etc.? Topic: VR, websites, simulators, maps, etc. Analysis: qualitative, quantitative, visual, statistical, etc. 2

3 A LITTLE BIT OF HISTORY Earliest research: Basis facts about eye movement discovered Phase with more applied focus, little research Buswell: How people look at pictures (1935) Tinker (1946) - Cannot learn much from eye tracking data - Limits of technology Fits et. al (1950) - Study eye movements of pilots in cockpit - First use in usability engineering Clear visualization of eye movements Yarbus (1967) Shows importance of eye movement recordings Source: schirillo/articles/buswell,% pdf Yarbus (1967) 4

4 A LITTLE BIT OF HISTORY Recent evolution 1970s: - Improvements in eye movement recording systems - Advances in psychological theory 1980s: Use of eye tracking in real time -Human-Computer interaction -Disabled users 1990s Solving usability problems -Internet, websites, s, video-conferencing, 5

5 WHAT IS EYE TRACKING? Video-based combined pupil and corneal reflection Gives point of regard (POR) measurements! - Point where user is looking - Gaze position - Pixel coordinates screen coordinates Corneal reflections (from infra-red light source) - Purkinje reflections or images - Eye rotations: relative positional difference with pupil center - Appropriate callibration: determining user s POR 6

6 WHAT IS EYE TRACKING? Video-based combined pupil and corneal reflection 7

7 DEMO Measurements: Points Of Regard at certain sampling rate - Calibration! - x, y: screen coordinates - Timestamp - Huge amount of raw data Deriving metrics: - Fixations, Saccades, (Smooth Pursuit) DESIGNING AND CONDUCTING USER RESEARCH 8

8 WHAT IS EYE TRACKING? Metrics: Fixations - Stable relative position pupil corneal reflection dispersion =??? (40px; 0.5 visual angle; ) - During certain period minimum duration =??? ( ms) Saccades: - Rapid eye movements - Reposition of fovea - Person does not see anything during saccade 9

9 WHAT IS EYE TRACKING? Metrics meaning? Link eye movements - attentive behavior - Can shift attention without movement of the eyes! - Central and peripheral vision - Attention precedes a saccade to a certain location - Complex task link is very tight - Need of peripheral vision - Need of attention 10

10 WHAT IS EYE TRACKING? Metrics meaning? Link eye movements - attentive behavior Data Interpretation Information processing is guided by higher level mental processes. When we construct our perception drawing on our past experiences and expectations The most basic sensation and perception. Entry Level sensory analysis 11

11 WHAT IS EYE TRACKING? References: Book of - Holmqvist et al. (2011) - Duchowski et al. (2007) Jacob & Karn (2003) - 20 different usability studies - Most commonly used metrics: Number of fixations, overall Gaze % (proportion of time) on each of the AOIs Fixation duration mean, overall Number of fixations on each of the AOI Gaze duration mean, on each of the AOI Fixation rate,overall (fixation/saccades) 12

12 WHAT IS EYE TRACKING? Related to Fixations (Overview by Poole & Ball, 2005) 13

13 METRICS & MEANING Related to Saccades (Overview by Poole & Ball, 2005) 14

14 STUDY DESIGN Other methods Qualitative vs. Quantitative Questionnaires Thinking aloud Response time measurements Sketching Scoring Mouse & keyboard logging Observation Interview EEG 15

15 STUDY DESIGN Software Setting up experiment Recording data Interpretation raw data Analyses Vendor specific Open Source Statistical Packages Spatial analyses 16

16 EYE TRACKING AT THE DEPARTMENT OF GEOGRAPHY, GHENT UNIVERSITY PROF. DR. PHILIPPE DE MAEYER PROF. DR. NICO VAN DE WEGHE PROF. DR. VEERLE VAN EETVELDE DR. KRISTIEN OOMS DR. RASHA DEEB LIEN DUPONT ANNELIES INCOUL PEPIJN VIAENE LIESELOT LAPON

17 LANDSCAPE PERCEPTION Lien Dupont Which elements in a landscape catch the attention and in which context are they most eye-catching? Important for the location of new infrastructures Observations of landscapes are influenced by Observer Landscape Representation 18

18 Experiment 3 Experiment 2 Experiment 1 LANDSCAPE PERCEPTION How do people observe landscapes in general? Influence of the photograph properties? Focal length, horizontal and vertical view angles Influence of the landscape characteristics? Degree of openness Degree of heterogeneity Influence of the social/professional background of the observer? Landscape experts versus novices Influence of type of landscape? Degree of urbanisation Landscape experts versus novices Predict viewing pattern? 19

19 LANDSCAPE PERCEPTION Study Design Experiment 1 a) Panoramic photograph b) Standard photograph Focal length Horizontal view angle Vertical view angle 50mm 70 20,9 50mm 31 20,9 c) Zoom 1 70mm 22,4 15 d) Zoom 2 100mm 15,8 10,5 e) Wide angle photograph 18mm 75,1 54,3 18 landscapes 90 photographs in total 23 participants (geographers) 20

20 Enclosed Semi-open Open Homogeneous Heterogeneous 90 photographs in total 21 landscape expert participants 23 novice participants 21

21 LANDSCAPE PERCEPTION Eye tracking technology Non-portable RED-system (SMI) Eye tracking experiments Random order 5 or 10 seconds per photograph Free-viewing Measured eye tracking metrics Fixations: number, duration (ms) Saccades: number, amplitude ( ), velocity ( /s) Derived products: focus maps 22

22 LANDSCAPE PERCEPTION Panoramic More fixations Shorter saccades More information extraction Shorter fixation duration Easier information extraction More saccades Larger saccades Faster saccades Open Less & longer fixations Less saccades Weaker visual exploration Homogeneous Less fixations Less & longer saccades Weaker visual exploration Stronger visual exploration 23

23 LANDSCAPE PERCEPTION More fixations & saccades Shorter fixations Expert Scan paths Novice Less fixations & saccades Longer fixations Longer scan path Focus maps Shorter scan path Larger visual span Smaller visual span Larger Vorornoi cells Voronoi cells Smaller Voronoi cells 24

24 Saliency map Focus map 1050 x 1680 matrices Correlation between focus maps and saliency maps? 25

25 INFLUENCE OF WIND TURBINES? Fanny Van Den Haute Sustainable energy >> wind turbines >> spatial planning Appropriate in the landscape? Visual impact? Research Questions How do people look at a landscape with wind turbines? Is there a difference before and after placement of the wind turbines? Is there a difference due to personal characteristics (expertise)? Does the type of landscape play any role in this? 26

26 INFLUENCE OF WIND TURBINES? Stimuli Panoramic photos Simulations in photoshop 5 different landscape types 60 pictures in total 7 seconds free viewing Participants 15 experts 29 non-experts 27

27 INFLUENCE OF WIND TURBINES? Wind turbine Time to first fixation % longest viewings Number of fixations Fixation durations Wind turbine vs. other vertical objects Simulation of wind turbines in same landscape Experts vs. non-experts Type of landscape 28

28 INFLUENCE OF WIND TURBINES? WIND TURBINES HAVE A VISUAL IMPACT EXPERTISE HAS NO INFLUENCE ON VIEWING PATTERN TYPE OF LANDSCAPE HAS INFLUENCE ON VIEWING PATTERN 29

29 EFFICIENCY OF THE TRIANGULAR MODEL? Pieter Laseure Evaluate added value of the Triangular Model to depict time intervals, compared to the traditional Linear Model 30

30 EFFICIENCY OF THE TRIANGULAR MODEL? LM 25 novice participant; some removed 3 expert participants 8 stimuli & questions for LM 8 stimuli & questions for TM Similar questions Mixed Alternate TM Quantitative analyses Response time Score Fixation duration Saccadic length Qualitative analyses 31

31 EFFICIENCY OF THE TRIANGULAR MODEL? Students response time Students saccadic length Students nr of fixations per second Students score Students fixation duration Participants preference and score attributed to the models GROUP nr AVG. SCORE LM AVG. SCORE TM PREFERENCE Students 25 5,48/10 8,3/10 TM (25/25) Experts 3 4,75/10 8/10 TM (3/3) 32

32 EFFICIENCY OF THE TRIANGULAR MODEL? 33

33 EFFICIENCY OF THE TRIANGULAR MODEL? Part. Gender SCANPAD STRING P01 P02 P03 P05 P06 M F M F F MMBACCDEDCCCCDDEEBBBBBCBCDEDDE EDDSWWRSSSSSSSSSSSSSSNSRWSSSSS SSSWWSSMNSSDEEDCCDDDEFDDRSXWS MLAABBBBCCDDDDDDDEDEEDDDWWXSSR RRSSSSSSSSWCDEEXWSXSSWXSSSSSSS WSSSSSSSNSRDEBDDRSSSSSNNSSSRRM MLRRNSSWXXXXWXDDEWSSSSSSNSNSSS SWNSSSSS MMHBABBCDDCCDERWSSSSSXXIDEBBBBC CCCDDDEESSSXXRSSSSSSSXDESRRWSSS SNSSSSSSSD MMLBCCCCDDDDEENXXWSSSSSSSSSSXW RCDDCBCBBRSSSRSWWRMRLLIRRWWR MMBBABBCDDDEEDEDEWWWWWXSSSSSS SRSSSSSWSSSXXWSSWN Scanpad String Similarities 34

34 EFFICIENCY OF THE TRIANGULAR MODEL? 35

35 READING PAPER VS. DIGITAL MAPS Annelies Incoul Paper versus digital maps Drawbacks of digital maps: Resolution Colour ranges Dimensions Same information displayed differently Eye tracking Register the users eye movements (Point of Regards, POR) Users cognitive process compare the users attentive behaviour 36

36 READING PAPER VS. DIGITAL MAPS Participants 32 Master students or researchers Department of Geography, Ghent University Similar domain knowledge in geography and cartography Familiar with the design of the Belgian topographic maps Stimuli 6 topographic maps on 1 : Regions in the Southern part of Belgium Two similar groups of participants Three paper and three digital maps (alternately) 37

37 READING PAPER VS. DIGITAL MAPS Task Visual search Locate three labels in the map image Questionnaire - Background information - Familiarity with the depicted regions - Search strategy Apparatus and Set-up Eye tracker: SMI RED system 120Hz 50 inch television screen Stand alone mode 38

38 READING PAPER VS. DIGITAL MAPS Creating the gridded visualisation Areas Of Interest (AOIs) Fixation counts and distribution Grid of 32 x 22 cells AOIs of 40 x 40 pixels 39

39 READING PAPER VS. DIGITAL MAPS Fixation count Mean search times (P = > 0.05) Fixations per second (P < 0.000) Digital maps were less difficult to interpret than paper maps Fixation duration Mean fixation duration (P = > 0.05) Shorter saccades digital maps 1 paper digital paper digital paper digital paper digital

40 DESIGN OF MAP LABELS Rasha Deeb Typography on maps Semiotics according to Bertin Bold, italic, shape (font), orientation, etc. Preference? Efficiency? Lettering system? Colour? 41

41 DESIGN OF MAP LABELS Research Questions Influence of complementary colors (background-label) on the users search efficiency? Is this further influenced by the user s characteristics (gender and expertise)? Are the users preference and search efficiency linked? The findings are compared to the traditionally black labels 42

42 DESIGN OF MAP LABELS 31 participants 15 experts - 7 females - 8 males 16 novices - 7 females - 9 males 43

43 STUDY DESIGN Color system Design conditions Display conditions HSV RGB CIE XYZ Color No. H S% V% R G B L* (D65) a* (D65) b* (D65) X Y Z 1 0, Black

44 DESIGN OF MAP LABELS Colour difference ΔE* ab= {(ΔL*) 2 +(Δa*) 2 +(Δb*) 2 } 1/2 where: ΔL*= L foreground * - L background *; Δa*= a foreground * -a background *; Δb*= b foreground* -b background *. Colour difference vs. average fixation count per second 45

45 DESIGN OF MAP LABELS Luminance difference ΔY= Y foreground Y background calculated from the measured Y-value in the XYZ-system luminance difference vs. the target fixation duration 46

46 LANDMARKS IN INDOOR NAVIGATION Pepijn Viaene What is a landmark? = a wayfinding tool a location or a direction view-action pair How to identify a landmark? Asking observers picture based object recognition, verbal protocols, verbal eye-catcher detection, Wizard of Oz Prototyping, picture based object description... Quantifying = object + saliency» Visual Semantic Structural 47

47 LANDMARKS IN INDOOR NAVIGATION Study Aim & Design thinking aloud [CTA] [CRTA] eye-mind hypothesis saliency = eye catching eye tracking [fixation locus] [duration] 48

48 LANDMARKS IN INDOOR NAVIGATION [CTA (x2)] [CRTA ] 13 recordings 1924 verbalisation segments 49

49 LANDMARKS IN INDOOR NAVIGATION [CTA (x2)] [CRTA ] 13 recordings 50

50 LANDMARKS IN INDOOR NAVIGATION Analysing the eye tracking data 51

51 LANDMARKS IN INDOOR NAVIGATION Results 41 % Referral to a landmark 59 % No referral to a landmark 52

52 LANDMARKS IN INDOOR NAVIGATION Conclusions: For the identification of (indoor) landmarks eye tracking can provide qualitative and complete data, in addition verbal protocols can clarify specific fixations. 53

53 MAPS, HOW DO USERS SEE THEM? Kristien Ooms Research Aims: How do map users Read Interpet Store Retrieve information on digital cartographic products? Advice for design (syntax, semiotics) of digital cartographic products: Guidelines Implement in online tools... 54

54 MAPS ARE VISUAL Eye Tracking Evaluate maps: UCD - Log users Point of Regard Location Duration in screen-coordinates (px) - Combination with other methods Reaction time measurements Thinking alound Sketch maps Questionnaires 55

55 borderdesign totaldesign original view PHD RESEARCH Basic map design Expert vs. novices Label placement 56

56 PHD RESEARCH Complex map design Expert vs novices Adaptations in symbology Mirroring of map objects... 57

57 PHD RESEARCH 3D gridded visualisation Average total fixation duration Average fixation duration per fixation 58

58 PHD RESEARCH Gridded visualisation: statistical comparison Statistical comparison (ANOVA) 59

59 PHD RESEARCH Scanpaths 60

60 PHD RESEARCH Thinking aloud Word segmentation (count in ) Based on frequency Based on theme 61

61 PHD RESEARCH Thinking aloud Full thought - 4 Levels of codes: Level 1: Map Level Orientate Execute - Evaluate Level 2: Item Level Gather Thougts Draw Correct - Evaluate Level 3: Confidence Level 4: Actions Confident Neutral Not Confident Check Correct Draw Erase Fill Colour Talk Take Pencil - Time ratio for each code: [0-1] Psychological Theories Coding Scheme Transcriptions (Raw Protocols) Psychological Model Task Analysis Proposed Codes Segmented Protocols T H E O R Y Coded Protocols USER DATA 62

62 PHD RESEARCH Sketch maps Order of drawing Scores on maps Questionnaire Stated confidence 63

63 MAPS ARE INTERACTIVE Maps on the Internet/Web Typical user interactions - Panning changing extent - Zooming changing scale & extent Influence on users cognitive processes? Benifical for user? e.g. memory, change blindness, Read Interpet Store Retrieve 64

64 EYE TRACKING & INTERACTIVITY? Level of experimental control High: simulations of interactions same stimuli high comparability easy to analyse Low: free interactions different stimuli low comparability difficult to analyse At certain timestamp: - different scale - different extent for each participant Less intrusion on cognitive processes Higher realism vs. ecological validity 65

65 LOGGING INTERACTIVITY? Mouse actions Panning Zooming Mouse down Mouse up Scroll wheel Time stamp & location (x and y in px) Eye Tracking software Existing tools APIs web mapping software Javascript, AJAX, PHP, SQL, DB (with proxy server) Desktop tool based on JAVA: JNativeHook based on Python: PyHook 66

66 EYE TRACKING & INTERACTIVITY? Georeferencing eye movement data Changing point of origin Applying map projection formula Spherical Mercator (inverse) λ = λ 0 + x R φ = 2 tan 1 exp y R π 2 67

67 EYE TRACKING & INTERACTIVITY? Three eye tracking systems SMI RED 250 Tobii T120 SR Research EyeLink 1000 Panning 68

68 EYE TRACKING & INTERACTIVITY? Three eye tracking systems Panning 69

69 PANNING IN GOOGLE MAPS Panning along a route Count intersections Zoom level 13 Alteration map - satellite view 70

70 PANNING IN GOOGLE MAPS Find Belgium Zoom level 7 Alteration map - satellite view Start: Fiji Start: Quttinirpaaq NP Canada 71

71 PANNING IN GOOGLE MAPS 72

72 PANNING IN GOOGLE MAPS 73

73 PANNING IN GOOGLE MAPS 74

74 PANNING IN GOOGLE MAPS mouse key down mouse key up SpaCoast SpaAarlon Fiji-Belgium Canada-Belgium 75

75 RESULTS 76

76 RESULTS 77

77 SIDE PROJECT: THE EYE TRIBE TRACKER Small-size & Low cost Easy transportable Use outside lab Do parallel tests Low cost = low accuracy, precision, reliability??? Compare with SMI RED

78 SIDE PROJECT: THE EYE TRIBE TRACKER 79

79 SIDE PROJECT: THE EYE TRIBE TRACKER Eye Tracking device Sampling Rate Recording software Processing software 80

80 SIDE PROJECT: THE EYE TRIBE TRACKER 81

81 SIDE PROJECT: THE EYE TRIBE TRACKER Recorded time intervals between samples at 60 Hz Time interval (ms) SMI 60Hz (%) ET 60 Hz (%) [18-20] ]20-30] 0 0 ]30-40] > Hz = once every ms Statistical comparison of the registered offset values dist distx disty M Med SD M Med SD M Med SD ET , SMI Med-test Mann-Whitney U test 82

82 FUTURE PLANS Zooming? In theory: same concept, only change in R value Logging change in zoom levels - Scroll wheel Other map projections? In theory: same concept, only change in map projection formula Example: Google Earth - Spherical General Perspective Azimuthal projection 83

83 FUTURE PLANS Evaluation of Neogeography maps Lieselot Lapon Evaluation of maps on different devices Touch-interactions Interdisciplinary Project Marketing Department 84

84 FUTURE PLANS Evaluation of the school s textbooks Use of landmarks in pedestrian navigation systems Indoor vs. outdoor Urban vs. rural Evaluation of the new 25K symbology Together with 1 : : Paper maps, over whole Belgium 85

85 WANT TO KNOW MORE? Mail me: Have a look at the website of Bibliography Resources of past events Upcoming events: ICA Commission on Use, Users, and Usability Issues - AAG Special Sessions on Cognition, Visualization, and User Issues, US - Training Workshop on Designing and Conducting User Studies in conjunction with the ICC+GIS, Bulgaria Join the mailing list to stay up-to-date 86

86 EYE TRACKING IN GEO DATA MANAGEMENT Dr. Kristien Ooms; Ghent University

DESIGNING AND CONDUCTING USER STUDIES

DESIGNING AND CONDUCTING USER STUDIES DESIGNING AND CONDUCTING USER STUDIES MODULE 4: When and how to apply Eye Tracking Kristien Ooms Kristien.ooms@UGent.be EYE TRACKING APPLICATION DOMAINS Usability research Software, websites, etc. Virtual

More information

Accuracy and precision of fixation locations recorded with the low-cost Eye Tribe tracker in different experimental setups

Accuracy and precision of fixation locations recorded with the low-cost Eye Tribe tracker in different experimental setups Journal of Eye Movement Research 1(1):1, 1-2 Accuracy and precision of fixation locations recorded with the low-cost Eye Tribe tracker in different experimental setups Kristien Ooms Ghent University Lieselot

More information

CSE Tue 10/23. Nadir Weibel

CSE Tue 10/23. Nadir Weibel CSE 118 - Tue 10/23 Nadir Weibel Today Admin Project Assignment #3 Mini Quiz Eye-Tracking Wearable Trackers and Quantified Self Project Assignment #3 Mini Quiz on Week 3 On Google Classroom https://docs.google.com/forms/d/16_1f-uy-ttu01kc3t0yvfwut2j0t1rge4vifh5fsiv4/edit

More information

Part I Introduction to the Human Visual System (HVS)

Part I Introduction to the Human Visual System (HVS) Contents List of Figures..................................................... List of Tables...................................................... List of Listings.....................................................

More information

CSE Thu 10/22. Nadir Weibel

CSE Thu 10/22. Nadir Weibel CSE 118 - Thu 10/22 Nadir Weibel Today Admin Teams : status? Web Site on Github (due: Sunday 11:59pm) Evening meetings: presence Mini Quiz Eye-Tracking Mini Quiz on Week 3-4 http://goo.gl/forms/ab7jijsryh

More information

GAZE-CONTROLLED GAMING

GAZE-CONTROLLED GAMING GAZE-CONTROLLED GAMING Immersive and Difficult but not Cognitively Overloading Krzysztof Krejtz, Cezary Biele, Dominik Chrząstowski, Agata Kopacz, Anna Niedzielska, Piotr Toczyski, Andrew T. Duchowski

More information

Analysis of Gaze on Optical Illusions

Analysis of Gaze on Optical Illusions Analysis of Gaze on Optical Illusions Thomas Rapp School of Computing Clemson University Clemson, South Carolina 29634 tsrapp@g.clemson.edu Abstract A comparison of human gaze patterns on illusions before

More information

CSE 190: 3D User Interaction. Lecture #17: 3D UI Evaluation Jürgen P. Schulze, Ph.D.

CSE 190: 3D User Interaction. Lecture #17: 3D UI Evaluation Jürgen P. Schulze, Ph.D. CSE 190: 3D User Interaction Lecture #17: 3D UI Evaluation Jürgen P. Schulze, Ph.D. 2 Announcements Final Exam Tuesday, March 19 th, 11:30am-2:30pm, CSE 2154 Sid s office hours in lab 260 this week CAPE

More information

Lecture 26: Eye Tracking

Lecture 26: Eye Tracking Lecture 26: Eye Tracking Inf1-Introduction to Cognitive Science Diego Frassinelli March 21, 2013 Experiments at the University of Edinburgh Student and Graduate Employment (SAGE): www.employerdatabase.careers.ed.ac.uk

More information

EYE TRACKING ANALYSIS IN LANDSCAPE PERCEPTION RESEARCH: INFLUENCE OF PHOTOGRAPH PROPERTIES AND LANDSCAPE CHARACTERISTICS

EYE TRACKING ANALYSIS IN LANDSCAPE PERCEPTION RESEARCH: INFLUENCE OF PHOTOGRAPH PROPERTIES AND LANDSCAPE CHARACTERISTICS Published as: Dupont, L., Antrop, M. & Van Eetvelde, V. (2014), Eye- Tracking Analysis in Landscape Perception Research: Influence of Photograph Properties and Landscape Characteristics. Landscape Research,

More information

A Kinect-based 3D hand-gesture interface for 3D databases

A Kinect-based 3D hand-gesture interface for 3D databases A Kinect-based 3D hand-gesture interface for 3D databases Abstract. The use of natural interfaces improves significantly aspects related to human-computer interaction and consequently the productivity

More information

EYE MOVEMENT STRATEGIES IN NAVIGATIONAL TASKS Austin Ducworth, Melissa Falzetta, Lindsay Hyma, Katie Kimble & James Michalak Group 1

EYE MOVEMENT STRATEGIES IN NAVIGATIONAL TASKS Austin Ducworth, Melissa Falzetta, Lindsay Hyma, Katie Kimble & James Michalak Group 1 EYE MOVEMENT STRATEGIES IN NAVIGATIONAL TASKS Austin Ducworth, Melissa Falzetta, Lindsay Hyma, Katie Kimble & James Michalak Group 1 Abstract Navigation is an essential part of many military and civilian

More information

the human chapter 1 Traffic lights the human User-centred Design Light Vision part 1 (modified extract for AISD 2005) Information i/o

the human chapter 1 Traffic lights the human User-centred Design Light Vision part 1 (modified extract for AISD 2005) Information i/o Traffic lights chapter 1 the human part 1 (modified extract for AISD 2005) http://www.baddesigns.com/manylts.html User-centred Design Bad design contradicts facts pertaining to human capabilities Usability

More information

Comparison of Three Eye Tracking Devices in Psychology of Programming Research

Comparison of Three Eye Tracking Devices in Psychology of Programming Research In E. Dunican & T.R.G. Green (Eds). Proc. PPIG 16 Pages 151-158 Comparison of Three Eye Tracking Devices in Psychology of Programming Research Seppo Nevalainen and Jorma Sajaniemi University of Joensuu,

More information

How Many Pixels Do We Need to See Things?

How Many Pixels Do We Need to See Things? How Many Pixels Do We Need to See Things? Yang Cai Human-Computer Interaction Institute, School of Computer Science, Carnegie Mellon University, 5000 Forbes Avenue, Pittsburgh, PA 15213, USA ycai@cmu.edu

More information

Comparing Computer-predicted Fixations to Human Gaze

Comparing Computer-predicted Fixations to Human Gaze Comparing Computer-predicted Fixations to Human Gaze Yanxiang Wu School of Computing Clemson University yanxiaw@clemson.edu Andrew T Duchowski School of Computing Clemson University andrewd@cs.clemson.edu

More information

The introduction and background in the previous chapters provided context in

The introduction and background in the previous chapters provided context in Chapter 3 3. Eye Tracking Instrumentation 3.1 Overview The introduction and background in the previous chapters provided context in which eye tracking systems have been used to study how people look at

More information

The eyes: Windows into the successful and unsuccessful strategies used during helicopter navigation and target detection

The eyes: Windows into the successful and unsuccessful strategies used during helicopter navigation and target detection Calhoun: The NPS Institutional Archive Faculty and Researcher Publications Faculty and Researcher Publications 2012-07-31 The eyes: Windows into the successful and unsuccessful strategies used during helicopter

More information

NAVIGATIONAL CONTROL EFFECT ON REPRESENTING VIRTUAL ENVIRONMENTS

NAVIGATIONAL CONTROL EFFECT ON REPRESENTING VIRTUAL ENVIRONMENTS NAVIGATIONAL CONTROL EFFECT ON REPRESENTING VIRTUAL ENVIRONMENTS Xianjun Sam Zheng, George W. McConkie, and Benjamin Schaeffer Beckman Institute, University of Illinois at Urbana Champaign This present

More information

The Application of Eye Tracking in Business

The Application of Eye Tracking in Business The Application of Eye Tracking in Business Barbara Wąsikowska 1 1. Introduction Eye tracking is a method of study allowing for the verification of how humans perceive objects in front of them (e.g. Internet

More information

Object Perception. 23 August PSY Object & Scene 1

Object Perception. 23 August PSY Object & Scene 1 Object Perception Perceiving an object involves many cognitive processes, including recognition (memory), attention, learning, expertise. The first step is feature extraction, the second is feature grouping

More information

Physiology Lessons for use with the BIOPAC Student Lab

Physiology Lessons for use with the BIOPAC Student Lab Physiology Lessons for use with the BIOPAC Student Lab ELECTROOCULOGRAM (EOG) The Influence of Auditory Rhythm on Visual Attention PC under Windows 98SE, Me, 2000 Pro or Macintosh 8.6 9.1 Revised 3/11/2013

More information

How the Geometry of Space controls Visual Attention during Spatial Decision Making

How the Geometry of Space controls Visual Attention during Spatial Decision Making How the Geometry of Space controls Visual Attention during Spatial Decision Making Jan M. Wiener (jan.wiener@cognition.uni-freiburg.de) Christoph Hölscher (christoph.hoelscher@cognition.uni-freiburg.de)

More information

Experiment HP-23: Lie Detection and Facial Recognition using Eye Tracking

Experiment HP-23: Lie Detection and Facial Recognition using Eye Tracking Experiment HP-23: Lie Detection and Facial Recognition using Eye Tracking Background Did you know that when a person lies there are several tells, or signs, that a trained professional can use to judge

More information

Draft Recommended Practice - SAE J-2396

Draft Recommended Practice - SAE J-2396 Draft Recommended Practice - SAE J-2396 Revised 12-98 (Not in SAE document format) Definition and Experimental Measures Related to the Specification of Driver Visual Behavior Using Video Based Techniques

More information

Visual Search using Principal Component Analysis

Visual Search using Principal Component Analysis Visual Search using Principal Component Analysis Project Report Umesh Rajashekar EE381K - Multidimensional Digital Signal Processing FALL 2000 The University of Texas at Austin Abstract The development

More information

Exploring body holistic processing investigated with composite illusion

Exploring body holistic processing investigated with composite illusion Exploring body holistic processing investigated with composite illusion Dora E. Szatmári (szatmari.dora@pte.hu) University of Pécs, Institute of Psychology Ifjúság Street 6. Pécs, 7624 Hungary Beatrix

More information

Illusory size-speed bias: Could this help explain motorist collisions with railway trains and other large vehicles?

Illusory size-speed bias: Could this help explain motorist collisions with railway trains and other large vehicles? Illusory size-speed bias: Could this help explain motorist collisions with railway trains and other large vehicles? ª, H. E., Perrone b, J. A., Isler b, R. B. & Charlton b, S. G. ªSchool of Psychology,

More information

Insights into High-level Visual Perception

Insights into High-level Visual Perception Insights into High-level Visual Perception or Where You Look is What You Get Jeff B. Pelz Visual Perception Laboratory Carlson Center for Imaging Science Rochester Institute of Technology Students Roxanne

More information

Tobii T60XL Eye Tracker. Widescreen eye tracking for efficient testing of large media

Tobii T60XL Eye Tracker. Widescreen eye tracking for efficient testing of large media Tobii T60XL Eye Tracker Tobii T60XL Eye Tracker Widescreen eye tracking for efficient testing of large media Present large and high resolution media: display double-page spreads, package design, TV, video

More information

The Representational Effect in Complex Systems: A Distributed Representation Approach

The Representational Effect in Complex Systems: A Distributed Representation Approach 1 The Representational Effect in Complex Systems: A Distributed Representation Approach Johnny Chuah (chuah.5@osu.edu) The Ohio State University 204 Lazenby Hall, 1827 Neil Avenue, Columbus, OH 43210,

More information

OUTLINE. Why Not Use Eye Tracking? History in Usability

OUTLINE. Why Not Use Eye Tracking? History in Usability Audience Experience UPA 2004 Tutorial Evelyn Rozanski Anne Haake Jeff Pelz Rochester Institute of Technology 6:30 6:45 Introduction and Overview (15 minutes) During the introduction and overview, participants

More information

Image Extraction using Image Mining Technique

Image Extraction using Image Mining Technique IOSR Journal of Engineering (IOSRJEN) e-issn: 2250-3021, p-issn: 2278-8719 Vol. 3, Issue 9 (September. 2013), V2 PP 36-42 Image Extraction using Image Mining Technique Prof. Samir Kumar Bandyopadhyay,

More information

A Real Estate Application of Eye tracking in a Virtual Reality Environment

A Real Estate Application of Eye tracking in a Virtual Reality Environment A Real Estate Application of Eye tracking in a Virtual Reality Environment To add new slide just click on the NEW SLIDE button (arrow down) and choose MASTER. That s the default slide. 1 About REA Group

More information

Computing Eye Tracking Metric for a Radar Display Using a Remote Eye Tracker

Computing Eye Tracking Metric for a Radar Display Using a Remote Eye Tracker 2016 Joint International Conference on Artificial Intelligence and Computer Engineering (AICE 2016) and International Conference on Network and Communication Security (NCS 2016) ISBN: 978-1-60595-362-5

More information

MECHANICAL DESIGN LEARNING ENVIRONMENTS BASED ON VIRTUAL REALITY TECHNOLOGIES

MECHANICAL DESIGN LEARNING ENVIRONMENTS BASED ON VIRTUAL REALITY TECHNOLOGIES INTERNATIONAL CONFERENCE ON ENGINEERING AND PRODUCT DESIGN EDUCATION 4 & 5 SEPTEMBER 2008, UNIVERSITAT POLITECNICA DE CATALUNYA, BARCELONA, SPAIN MECHANICAL DESIGN LEARNING ENVIRONMENTS BASED ON VIRTUAL

More information

Mobile Cognitive Indoor Assistive Navigation for the Visually Impaired

Mobile Cognitive Indoor Assistive Navigation for the Visually Impaired 1 Mobile Cognitive Indoor Assistive Navigation for the Visually Impaired Bing Li 1, Manjekar Budhai 2, Bowen Xiao 3, Liang Yang 1, Jizhong Xiao 1 1 Department of Electrical Engineering, The City College,

More information

Visual Communication by Colours in Human Computer Interface

Visual Communication by Colours in Human Computer Interface Buletinul Ştiinţific al Universităţii Politehnica Timişoara Seria Limbi moderne Scientific Bulletin of the Politehnica University of Timişoara Transactions on Modern Languages Vol. 14, No. 1, 2015 Visual

More information

4th V4Design Newsletter (December 2018)

4th V4Design Newsletter (December 2018) 4th V4Design Newsletter (December 2018) Visual and textual content re-purposing FOR(4) architecture, Design and virtual reality games It has been quite an interesting trimester for the V4Design consortium,

More information

The Gender Factor in Virtual Reality Navigation and Wayfinding

The Gender Factor in Virtual Reality Navigation and Wayfinding The Gender Factor in Virtual Reality Navigation and Wayfinding Joaquin Vila, Ph.D. Applied Computer Science Illinois State University javila@.ilstu.edu Barbara Beccue, Ph.D. Applied Computer Science Illinois

More information

A New Gaze Analysis Based Soft-Biometric

A New Gaze Analysis Based Soft-Biometric A New Gaze Analysis Based Soft-Biometric Chiara Galdi 1, Michele Nappi 1, Daniel Riccio 2, Virginio Cantoni 3, and Marco Porta 3 1 Università degli Studi di Salerno, via Ponte Don Melillo, 84084 Fisciano

More information

Physiology Lessons for use with the Biopac Student Lab

Physiology Lessons for use with the Biopac Student Lab Physiology Lessons for use with the Biopac Student Lab ELECTROOCULOGRAM (EOG) The Influence of Auditory Rhythm on Visual Attention PC under Windows 98SE, Me, 2000 Pro or Macintosh 8.6 9.1 Revised 3/11/2013

More information

Multi-Modal User Interaction. Lecture 3: Eye Tracking and Applications

Multi-Modal User Interaction. Lecture 3: Eye Tracking and Applications Multi-Modal User Interaction Lecture 3: Eye Tracking and Applications Zheng-Hua Tan Department of Electronic Systems Aalborg University, Denmark zt@es.aau.dk 1 Part I: Eye tracking Eye tracking Tobii eye

More information

Perceptual and Artistic Principles for Effective Computer Depiction. Gaze Movement & Focal Points

Perceptual and Artistic Principles for Effective Computer Depiction. Gaze Movement & Focal Points Perceptual and Artistic Principles for Effective Computer Depiction Perceptual and Artistic Principles for Effective Computer Depiction Perceptual and Artistic Principles for Effective Computer Depiction

More information

Haptic Camera Manipulation: Extending the Camera In Hand Metaphor

Haptic Camera Manipulation: Extending the Camera In Hand Metaphor Haptic Camera Manipulation: Extending the Camera In Hand Metaphor Joan De Boeck, Karin Coninx Expertise Center for Digital Media Limburgs Universitair Centrum Wetenschapspark 2, B-3590 Diepenbeek, Belgium

More information

Comparison of Wrap Around Screens and HMDs on a Driver s Response to an Unexpected Pedestrian Crossing Using Simulator Vehicle Parameters

Comparison of Wrap Around Screens and HMDs on a Driver s Response to an Unexpected Pedestrian Crossing Using Simulator Vehicle Parameters University of Iowa Iowa Research Online Driving Assessment Conference 2017 Driving Assessment Conference Jun 28th, 12:00 AM Comparison of Wrap Around Screens and HMDs on a Driver s Response to an Unexpected

More information

Due Date: September 22

Due Date: September 22 Geography 309 Lab 1 Page 1 LAB 1: INTRODUCTION TO REMOTE SENSING Due Date: September 22 Objectives To familiarize yourself with: o remote sensing resources on the Internet o some remote sensing sensors

More information

Introduction to HCI. CS4HC3 / SE4HC3/ SE6DO3 Fall Instructor: Kevin Browne

Introduction to HCI. CS4HC3 / SE4HC3/ SE6DO3 Fall Instructor: Kevin Browne Introduction to HCI CS4HC3 / SE4HC3/ SE6DO3 Fall 2011 Instructor: Kevin Browne brownek@mcmaster.ca Slide content is based heavily on Chapter 1 of the textbook: Designing the User Interface: Strategies

More information

TSBB15 Computer Vision

TSBB15 Computer Vision TSBB15 Computer Vision Lecture 9 Biological Vision!1 Two parts 1. Systems perspective 2. Visual perception!2 Two parts 1. Systems perspective Based on Michael Land s and Dan-Eric Nilsson s work 2. Visual

More information

Objective Data Analysis for a PDA-Based Human-Robotic Interface*

Objective Data Analysis for a PDA-Based Human-Robotic Interface* Objective Data Analysis for a PDA-Based Human-Robotic Interface* Hande Kaymaz Keskinpala EECS Department Vanderbilt University Nashville, TN USA hande.kaymaz@vanderbilt.edu Abstract - This paper describes

More information

Signal Field-Strength Measurements: Basics

Signal Field-Strength Measurements: Basics ICTP-ITU-URSI School on Wireless Networking for Development The Abdus Salam International Centre for Theoretical Physics ICTP, Trieste (Italy), 6 to 24 February 2006 Signal Field-Strength Measurements:

More information

Lecture # 7 Coordinate systems and georeferencing

Lecture # 7 Coordinate systems and georeferencing Lecture # 7 Coordinate systems and georeferencing Coordinate Systems Coordinate reference on a plane Coordinate reference on a sphere Coordinate reference on a plane Coordinates are a convenient way of

More information

Presentation Design Principles. Grouping Contrast Proportion

Presentation Design Principles. Grouping Contrast Proportion Presentation Design Principles Grouping Contrast Proportion Usability Presentation Design Framework Navigation Properties color, size, intensity, metaphor, shape, Object Text Object Object Object Object

More information

Quantitative Comparison of Interaction with Shutter Glasses and Autostereoscopic Displays

Quantitative Comparison of Interaction with Shutter Glasses and Autostereoscopic Displays Quantitative Comparison of Interaction with Shutter Glasses and Autostereoscopic Displays Z.Y. Alpaslan, S.-C. Yeh, A.A. Rizzo, and A.A. Sawchuk University of Southern California, Integrated Media Systems

More information

TRAFFIC SIGN DETECTION AND IDENTIFICATION.

TRAFFIC SIGN DETECTION AND IDENTIFICATION. TRAFFIC SIGN DETECTION AND IDENTIFICATION Vaughan W. Inman 1 & Brian H. Philips 2 1 SAIC, McLean, Virginia, USA 2 Federal Highway Administration, McLean, Virginia, USA Email: vaughan.inman.ctr@dot.gov

More information

IceTrendr - Polygon. 1 contact: Peder Nelson Anne Nolin Polygon Attribution Instructions

IceTrendr - Polygon. 1 contact: Peder Nelson Anne Nolin Polygon Attribution Instructions INTRODUCTION We want to describe the process that caused a change on the landscape (in the entire area of the polygon outlined in red in the KML on Google Earth), and we want to record as much as possible

More information

The role of inspiration in artistic creation

The role of inspiration in artistic creation 1 Hong Kong Shue Yan University Talk March 16 th, 2016 The role of inspiration in artistic creation Takeshi Okada (University of Tokyo) Our framework for studying creativity 2 To understand creative cognition

More information

Image Quality Evaluation for Smart- Phone Displays at Lighting Levels of Indoor and Outdoor Conditions

Image Quality Evaluation for Smart- Phone Displays at Lighting Levels of Indoor and Outdoor Conditions Image Quality Evaluation for Smart- Phone Displays at Lighting Levels of Indoor and Outdoor Conditions Optical Engineering vol. 51, No. 8, 2012 Rui Gong, Haisong Xu, Binyu Wang, and Ming Ronnier Luo Presented

More information

Enrichment chapter: ICT and computers. Objectives. Enrichment

Enrichment chapter: ICT and computers. Objectives. Enrichment Enrichment chapter: ICT and computers Objectives By the end of this chapter the student should be able to: List some of the uses of Information and Communications Technology (ICT) Use a computer to perform

More information

Static and Moving Patterns

Static and Moving Patterns Static and Moving Patterns Lyn Bartram IAT 814 week 7 18.10.2007 Pattern learning People who work with visualizations must learn the skill of seeing patterns in data. In terms of making visualizations

More information

Mahdi Amiri. March Sharif University of Technology

Mahdi Amiri. March Sharif University of Technology Course Presentation Multimedia Systems Color Space Mahdi Amiri March 2014 Sharif University of Technology The wavelength λ of a sinusoidal waveform traveling at constant speed ν is given by Physics of

More information

Controlling vehicle functions with natural body language

Controlling vehicle functions with natural body language Controlling vehicle functions with natural body language Dr. Alexander van Laack 1, Oliver Kirsch 2, Gert-Dieter Tuzar 3, Judy Blessing 4 Design Experience Europe, Visteon Innovation & Technology GmbH

More information

An Example Cognitive Architecture: EPIC

An Example Cognitive Architecture: EPIC An Example Cognitive Architecture: EPIC David E. Kieras Collaborator on EPIC: David E. Meyer University of Michigan EPIC Development Sponsored by the Cognitive Science Program Office of Naval Research

More information

Eye Tracking and Web Experience

Eye Tracking and Web Experience Worcester Polytechnic Institute DigitalCommons@WPI User Experience and Decision Making Research Laboratory Publications User Experience and Decision Making Research Laboratory 2014 Eye Tracking and Web

More information

A Three-Dimensional Evaluation of Body Representation Change of Human Upper Limb Focused on Sense of Ownership and Sense of Agency

A Three-Dimensional Evaluation of Body Representation Change of Human Upper Limb Focused on Sense of Ownership and Sense of Agency A Three-Dimensional Evaluation of Body Representation Change of Human Upper Limb Focused on Sense of Ownership and Sense of Agency Shunsuke Hamasaki, Atsushi Yamashita and Hajime Asama Department of Precision

More information

Geog183: Cartographic Design and Geovisualization Spring Quarter 2018 Lecture 2: The human vision system

Geog183: Cartographic Design and Geovisualization Spring Quarter 2018 Lecture 2: The human vision system Geog183: Cartographic Design and Geovisualization Spring Quarter 2018 Lecture 2: The human vision system Bottom line Use GIS or other mapping software to create map form, layout and to handle data Pass

More information

Discrimination of Virtual Haptic Textures Rendered with Different Update Rates

Discrimination of Virtual Haptic Textures Rendered with Different Update Rates Discrimination of Virtual Haptic Textures Rendered with Different Update Rates Seungmoon Choi and Hong Z. Tan Haptic Interface Research Laboratory Purdue University 465 Northwestern Avenue West Lafayette,

More information

Static and Moving Patterns (part 2) Lyn Bartram IAT 814 week

Static and Moving Patterns (part 2) Lyn Bartram IAT 814 week Static and Moving Patterns (part 2) Lyn Bartram IAT 814 week 9 5.11.2009 Administrivia Assignment 3 Final projects Static and Moving Patterns IAT814 5.11.2009 Transparency and layering Transparency affords

More information

Eye catchers in comics: Controlling eye movements in reading pictorial and textual media.

Eye catchers in comics: Controlling eye movements in reading pictorial and textual media. Eye catchers in comics: Controlling eye movements in reading pictorial and textual media. Takahide Omori Takeharu Igaki Faculty of Literature, Keio University Taku Ishii Centre for Integrated Research

More information

Geography 360 Principles of Cartography. April 24, 2006

Geography 360 Principles of Cartography. April 24, 2006 Geography 360 Principles of Cartography April 24, 2006 Outlines 1. Principles of color Color as physical phenomenon Color as physiological phenomenon 2. How is color specified? (color model) Hardware-oriented

More information

REPORT ON THE CURRENT STATE OF FOR DESIGN. XL: Experiments in Landscape and Urbanism

REPORT ON THE CURRENT STATE OF FOR DESIGN. XL: Experiments in Landscape and Urbanism REPORT ON THE CURRENT STATE OF FOR DESIGN XL: Experiments in Landscape and Urbanism This report was produced by XL: Experiments in Landscape and Urbanism, SWA Group s innovation lab. It began as an internal

More information

Digital Image Processing

Digital Image Processing Digital Image Processing 1 Patrick Olomoshola, 2 Taiwo Samuel Afolayan 1,2 Surveying & Geoinformatic Department, Faculty of Environmental Sciences, Rufus Giwa Polytechnic, Owo. Nigeria Abstract: This paper

More information

Lecture 8. Human Information Processing (1) CENG 412-Human Factors in Engineering May

Lecture 8. Human Information Processing (1) CENG 412-Human Factors in Engineering May Lecture 8. Human Information Processing (1) CENG 412-Human Factors in Engineering May 30 2009 1 Outline Visual Sensory systems Reading Wickens pp. 61-91 2 Today s story: Textbook page 61. List the vision-related

More information

EVALUATION OF COLOR SETTINGS IN AERIAL IMAGES WITH THE USE OF EYE-TRACKING USER STUDY

EVALUATION OF COLOR SETTINGS IN AERIAL IMAGES WITH THE USE OF EYE-TRACKING USER STUDY EVALUATION OF COLOR SETTINGS IN AERIAL IMAGES WITH THE USE OF EYE-TRACKING USER STUDY J. Mirijovsky a *, S. Popelka a a Department of Geoinformatics, Faculty of Science, Palacký University Olomouc, 77146,

More information

Perception in chess: Evidence from eye movements

Perception in chess: Evidence from eye movements 14 Perception in chess: Evidence from eye movements Eyal M. Reingold and Neil Charness Abstract We review and report findings from a research program by Reingold, Charness and their colleagues (Charness

More information

Prof. Feng Liu. Winter /09/2017

Prof. Feng Liu. Winter /09/2017 Prof. Feng Liu Winter 2017 http://www.cs.pdx.edu/~fliu/courses/cs410/ 01/09/2017 Today Course overview Computer vision Admin. Info Visual Computing at PSU Image representation Color 2 Big Picture: Visual

More information

Usability Evaluation of Multi- Touch-Displays for TMA Controller Working Positions

Usability Evaluation of Multi- Touch-Displays for TMA Controller Working Positions Sesar Innovation Days 2014 Usability Evaluation of Multi- Touch-Displays for TMA Controller Working Positions DLR German Aerospace Center, DFS German Air Navigation Services Maria Uebbing-Rumke, DLR Hejar

More information

Object identification without foveal vision: Evidence from an artificial scotoma paradigm

Object identification without foveal vision: Evidence from an artificial scotoma paradigm Perception & Psychophysics 1997, 59 (3), 323 346 Object identification without foveal vision: Evidence from an artificial scotoma paradigm JOHN M. HENDERSON, KAREN K. MCCLURE, STEVEN PIERCE, and GARY SCHROCK

More information

House Design Tutorial

House Design Tutorial Chapter 2: House Design Tutorial This House Design Tutorial shows you how to get started on a design project. The tutorials that follow continue with the same plan. When you are finished, you will have

More information

House Design Tutorial

House Design Tutorial House Design Tutorial This House Design Tutorial shows you how to get started on a design project. The tutorials that follow continue with the same plan. When you are finished, you will have created a

More information

CS 350 COMPUTER/HUMAN INTERACTION

CS 350 COMPUTER/HUMAN INTERACTION CS 350 COMPUTER/HUMAN INTERACTION Lecture 23 Includes selected slides from the companion website for Hartson & Pyla, The UX Book, 2012. MKP, All rights reserved. Used with permission. Notes Swapping project

More information

t t t rt t s s tr t Manuel Martinez 1, Angela Constantinescu 2, Boris Schauerte 1, Daniel Koester 1, and Rainer Stiefelhagen 1,2

t t t rt t s s tr t Manuel Martinez 1, Angela Constantinescu 2, Boris Schauerte 1, Daniel Koester 1, and Rainer Stiefelhagen 1,2 t t t rt t s s Manuel Martinez 1, Angela Constantinescu 2, Boris Schauerte 1, Daniel Koester 1, and Rainer Stiefelhagen 1,2 1 r sr st t t 2 st t t r t r t s t s 3 Pr ÿ t3 tr 2 t 2 t r r t s 2 r t ts ss

More information

Evaluation of an Enhanced Human-Robot Interface

Evaluation of an Enhanced Human-Robot Interface Evaluation of an Enhanced Human-Robot Carlotta A. Johnson Julie A. Adams Kazuhiko Kawamura Center for Intelligent Systems Center for Intelligent Systems Center for Intelligent Systems Vanderbilt University

More information

Android User manual. Intel Education Lab Camera by Intellisense CONTENTS

Android User manual. Intel Education Lab Camera by Intellisense CONTENTS Intel Education Lab Camera by Intellisense Android User manual CONTENTS Introduction General Information Common Features Time Lapse Kinematics Motion Cam Microscope Universal Logger Pathfinder Graph Challenge

More information

An Efficient Color Image Segmentation using Edge Detection and Thresholding Methods

An Efficient Color Image Segmentation using Edge Detection and Thresholding Methods 19 An Efficient Color Image Segmentation using Edge Detection and Thresholding Methods T.Arunachalam* Post Graduate Student, P.G. Dept. of Computer Science, Govt Arts College, Melur - 625 106 Email-Arunac682@gmail.com

More information

Usability vs. user experience

Usability vs. user experience WE ENSURE USER ACCEPTANCE Air Traffic Management Defence Usability vs. user experience The international critical control room congress Maritime Public Transport Public Safety 6 th December 2017 The situation:

More information

Multimedia Systems Color Space Mahdi Amiri March 2012 Sharif University of Technology

Multimedia Systems Color Space Mahdi Amiri March 2012 Sharif University of Technology Course Presentation Multimedia Systems Color Space Mahdi Amiri March 2012 Sharif University of Technology Physics of Color Light Light or visible light is the portion of electromagnetic radiation that

More information

Implementing Eye Tracking Technology in the Construction Process

Implementing Eye Tracking Technology in the Construction Process Implementing Eye Tracking Technology in the Construction Process Ebrahim P. Karan, Ph.D. Millersville University Millersville, Pennsylvania Mehrzad V. Yousefi Rampart Architects Group Tehran, Iran Atefeh

More information

Learning relative directions between landmarks in a desktop virtual environment

Learning relative directions between landmarks in a desktop virtual environment Spatial Cognition and Computation 1: 131 144, 1999. 2000 Kluwer Academic Publishers. Printed in the Netherlands. Learning relative directions between landmarks in a desktop virtual environment WILLIAM

More information

PSYC696B: Analyzing Neural Time-series Data

PSYC696B: Analyzing Neural Time-series Data PSYC696B: Analyzing Neural Time-series Data Spring, 2014 Tuesdays, 4:00-6:45 p.m. Room 338 Shantz Building Course Resources Online: jallen.faculty.arizona.edu Follow link to Courses Available from: Amazon:

More information

Human Factors. We take a closer look at the human factors that affect how people interact with computers and software:

Human Factors. We take a closer look at the human factors that affect how people interact with computers and software: Human Factors We take a closer look at the human factors that affect how people interact with computers and software: Physiology physical make-up, capabilities Cognition thinking, reasoning, problem-solving,

More information

Application of 3D Terrain Representation System for Highway Landscape Design

Application of 3D Terrain Representation System for Highway Landscape Design Application of 3D Terrain Representation System for Highway Landscape Design Koji Makanae Miyagi University, Japan Nashwan Dawood Teesside University, UK Abstract In recent years, mixed or/and augmented

More information

DIFFERENTIAL APPROACH FOR MAP REVISION FROM NEW MULTI-RESOLUTION SATELLITE IMAGERY AND EXISTING TOPOGRAPHIC DATA

DIFFERENTIAL APPROACH FOR MAP REVISION FROM NEW MULTI-RESOLUTION SATELLITE IMAGERY AND EXISTING TOPOGRAPHIC DATA DIFFERENTIAL APPROACH FOR MAP REVISION FROM NEW MULTI-RESOLUTION SATELLITE IMAGERY AND EXISTING TOPOGRAPHIC DATA Costas ARMENAKIS Centre for Topographic Information - Geomatics Canada 615 Booth Str., Ottawa,

More information

Navigation Styles in QuickTime VR Scenes

Navigation Styles in QuickTime VR Scenes Navigation Styles in QuickTime VR Scenes Christoph Bartneck Department of Industrial Design Eindhoven University of Technology Den Dolech 2, 5600MB Eindhoven, The Netherlands christoph@bartneck.de Abstract.

More information

A Study on the Navigation System for User s Effective Spatial Cognition

A Study on the Navigation System for User s Effective Spatial Cognition A Study on the Navigation System for User s Effective Spatial Cognition - With Emphasis on development and evaluation of the 3D Panoramic Navigation System- Seung-Hyun Han*, Chang-Young Lim** *Depart of

More information

arxiv: v2 [cs.cv] 19 Sep 2017

arxiv: v2 [cs.cv] 19 Sep 2017 How do people explore virtual environments? arxiv:1612.04335v2 [cs.cv] 19 Sep 2017 Vincent Sitzmann, Ana Serrano, Amy Pavel, Maneesh Agrawala, Diego Gutierrez, Belen Masia, Gordon Wetzstein Fig. 1. A representative

More information

Wheel Health Monitoring Using Onboard Sensors

Wheel Health Monitoring Using Onboard Sensors Wheel Health Monitoring Using Onboard Sensors Brad M. Hopkins, Ph.D. Project Engineer Condition Monitoring Amsted Rail Company, Inc. 1 Agenda 1. Motivation 2. Overview of Methodology 3. Application: Wheel

More information

User Experience Design I (Interaction Design)

User Experience Design I (Interaction Design) User Experience Design I (Interaction Design) Day 4 (May 03, 2018, 9am-12pm): UX Design Research 1 Applying UX Design What is UX Design Research? Conducting UX Design Research HCI-related and practical

More information

1. INTRODUCTION: 2. EOG: system, handicapped people, wheelchair.

1. INTRODUCTION: 2. EOG: system, handicapped people, wheelchair. ABSTRACT This paper presents a new method to control and guide mobile robots. In this case, to send different commands we have used electrooculography (EOG) techniques, so that, control is made by means

More information

ARC By default AutoCAD will draw an ARC through three selected points. Options can be set at the start and within the command.

ARC By default AutoCAD will draw an ARC through three selected points. Options can be set at the start and within the command. DFTG 1309 Final Review Notes I. Draw commands: LINE (draws a series of lines) Valid input: Pick button Cartesian coordinates Absolute (2,3) Relative rectangular (@2,3) Relative polar (@ 2

More information