Hand Gesture Recognition for Kinect v2 Sensor in the Near Distance Where Depth Data Are Not Provided
|
|
- Phillip Watkins
- 5 years ago
- Views:
Transcription
1 , pp Hand Gesture Recognition for Kinect v2 Sensor in the Near Distance Where Depth Data Are Not Provided Min-Soo Kim 1 and Choong Ho Lee 2 1 Dept. of Info. and Comm. Eng., Hanbat National Univ., Daejeon-City, Rep. of Korea 2 Graduate School of Info. and Comm. Eng., Hanbat National Univ., Daejeon-City, Rep. of Korea 1 asdq200@naver.com, 2 chlee@hanbat.ac.kr Abstract Kinect v2 sensor does not provide depth information and skeletal traction function in near distance from the sensor. That is why many researches, to recognize hand gestures, are focused on the skeletal tracking only inside the range of detection. This paper proposes a method which can recognize hand gestures in the distance less than 0.5 meter without conventional skeletal tracking when Kinect v2 sensor is used. The proposed method does not use the information of depth sensor and infrared sensor, but detect hand area and count the number of isolated areas which are generated by drawing a circle in the center of the hand area. This method introduces new detectable gestures without high cost, so that it can be a substitute for the existing mouse-movement controlling and dynamic gesture recognition method such as clicking a mouse, clicking and dragging, rotating an image with two hands, and scaling an image with two hands in near distance. The gestures are appropriate for the user interface of smart devices which employ the interactions based on hand gestures in near distance. Keywords: User interface, Kinect v2 sensor, Hand gesture recognition 1. Introduction In recent years, hand gesture recognition has been actively studied as one of the human computer interactions. Since the gesture recognition can be used for various kinds of digital devices such as smartphones, tablet computers as well as conventional desktop computers and laptop PCs, much of the attention is concentrated on the related works. [1] To detect hand area, the existing method uses various color models such as YCbCr, HSV and RGB. They determine thresholds considering illumination and background objects included in the environments, but they are not consistent and very sensitive to various environmental factors. Since the colors of face area and other skin area are very similar to the hand color, it is very difficult to determine the hand area by color information. For actual application to detect hand area, the existing method shows low performance to discriminate hand area from face area when hand area is overlapped with face area. Further, in order to improve detection performance, it is necessary to wear specific colored gloves [2-4], or uses only depth information without infrared information [5-7]. Without using the color information and special gloves, finger tracking methods are generally used such as in [5, 8, 9]. But these kinds of methods use relatively complicated algorithms [9, 10] such as SVM or Convex Hull or AdaBoost. Moreover, designing hand gesture recognition without high cost has become another important issue and described in [11]. A face recognition technique using Kinect is reported in [12]. On the other hand, for the applications, various sensors are introduced in the market. There are two kinds of sensors that are commonly used. One is used for short distance such as from 0.2 to 1.2 meters and the others are used for relatively long distance for ISSN: IJSEIA Copyright c 2016 SERSC
2 example from 0.8 to 4.0 meters, or from 0.5 to 8.0 meters. These pertain to Kinect v1 and v2 sensor of Microsoft [13] and that one pertains to Intel Realsense SR300 [14]. Further, two kinds of sensors provide the skeletal recognition for hand gesture recognition, and uses depth information in the available distance. However, Kinect v2 sensor neither provides depth information nor detects infrared information in the distance less than 0.5meters. Further, the recognition method in Intel Realsense needs complicated conventional skeletal recognition. Figure 1 shows the depth sensor and IR (infrared sensor) of Kinect v2 sensor. The range of depth sensor and IR sensor of Kinect v2 sensor is 0.5 meter ~ 8.0 meters while it is 0.8 meter ~ 4.0 meters for Kinect v1. As Kinect sensors are developed, many research studies are conducted to recognize human movement activities using the sensors. [9, 15-21] A technique to improve Kinect-skeleton estimation is reported in [15]. To correct radial distortion of RGB camera and find the transformation matrix for the correspondence between the RGB and depth image of Kinect v2 is described in [16]. Intuitive hand gestures for controlling the rotation of 3D digital object is described in [19]. The conventional method which extracts palm region using RGB and depth sensor has been reported by [19]. In addition to that, tracking and evaluation of human motion for medical application is in [20], a depth completion method using Kinect v2 is in [17]. When emphasis is on the real time using Kinect v2 sensor, it is reported in [9, 21]. Figure 1. Kinect for Windows v2 Sensor which has a Color Camera, a Depth Sensor and an IR Sensor However, no research has been reported to utilize Kinect v2 in the near distance outside the detection range but almost all of the research studies were conducted inside the detection range. This paper presents a new simple method to recognize hand gestures in the distance less than 0.5 meter for Kinect v2 sensor without using the data of depth sensor and IR sensor. In other words, this method enables Kinect v2 sensor to detect hand area and recognize hand gestures in the near distance less than 0.5 meter where it does not provide related depth information or infrared information or skeletal recognition method. Furthermore, the newly developed simple gestures will also be presented. This paper extends the research which is described in [22]. Section 2 explains the method of hand area detection which we come up with to detect the hand area in the near distance where the depth sensor cannot give depth information. 408 Copyright c 2016 SERSC
3 Section 3 describes existing hand gesture recognition method used in our method. The proposed method will be presented in Section 4. Further, experimentation and newly developed gestures will be followed in Section 5. It includes hand gestures which use z- direction as well as those of x-y directions with one hand and two hands. The analyses and discussions are made in the same section. Finally, the conclusion and remarks are presented in Section Hand Area Detection in Near Distance Kinect v2 Sensor provides a depth sensor and an infrared sensor to provide depth information and infrared information. But in near distance less than 0.5 meter, it does not give the information. We propose the new method to detect hand area which can be used in the near distance. We used the characteristics of Kinect v2 sensor and infrared sensor which do not give the appropriate information including depth information and infrared radiation information in less than 0.5 meter. Specifically, we used the white areas of two resultant images caused by the side effect of sensor limitations. Figure 2 shows the images. Conducting AND operation of two images, for example (b) and (c), then we can extract the hand area. Another pair of (e) and (f) in Figure 2 can be used to extract hand area in the dark environment. (a) (b) (c) (d) (e) (f) Figure 2. Hand area detection by AND operation of depth image and infrared image. (a) Original Images. (b) Depth Images. (c) Infrared Images. (d) Original Image in darkness. (f) Depth Image in darkness. (g) Infrared Image in darkness Copyright c 2016 SERSC 409
4 Figure 3. The Process of Detecting Hand Region Figure 3 illustrates the process to detect hand region. After extracting the hand area, we conduct morphology opening operation to remove noises in the image. 3. Hand Gesture Recognition After we detected the hand area, we recognize specific gestures. We split the area by drawing a black circle in the center of a hand, then count the number of areas isolated. [6, 23] 410 Copyright c 2016 SERSC
5 3.1. Computation of Weight Centers for Hand Areas To detect the hand area, we should first obtain the center of a hand area, i.e., moment [24], and its coordinates described in [6, 23]. Then the center of a hand m is defined as pq, (1). p q m, x y f ( x, y) dxdy pq (1) And the detected hand area, 0 th -order moment, can be expressed as (2). m0,0 f ( x, y) dxdy (2) Furthermore, the centers of weight, first-order moment, using (3) and (4), respectively as follows: m 1,0 and m 0,1, can be obtained m1,0 dxdyxf ( x, y) (3) m0,1 dxdyyf ( x, y). (4) And, the coordinate x c, y c can be denoted by (5) and (6), respectively. x y c c m 1,0 (5) m m 0,0 0,1 (6) m 0, Division of Hand Areas Figure 4 shows the procedures described in Section 2. Figure 4 (a) shows the area detected, (b) shows the computed locations of hand areas, (c) shows the circles in the centers of hand areas and (d) shows the resulted areas divided by the black circles. Here, we count the number of areas divided and can recognize various gestures. Copyright c 2016 SERSC 411
6 (a) (b) (c) (d) Figure 4. Procedure to Recognize Hand Area Region. (a) Hand Area Obtained. (b) Computation of Centers of Hand Areas. (c) Drawing Virtual Circles. (d) Filling the Circles by Black Color 4. The Proposed Method We propose newly invented hand gestures by counting the number of contours (separate areas) which was isolated by a black circle in the weight center. After detecting the hand areas, we draw a rectangle which includes hand area and draw a black circle whose diameter is 1/3 of the height of the rectangle. Using the number of separate areas and the moving of the areas, we can invent various gestures Assumptions and Advantages The proposed method does not use depth information and infrared information directly, but uses the side effect (error images) outside the detection range of Microsoft Kinect v2 sensor. We assume that the hands are the nearest objects and are moving less than 0.5 meter from the sensor. We propose that this method can be used outside the detection range in the near distance; and simpler than existing method because it does not use complicated algorithms and show more stable detection performance and independent of color of hands, illumination status, and background objects unlike existing methods [1-3, 6, 10] Recognition of Hand Gestures We can discriminate various gestures by counting number of isolated areas. Figure 5 shows how to recognize the specific hand gestures. In Figure 4, (a) to (c) are for singlehand gesture, and (d) to (f) are for two-hand gestures. Here, (a) and (d) mean mouse release ; (b) and (e) mean mouse click ; (c) and (f) designate mode change. Further, (g) expresses zoom in an object but we can zoom out by moving the hands to the opposite direction. To change to the rotation mode, we close two fists like (f), and after that open fists like (e) and move two hands like (h). By counting the number of contours, we discriminate the gestures. For example, (a) has five contours, (b) has two contours, and (c) 412 Copyright c 2016 SERSC
7 has one contour respectively when one hand is used. And (d) has ten contours, (e) has four contours, and (f) has two contours respectively when two hands are used. (a) (b) (c) (d) (e) (f) (g) Figure 5. The Proposed Hand Gestures. (a) Mouse Release. (b) Mouse Click. (c). Mode Change. (d) Mouse Release. (e) Mouse Click. (f) Mode Change. (g) Zoom-in. (h) Rotation 4.3. New Gestures Which Use Z-Axis Information Since Kinect v2 sensor cannot provide depth information and infrared information in near distance, the depth is determined by the size of radius of a circle in the center of hand area. Here, the depth means the distance from the x-y plane of hand area toward the Kinect v2 sensor. Furthermore, we can call the direction of the distance z-axis because it is perpendicular to the x-y plane composed of x, y in (5) and (6). Figure 6 shows the four layers and detected hand areas. Figure 6 illustrates four layers which describe divided distances from hand area toward Kinect v2 sensor. Here, layer 1 to layer 4 are determined by the lengths of radii of the circles in the hand area. It should be noted that the left figures are drawn from the point of human, while right figures are drawn from the point of sensors. For example, the top left figure denotes the layer 1 which is the nearest from the hand area is chosen but the hand area of top right figure is the smallest in the point of sensor s view. Specifically, the thresholds of radii of circles are 38 pixels, 48 pixels, 58 pixels and 68 pixels for layer 1, layer 2, layer 3 and layer 4, respectively. (h) Copyright c 2016 SERSC 413
8 Figure 6. Z-axis values according to the depth which is the distance from x- y plane of the hand area toward the Kinect sensor: left figures are for human s view; right figures are for sensor s view. (a) Layer 1: The radius is larger than or equal to 38 pixels and less than 48 pixels. (b) Layer 2: The radius is larger than or equal to 48 pixels and less than 48 pixels. (c) Layer 3: The radius is larger than or equal to 58 pixels and less than 48 pixels. (d) Layer 4: The radius is larger than or equal to 68 pixels 4. Experimentation We used Kinect v2 sensor and conducted the experimentation in the distance less than 0.5 meter which the sensor does not provide depth information and infrared data. In addition to that, we used openframeworks Kinect v2 in order to make user interface which is based on C++ and opengl. Further, we used various libraries including the addons of the openframeworks, and cross-platforms. The addons include ofxopencv and ofxcv that enable opencv in openframeworks; and ofxkinect2 that is to use Kinect v2 sensor. For the operating system, Microsoft Windows 10 is used and Visual Studio 2015 community is installed. In Figure 7, (a) expresses a right posture to detect hand area for our method while (b) shows a bad posture which gives extra skin area from elbow to wrist incorrectly. In case of (b) the center of the hand area moves to the wrist part, so that the hand area is not extracted. Additionally, we have a palm of one hand tilted in various ways like (c), but have obtained valid results also. In (d), left figure means releasemouse, middle figure means hold the object by mouse-click, and right figure means move an object. When using one hand, we marked a dot on the selected object. Figures (e) and (f) are for the two-hand gestures. In the (e), the left figure denotes mouse release, the center figure denotes hold the object by mouse-click, and the right figure expresses zoom-out. Similarly, in figure (f), the left figure denotes mouse release, the middle figure denotes hold the object by mouse-click, and the right figure expresses rotation. The two dots around an object denote that the focus is on the object. 414 Copyright c 2016 SERSC
9 (a) (b) (c) (d) Copyright c 2016 SERSC 415
10 (e) (f) Figure 7. The Proposed Gestures. (a) A Correct Posture and the Detected Area. (b) An Incorrect Posture and Detected Area. (c) Tilted Palms and the Detected Areas. (e) Clicking an Object with Two Hands and Expanding an Image. (f) Clicking an Object with Two Hands and Rotation We have confirmed that our method is valid in various situations. When the subject person is changed, the hand area is changed. So that, the thresholds to determine the layers are changed according to the lengths of circles which are located at the center of hand areas. We experimented for three persons and confirmed that our method is stable for the ranges in Figure Conclusions This paper has proposed a new simple method to recognize gestures in near distance less than 0.5 meter where Kinect v2 sensor cannot provide depth information and infrared sensor data. The method tracks hand area and counts number of contours, and uses direction of contours. The proposed method is simpler than the existing method which detects finger tracking method because it only checks the number of areas divided by a black circle in the center of hand area and the moving direction. Further, it can be used to develop three-dimensional user interface, since it uses z-axis information using the length of radius of the circle located at the center of a hand area. The proposed hand gestures can be used instead of mouse clicking, dragging and moving, releasing a mouse, rotating an image with two hands, and scaling an image with two hands. The method expands the available ranges of Kinect v2 sensor and can be used also for Kinect v1 sensor. Acknowledgements We thank Hanbat National University. This research was supported by the research fund of Hanbat National University in This paper is a revised and expanded version of a paper entitled A Simple 3D Hand Gesture Interface Based on Hand Area Detection and Tracking" presented at MITA 2016 (The 12 th International Conference on Multimedia Information and Technology and Applications), Luang Prabang, Lao PDR, July 4-6, Copyright c 2016 SERSC
11 References [1] P. Premaratne, Human Computer Interaction Using Hand Gestures: Cognitive Science and Technology, Springer-Verlag New York Inc., (2014). [2] C.-H. Wu and W.-L. Chen and C. H. Lin, Depth-Based Hand Gesture Recognition, vol. 75, no. 12, (2016), pp [3] G. R. S. Murthy and R. S. Jadon, A Review of Vision Based Hand Gesture Recognition, International Journal of Information Technology and Knowledge Management, vol. 2, no. 2, (2009), pp [4] A. Abgottspon, A Hand Gesture Interface for Investigating Real-Time Human-Computer Interaction, ECU098 Informatics, 300CDE Individual Project, Coventry Univ., UK, (2010). [5] A. M. Balazs, Hand and Finger Detection Using JavaCV, (2012). [6] H. Park, A Method for Controlling Mouse Movement Using a Real-Time Camera, Master s Thesis of Brown Univ., Providence, RI, USA, (2010). [7] J. Shotton, A. Fitzgibbon, M. Cook, T. Sharp, M. Finocchio, R. Moore, A. Kipman and A. Blake, Real- Time Human Pose Recognition in Parts from Single Depth Images, Communications of ACM, (2013), pp [8] (2016). [9] R. M. Gurav and P. K. Kadbe, Real Time Tracking and Contour Detection for Gesture Recognition Using OpenCV, 2015 International Conference on Industrial Instrumentation and Control (ICIC), (2015), pp [10] C. Zou, Y. Liu, J. Wang and H. Si, Deformable Part Model Based Hand Detection against Complex Backgrounds, Advances in Images and Graphics Technologies, Springer Link, vol. 634 of the series Comm. in Computer and Info. Science, (2016), pp [11] J. Molina and J. M. Martínez, A Synthetic Training Framework for Providing Gesture Scalability to 2.5D Pose-Based Hand Gesture Recognition Systems, Machine Vision and Applications, vol. 25, issue 5, (2014), pp [12] G. Goswami, M. Vatsa and R. Singh, Face Recognition with RGB-D Images Using Kinect, Face Recognition Across the Imaging Spectrum, Springer Link, (2016), pp [13] (2016). [14] (2016). [15] J. Valcik, J. Sedmidubsk and P. Zezula, Improving Kinect-Skeleton Estimation, Advanced Concepts for Intelligent Vision Systems, Springer Link, vol of Lecture Notes in Computer Science, (2015), pp [16] C. Kim, S. Yun, S.-W. Jung and C. S. Won, Color and Depth Image Correspondence for Kinect v2, Advanced Multimedia and Ubiquitous Engineering, Springer Link, vol. 354 of the series Lecture Notes in Electrical Engineering, (2015), pp [17] W. Song, A.V. Le, S. Yun, S.-W. Jung and C. S. Won, Depth Completion for Kinect v2 Sensor, Multimedia Tools and Applications, Springer Link, (2016), pp [18] L.-C. Chen, Y.-M. Cheng, P.-Y. Chu and F. E. Sandnes, The Common Characteristics of User-Defined and Mid-Air Gestures for Rotating 3D Digital Contents, Universal Access in Human-Computer Interaction Techniques and Environments, Springer Link, vol of the series Lecture Notes in Computer Science, (2016), pp [19] S. Samoil, and S. N. Yanushkevich, Depth Assisted Palm Region Extraction using the Kinect v2 Sensor, 2015 Sixth International Conference on Emerging Security Technologies, (2015), pp [20] H. Alabbasi, A. Gradinaru, F. Moldoveanu and A. Moldoveanu, Human Motion Tracking & Evaluation using Kinect v2 Sensor, The 5th IEEE International Conference on E-Health and Bioengineering, (2015). [21] Y. Lan, J. Li and Z. Ju, Data Fusion-based Real-Time Hand Gesture Recognition with Kinect v2, th International Conference on Human System Interactions (HSI), (2016). [22] M.-S. Kim and C. H. Lee, A Simple 3D Hand Gesture Interface Based on Hand Area Detection and Tracking, Proceedings of MITA 2016 (The 12 th International Conference on Multimedia Information and Technology and Applications), Luang Prabang, Lao PDR, (2016), pp [23] B. Ionescu, D. Coquin, P. Lambert and V. Buzuloiu, Dynamic Hand Gesture Recognition Using the Skeleton of the Hand, EURASIP Journal on Applied Signal Processing, vol. 13, (2005), pp [24] J. Kilian, Simple Image Analysis by Moments, (2001), pp Copyright c 2016 SERSC 417
12 Authors Min-Soo Kim, received his B.E. Degree in Computer and Information Engineering from Hanbat National University, Daejeon, Korea, in His current research interests include pattern recognition, digital image processing and human computer interfaces. Choong Ho Lee, received his B.E. and M.E. Degrees in Electronic Engineering from Yonsei University, Seoul, Korea, in 1985 and 1987, respectively. He also received his Ph.D. in Information Sciences from Tohoku University, Sendai, Japan in March of From 1985 to 2000, he was with KT as a researcher. Since 2000, he has been a professor in Graduate School of Information Communication Engineering of Hanbat National University. His current research interests include pattern recognition, digital image processing and mobile robot control. 418 Copyright c 2016 SERSC
A Study on the control Method of 3-Dimensional Space Application using KINECT System Jong-wook Kang, Dong-jun Seo, and Dong-seok Jung,
IJCSNS International Journal of Computer Science and Network Security, VOL.11 No.9, September 2011 55 A Study on the control Method of 3-Dimensional Space Application using KINECT System Jong-wook Kang,
More informationGESTURE BASED HUMAN MULTI-ROBOT INTERACTION. Gerard Canal, Cecilio Angulo, and Sergio Escalera
GESTURE BASED HUMAN MULTI-ROBOT INTERACTION Gerard Canal, Cecilio Angulo, and Sergio Escalera Gesture based Human Multi-Robot Interaction Gerard Canal Camprodon 2/27 Introduction Nowadays robots are able
More informationThe Hand Gesture Recognition System Using Depth Camera
The Hand Gesture Recognition System Using Depth Camera Ahn,Yang-Keun VR/AR Research Center Korea Electronics Technology Institute Seoul, Republic of Korea e-mail: ykahn@keti.re.kr Park,Young-Choong VR/AR
More informationImage Manipulation Interface using Depth-based Hand Gesture
Image Manipulation Interface using Depth-based Hand Gesture UNSEOK LEE JIRO TANAKA Vision-based tracking is popular way to track hands. However, most vision-based tracking methods can t do a clearly tracking
More informationGESTURE RECOGNITION SOLUTION FOR PRESENTATION CONTROL
GESTURE RECOGNITION SOLUTION FOR PRESENTATION CONTROL Darko Martinovikj Nevena Ackovska Faculty of Computer Science and Engineering Skopje, R. Macedonia ABSTRACT Despite the fact that there are different
More information3D-Position Estimation for Hand Gesture Interface Using a Single Camera
3D-Position Estimation for Hand Gesture Interface Using a Single Camera Seung-Hwan Choi, Ji-Hyeong Han, and Jong-Hwan Kim Department of Electrical Engineering, KAIST, Gusung-Dong, Yusung-Gu, Daejeon, Republic
More informationToward an Augmented Reality System for Violin Learning Support
Toward an Augmented Reality System for Violin Learning Support Hiroyuki Shiino, François de Sorbier, and Hideo Saito Graduate School of Science and Technology, Keio University, Yokohama, Japan {shiino,fdesorbi,saito}@hvrl.ics.keio.ac.jp
More informationMOBAJES: Multi-user Gesture Interaction System with Wearable Mobile Device
MOBAJES: Multi-user Gesture Interaction System with Wearable Mobile Device Enkhbat Davaasuren and Jiro Tanaka 1-1-1 Tennodai, Tsukuba, Ibaraki 305-8577 Japan {enkhee,jiro}@iplab.cs.tsukuba.ac.jp Abstract.
More informationDevelopment of an Intuitive Interface for PC Mouse Operation Based on Both Arms Gesture
Development of an Intuitive Interface for PC Mouse Operation Based on Both Arms Gesture Nobuaki Nakazawa 1*, Toshikazu Matsui 1, Yusaku Fujii 2 1 Faculty of Science and Technology, Gunma University, 29-1
More informationEnabling Cursor Control Using on Pinch Gesture Recognition
Enabling Cursor Control Using on Pinch Gesture Recognition Benjamin Baldus Debra Lauterbach Juan Lizarraga October 5, 2007 Abstract In this project we expect to develop a machine-user interface based on
More informationClassification for Motion Game Based on EEG Sensing
Classification for Motion Game Based on EEG Sensing Ran WEI 1,3,4, Xing-Hua ZHANG 1,4, Xin DANG 2,3,4,a and Guo-Hui LI 3 1 School of Electronics and Information Engineering, Tianjin Polytechnic University,
More informationGesture Recognition with Real World Environment using Kinect: A Review
Gesture Recognition with Real World Environment using Kinect: A Review Prakash S. Sawai 1, Prof. V. K. Shandilya 2 P.G. Student, Department of Computer Science & Engineering, Sipna COET, Amravati, Maharashtra,
More informationA Real Time Static & Dynamic Hand Gesture Recognition System
International Journal of Engineering Inventions e-issn: 2278-7461, p-issn: 2319-6491 Volume 4, Issue 12 [Aug. 2015] PP: 93-98 A Real Time Static & Dynamic Hand Gesture Recognition System N. Subhash Chandra
More informationWadehra Kartik, Kathpalia Mukul, Bahl Vasudha, International Journal of Advance Research, Ideas and Innovations in Technology
ISSN: 2454-132X Impact factor: 4.295 (Volume 4, Issue 1) Available online at www.ijariit.com Hand Detection and Gesture Recognition in Real-Time Using Haar-Classification and Convolutional Neural Networks
More informationFace Detection System on Ada boost Algorithm Using Haar Classifiers
Vol.2, Issue.6, Nov-Dec. 2012 pp-3996-4000 ISSN: 2249-6645 Face Detection System on Ada boost Algorithm Using Haar Classifiers M. Gopi Krishna, A. Srinivasulu, Prof (Dr.) T.K.Basak 1, 2 Department of Electronics
More informationCSE Tue 10/09. Nadir Weibel
CSE 118 - Tue 10/09 Nadir Weibel Today Admin Teams Assignments, grading, submissions Mini Quiz on Week 1 (readings and class material) Low-Fidelity Prototyping 1st Project Assignment Computer Vision, Kinect,
More informationImplementing RoshamboGame System with Adaptive Skin Color Model
American Journal of Engineering Research (AJER) e-issn: 2320-0847 p-issn : 2320-0936 Volume-6, Issue-12, pp-45-53 www.ajer.org Research Paper Open Access Implementing RoshamboGame System with Adaptive
More informationR (2) Controlling System Application with hands by identifying movements through Camera
R (2) N (5) Oral (3) Total (10) Dated Sign Assignment Group: C Problem Definition: Controlling System Application with hands by identifying movements through Camera Prerequisite: 1. Web Cam Connectivity
More informationCombined Approach for Face Detection, Eye Region Detection and Eye State Analysis- Extended Paper
International Journal of Engineering Research and Development e-issn: 2278-067X, p-issn: 2278-800X, www.ijerd.com Volume 10, Issue 9 (September 2014), PP.57-68 Combined Approach for Face Detection, Eye
More informationAugmented Keyboard: a Virtual Keyboard Interface for Smart glasses
Augmented Keyboard: a Virtual Keyboard Interface for Smart glasses Jinki Jung Jinwoo Jeon Hyeopwoo Lee jk@paradise.kaist.ac.kr zkrkwlek@paradise.kaist.ac.kr leehyeopwoo@paradise.kaist.ac.kr Kichan Kwon
More informationControlling Humanoid Robot Using Head Movements
Volume-5, Issue-2, April-2015 International Journal of Engineering and Management Research Page Number: 648-652 Controlling Humanoid Robot Using Head Movements S. Mounica 1, A. Naga bhavani 2, Namani.Niharika
More informationGuided Filtering Using Reflected IR Image for Improving Quality of Depth Image
Guided Filtering Using Reflected IR Image for Improving Quality of Depth Image Takahiro Hasegawa, Ryoji Tomizawa, Yuji Yamauchi, Takayoshi Yamashita and Hironobu Fujiyoshi Chubu University, 1200, Matsumoto-cho,
More informationHand Gesture Recognition System Using Camera
Hand Gesture Recognition System Using Camera Viraj Shinde, Tushar Bacchav, Jitendra Pawar, Mangesh Sanap B.E computer engineering,navsahyadri Education Society sgroup of Institutions,pune. Abstract - In
More informationEnhanced Method for Face Detection Based on Feature Color
Journal of Image and Graphics, Vol. 4, No. 1, June 2016 Enhanced Method for Face Detection Based on Feature Color Nobuaki Nakazawa1, Motohiro Kano2, and Toshikazu Matsui1 1 Graduate School of Science and
More informationII. LITERATURE SURVEY
Hand Gesture Recognition Using Operating System Mr. Anap Avinash 1 Bhalerao Sushmita 2, Lambrud Aishwarya 3, Shelke Priyanka 4, Nirmal Mohini 5 12345 Computer Department, P.Dr.V.V.P. Polytechnic, Loni
More informationDesign and Implementation of an Intuitive Gesture Recognition System Using a Hand-held Device
Design and Implementation of an Intuitive Gesture Recognition System Using a Hand-held Device Hung-Chi Chu 1, Yuan-Chin Cheng 1 1 Department of Information and Communication Engineering, Chaoyang University
More informationRobust Hand Gesture Recognition for Robotic Hand Control
Robust Hand Gesture Recognition for Robotic Hand Control Ankit Chaudhary Robust Hand Gesture Recognition for Robotic Hand Control 123 Ankit Chaudhary Department of Computer Science Northwest Missouri State
More informationReal-time AR Edutainment System Using Sensor Based Motion Recognition
, pp. 271-278 http://dx.doi.org/10.14257/ijseia.2016.10.1.26 Real-time AR Edutainment System Using Sensor Based Motion Recognition Sungdae Hong 1, Hyunyi Jung 2 and Sanghyun Seo 3,* 1 Dept. of Film and
More informationArtificial Beacons with RGB-D Environment Mapping for Indoor Mobile Robot Localization
Sensors and Materials, Vol. 28, No. 6 (2016) 695 705 MYU Tokyo 695 S & M 1227 Artificial Beacons with RGB-D Environment Mapping for Indoor Mobile Robot Localization Chun-Chi Lai and Kuo-Lan Su * Department
More informationDevelopment a File Transfer Application by Handover for 3D Video Communication System in Synchronized AR Space
Development a File Transfer Application by Handover for 3D Video Communication System in Synchronized AR Space Yuki Fujibayashi and Hiroki Imamura Department of Information Systems Science, Graduate School
More informationINTAIRACT: Joint Hand Gesture and Fingertip Classification for Touchless Interaction
INTAIRACT: Joint Hand Gesture and Fingertip Classification for Touchless Interaction Xavier Suau 1,MarcelAlcoverro 2, Adolfo Lopez-Mendez 3, Javier Ruiz-Hidalgo 2,andJosepCasas 3 1 Universitat Politécnica
More informationRobust Hand Gesture Recognition by Using Depth Data and Skeletal Information with Kinect V2 Sensor
Robust Hand Gesture Recognition by Using Depth Data and Skeletal Information with Kinect V Sensor S.Chandrasekhar #, N.N.Mhala * # Ph.D. Scholar, Bapurao Deshmukh College of Engineering Seagram Wardha,
More informationNear Infrared Face Image Quality Assessment System of Video Sequences
2011 Sixth International Conference on Image and Graphics Near Infrared Face Image Quality Assessment System of Video Sequences Jianfeng Long College of Electrical and Information Engineering Hunan University
More informationHand Gesture Recognition System for Daily Information Retrieval Swapnil V.Ghorpade 1, Sagar A.Patil 2,Amol B.Gore 3, Govind A.
Hand Gesture Recognition System for Daily Information Retrieval Swapnil V.Ghorpade 1, Sagar A.Patil 2,Amol B.Gore 3, Govind A.Pawar 4 Student, Dept. of Computer Engineering, SCS College of Engineering,
More informationA Driver Assaulting Event Detection Using Intel Real-Sense Camera
, pp.285-294 http//dx.doi.org/10.14257/ijca.2017.10.2.23 A Driver Assaulting Event Detection Using Intel Real-Sense Camera Jae-Gon Yoo 1, Dong-Kyun Kim 2, Seung Joo Choi 3, Handong Lee 4 and Jong-Bae Kim
More informationDesign a Model and Algorithm for multi Way Gesture Recognition using Motion and Image Comparison
e-issn 2455 1392 Volume 2 Issue 10, October 2016 pp. 34 41 Scientific Journal Impact Factor : 3.468 http://www.ijcter.com Design a Model and Algorithm for multi Way Gesture Recognition using Motion and
More informationA SURVEY ON HAND GESTURE RECOGNITION
A SURVEY ON HAND GESTURE RECOGNITION U.K. Jaliya 1, Dr. Darshak Thakore 2, Deepali Kawdiya 3 1 Assistant Professor, Department of Computer Engineering, B.V.M, Gujarat, India 2 Assistant Professor, Department
More informationMarkerless 3D Gesture-based Interaction for Handheld Augmented Reality Interfaces
Markerless 3D Gesture-based Interaction for Handheld Augmented Reality Interfaces Huidong Bai The HIT Lab NZ, University of Canterbury, Christchurch, 8041 New Zealand huidong.bai@pg.canterbury.ac.nz Lei
More informationSensory Fusion for Image
, pp.34-38 http://dx.doi.org/10.14257/astl.2014.45.07 Sensory Fusion for Image Sungjun Park, Wansik Yun, and Gwanggil Jeon 1 Department of Embedded Systems Engineering, Incheon National University, 119
More informationSCIENCE & TECHNOLOGY
Pertanika J. Sci. & Technol. 25 (S): 163-172 (2017) SCIENCE & TECHNOLOGY Journal homepage: http://www.pertanika.upm.edu.my/ Performance Comparison of Min-Max Normalisation on Frontal Face Detection Using
More informationImprovement of Accuracy in Remote Gaze Detection for User Wearing Eyeglasses Using Relative Position Between Centers of Pupil and Corneal Sphere
Improvement of Accuracy in Remote Gaze Detection for User Wearing Eyeglasses Using Relative Position Between Centers of Pupil and Corneal Sphere Kiyotaka Fukumoto (&), Takumi Tsuzuki, and Yoshinobu Ebisawa
More informationVolume 3, Issue 5, May 2015 International Journal of Advance Research in Computer Science and Management Studies
Volume 3, Issue 5, May 2015 International Journal of Advance Research in Computer Science and Management Studies Research Article / Survey Paper / Case Study Available online at: www.ijarcsms.com A Survey
More informationLicense Plate Localisation based on Morphological Operations
License Plate Localisation based on Morphological Operations Xiaojun Zhai, Faycal Benssali and Soodamani Ramalingam School of Engineering & Technology University of Hertfordshire, UH Hatfield, UK Abstract
More informationVirtual Touch Human Computer Interaction at a Distance
International Journal of Computer Science and Telecommunications [Volume 4, Issue 5, May 2013] 18 ISSN 2047-3338 Virtual Touch Human Computer Interaction at a Distance Prasanna Dhisale, Puja Firodiya,
More informationFace Detector using Network-based Services for a Remote Robot Application
Face Detector using Network-based Services for a Remote Robot Application Yong-Ho Seo Department of Intelligent Robot Engineering, Mokwon University Mokwon Gil 21, Seo-gu, Daejeon, Republic of Korea yhseo@mokwon.ac.kr
More informationPinch-the-Sky Dome: Freehand Multi-Point Interactions with Immersive Omni-Directional Data
Pinch-the-Sky Dome: Freehand Multi-Point Interactions with Immersive Omni-Directional Data Hrvoje Benko Microsoft Research One Microsoft Way Redmond, WA 98052 USA benko@microsoft.com Andrew D. Wilson Microsoft
More informationSIMULATION-BASED MODEL CONTROL USING STATIC HAND GESTURES IN MATLAB
SIMULATION-BASED MODEL CONTROL USING STATIC HAND GESTURES IN MATLAB S. Kajan, J. Goga Institute of Robotics and Cybernetics, Faculty of Electrical Engineering and Information Technology, Slovak University
More informationFace Detection: A Literature Review
Face Detection: A Literature Review Dr.Vipulsangram.K.Kadam 1, Deepali G. Ganakwar 2 Professor, Department of Electronics Engineering, P.E.S. College of Engineering, Nagsenvana Aurangabad, Maharashtra,
More informationINTERNATIONAL JOURNAL OF PURE AND APPLIED RESEARCH IN ENGINEERING AND TECHNOLOGY
Ashwini Parate,, 2013; Volume 1(8): 754-761 INTERNATIONAL JOURNAL OF PURE AND APPLIED RESEARCH IN ENGINEERING AND TECHNOLOGY A PATH FOR HORIZING YOUR INNOVATIVE WORK ROBOT AND HOME APPLIANCES CONTROL USING
More informationImmersive Real Acting Space with Gesture Tracking Sensors
, pp.1-6 http://dx.doi.org/10.14257/astl.2013.39.01 Immersive Real Acting Space with Gesture Tracking Sensors Yoon-Seok Choi 1, Soonchul Jung 2, Jin-Sung Choi 3, Bon-Ki Koo 4 and Won-Hyung Lee 1* 1,2,3,4
More informationCSE 165: 3D User Interaction. Lecture #7: Input Devices Part 2
CSE 165: 3D User Interaction Lecture #7: Input Devices Part 2 2 Announcements Homework Assignment #2 Due tomorrow at 2pm Sony Move check out Homework discussion Monday at 6pm Input Devices CSE 165 -Winter
More informationStudy on Hand Gesture Recognition
Available Online at www.ijcsmc.com International Journal of Computer Science and Mobile Computing A Monthly Journal of Computer Science and Information Technology IJCSMC, Vol. 4, Issue. 1, January 2015,
More informationPrediction and Correction Algorithm for a Gesture Controlled Robotic Arm
Prediction and Correction Algorithm for a Gesture Controlled Robotic Arm Pushkar Shukla 1, Shehjar Safaya 2, Utkarsh Sharma 3 B.Tech, College of Engineering Roorkee, Roorkee, India 1 B.Tech, College of
More informationInternational Journal of Informative & Futuristic Research ISSN (Online):
Reviewed Paper Volume 2 Issue 6 February 2015 International Journal of Informative & Futuristic Research An Innovative Approach Towards Virtual Drums Paper ID IJIFR/ V2/ E6/ 021 Page No. 1603-1608 Subject
More information3D Human-Gesture Interface for Fighting Games Using Motion Recognition Sensor
Wireless Pers Commun (2016) 89:927 940 DOI 10.1007/s11277-016-3294-9 3D Human-Gesture Interface for Fighting Games Using Motion Recognition Sensor Jongmin Kim 1 Hoill Jung 2 MyungA Kang 3 Kyungyong Chung
More informationA Survey on Hand Gesture Recognition and Hand Tracking Arjunlal 1, Minu Lalitha Madhavu 2 1
A Survey on Hand Gesture Recognition and Hand Tracking Arjunlal 1, Minu Lalitha Madhavu 2 1 PG scholar, Department of Computer Science And Engineering, SBCE, Alappuzha, India 2 Assistant Professor, Department
More informationDetection and Verification of Missing Components in SMD using AOI Techniques
, pp.13-22 http://dx.doi.org/10.14257/ijcg.2016.7.2.02 Detection and Verification of Missing Components in SMD using AOI Techniques Sharat Chandra Bhardwaj Graphic Era University, India bhardwaj.sharat@gmail.com
More informationAR 2 kanoid: Augmented Reality ARkanoid
AR 2 kanoid: Augmented Reality ARkanoid B. Smith and R. Gosine C-CORE and Memorial University of Newfoundland Abstract AR 2 kanoid, Augmented Reality ARkanoid, is an augmented reality version of the popular
More informationAir Marshalling with the Kinect
Air Marshalling with the Kinect Stephen Witherden, Senior Software Developer Beca Applied Technologies stephen.witherden@beca.com Abstract. The Kinect sensor from Microsoft presents a uniquely affordable
More informationStereo-based Hand Gesture Tracking and Recognition in Immersive Stereoscopic Displays. Habib Abi-Rached Thursday 17 February 2005.
Stereo-based Hand Gesture Tracking and Recognition in Immersive Stereoscopic Displays Habib Abi-Rached Thursday 17 February 2005. Objective Mission: Facilitate communication: Bandwidth. Intuitiveness.
More informationPupil Detection and Tracking Based on a Round Shape Criterion by Image Processing Techniques for a Human Eye-Computer Interaction System
Pupil Detection and Tracking Based on a Round Shape Criterion by Image Processing Techniques for a Human Eye-Computer Interaction System Tsumoru Ochiai and Yoshihiro Mitani Abstract The pupil detection
More informationNatural Gesture Based Interaction for Handheld Augmented Reality
Natural Gesture Based Interaction for Handheld Augmented Reality A thesis submitted in partial fulfilment of the requirements for the Degree of Master of Science in Computer Science By Lei Gao Supervisors:
More informationFingertip Detection: A Fast Method with Natural Hand
Fingertip Detection: A Fast Method with Natural Hand Jagdish Lal Raheja Machine Vision Lab Digital Systems Group, CEERI/CSIR Pilani, INDIA jagdish@ceeri.ernet.in Karen Das Dept. of Electronics & Comm.
More informationCommunity Update and Next Steps
Community Update and Next Steps Stewart Tansley, PhD Senior Research Program Manager & Product Manager (acting) Special Guest: Anoop Gupta, PhD Distinguished Scientist Project Natal Origins: Project Natal
More informationDesign of an Interactive Smart Board Using Kinect Sensor
Design of an Interactive Smart Board Using Kinect Sensor Supervisor: Dr. Jia Uddin Nasrul Karim Sarker - 13201025 Muhammad Touhidul Islam - 13201021 Md. Shahidul Islam Majumder - 13201022 Department of
More informationInternational Conference on Advances in Mechanical Engineering and Industrial Informatics (AMEII 2015)
International Conference on Advances in Mechanical Engineering and Industrial Informatics (AMEII 2015) Equipment body feeling maintenance teaching system Research Based on Kinect Fushuan Wu 1, a, Jianren
More informationMobile Colored Overlays for People with Visual Stress
, pp.25-30 http://dx.doi.org/10.14257/ijmue.2014.9.6.04 Mobile Colored Overlays for People with Visual Stress Young Gun Jang Dept. of Computer and Information Engr. Chongju University, Korea ygjang@cju.ac.kr
More informationResearch on Hand Gesture Recognition Using Convolutional Neural Network
Research on Hand Gesture Recognition Using Convolutional Neural Network Tian Zhaoyang a, Cheng Lee Lung b a Department of Electronic Engineering, City University of Hong Kong, Hong Kong, China E-mail address:
More informationHand & Upper Body Based Hybrid Gesture Recognition
Hand & Upper Body Based Hybrid Gesture Prerna Sharma #1, Naman Sharma *2 # Research Scholor, G. B. P. U. A. & T. Pantnagar, India * Ideal Institue of Technology, Ghaziabad, India Abstract Communication
More informationReVRSR: Remote Virtual Reality for Service Robots
ReVRSR: Remote Virtual Reality for Service Robots Amel Hassan, Ahmed Ehab Gado, Faizan Muhammad March 17, 2018 Abstract This project aims to bring a service robot s perspective to a human user. We believe
More informationAugmented Reality using Hand Gesture Recognition System and its use in Virtual Dressing Room
International Journal of Innovation and Applied Studies ISSN 2028-9324 Vol. 10 No. 1 Jan. 2015, pp. 95-100 2015 Innovative Space of Scientific Research Journals http://www.ijias.issr-journals.org/ Augmented
More informationSquare Pixels to Hexagonal Pixel Structure Representation Technique. Mullana, Ambala, Haryana, India. Mullana, Ambala, Haryana, India
, pp.137-144 http://dx.doi.org/10.14257/ijsip.2014.7.4.13 Square Pixels to Hexagonal Pixel Structure Representation Technique Barun kumar 1, Pooja Gupta 2 and Kuldip Pahwa 3 1 4 th Semester M.Tech, Department
More informationMotion Control of a Three Active Wheeled Mobile Robot and Collision-Free Human Following Navigation in Outdoor Environment
Proceedings of the International MultiConference of Engineers and Computer Scientists 2016 Vol I,, March 16-18, 2016, Hong Kong Motion Control of a Three Active Wheeled Mobile Robot and Collision-Free
More information3D Interaction using Hand Motion Tracking. Srinath Sridhar Antti Oulasvirta
3D Interaction using Hand Motion Tracking Srinath Sridhar Antti Oulasvirta EIT ICT Labs Smart Spaces Summer School 05-June-2013 Speaker Srinath Sridhar PhD Student Supervised by Prof. Dr. Christian Theobalt
More informationII. EXPERIMENTAL SETUP
J. lnf. Commun. Converg. Eng. 1(3): 22-224, Sep. 212 Regular Paper Experimental Demonstration of 4 4 MIMO Wireless Visible Light Communication Using a Commercial CCD Image Sensor Sung-Man Kim * and Jong-Bae
More informationSLIC based Hand Gesture Recognition with Artificial Neural Network
IJSTE - International Journal of Science Technology & Engineering Volume 3 Issue 03 September 2016 ISSN (online): 2349-784X SLIC based Hand Gesture Recognition with Artificial Neural Network Harpreet Kaur
More informationDevelopment of an Automatic Camera Control System for Videoing a Normal Classroom to Realize a Distant Lecture
Development of an Automatic Camera Control System for Videoing a Normal Classroom to Realize a Distant Lecture Akira Suganuma Depertment of Intelligent Systems, Kyushu University, 6 1, Kasuga-koen, Kasuga,
More informationDesign and Development of a Marker-based Augmented Reality System using OpenCV and OpenGL
Design and Development of a Marker-based Augmented Reality System using OpenCV and OpenGL Yap Hwa Jentl, Zahari Taha 2, Eng Tat Hong", Chew Jouh Yeong" Centre for Product Design and Manufacturing (CPDM).
More informationA SURVEY ON GESTURE RECOGNITION TECHNOLOGY
A SURVEY ON GESTURE RECOGNITION TECHNOLOGY Deeba Kazim 1, Mohd Faisal 2 1 MCA Student, Integral University, Lucknow (India) 2 Assistant Professor, Integral University, Lucknow (india) ABSTRACT Gesture
More informationImplementation of Augmented Reality System for Smartphone Advertisements
, pp.385-392 http://dx.doi.org/10.14257/ijmue.2014.9.2.39 Implementation of Augmented Reality System for Smartphone Advertisements Young-geun Kim and Won-jung Kim Department of Computer Science Sunchon
More informationReal Time Hand Gesture Tracking for Network Centric Application
Real Time Hand Gesture Tracking for Network Centric Application Abstract Chukwuemeka Chijioke Obasi 1 *, Christiana Chikodi Okezie 2, Ken Akpado 2, Chukwu Nnaemeka Paul 3, Asogwa, Chukwudi Samuel 1, Akuma
More informationCOMPARATIVE PERFORMANCE ANALYSIS OF HAND GESTURE RECOGNITION TECHNIQUES
International Journal of Advanced Research in Engineering and Technology (IJARET) Volume 9, Issue 3, May - June 2018, pp. 177 185, Article ID: IJARET_09_03_023 Available online at http://www.iaeme.com/ijaret/issues.asp?jtype=ijaret&vtype=9&itype=3
More informationAn Overview of Hand Gestures Recognition System Techniques
IOP Conference Series: Materials Science and Engineering PAPER OPEN ACCESS An Overview of Hand Gestures Recognition System Techniques To cite this article: Farah Farhana Mod Ma'asum et al 2015 IOP Conf.
More informationResearch of an Algorithm on Face Detection
, pp.217-222 http://dx.doi.org/10.14257/astl.2016.141.47 Research of an Algorithm on Face Detection Gong Liheng, Yang Jingjing, Zhang Xiao School of Information Science and Engineering, Hebei North University,
More informationAn Evaluation of Automatic License Plate Recognition Vikas Kotagyale, Prof.S.D.Joshi
An Evaluation of Automatic License Plate Recognition Vikas Kotagyale, Prof.S.D.Joshi Department of E&TC Engineering,PVPIT,Bavdhan,Pune ABSTRACT: In the last decades vehicle license plate recognition systems
More informationOMR Auto Grading System
OMR Auto Grading System Nithin T. nithint_11484@aitpune.edu.in Md Nasim mdnasim_11720@aitpune.edu.in T. Raj Shekhar t.rajshekhar_11684@aitpune.edu.in Omendra Singh Gautam omendrsinghgautam_11667@aitpune.edu.in
More informationAutomatic Licenses Plate Recognition System
Automatic Licenses Plate Recognition System Garima R. Yadav Dept. of Electronics & Comm. Engineering Marathwada Institute of Technology, Aurangabad (Maharashtra), India yadavgarima08@gmail.com Prof. H.K.
More informationHand gesture recognition based on concentric circular scan lines and weighted K-nearest neighbor algorithm
DOI 10.1007/s11042-016-4265-6 Hand gesture recognition based on concentric circular scan lines and weighted K-nearest neighbor algorithm Yanqiu Liu 1 Xiuhui Wang 1 Ke Yan 1 Received: 24 February 2016 /
More informationGesticulation Based Smart Surface with Enhanced Biometric Security Using Raspberry Pi
www.ijcsi.org https://doi.org/10.20943/01201705.5660 56 Gesticulation Based Smart Surface with Enhanced Biometric Security Using Raspberry Pi R.Gayathri 1, E.Roshith 2, B.Sanjana 2, S. Sanjeev Kumar 2,
More informationRecognizing Gestures on Projected Button Widgets with an RGB-D Camera Using a CNN
Recognizing Gestures on Projected Button Widgets with an RGB-D Camera Using a CNN Patrick Chiu FX Palo Alto Laboratory Palo Alto, CA 94304, USA chiu@fxpal.com Chelhwon Kim FX Palo Alto Laboratory Palo
More informationWhat was the first gestural interface?
stanford hci group / cs247 Human-Computer Interaction Design Studio What was the first gestural interface? 15 January 2013 http://cs247.stanford.edu Theremin Myron Krueger 1 Myron Krueger There were things
More informationIntelligent Traffic Sign Detector: Adaptive Learning Based on Online Gathering of Training Samples
2011 IEEE Intelligent Vehicles Symposium (IV) Baden-Baden, Germany, June 5-9, 2011 Intelligent Traffic Sign Detector: Adaptive Learning Based on Online Gathering of Training Samples Daisuke Deguchi, Mitsunori
More informationifinger Study of Gesture Recognition Technologies & Its Applications Volume II of II
University of Macau Faculty of Science and Technology ifinger Study of Gesture Recognition Technologies & Its Applications Volume II of II by Chi Ian, Choi, Student No: DB02828 Final Project Report submitted
More informationEstimation of Folding Operations Using Silhouette Model
Estimation of Folding Operations Using Silhouette Model Yasuhiro Kinoshita Toyohide Watanabe Abstract In order to recognize the state of origami, there are only techniques which use special devices or
More informationA Vehicle Speed Measurement System for Nighttime with Camera
Proceedings of the 2nd International Conference on Industrial Application Engineering 2014 A Vehicle Speed Measurement System for Nighttime with Camera Yuji Goda a,*, Lifeng Zhang a,#, Seiichi Serikawa
More informationFace Recognition System Based on Infrared Image
International Journal of Engineering Inventions e-issn: 2278-7461, p-issn: 2319-6491 Volume 6, Issue 1 [October. 217] PP: 47-56 Face Recognition System Based on Infrared Image Yong Tang School of Electronics
More informationNon-Contact Gesture Recognition Using the Electric Field Disturbance for Smart Device Application
, pp.133-140 http://dx.doi.org/10.14257/ijmue.2014.9.2.13 Non-Contact Gesture Recognition Using the Electric Field Disturbance for Smart Device Application Young-Chul Kim and Chang-Hyub Moon Dept. Electronics
More informationImplementation of Real Time Hand Gesture Recognition
Implementation of Real Time Hand Gesture Recognition Manasa Srinivasa H S, Suresha H S M.Tech Student, Department of ECE, Don Bosco Institute of Technology, Bangalore, Karnataka, India Associate Professor,
More informationHomeostasis Lighting Control System Using a Sensor Agent Robot
Intelligent Control and Automation, 2013, 4, 138-153 http://dx.doi.org/10.4236/ica.2013.42019 Published Online May 2013 (http://www.scirp.org/journal/ica) Homeostasis Lighting Control System Using a Sensor
More informationContent Based Image Retrieval Using Color Histogram
Content Based Image Retrieval Using Color Histogram Nitin Jain Assistant Professor, Lokmanya Tilak College of Engineering, Navi Mumbai, India. Dr. S. S. Salankar Professor, G.H. Raisoni College of Engineering,
More information