Software LEIC/LETI. Lecture 21
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1 Software LEIC/LETI Lecture 21
2 Last Lecture Offline concurrency patterns (continuation) Object-relational behavioral patterns Session state patterns
3 Presentation logic Services Domain logic Remote access Data access Remote Service Database Transaction Manager
4 Remote access Remote Service Presentation logic T R A Services N S Domain logic A C T I O N S Data access Database Transaction Manager
5 Today Requirements Engineering
6 Requirements Engineering no man s land
7 Understand what needs to be solved
8
9 Problem
10 Problem
11 Problem Solution
12 Problem Solution becames
13 becames Problem Solution Problem
14 becames Problem Solution Problem
15 becames Problem Solution Problem Solution
16 The scope
17
18
19 User Requirements
20 User Requirements
21 User Requirements
22 User Requirements
23 User Requirements System Requirements
24 User Requirements System Requirements
25 the solution from the user perspective User Requirements System Requirements
26 the solution from the user perspective the problem from the developers perspective User Requirements System Requirements
27 the solution from the user perspective the problem from the developers perspective User Requirements System Requirements The Problem Space
28 (Fig 4.1, Sommerville)
29 (Fig 4.2, Sommerville)
30 Functional and Non-functional Requirements system behaviour and its constraints
31
32 create an account
33 create an account transactions should execute in less than 1 second
34 create an account transactions should execute in less than 1 second process an adventure
35 create an account transactions should execute in less than 1 second process an adventure system is unavailable 5 minutes per day maximum
36 create an account transactions should execute in less than 1 second process an adventure system is unavailable 5 minutes per day maximum only authorized users can use the system
37 create an account transactions should execute in less than 1 second process an adventure system is unavailable 5 minutes per day maximum only authorized users can use the system
38 Is Login functional or non-functional?
39 (Fig 4.3, Sommerville)
40 (Fig 4.4, Sommerville)
41 (Fig 4.5, Sommerville)
42 Qualities of Requirements
43 complete Qualities of Requirements
44 complete consistent Qualities of Requirements
45 complete consistent measurable Qualities of Requirements
46 Is it easy to achieve the qualities aimed for requirements?
47 Completeness do they capture all relevant aspects
48 Consistent different stakeholders security vs availability
49 Measurable the system should resist attacks
50 Software Requirements Document
51 (Fig 4.16, Sommerville)
52 (Fig 4.17, Sommerville)
53 How to describe requirements?
54 (Fig 4.11, Sommerville)
55 what about test cases? (Fig 4.11, Sommerville)
56 natural language (Fig 4.12, Sommerville)
57 structured natural language (Fig 4.13, Sommerville)
58 tabular specification (Fig 4.14, Sommerville)
59 graphical notation (Fig 4.15, Sommerville)
60 formal specification
61 formal specification what is the difference from a tabular specification?
62 formal specification what is the difference from a tabular specification? wait for Dafny and see ;)
63 Requirements Engineering Process
64 (Fig 4.6, Sommerville)
65 Requirements Elicitation and Analysis
66 (Fig 4.7, Sommerville)
67 (Fig 4.7, Sommerville) interviewing
68 interviewing ethnography (Fig 4.7, Sommerville)
69 interviewing ethnography stories (Fig 4.7, Sommerville)
70 interviewing ethnography stories scenarios (Fig 4.7, Sommerville)
71 (Fig 4.9, Sommerville)
72 (Fig 4.10, Sommerville)
73 Requirements Validation
74 (Fig 4.18, Sommerville)
75 TYPES (Fig 4.18, Sommerville)
76 TYPES validity checks (real needs) (Fig 4.18, Sommerville)
77 TYPES validity checks (real needs) consistency checks (Fig 4.18, Sommerville)
78 TYPES validity checks (real needs) consistency checks completeness checks (Fig 4.18, Sommerville)
79 TYPES validity checks (real needs) consistency checks completeness checks realism checks (Fig 4.18, Sommerville)
80 TYPES validity checks (real needs) consistency checks completeness checks realism checks verifiability (measure) (Fig 4.18, Sommerville)
81 TYPES validity checks (real needs) consistency checks completeness checks realism checks verifiability (measure) VALIDATION (Fig 4.18, Sommerville)
82 TYPES validity checks (real needs) consistency checks completeness checks realism checks verifiability (measure) VALIDATION (Fig 4.18, Sommerville) reviews
83 TYPES validity checks (real needs) consistency checks completeness checks realism checks verifiability (measure) VALIDATION (Fig 4.18, Sommerville) reviews prototyping
84 TYPES validity checks (real needs) consistency checks completeness checks realism checks verifiability (measure) VALIDATION (Fig 4.18, Sommerville) reviews prototyping test-case generation
85 Requirements Management
86 Planning
87 Planning large number of requirements
88 Planning large number of requirements
89 Planning identification large number of requirements
90 Planning identification large number change management of requirements
91 Planning identification large number of requirements change management traceability
92 Planning identification large number of requirements change management traceability tool support
93 (Fig 4.19, Sommerville) Requirements Change Management
94 Agile Requirements
95 stories Agile Requirements
96 value stories and dimension Agile Requirements
97 value stories and dimension Agile Requirements product backlog
98 value stories and dimension Agile Requirements product backlog can be changed
99 value stories and dimension Agile Requirements product backlog can be changed sprint backlog
100 value stories and dimension Agile Requirements product backlog can be changed sprint backlog preserve goal
101 Complete specifications are not always possible S, P, and E systems?
102 Lehman s Law
103 Different classifications of software systems
104 In S-systems the problem is formally defined math library
105 Implement the specification
106 P-systems implement a model of the problem chess game
107 Define the abstraction and implement it
108 E-systems implements a model of the problem, which becomes part of the reality automated stock trading
109 Define the abstraction, implement it, and change the world
110 The impact of Lehman s Law on Requirements Engineering? the requirements are a model of reality and models change
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