Forbidden Stars Unofficial FAQ v0.8 ( ) 1

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1 Forbidden Stars Unofficial FAQ v0.8 ( ) 1 Errata and Official Clarifications This section is devoted to rulings that the designer has communicated to the BGG community through various Rule Questions. All answers are quoted verbatim, and have been listed here for your convenience. Dread Ritual Card Text Errata The card should read After you resolve this order, you may purchase 1 unit of command level 2 or less and place it in a friendly area in the active system. Reduce that units materiel cost by 1 for each Cultist in that system. Warp Gate Card Text Errata It will be errata d since the text is actually incorrect. It should say take any of your units from 1 area and place them on any 1 friendly or empty area. If ALL units (both sides) are destroyed in a single round, who wins? In the case of both sides losing all their units and bastions in combat, combat immediately ends as there is no one left to fight the battle. You do not resolve the rest of the resolution round, nor any other steps of combat. Neither player wins or loses. If the defender has a City or Factory on the planet, then he keeps control of the structure and the planet. Many scheme cards read: 'Instead of revealing an order during the Operations Phase...' (ex. Mob Up!) Can a player use such scheme card when he has no order tokens on the game board or if he does not have an order token that is on top of a stack? A player must have the option to reveal an order (having one on the board and it being at the top of a stack) to use any Instead of revealing an order during the Operations phase ability. Are reinforcement tokens limited to 3 even in combat? The intent is that each player can only have 3 of each type of token in their play area at a time. If a player has 3 tokens in their play area, they can still play a card that adds a token to the battle from the supply. If there are no tokens in the supply though, then the effect of the card is wasted as no more tokens can be gained. As an attacker, do I have to retreat back to where my units came from? If any units moved into the contested area via an Advance Order, all attacking units must move to an area that at least one unit moved from to start the combat. If all units were placed in the contested area by any effect other than an Advance Order, all attacking units cannot retreat and are destroyed. Can I retreat if I moved via Combat Card Effects (Wave Serpent etc.)? If none of the units in the battle moved to the contested area as part of the Advance order (meaning they moved to that area as part of the movement granted by the Advance order), then they cannot retreat. This means that in the case of units that move with the Wave Serpent card, those units are locked into combat and cannot retreat. The Wave Serpent carried them far behind enemy lines, which could lead to a great advantage, but leaves them without supply lines to retreat along. Cards like "Hit and Run" and "Farsight" can still be used to get your units out of a bad combat though, since they do not specify retreating. Can you use Ork Roks to retreat? a) If you look on page 8 and 9 of the Reference Guide, under Moving Ground Units and Moving Ships, it states that Movement occurs when using an Advance order, but also when using a variety of other abilities. So Units move during the Move phase of the Advance Order, during the Retreat step, and whenever a game effect says that a unit moves. b) Ork Roks, like all Order upgrades, have a limit of once per round. Ork Roks only provide you one instance of moving per round. If you are using the Ork Roks to move across a void area to attack, then the Ork Roks are used up for that round and cannot be used again to provide movement for retreating units. c) Retreating is a special form of movement which follow the rules for movement as well as the rules for retreating. Can I choose to retreat to an Uncontrolled world if the only Friendly world is at maximum unit capacity? (I am assuming the losing player is the defender) The player would have to retreat to the friendly planet and then destroy units down to the capacity. Armoured Advance - does damage from both 'asset damage steps' stack? Damage does not stack. It is two separate instances of damage. Armoured Advance - Let s assume that there is only one unit with 3 hit points in combat and enemy is dealing it 2 damage. What happens when Armoured Advance's ability is resolved? Is the unit destroyed? To answer your question: the unit would take 2 instances of 2 damage. If unrouted, the first instance of damage would route [sic] it. The second instance of damage would do nothing. Dread Ritual - By using a forge token, can I reduce a Titan's command requirement to 2, and then get it for free? Forge tokens are spent to reduce a units command requirement when purchasing, they do not actually reduce the command level of the unit. For this reason you cannot use Forge tokens with Dread Ritual to purchase Titans. Lure of Chaos - If my opponent already has 8 dice, can he still rout a unit to prevent me from gaining a free unit? The does not refers only to the choose and rout 1 of his units. That is the cost of the first ability, and the only part that is in the hands of the opponent. If your opponent cannot pay the cost though, because he has no units to route, then the CSM player would be able to place a free Cultist or Iconoclast. If your opponent is at 8 dice he may still route[sic] one of his units (if he has any to route[sic]) to prevent the CSM player from getting a free unit, but cannot gain a die from doing so. Gitz Dem! - does the Ork player has to participate in combat to use this card? Yes. Unless specifically stated you can only use abilities within your own combat. Through The Warp - does the Chaos player gains morale when he does not move through Warp Storm? Yes. The Chaos player would gain the morale even if he did not move through a Warp Storm. Wraithbone Singers - Can I have two of the same building? Wraithbone Singers only allows you to build a second building of a different type. You can have a City and a Factory on the same planet, but not two Cities or two Factories.

2 Forbidden Stars Unofficial FAQ v0.8 ( ) 2 Advance Can I attack with more units than the planet's capacity? Yes. Unit capacity limits are checked at the end of the Order. You max out at 5 per movement restrictions, and 8 dice per combat restrictions Does a player get eliminated the moment his last Friendly Area is Contested? No. Battle finishes, and then you determine if the player is eliminated Can I move the same units twice with two Advance orders? Yes. Advance orders limit you to creating a single Contested area per order. You can move units even if they have battled in that turn. Do ships in adjacent voids contribute to ground combat? No. An advance action can create one contested area, and combat (void or ground) is fought between the units in that single area. Orbital strikes allow ships to attack ground units in adjacent areas, provided no contested area was formed by the Advance order Bastions What happens when a Bastion is assigned damage? Bastions act like a unit, and cannot be routed. That means they are always available to assign damage. If you assign 3 damage, they will be destroyed outright. This implies that they can soak up to 2 damage each round without any change to the # of units fielded. Since you must assign all damage to a single unit first, before moving to the next unit, you will frequently be assigning damage last so that the Bastion remains standing Which unit / Bastion takes damage is always up to the defender, so units can take damage first, or the Bastion could take damage first. Can a person with a Bastion rout it for card effects (Lure of Chaos)? No. Bastions cannot be routed. Period. Can I capture a Bastion? If you win combat by Morale, then you can take the Bastion. Otherwise, since the Bastion counts as a unit, you would have destroyed it with 3 damage Do Bastions without units fight? Yes, but they can't bring reinforcement tokens. Otherwise they roll dice and you'll play cards Does a bastion count as a unit for reinforcement token placement purposes? No. You are allowed to use 1 token / unit, and Bastions are not a unit for this purpose Battle If all units are routed does combat end? No. Keep fighting for 3 execution rounds. Combat only ends before 3 full execution rounds if, after suffering damage, only one player has units and/or bastions remaining in the area. Do I count reinforcement tokens for morale at the end of Execution Round 3? Yes. Reinforcement tokens are true Tier 0 units, and will prolong a battle (even if it's just them remaining without any plastic beside them) until end of Round 3, and then count towards Morale If I gain a die when I already have 8 dice, can I reroll something I already have? No. You cannot gain/add any more dice if you are at 8 What happens if I attack an undefended City or Factory? You skip straight to the Resolution Phase of battle, where you take the building for yourself. Note that this is a battle so you can only do this once an Advance Order Can ground units attack space ships? No If I gain a unit but already have 5, do I lose the unit? No. 5 is the maximum at the start of combat, not card effects If my opponent's units are all destroyed, can I win combat even if all my units are routed? Yes. As long as you have units in the battle, you win the combat. Proceed directly to the Capture Structures step of Resolution (skipping the Morale check!) Do routed units count as a unit for reinforcement token placement purposes? Yes. The rules state the maximum number is equal to your plastic units. Do reinforcement tokens roll dice? No. Reinforcement Tokens are added after you roll dice for units Do structures have HP? The Bastion has HP. Cities and Factories have 0 HP and cannot be assigned damage Cards Do Reinforcement Tokens count as <blah> for Battle Card Effect? Yes. They are level 0 units and count as a plastic mini for all card effect purposes - Ork Boyz, Cultists, ground units, void ships, routed or unrouted etc. They can be upgraded, they count towards morale, they keep battle going until Round 3 etc. Can I destroy a routed unit to execute <some card's> effect? Yes. If a card effect doesn't specify routed or unrouted units, you can choose Are reinforcement tokens limited to 3 even in combat? [OFFICIAL] No. From designer: The intent is that each player can only have 3 of each type of token in their play area at a time. If a player has 3 tokens in their play area, they can still play a card that adds a token to the battle from the supply. If there are no tokens in the supply though, then the effect of the card is wasted as no more tokens can be gained. When I gain/move a unit due to a Battle Card effect, do I roll any dice? No. Dice due to Units are only rolled at the beginning before execution rounds Deploy Can I voluntarily remove figures in order to deploy them again? No. You cannot remove existing figures. However, you may kill them at the end of a Deploy Order if you exceed unit capacity in any Area, but first you'll need plastic minis to deploy in order to exceed capacity. An Advance order could do the same if you move enough units to exceed capacity. Can I voluntarily remove Structures so I can build a different structure on that world? No. Someone else may destroy them though effects, but unless you have Order Upgrades that say otherwise, once you build your 1st structure, that world can't be built on again. Can I deploy spaceships into an Enemy Void and start a combat? No. You may only deploy to Uncontrolled or Friendly Areas This is a problem for non-eldar factions as they only have one void in their home tile. An enemy can prevent you from building ships by taking the void

3 Forbidden Stars Unofficial FAQ v0.8 ( ) 3 Deploy cont. Can I use multiple forge tokens for a unit purchase? Yes. But only in this case: - Use it to lower the Battleship / Titan by 1 command - Use it to meet the forge token requirement Can I voluntarily destroy structures to build something else? No Can I deploy units to a world already at unit capacity? Yes. At the end of your Deploy Order, you will then need to kill units to meet the planet's Unit Capacity Can you use a cache token to reduce the cost of a purchase to 0? Yes. Note that only one cache token can be used per unit deployed If I have two factories in a system, is the max units I can purchase based on the factory with the highest unit capacity? No. The deploy limit is the combined unit capacity from all Friendly Worlds with a Factory Dominate Do I still get my Dominate Faction bonus if I choose to put the Order Token on top of the Event Deck instead of resolving normally? No. Faction abilities are part of your Dominate action, and by placing the Order Token on top of your Event deck, you chose not to Dominate Event Are there differences between vertical and horizontal warp storms? No. There is no difference between warp storms. Rotate the event card and move the warp storm appropriately. Many scheme cards read: 'Instead of revealing an order during the Operations Phase...' (ex. Mob Up!) Can a player use such scheme card when he has no order tokens on the game board or if he does not have an order token that is on top of a stack? [OFFICIAL] A player must have the option to reveal an order (having one on the board and it being at the top of a stack) to use any Instead of revealing an order during the Operations phase ability. He does not reveal or discard any of his order tokens. After resolving this effect, the next player would take a turn revealing and resolving an order. This includes having 0 orders on the board, or having all your orders buried underneath opponent orders If you draw multiple Event cards, do you have to show all of them? No. Just reveal the one you will play. Move Can units move 'through' an Uncontrolled world in a single advance action, provided a unit stays there to make it friendly? No. Ground movement requires tracing a legal path at the BEGINNING of the ground movement stage. That means you must stop at Uncontrolled Worlds if you can't skip past them via a friendly area Can I trace a path for Ground Units to move through more than 2 systems (allowing me to get around Warp Storms etc.)? No. You can only trace a path through the unit's current system, and the active system. So maximum 2 systems Can I move ground units from system to system without a ship? Yes. When planets are adjacent, you can move between them regardless of what System they are in. Follow all resulting rules over contested areas, paths etc. When I want to move my units, and I choose to move to an adjacent system (say, move a ship to a void in that system), do *all* ground units have to move to that system, or can I move ground units "closer to that system but in their current system? All movement must end up in the Activated System. You can also choose units from a single Adjacent System to move into the Activated System. No partial moves. Can I move a ship into battle, but then move ground units THROUGH THAT ship onto Friendly / Uncontrolled Worlds? No. Your ship has created a contested area, and ground units must trace a legal path through Friendly Areas only How many units can I move in an Advance Order? You can move unlimited units, but only 5 can end up on each world, they all had to have a legal path at the beginning, and you can only fight 1 battle When moving ships into the System, do they all go into one Void? No. Each ship choses their own void (as long as that doesn't create 2+ contested areas) Orbital Strike Do planets have to be adjacent to my ships in order to orbital strike? Yes. And in the same system. Corner planets in the non-eldar home system can't be targeted! Does Orbital Strike bolter damage apply against each unit, or against all units? All units - if you roll 4 bolters, then the defender takes 4 damage and destroy units appropriately (no units are routed as this is an Orbital Strike) Are Orbital Strikes also limited to 8 dice? Yes Can I orbital strike a planet with a city? Yes. You can orbital strike any Enemy World, and do anything resulting (such as Eldar Strafing Run). The city has no HP and cannot be destroyed Can I take over planets using Orbital Strikes? No. Buildings retain their affiliation even if all units are destroyed by orbital strike. You need boots on the ground to take that Factory/City for free. Order Can I use multiple order upgrades on the same order? Yes. Multiple order upgrades can be used in the same order (in a single order, advance, orbital strike etc) Are areas in different system, but sharing a gold border, still considered Adjacent? Yes. But be careful, most card effects also specify 'active system' Can I place an order I can't resolve (Strategize in a system without my units) just to block? Yes. But the order must be in / adjacent to a system with at least one friendly area. Upgraded Orders - do I choose when I use them? Yes. You can only use them once per round, and you would declare that the order you're resolving is an Enhanced Order

4 Forbidden Stars Unofficial FAQ v0.8 ( ) 4 Retreat As an attacker, do I have to retreat back to where my units came from? [OFFICIAL] Yes, but it depends if you used an Advance Order. The following is errata that corrects the Retreat rules and will be in a future Rules Reference. If any units moved into the contested area via an Advance Order, all attacking units must move to an area that at least one unit moved from to start the combat. If all units were placed in the contested area by any effect other than an Advance Order, all attacking units cannot retreat and are destroyed. Note that it is irrelevant if an area is Friendly or Uncontrolled at the time of the attacker's retreat. Can I choose to retreat to an Uncontrolled world / void? Attacking units follow the rules above when retreating. Defending units must retreat to a Friendly area if a legal path exists. If there is no legal path to a Friendly area, but a legal path exists to an Uncontrolled area, the retreating units must move to the Uncontrolled area. If there are no legal paths to a Friendly or Uncontrolled area, all defending units are destroyed. Can I choose to retreat to an Uncontrolled world / void if the only Friendly Area is at maximum unit capacity? [OFFICIAL] No. A defender must retreat to the Friendly area. Units in excess of the area s capacity must be destroyed. An attacker does not make the distinction between Friendly or Uncontrolled areas during retreat. See above. Can I retreat if I moved via Combat Card Effects (Wave Serpent etc.)? [OFFICIAL] No if all your units moved due to a combat card, they re unable to retreat. If none of the units in the battle moved to the contested area as part of the Advance order (meaning they moved to that area as part of the movement granted by the Advance order), then they cannot retreat. This means that in the case of units that move with the Wave Serpent card, those units are locked into combat and cannot retreat. The Wave Serpent carried them far behind enemy lines, which could lead to a great advantage, but leaves them without supply lines to retreat along. Cards like "Hit and Run" and "Farsight" can still be used to get your units out of a bad combat though, since they do not specify retreating. Routed Units Can you move a routed unit via Order or Card Effect? No. The rules explicitly prevent Move and Place for a routed unit. Routed units can only retreat. Do routed units automatically retreat when attacked? Yes. If you attack a planet with ONLY routed defenders, they will automatically retreat if they can meet the rules for retreat, else they are destroyed. No battle occurs. If I only have routed units, and it takes some additional damage, does it get destroyed? Not necessarily Routed units must still take damage equal or greater than HP in order to be destroyed. Can Ground Units move through Routed Ships? Yes. Routed ships still make an area Friendly Can routed units collect objectives? Yes. Routed or not is irrelevant If I win combat with routed units, do my units rally immediately? No. Wait until the end of the Turn Setup 2p Map Setup -Does the 3rd tile placed by each player have 0 objectives on it? Yes 3p Map Setup - Does the 3rd tile placed by each player have 0 objectives on it? Yes. You must fill all objective spots when you place a tile, and since there's 2 per tile and you only have 4 objectives to place in a 3p game, your last tile will be empty of objectives Do I control my planets in my Faction Tile without units / structures? No. There is nothing special about Faction Tiles, though it does ensure a setup option with lots of unit capacity and assets. You always need a unit / building to make an area Friendly Do I have to place my Faction tile first? No. You can choose any tile first Can my opponents lock me in a corner with two of their warp storm placements? Yes. The only limitation is that two warp storms cannot be on the same border (on top of each other) Strategize Are the results of Strategize public information? Yes. You show face up what cards were purchased, and what were removed.

5 Forbidden Stars Unofficial FAQ v0.8 ( ) 5 Chaos Complete Destruction - Who choses what is destroyed? The target player chooses to destroy a unit or building Cultists Dominate - Do Warp Storms prevent them from being placed in an adjacent system? No. Warp storms do not remove adjacency, they only prohibit movement of units Dread Ritual - Do I need a factory? [OFFICIAL] No. You just need a friendly area to qualify Dread Ritual - Do I need a friendly unit? [OFFICIAL] Yes. Or a friendly Structure. The card should read After you resolve this order, you may purchase 1 unit of command level 2 or less and place it in a friendly area in the active system. Reduce that units materiel cost by 1 for each Cultist in that system. Dread Ritual - Do I need to meet the command requirement? Yes. Unit purchase always requires command limit and material expenditure (in this case, discounted) Dread Ritual - Can I purchase a ship? [OFFICIAL] Yes, but it has to go into a friendly area Dread Ritual - By using a forge token, can I reduce a Titan's command requirement to 2, and then get it for free? [OFFICIAL] No. Forge tokens are spent to reduce a units command requirement when purchasing, they do not actually reduce the command level of the unit. For this reason you cannot use Forge tokens with Dread Ritual to purchase Titans. Favor of the Dark Gods - When purchasing this Order Upgrade, does it apply to the current Strategize order? No, the Order Upgrade only applies to a subsequent Strategize Order. From the Warp - Can I move ground units? No. Only ships can go through the Warp Khorne's Rage - Can I choose to rout a routed unit? No. However, if all your units are already routed, then the card has no effect (which may give the impression that a routed unit was rerouted, but that is not the case) Lure of Chaos - Can I rout a routed unit to gain the die? No. The rules state you cannot rout a unit that is already routed Lure of Chaos - Does the cultist get added to battle or the planet? The new cultist enters combat. It does not roll dice. Lure of Chaos - If my opponent already has 8 dice, can he still rout a unit to prevent me from gaining a free unit? [OFFICIAL] Yes. If your opponent is at 8 dice he may still route[sic] one of his units (if he has any to route[sic]) to prevent the CSM player from getting a free unit, but cannot gain a die from doing so. Mark of Tzeentch - Can I replace a routed cultist with a Space Marine? Yes. And the Space Marine starts as unrouted Prayer to the Dark Gods - Do I have to wait until the next Turn to use this Chaos Event? No. You can interrupt a player's movement the moment you flip the scheme upright (during your Event resolution) -- so if you were 1st player, you can interrupt everyone else's warp storm move Seduced by Chaos - Since this is an Event, who gets to choose which unit is routed? The Chaos player chooses. The text states "you may discard this card to rout 1 enemy unit", and similar to Battle Cards, unless the text says otherwise, the player who owns the cards makes the choice. Through The Warp - does the Chaos player gains morale when he does not move through Warp Storm? [OFFICIAL] Yes. The Chaos player would gain the morale even if he did not move through a Warp Storm. Touched by the Warp - Can I get a combat upgrade with this? Yes. When it says Upgrade, it means Order or Combat Eldar Aspect Warriors can they be routed through card effects? Yes. Even if they only have 1 damage, they can be routed through effects or retreats Corsair Raid Can I orbital strike twice? No. An orbital strike is not a combat, so the enhanced order has no effect. Hit & Run - can I retreat to a planet diagonally? No. It states Adjacent Area, which means they must share a gold border Hit & Run - if I retreat my last unit, do I still do damage? Yes, the assess damage phase still occurs, after which you would jump to the Resolution Phase as only one player has units/bastions remaining Hit & Run - if I retreat my last unit, does that unit still get attacked in the execution round? No. The unit is no longer in the battle, so even though the execution round finishes, the retreated unit is not targetable for damage Spiritseer's Guidance - Just apply to just the Eldar? ALL units, including your opponent's, are immune to damage Spiritseer's Guidance - Will a Bastion also be prevented from suffering damage? No. Bastions are not a unit for the purposes of resolving battle effects. They only 'act' like a unit. Warp Gate - Can I start a combat with this? [OFFICIAL] No, a player cannot start combat with this card. It will be errata d since the text is actually incorrect. It should say take any of your units from 1 area and place them on any 1 friendly or empty area. Wave Serpent - Can I move any Level 0/1 units anywhere on the board? No, just to an adjacent area to the combat area. This is a move, so no moving routed units, but can start combat as specified on the card Webway Portal Dominate - Do I need a path to trigger this? No. You do not need a legal path. Take a unit in the active system and place on a friendly world Wraithbone Singers - Can I have two of the same building? [OFFICIAL] No. You build two different types of buildings Wraithbone Singers - If someone else conquers my planet with two structures, do they keep both? Yes. Attackers gain control of all enemy structures on the world.

6 Forbidden Stars Unofficial FAQ v0.8 ( ) 6 Orks Gitz Dem! - does the Ork player has to participate in combat to use this card? [OFFICIAL] Yes. Unless specifically stated you can only use abilities within your own combat. Green Tide - Do I still get my event if I decide the strategize token is something else? No. Use of Green Tide means that order token is now something else, and only Strategize tokens go on top of your Event deck Mek Boyz - Do I get a card from the opponent's hand? No, you get a card from the 5 undrawn cards Ork Roks - can I bridge an empty void to another ship, and then a planet? Yes Ork Roks Can they be used to retreat? [OFFICIAL] Yes. But only once per Turn (so if you used Roks to attack and fail, you've already used it). a) If you look on page 8 and 9 of the Reference Guide, under Moving Ground Units and Moving Ships, it states that Movement occurs when using an Advance order, but also when using a variety of other abilities. So Units move during the Move phase of the Advance Order, during the Retreat step, and whenever a game effect says that a unit moves. b) Ork Roks, like all Order upgrades, have a limit of once per round. Ork Roks only provide you one instance of moving per round. If you are using the Ork Roks to move across a void area to attack, then the Ork Roks are used up for that round and cannot be used again to provide movement for retreating units. c) Retreating is a special form of movement which follow the rules for movement as well as the rules for retreating. Ork Spores Dominate - Can you use cache/forge tokens? Yes. Even ones you just got from the Dominate action. Ork Spores Dominate - Do you need a factory to build? No. You purchase a unit without a factory Ork Spores Dominate - Do you need to meet command requirement? Yes. Unit purchase always requires command limit and material expenditure Ork Spores Dominate - Can I build a spaceship? No. It says on planet - ground units only Weirdboyz - If play them 2x, do I get 2x the tokens? Yes, the two on-going effects stack Space Marines Armoured Advance - Let s assume that there is only one unit with 3 hit points in combat and enemy is dealing it 2 damage. What happens when Armoured Advance's ability is resolved? Is the unit destroyed? [OFFICIAL] No. The unit would take 2 instances of 2 damage. If unrouted, the first instance of damage would route it. The second instance of damage would do nothing. Armoured Advance - does damage from both 'asset damage steps' stack? [OFFICIAL] Damage does not stack. It is two separate instances of damage. Armoured Advance - Does the resolve additional assess damage step count for both sides or just for the marine? Both sides, though the effect is optional Break the Line - Can I target the chosen card in the defender's hand? No. Break the Line only applies to face up cards. Cards that are not played are not vulnerable Break the Line - Can this cancel battle effects? Yes. Break the Line may cancel on-going effects -- but there are very few of these. Most effects are resolved immediately and cannot be undone Crusade - Do I get it to keep the reinforcement token or do I have to use it in the combat? You gain the token before step 1c (page 4, combat). You don't have to use it. Drop Pod Order Upgrade - Can you bombard a neutral planet just to roll two shields and hope you gain a free marine? No. You can only orbital strike an enemy world Drop Pod Order Upgrade Can I orbital strike an enemy world with only a city to gain a free marine? Yes. You can orbital strike any enemy world. The city has no HP and cannot be destroyed. Drop Pod - Is there a limit to the number of marines I get from an Orbital Strike? No. Spend 2 Shields to place 1. If you roll 8 shields, congratulations. Drop Pod Assault Do you get to roll dice when you move the Marine as a result of this card s battle effect? No. Dice due to Units are only rolled at the beginning before execution rounds Emperor Protects Event - Does this mean I can have more than 1 building per planet? Yes. If you pay 2 material, you can add a Bastion to a world with a City or Factory For the Emperor Dominate - Do I need to meet command requirements to upgrade my Scout/Marine? No. This is a replace, not a purchase. Only purchases need to meet the command requirements For the Emperor Dominate - Can I use a cache token to upgrade my Scout/Marine? No. This is a replace, not a purchase. You can only use cache tokens for purchases Glory and Death - Who choses which die to lose? Unless explicitly specified, the owner of the combat card makes the choice Reconnaissance - If I'm Defending, do I still get attack/defense tokens? Yes. It's a separate paragraph so pick your two tokens Reinforcement Worlds - Do you need a factory? No. The bastion acts like a factory during the Deploy Order. Its unit capacity is -1 the world's

7 Forbidden Stars Unofficial FAQ v0.8 ( ) 7 Changes v0.1 Initial Draft v0.2 v0.3 v0.4 v0.5 v0.6 All terminology relating to Sector is now System Fixed some missed formatting Revised Touched by the Warp Answer Specified Prayer to the Dark Gods Question Revised Wave Serpent answer to allow combat Dread Ritual also works with Friendly Structures Revised grammar for Warp Storm Effect on Taint of Chaos and Khorne s Rage Cleaned up Retreat language Added question about losing a battle triggered outside of an Advance Order] - Fixed - If you win combat by destroying all opponent units, you skip the Morale check and jump directly to Capture Structures - Reinforcement Tokens act as <blah> has now specifies Reinforcement, as well as ground / space ships. Previously examples were only ground units - Clarified how to end battle before 3 rounds in "If all units are routed does combat end?" - Specified that Advance can also help you remove figures and cleaned up grammar in "Can I voluntarily remove figures in order to deploy them again?" - Clarified intent of the question "Can I trace a path for Ground Units to move through more than 2 systems?" - Specified destruction for those that can't retreat in "Do routed units automatically retreat when attacked?" - Grammar fixes for: o Can I attack with more units than the planet's capacity? o What happens when a Bastion is assigned damage? o Can I orbital strike a planet with a city? - Cleaned up formatting for the Orks cont. section - Revised all instances of Neutral or Unfriendly to Uncontrolled - Revised entire Retreat section based on responses from Samuel Bailey. Additional thanks to Surge1000, iswearihaveajob, Darkmancer and Ze_German_Guy for their help - Added Combat Card Effect Movement question to Retreat Section - Added Corsair Raid Can I orbital strike twice? - Added Do routed units count as a unit for reinforcement token placement purposes? - Moved errata to its own section for convenience - Removed Official from Can you move a routed unit via Order or Card Effect the answer explicitly spelled out in the RRG but technically is not an official one - Revised empty world terminology to neutral in the question: Drop Pod - Can you bombard a neutral planet just to roll two shields and hope you gain a free marine? - New Questions Added: o Drop Pod Assault - Do you get to roll dice when you move your Marine as a result of the Battle Card? o Drop Pods - Can I orbital strike a planet with a city to gain a free Marine? o Do ships in adjacent voids contribute to ground combat? o Do reinforcement tokens roll dice? o Do structures have HP? o Can my opponents lock me in a corner with their initial warp storm placements? - Cleaned up the formatting for the Faction-specific questions and reordered each section alphabetically. Some questions were revised to have the unit/card name at the front - Rephrased Orbital Strike to avoid suggesting you can rout a unit v0.7 - New Official Clarifications Added: o Lure of Chaos - If my opponent already has 8 dice, can he still rout a unit to prevent me from gaining a free unit? o Dread Ritual - By using a forge token, can I reduce a Titan's command requirement to 2, and then get it for free? - New Questions Added: o Seduced by Chaos - Since this is an Event, who gets to choose which unit is routed? o Spiritseer's Guidance - Will a Bastion also be prevented from suffering damage? v0.8 - Revised Retreat Questions to clarify that they apply to both worlds and voids - Revised Lure of Chaos to clarify that the new cultist does not roll dice - Revised Reinforcement Tokens questions to clarify they keep a battle going to Round 3 even without Plastic Units - New Questions Added: o Favor of the Dark Gods - When purchasing this Order Upgrade, does it apply to the current Strategize order? o Wraithbone Singers - If someone else conquers my planet with two structures, do they keep both? o Drop Pod - Is there a limit to the number of marines I get from an Orbital Strike? o Can I voluntarily remove Structures so I can build a different structure on that world? o Do I still get my Dominate Faction bonus if I choose to put the Order Token on top of the Event Deck instead of resolving normally?

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