A Survey on Human Computer Interfaces

Size: px
Start display at page:

Download "A Survey on Human Computer Interfaces"

Transcription

1 A Survey on Human Computer Interfaces V. Sri Mathruka IV/IV B.Tech Student, S. Syamala IV/IV B.Tech Student, N.V.K.Ramesh Associate Professor, ABSTRACT: This paper presents a handy framework that points to catch a client s purpose to address a machine, by considering both sound and visual signs. The entire framework is intended to naturally turn on the receiver for discourse distinguishment without expecting to click on a mouse, subsequently enhancing the human-like correspondence in the middle of clients and machines. The first step is to distinguish a frontal face through a straightforward desktop camcorder picture, by utilizing some well-known picture handling methods for face and facial gimmick identification on one picture. The second step is a varying media discourse occasion identification that consolidates both visual and sound signs of discourse. In this paper, we consider visual measures of discourse action and in addition sound vitality to figure out whether the long ago discovered client is really talking or not. Introduction: Since the time that the appearance of customized processing in the business, there has been steady deliberations in a bearing which prompts a productive, client focused plan which can undoubtedly be comprehended and utilized by the client. Pcs, which included both, gainfulness applications and PC stages made everybody in the creating scene a machine client. Requirement for proficient plans and convenience testing naturally showed itself with the expansion of such clients and comparing applications. Different random advancements likewise helped the foundation of HCI as a different field. Programming Engineering began to concentrate on nonfunctional prerequisites, running from convenience to practicality. Machine design and information mining were some other helpful progressions which picked up prevalence and prompted mindfulness that intuitive frameworks were the way to further advancement. Consequently, all these strings in the improvement of software engineering highlighted the most paramount piece of the machine collaboration transform, that is, its client. The headways made in the collaboration frameworks field made it important to understand an independently coinciding extension, that is, HCI. The fundamental terms which are presently characterized under this extension are: usefulness and convenience. Usefulness of the framework is characterized as the complete set of activities or administrations demonstrated to the client. Supplementing the usefulness component of the framework is its Usability, which is characterized as the extent and degree to which the framework can be strongly used by the client to perform the undertakings secured in the usefulness of the framework. The genuine parity is accomplished when there is a harmony between these two elements of the framework. Usefulness and convenience of the framework is essentially tried on HCI outline, which includes client action furthermore consequently ought to be obviously thought and tried. The inclusion of client is ordered fewer than three classes: physical, cognitive and emotional. Physical angle is about the communication of clients with the machines mechanically, while the cognitive angle is about the courses in which clients comprehend and decipher the framework, anticipate from the framework and at last collaborate with it. The full of feeling viewpoint is generally late which goes for making an everlasting affect on clients personality by making his collaboration with the framework a general pleasurable experience. This paper will further clarify the late progressions what s more its impacts in the physical part of HCI and at that point reiterate a few ramifications of developing mechanical pattern which need to be looked upon. Page 223

2 ADVANCEMENTS: Taking after segments now talk about the twentieth century progressions and creative prospects in the exploration of HCI. Ubiquitous Computing: The most recent exploration field and the amplest developing work is Ubiquitous Computing (Ubicomp). Additionally broadly known as Ambient Intelligence or Pervasive Figuring, it alludes to techniques for coordinating engineering with environment and ordinary articles. As such, it manages erasure of desktop as a separate gadget and expects to install it in commonplace objects which clients are constantly outfitted with. Mark Weiser, a boss technologist at Computer Science Lab in Xerox PARC in 1998, presented the thought of installing the machines all over in ordinary protests so individuals can collaborate with numerous machines at same time. Ubicomp has hypothetically been named as the Third wave of registering. The First Wave was the centralized computer time, that is, numerous individuals one machine. At that point it was the Second Wave, which infers one individual one machine, that is called PC time and now Ubicomp presents numerous machines one individual time. Underneath.The idea of Ubicomp guarantees the client that in future that he won t need to heretofore take in the working of machine to work it, rather, the machines will be implanted in his day by day exercises providing for him a liberal feeling of solace. In spite of the fact that, we are still far from seeing a consummately installed environment as guaranteed by Ubicomp, the obstructions in the street are falling as the innovations, for example, Nanotechnology and Wireless Computing are increasing the simplicity of programming use. Intelligent and Adaptive HCI: Insightful and Adaptive HCI allude to the collaboration which upholds client assignments, for example, route or control. With the discernable development in the market, the intuitive gadgets have changed their own method for interfacing with the client. Sagacious frameworks are one such result. Sagacious HCI plans are interfaces which utilize a insights in discernment aiding the client in an creative and diverse way. A few illustrations, for example, outwardly following the developments of the client, utilizing discourse distinguishment innovation to cooperate rapidly with the client, and example distinguishment, portray the cutting edge sending of canny outlines. Versatile HCI is unique in relation to clever HCI in the sense that it might utilize sagacity as a part of aiding clients. A basic sample of versatile connection is a Graphic client cooperation (GUI) based site which spares the quests and consequences of the inquiries client entered in history and uses them in future to inquiry, explore and recommend results to client. Today, plans actualize both insights and versatile nature of HCI into plans which brings about a dynamic outline, as opposed to a detached one. As a sample that uses both canny and versatile interface is a PDA or a tablet PC that has the penmanship distinguishment capacity and can adjust to the penmanship of the logged in client and enhances its execution by recollecting the redresses that the client made to the perceived content. The fundamental center of HCI experts is to make a versatile and canny framework outlines which productively get installed with client s indigenous habitat. Arrangement OF HCI: Building design of arrangement of a HCI framework constitutes a standout amongst the most essential components in its advanced configuration. Any interface is by and large characterized by the number and mixture of inputs and yields it produces. Building design of HCI showcases these inputs and yields in a framework and how they coordinate to cooperate. We now talk about some creating setups and outlines on which interfaces today are based. Unimodal Interaction Systems: Modality of a framework is characterized by each of its diverse free single channels that guarantee client to associate with machine. A HCI framework having a single such channel that is, focused around a solitary modality is termed as Unimodal. These frameworks comprehensively characterized into three sub classifications: Visual-Based Audio-Based Sensor-Based We now quickly depict every classification expressing their sub divisions and samples. Page 224

3 Visual-Based HCI: In Visual-based cooperation frameworks, human reactions are perceived as a visual sign. A percentage of the underneath research regions have made this as a standout amongst the most broad and prominent examination focuses. Facial Expression Analysis Gesture Recognition Body Movement Tracking Gaze Detection (Eyes Movement Tracking) Outward appearance dissection manages the distinguishment furthermore noting down of the representations and feelings of the client outwardly. Body development following and signal distinguishments are primary focuses in this range covering the majority of the recently created applications and relative outlines. Look Detection is not an immediate manifestation of human machine collaboration in the feeling that it is essentially utilized for a superior understanding of client s consideration, goal and concentrate in delicate circumstances. As of late propelled, Samsung SIII has a look location innovation which faculties clients center and turns off if the client s consideration is most certainly not coordinated. Comparable explores are continuously conveyed and specialists are attempting to incorporate different sorts of HCI (for example, sound, sensor-based) with the visual-based intuitive frameworks. Omni touch, Skin put and Sixth Sense are a percentage of the continuous models being worked upon and they execute visual-based HCI alongside the sensor-based HCI frameworks. Iii.1.2 Audio-Based HCI: The sound based HCI frameworks manage the transforming of data gained by the sound signs approaching from the client side. Contrasting these frameworks with Visual-based frameworks, the data accumulated by these frameworks is more dependable and accommodating because of the way that the way of sound flag not as variable as visual signs. Research zones in this limb are partitioned into taking after classes: Speech Recognition Speaker Recognition Auditory Emotion Analysis Human made clamor/signal Detections (Heave, Laugh, Sigh, Cry etc) Musical Interaction while generally, the principle center has been discourse what s more speaker distinguishment, cutting edge tries additionally center after coordinating human feelings inside the canny intuitive frameworks. Human components, for example, tone, heave, sigh along these lines on are, no doubt utilized as a part of feeling examination and is constantly created as an essential a piece of any intuitive cutting edge plan. Music era classification is moderately novel and has been worked under sound. Sensor-Based HCI: This region of HCI comprises of most number of applications and is a mix of extensive variety of regions. The basic gimmick in every application under this field is that no less than one physical sensor is utilized in the middle of machine and human to give communication. While this remaining parts the most used field of HCI, incorporated applications, for example, Omni touch, are discovering their extension and advancement in the business sector. A portion of the sensors as recorded beneath, extent from exceptionally advanced to being primitive. Pen-Based Interaction Mouse & Keyboard Joysticks Motion Tracking Sensors and Digitizers Haptic Sensors Pressure Sensors Taste/Smell Sensors Page 225

4 A portion of the sensors, for example, Mouse, Keyboard and joysticks have been around for some time, nonetheless, innovations, for example, Pen-Based Interaction have discovered a spot in the business as of late. Pen-Based collaboration is especially sent in the versatile gadgets and is utilized for penmanship distinguishment. Movement following sensors and Digitizers are innovations that changed and brought a tremendous measure of progress in craftsmanship, film and feature amusement industry. Clients collaborate with the movement following sensors by wearing a fabric, unique glasses or joint sensors. Haptic Sensors are normally utilized by the specialists in mechanical technology, virtual reality and in therapeutic surgery applications. Few exploration works have additionally been performed in the zone of Taste/Smell sensors, be that as it may, this region is moderately new and creating as contrasted with others. Multimodal Interaction Systems: Blend of various modalities, or utilization of additional than one autonomous channel signals for the collaboration between a client and a machine is termed as multimodal human machine collaboration framework (MMHCI). The requirement for multimodal framework emerges with the need to expand the rate of blunder shirking furthermore lapse determination. Separated from helping in blunder illuminating, multimodal frameworks likewise suited more extensive scope of clients and ecological circumstances, making it more suitable to use over Unimodal frameworks. In spite of the fact that, a basically perfect multimodal framework must contain a mix of distinctive single multimodal frameworks that work aggregately, there are certain issues and difficulties which uphold the designers to treat every modality independently and towards the end, graft the aftereffects of the distinctive modalities. In the figure underneath, the construction modeling of essential multimodal client interface has been portrayed and indicates how the distinctive Unimodal are broke down by the framework and towards the end are joined together. A few issues and difficulties are confronted while creating and working with multimodal frameworks for example, absence of general interface plan, unambiguous understanding, understanding a regular client interface and increment in the expense of fittings. In spite of these obstacles in the improvement of multimodal frameworks, there are numerous applications which make utilization of distinguishments and are heading up in the business and are an outcome of combo of a few modalities. For the most part, these applications run in the field of craftsmanship and science. As a sample, in [8], MIDI sounds are created when a wearable cam worn by the client deciphers mouth signals and developments. Likewise, in [9], there is a depiction of a method which utilizes different modalities (feature, sound, weight sensors) to create diverse passionate states in a sagacious environment which reacts to such multimodal data from guests. Mechanical technology is yet an alternate flourishing application of MMHCI, creators of [10], normally clarify and survey robots socially and understand the part of discourse, motion and look as modalities. Other paramount application zones of MMHCI include: profit for individuals with incapacity, as assessed by [11], [5] elucidates the procedure of exhibiting computerized pictures nonoutwardly yet utilizing multimodal yield lastly, gaming, as portrayed in [6] and basic wellbeing interface applications as thoroughly depict. HCI: Looking Forward Into Future: Considering the differing number of investigates and mechanical leaps forward, it is not difficult to recognize the minute in future where the term characteristic will get transparently inserted into the universe of science and innovation. Taking a gander at the objectives HCI brings to the table with a somewhat alternate point of view, there is a conclusion which expresses that the advancements in HCI can mediate in the quickly evolving world. Outlines in HCI will need to be more touchy and mindful towards the human culture and qualities. Different encumbrances in such a pathway like evolving human qualities, techno-reliance and anxiety, technophobia, slight for the regular magnificence and at long last, no single interface strength, will must be managed in a substantially more diverse way and must be included in the objectives of HCI experts. For achieving this consistent move into advancement, HCI will need to incorporate itself with a few connecting orders. Within a brief period of time, as the HCI 2020 [6] states, the relationship of the general public with the engineering will not simply be a client based experience. Dissimilar to today, machines will be streaming all around and the vast majority of our lives will be controlled by machines. Page 226

5 Then, the darker side of this expansion can be clarified by samples, for example, infringement of protection because of the vicinity of omnipresent machines, wrong utilization of HCI machine applications, and separate social patterns also values even in a digitized cutting edge world. Consequently, the primary plan of HCI specialists gets characterized as picturing a human in a totally digitized future, where in innovation comprehends human longings, desires and yearnings and in the meantime is human-driven and incorporates morals and qualities from client s general public. Conclusion: we give a review of a complex order called Human Computer Interaction (HCI) from a futuristic point of view which is in agreement with the expanding reliance of people on innovation, and taking a constructive activity against the accursed nature of people which can bring about hurtful utilization of such abnormal state innovations. This new course expects to supplant the normal connection systems with the canny, creative and versatile outline techniques. References: [1] A. Haro, M. Flicker and I. Essa, Detection and tracking eyes by using their physiological properties, dynamics and appearance, Proceedings of IEEE CVPR [2] C. Morimoto and M. Flickner, Real-Time multiple face detection using active illumination, Proceedings of the 4th IEEE International Conference on Automatic Face & Gesture Recognition [3] X. Liu, F. Xu and K. Fujimura, Real time eye-detection and Tracking for Driver Observation under Various lighting conditions, Proceedings of IEEE Intelligent Vehicle Symposium, [4] S. Baluja and D. Pomerleau, Non Intrusaive gaze tracking using Artificial Neural Networks, Technical Report CMU-CS , Carnegie Mellon University. [5] K. Fukunaga, Introduction to Statistical Pattern Recognition, 2nd Edition, Academic Press. [6] P. Smith, M. Shah, N. Lobo, Monitoring head/eye motion for driver alertness using one camera, Proceedings of the International Conference on Pattern Recognition, [7] Advanced Multimedia Processing Lab, CMU, amp.ece.emu.edu/projects/audiovisualspeechprocessing/. [8] K. Sobottka, I. Pitas, A Fully Automatic Approach to Facial Feature Detection and Tracking, Audio Visual Biometric Person Authentication, Page 227

HUMAN-COMPUTER INTERACTION: OVERVIEW ON STATE OF THE ART TECHNOLOGY

HUMAN-COMPUTER INTERACTION: OVERVIEW ON STATE OF THE ART TECHNOLOGY HUMAN-COMPUTER INTERACTION: OVERVIEW ON STATE OF THE ART TECHNOLOGY *Ms. S. VAISHNAVI, Assistant Professor, Sri Krishna Arts And Science College, Coimbatore. TN INDIA **SWETHASRI. L., Final Year B.Com

More information

HUMAN-COMPUTER INTERACTION: OVERVIEW ON STATE OF THE ART

HUMAN-COMPUTER INTERACTION: OVERVIEW ON STATE OF THE ART HUMAN-COMPUTER INTERACTION: OVERVIEW ON STATE OF THE ART Author: S. VAISHNAVI Assistant Professor, Sri Krishna Arts and Science College, Coimbatore (TN) INDIA Co-Author: SWETHASRI L. III.B.Com (PA), Sri

More information

Short Course on Computational Illumination

Short Course on Computational Illumination Short Course on Computational Illumination University of Tampere August 9/10, 2012 Matthew Turk Computer Science Department and Media Arts and Technology Program University of California, Santa Barbara

More information

R (2) Controlling System Application with hands by identifying movements through Camera

R (2) Controlling System Application with hands by identifying movements through Camera R (2) N (5) Oral (3) Total (10) Dated Sign Assignment Group: C Problem Definition: Controlling System Application with hands by identifying movements through Camera Prerequisite: 1. Web Cam Connectivity

More information

PETROLEUM ENGINEERING LEARNING PROVOCATION

PETROLEUM ENGINEERING LEARNING PROVOCATION International Journal of Production Technology and Management (IJPTM) Volume 6, Issue 2, July-Dec 2015, pp. 16-20, Article ID: IJPTM_06_02_003 Available online at http://www.iaeme.com/ijptm/issues.asp?jtype=ijptm&vtype=6&itype=2

More information

INTERACTION AND SOCIAL ISSUES IN A HUMAN-CENTERED REACTIVE ENVIRONMENT

INTERACTION AND SOCIAL ISSUES IN A HUMAN-CENTERED REACTIVE ENVIRONMENT INTERACTION AND SOCIAL ISSUES IN A HUMAN-CENTERED REACTIVE ENVIRONMENT TAYSHENG JENG, CHIA-HSUN LEE, CHI CHEN, YU-PIN MA Department of Architecture, National Cheng Kung University No. 1, University Road,

More information

E90 Project Proposal. 6 December 2006 Paul Azunre Thomas Murray David Wright

E90 Project Proposal. 6 December 2006 Paul Azunre Thomas Murray David Wright E90 Project Proposal 6 December 2006 Paul Azunre Thomas Murray David Wright Table of Contents Abstract 3 Introduction..4 Technical Discussion...4 Tracking Input..4 Haptic Feedack.6 Project Implementation....7

More information

Unit 23. QCF Level 3 Extended Certificate Unit 23 Human Computer Interaction

Unit 23. QCF Level 3 Extended Certificate Unit 23 Human Computer Interaction Unit 23 QCF Level 3 Extended Certificate Unit 23 Human Computer Interaction Unit 23 Outcomes Know the impact of HCI on society, the economy and culture Understand the fundamental principles of interface

More information

ENHANCED HUMAN-AGENT INTERACTION: AUGMENTING INTERACTION MODELS WITH EMBODIED AGENTS BY SERAFIN BENTO. MASTER OF SCIENCE in INFORMATION SYSTEMS

ENHANCED HUMAN-AGENT INTERACTION: AUGMENTING INTERACTION MODELS WITH EMBODIED AGENTS BY SERAFIN BENTO. MASTER OF SCIENCE in INFORMATION SYSTEMS BY SERAFIN BENTO MASTER OF SCIENCE in INFORMATION SYSTEMS Edmonton, Alberta September, 2015 ABSTRACT The popularity of software agents demands for more comprehensive HAI design processes. The outcome of

More information

MECHANICAL DESIGN LEARNING ENVIRONMENTS BASED ON VIRTUAL REALITY TECHNOLOGIES

MECHANICAL DESIGN LEARNING ENVIRONMENTS BASED ON VIRTUAL REALITY TECHNOLOGIES INTERNATIONAL CONFERENCE ON ENGINEERING AND PRODUCT DESIGN EDUCATION 4 & 5 SEPTEMBER 2008, UNIVERSITAT POLITECNICA DE CATALUNYA, BARCELONA, SPAIN MECHANICAL DESIGN LEARNING ENVIRONMENTS BASED ON VIRTUAL

More information

Ubiquitous Computing Summer Episode 16: HCI. Hannes Frey and Peter Sturm University of Trier. Hannes Frey and Peter Sturm, University of Trier 1

Ubiquitous Computing Summer Episode 16: HCI. Hannes Frey and Peter Sturm University of Trier. Hannes Frey and Peter Sturm, University of Trier 1 Episode 16: HCI Hannes Frey and Peter Sturm University of Trier University of Trier 1 Shrinking User Interface Small devices Narrow user interface Only few pixels graphical output No keyboard Mobility

More information

DESIGN AND SIMULATION OF WIDE AREA MONITORING WITH SMART GRIDS USING PHASOR MEASUREMENT UNIT WITH DISTRIBUTED GENERATION

DESIGN AND SIMULATION OF WIDE AREA MONITORING WITH SMART GRIDS USING PHASOR MEASUREMENT UNIT WITH DISTRIBUTED GENERATION DESIGN AND SIMULATION OF WIDE AREA MONITORING WITH SMART GRIDS USING PHASOR MEASUREMENT UNIT WITH DISTRIBUTED GENERATION 1 BEJJENKIDINESH, 2 PERUMANDLA SADANANDAM 1 MTECH, DEPARTMENT OF ELECTRICAL AND

More information

JCHPS Special Issue 5: October Page 177

JCHPS Special Issue 5: October Page 177 Motion Controlled Robot using Arduino Penugonda Saideep*, S. Pavithra ECE Department, Saveetha School of Engineering, Chennai *Corresponding author: E-Mail: Saideep856@gmail.com ABSTRACT Motion Controlled

More information

6 Ubiquitous User Interfaces

6 Ubiquitous User Interfaces 6 Ubiquitous User Interfaces Viktoria Pammer-Schindler May 3, 2016 Ubiquitous User Interfaces 1 Days and Topics March 1 March 8 March 15 April 12 April 26 (10-13) April 28 (9-14) May 3 May 10 Administrative

More information

WHO. 6 staff people. Tel: / Fax: Website: vision.unipv.it

WHO. 6 staff people. Tel: / Fax: Website: vision.unipv.it It has been active in the Department of Electrical, Computer and Biomedical Engineering of the University of Pavia since the early 70s. The group s initial research activities concentrated on image enhancement

More information

International Journal of Advance Research in Computer Science and Management Studies

International Journal of Advance Research in Computer Science and Management Studies Volume 3, Issue 11, November 2015 ISSN: 2321 7782 (Online) International Journal of Advance Research in Computer Science and Management Studies Research Article / Survey Paper / Case Study Available online

More information

The Analysis of Unified Software Engineering Reuse (USER) Using Stable Analytical Model, Design of Structure and Architectural Patterns

The Analysis of Unified Software Engineering Reuse (USER) Using Stable Analytical Model, Design of Structure and Architectural Patterns Journal of Electrical Engineering 5 (2017) 270-274 doi: 10.17265/2328-2223/2017.05.006 D DAVID PUBLISHING The Analysis of Unified Software Engineering Reuse (USER) Using Stable Analytical Model, Design

More information

Perceptual Interfaces. Matthew Turk s (UCSB) and George G. Robertson s (Microsoft Research) slides on perceptual p interfaces

Perceptual Interfaces. Matthew Turk s (UCSB) and George G. Robertson s (Microsoft Research) slides on perceptual p interfaces Perceptual Interfaces Adapted from Matthew Turk s (UCSB) and George G. Robertson s (Microsoft Research) slides on perceptual p interfaces Outline Why Perceptual Interfaces? Multimodal interfaces Vision

More information

Advancements in Gesture Recognition Technology

Advancements in Gesture Recognition Technology IOSR Journal of VLSI and Signal Processing (IOSR-JVSP) Volume 4, Issue 4, Ver. I (Jul-Aug. 2014), PP 01-07 e-issn: 2319 4200, p-issn No. : 2319 4197 Advancements in Gesture Recognition Technology 1 Poluka

More information

Integrated Driving Aware System in the Real-World: Sensing, Computing and Feedback

Integrated Driving Aware System in the Real-World: Sensing, Computing and Feedback Integrated Driving Aware System in the Real-World: Sensing, Computing and Feedback Jung Wook Park HCI Institute Carnegie Mellon University 5000 Forbes Avenue Pittsburgh, PA, USA, 15213 jungwoop@andrew.cmu.edu

More information

Virtual Reality Based Scalable Framework for Travel Planning and Training

Virtual Reality Based Scalable Framework for Travel Planning and Training Virtual Reality Based Scalable Framework for Travel Planning and Training Loren Abdulezer, Jason DaSilva Evolving Technologies Corporation, AXS Lab, Inc. la@evolvingtech.com, jdasilvax@gmail.com Abstract

More information

A Brief Survey of HCI Technology. Lecture #3

A Brief Survey of HCI Technology. Lecture #3 A Brief Survey of HCI Technology Lecture #3 Agenda Evolution of HCI Technology Computer side Human side Scope of HCI 2 HCI: Historical Perspective Primitive age Charles Babbage s computer Punch card Command

More information

Virtual Reality Calendar Tour Guide

Virtual Reality Calendar Tour Guide Technical Disclosure Commons Defensive Publications Series October 02, 2017 Virtual Reality Calendar Tour Guide Walter Ianneo Follow this and additional works at: http://www.tdcommons.org/dpubs_series

More information

The Intel Science and Technology Center for Pervasive Computing

The Intel Science and Technology Center for Pervasive Computing The Intel Science and Technology Center for Pervasive Computing Investing in New Levels of Academic Collaboration Rajiv Mathur, Program Director ISTC-PC Anthony LaMarca, Intel Principal Investigator Professor

More information

The Mixed Reality Book: A New Multimedia Reading Experience

The Mixed Reality Book: A New Multimedia Reading Experience The Mixed Reality Book: A New Multimedia Reading Experience Raphaël Grasset raphael.grasset@hitlabnz.org Andreas Dünser andreas.duenser@hitlabnz.org Mark Billinghurst mark.billinghurst@hitlabnz.org Hartmut

More information

Context-Aware Interaction in a Mobile Environment

Context-Aware Interaction in a Mobile Environment Context-Aware Interaction in a Mobile Environment Daniela Fogli 1, Fabio Pittarello 2, Augusto Celentano 2, and Piero Mussio 1 1 Università degli Studi di Brescia, Dipartimento di Elettronica per l'automazione

More information

ELG 5121/CSI 7631 Fall Projects Overview. Projects List

ELG 5121/CSI 7631 Fall Projects Overview. Projects List ELG 5121/CSI 7631 Fall 2009 Projects Overview Projects List X-Reality Affective Computing Brain-Computer Interaction Ambient Intelligence Web 3.0 Biometrics: Identity Verification in a Networked World

More information

Projection Based HCI (Human Computer Interface) System using Image Processing

Projection Based HCI (Human Computer Interface) System using Image Processing GRD Journals- Global Research and Development Journal for Volume 1 Issue 5 April 2016 ISSN: 2455-5703 Projection Based HCI (Human Computer Interface) System using Image Processing Pankaj Dhome Sagar Dhakane

More information

Development and Integration of Artificial Intelligence Technologies for Innovation Acceleration

Development and Integration of Artificial Intelligence Technologies for Innovation Acceleration Development and Integration of Artificial Intelligence Technologies for Innovation Acceleration Research Supervisor: Minoru Etoh (Professor, Open and Transdisciplinary Research Initiatives, Osaka University)

More information

The Application of Human-Computer Interaction Idea in Computer Aided Industrial Design

The Application of Human-Computer Interaction Idea in Computer Aided Industrial Design The Application of Human-Computer Interaction Idea in Computer Aided Industrial Design Zhang Liang e-mail: 76201691@qq.com Zhao Jian e-mail: 84310626@qq.com Zheng Li-nan e-mail: 1021090387@qq.com Li Nan

More information

White paper The Quality of Design Documents in Denmark

White paper The Quality of Design Documents in Denmark White paper The Quality of Design Documents in Denmark Vers. 2 May 2018 MT Højgaard A/S Knud Højgaards Vej 7 2860 Søborg Denmark +45 7012 2400 mth.com Reg. no. 12562233 Page 2/13 The Quality of Design

More information

HUMAN COMPUTER INTERFACE

HUMAN COMPUTER INTERFACE HUMAN COMPUTER INTERFACE TARUNIM SHARMA Department of Computer Science Maharaja Surajmal Institute C-4, Janakpuri, New Delhi, India ABSTRACT-- The intention of this paper is to provide an overview on the

More information

Implementation of Smart Home System Using Wireless Technology

Implementation of Smart Home System Using Wireless Technology Implementation of Smart Home System Using Wireless Technology Abdelrahman Ahmed Abdalmajed Bakheet 1, Dr. Eltaher Mohamed Hussein 2 1 Control Engineering, Alneelain University, 2 College of Engineering,

More information

School of Computer Science. Course Title: Introduction to Human-Computer Interaction Date: 8/16/11

School of Computer Science. Course Title: Introduction to Human-Computer Interaction Date: 8/16/11 Course Title: Introduction to Human-Computer Interaction Date: 8/16/11 Course Number: CEN-371 Number of Credits: 3 Subject Area: Computer Systems Subject Area Coordinator: Christine Lisetti email: lisetti@cis.fiu.edu

More information

Insights into Mining. Incremental innovation. Is it the right approach for mining?

Insights into Mining. Incremental innovation. Is it the right approach for mining? Insights into Mining Issue #5 kpmg.ca/mining Welcome to Insights into Mining, a periodic e-newsletter focused on current topics relevant to the Mining Industry. KPMG s mining practice is committed to the

More information

International Journal of Advance Engineering and Research Development

International Journal of Advance Engineering and Research Development Scientific Journal of Impact Factor (SJIF): 4.72 International Journal of Advance Engineering and Research Development Volume 4, Issue 10, October -2017 e-issn (O): 2348-4470 p-issn (P): 2348-6406 REVIEW

More information

Daniel Fallman, Ph.D. Research Director, Umeå Institute of Design Associate Professor, Dept. of Informatics, Umeå University, Sweden

Daniel Fallman, Ph.D. Research Director, Umeå Institute of Design Associate Professor, Dept. of Informatics, Umeå University, Sweden Ubiquitous Computing Daniel Fallman, Ph.D. Research Director, Umeå Institute of Design Associate Professor, Dept. of Informatics, Umeå University, Sweden Stanford University 2008 CS376 In Ubiquitous Computing,

More information

Vocational Training with Combined Real/Virtual Environments

Vocational Training with Combined Real/Virtual Environments DSSHDUHGLQ+-%XOOLQJHU -=LHJOHU(GV3URFHHGLQJVRIWKHWK,QWHUQDWLRQDO&RQIHUHQFHRQ+XPDQ&RPSXWHU,Q WHUDFWLRQ+&,0 QFKHQ0DKZDK/DZUHQFH(UOEDXP9RO6 Vocational Training with Combined Real/Virtual Environments Eva

More information

Accessibility on the Library Horizon. The NMC Horizon Report > 2017 Library Edition

Accessibility on the Library Horizon. The NMC Horizon Report > 2017 Library Edition Accessibility on the Library Horizon The NMC Horizon Report > 2017 Library Edition Panelists Melissa Green Academic Technologies Instruction Librarian The University of Alabama @mbfortson Panelists Melissa

More information

Determining Optimal Player Position, Distance, and Scale from a Point of Interest on a Terrain

Determining Optimal Player Position, Distance, and Scale from a Point of Interest on a Terrain Technical Disclosure Commons Defensive Publications Series October 02, 2017 Determining Optimal Player Position, Distance, and Scale from a Point of Interest on a Terrain Adam Glazier Nadav Ashkenazi Matthew

More information

4.0 Human-Computer Interaction

4.0 Human-Computer Interaction 4.0 Human-Computer Interaction Introduction and Definition As soon as the users began to be other than the designers of computing machinery, the socalled human-computer interface became an object of design

More information

Capacitive Face Cushion for Smartphone-Based Virtual Reality Headsets

Capacitive Face Cushion for Smartphone-Based Virtual Reality Headsets Technical Disclosure Commons Defensive Publications Series November 22, 2017 Face Cushion for Smartphone-Based Virtual Reality Headsets Samantha Raja Alejandra Molina Samuel Matson Follow this and additional

More information

Outcome 3 Evaluate the outcomes of the design and production activities, and promote the product's design features to the client and/or end-user.

Outcome 3 Evaluate the outcomes of the design and production activities, and promote the product's design features to the client and/or end-user. 2010 School-assessed Task Report Design and Technology: Units 3 and 4 BACKGROUND INFORMATION The School-assessed Task is commenced in Unit 3 and completed in Unit 4. Components of the task relate to Unit

More information

Multi-Modal User Interaction

Multi-Modal User Interaction Multi-Modal User Interaction Lecture 4: Multiple Modalities Zheng-Hua Tan Department of Electronic Systems Aalborg University, Denmark zt@es.aau.dk MMUI, IV, Zheng-Hua Tan 1 Outline Multimodal interface

More information

Heriot-Watt University

Heriot-Watt University Heriot-Watt University Heriot-Watt University Research Gateway An Analysis of Currency of Computer Science Student Dissertation Topics in Higher Education Jehoshaphat, Ijagbemi Kolawole; Taylor, Nicholas

More information

Drumtastic: Haptic Guidance for Polyrhythmic Drumming Practice

Drumtastic: Haptic Guidance for Polyrhythmic Drumming Practice Drumtastic: Haptic Guidance for Polyrhythmic Drumming Practice ABSTRACT W e present Drumtastic, an application where the user interacts with two Novint Falcon haptic devices to play virtual drums. The

More information

CREATING TOMORROW S SOLUTIONS INNOVATIONS IN CUSTOMER COMMUNICATION. Technologies of the Future Today

CREATING TOMORROW S SOLUTIONS INNOVATIONS IN CUSTOMER COMMUNICATION. Technologies of the Future Today CREATING TOMORROW S SOLUTIONS INNOVATIONS IN CUSTOMER COMMUNICATION Technologies of the Future Today AR Augmented reality enhances the world around us like a window to another reality. AR is based on a

More information

SMART SURVEILLANCE SYSTEM FOR FACE RECOGNITION

SMART SURVEILLANCE SYSTEM FOR FACE RECOGNITION Available Online at www.ijcsmc.com International Journal of Computer Science and Mobile Computing A Monthly Journal of Computer Science and Information Technology IJCSMC, Vol. 3, Issue. 8, August 2014,

More information

Controlling Humanoid Robot Using Head Movements

Controlling Humanoid Robot Using Head Movements Volume-5, Issue-2, April-2015 International Journal of Engineering and Management Research Page Number: 648-652 Controlling Humanoid Robot Using Head Movements S. Mounica 1, A. Naga bhavani 2, Namani.Niharika

More information

TECHNOLOGY, ARTS AND MEDIA (TAM) CERTIFICATE PROPOSAL. November 6, 1999

TECHNOLOGY, ARTS AND MEDIA (TAM) CERTIFICATE PROPOSAL. November 6, 1999 TECHNOLOGY, ARTS AND MEDIA (TAM) CERTIFICATE PROPOSAL November 6, 1999 ABSTRACT A new age of networked information and communication is bringing together three elements -- the content of business, media,

More information

Interface Design V: Beyond the Desktop

Interface Design V: Beyond the Desktop Interface Design V: Beyond the Desktop Rob Procter Further Reading Dix et al., chapter 4, p. 153-161 and chapter 15. Norman, The Invisible Computer, MIT Press, 1998, chapters 4 and 15. 11/25/01 CS4: HCI

More information

Auto und Umwelt - das Auto als Plattform für Interaktive

Auto und Umwelt - das Auto als Plattform für Interaktive Der Fahrer im Dialog mit Auto und Umwelt - das Auto als Plattform für Interaktive Anwendungen Prof. Dr. Albrecht Schmidt Pervasive Computing University Duisburg-Essen http://www.pervasive.wiwi.uni-due.de/

More information

SIMULATION MODELING WITH ARTIFICIAL REALITY TECHNOLOGY (SMART): AN INTEGRATION OF VIRTUAL REALITY AND SIMULATION MODELING

SIMULATION MODELING WITH ARTIFICIAL REALITY TECHNOLOGY (SMART): AN INTEGRATION OF VIRTUAL REALITY AND SIMULATION MODELING Proceedings of the 1998 Winter Simulation Conference D.J. Medeiros, E.F. Watson, J.S. Carson and M.S. Manivannan, eds. SIMULATION MODELING WITH ARTIFICIAL REALITY TECHNOLOGY (SMART): AN INTEGRATION OF

More information

Pinch-the-Sky Dome: Freehand Multi-Point Interactions with Immersive Omni-Directional Data

Pinch-the-Sky Dome: Freehand Multi-Point Interactions with Immersive Omni-Directional Data Pinch-the-Sky Dome: Freehand Multi-Point Interactions with Immersive Omni-Directional Data Hrvoje Benko Microsoft Research One Microsoft Way Redmond, WA 98052 USA benko@microsoft.com Andrew D. Wilson Microsoft

More information

Definitions of Ambient Intelligence

Definitions of Ambient Intelligence Definitions of Ambient Intelligence 01QZP Ambient intelligence Fulvio Corno Politecnico di Torino, 2017/2018 http://praxis.cs.usyd.edu.au/~peterris Summary Technology trends Definition(s) Requested features

More information

A DIALOGUE-BASED APPROACH TO MULTI-ROBOT TEAM CONTROL

A DIALOGUE-BASED APPROACH TO MULTI-ROBOT TEAM CONTROL A DIALOGUE-BASED APPROACH TO MULTI-ROBOT TEAM CONTROL Nathanael Chambers, James Allen, Lucian Galescu and Hyuckchul Jung Institute for Human and Machine Cognition 40 S. Alcaniz Street Pensacola, FL 32502

More information

CS295-1 Final Project : AIBO

CS295-1 Final Project : AIBO CS295-1 Final Project : AIBO Mert Akdere, Ethan F. Leland December 20, 2005 Abstract This document is the final report for our CS295-1 Sensor Data Management Course Final Project: Project AIBO. The main

More information

Technology designed to empower people

Technology designed to empower people Edition July 2018 Smart Health, Wearables, Artificial intelligence Technology designed to empower people Through new interfaces - close to the body - technology can enable us to become more aware of our

More information

Human-computer Interaction Research: Future Directions that Matter

Human-computer Interaction Research: Future Directions that Matter Human-computer Interaction Research: Future Directions that Matter Kalle Lyytinen Weatherhead School of Management Case Western Reserve University Cleveland, OH, USA Abstract In this essay I briefly review

More information

Arbitrating Multimodal Outputs: Using Ambient Displays as Interruptions

Arbitrating Multimodal Outputs: Using Ambient Displays as Interruptions Arbitrating Multimodal Outputs: Using Ambient Displays as Interruptions Ernesto Arroyo MIT Media Laboratory 20 Ames Street E15-313 Cambridge, MA 02139 USA earroyo@media.mit.edu Ted Selker MIT Media Laboratory

More information

Introduction to HCI. CS4HC3 / SE4HC3/ SE6DO3 Fall Instructor: Kevin Browne

Introduction to HCI. CS4HC3 / SE4HC3/ SE6DO3 Fall Instructor: Kevin Browne Introduction to HCI CS4HC3 / SE4HC3/ SE6DO3 Fall 2011 Instructor: Kevin Browne brownek@mcmaster.ca Slide content is based heavily on Chapter 1 of the textbook: Designing the User Interface: Strategies

More information

CONTROLLING METHODS AND CHALLENGES OF ROBOTIC ARM

CONTROLLING METHODS AND CHALLENGES OF ROBOTIC ARM CONTROLLING METHODS AND CHALLENGES OF ROBOTIC ARM Aniket D. Kulkarni *1, Dr.Sayyad Ajij D. *2 *1(Student of E&C Department, MIT Aurangabad, India) *2(HOD of E&C department, MIT Aurangabad, India) aniket2212@gmail.com*1,

More information

International Journal of Computer Techniques - Volume 2 Issue 5, Sep Oct 2015

International Journal of Computer Techniques - Volume 2 Issue 5, Sep Oct 2015 RESEARCH ARTICLE Prediction of Heart Disease Using Enhanced Association Rule Based Algorithm Karandeep Kaur*, Ms. Poonamdeep Kaur**, Ms. Lovepreet Kaur*** *(Student (Computer Science & Engineering), Guru

More information

Exploring Passive Ambient Static Electric Field Sensing to Enhance Interaction Modalities Based on Body Motion and Activity

Exploring Passive Ambient Static Electric Field Sensing to Enhance Interaction Modalities Based on Body Motion and Activity Exploring Passive Ambient Static Electric Field Sensing to Enhance Interaction Modalities Based on Body Motion and Activity Adiyan Mujibiya The University of Tokyo adiyan@acm.org http://lab.rekimoto.org/projects/mirage-exploring-interactionmodalities-using-off-body-static-electric-field-sensing/

More information

ASSESSMENT OF A DRIVER INTERFACE FOR LATERAL DRIFT AND CURVE SPEED WARNING SYSTEMS: MIXED RESULTS FOR AUDITORY AND HAPTIC WARNINGS

ASSESSMENT OF A DRIVER INTERFACE FOR LATERAL DRIFT AND CURVE SPEED WARNING SYSTEMS: MIXED RESULTS FOR AUDITORY AND HAPTIC WARNINGS ASSESSMENT OF A DRIVER INTERFACE FOR LATERAL DRIFT AND CURVE SPEED WARNING SYSTEMS: MIXED RESULTS FOR AUDITORY AND HAPTIC WARNINGS Tina Brunetti Sayer Visteon Corporation Van Buren Township, Michigan,

More information

Executive summary. AI is the new electricity. I can hardly imagine an industry which is not going to be transformed by AI.

Executive summary. AI is the new electricity. I can hardly imagine an industry which is not going to be transformed by AI. Executive summary Artificial intelligence (AI) is increasingly driving important developments in technology and business, from autonomous vehicles to medical diagnosis to advanced manufacturing. As AI

More information

Heads up interaction: glasgow university multimodal research. Eve Hoggan

Heads up interaction: glasgow university multimodal research. Eve Hoggan Heads up interaction: glasgow university multimodal research Eve Hoggan www.tactons.org multimodal interaction Multimodal Interaction Group Key area of work is Multimodality A more human way to work Not

More information

Being natural: On the use of multimodal interaction concepts in smart homes

Being natural: On the use of multimodal interaction concepts in smart homes Being natural: On the use of multimodal interaction concepts in smart homes Joachim Machate Interactive Products, Fraunhofer IAO, Stuttgart, Germany 1 Motivation Smart home or the home of the future: A

More information

Why Foresight: Staying Alert to Future Opportunities MARSHA RHEA, CAE, PRESIDENT, SIGNATURE I, LLC

Why Foresight: Staying Alert to Future Opportunities MARSHA RHEA, CAE, PRESIDENT, SIGNATURE I, LLC Why Foresight: Staying Alert to Future Opportunities MARSHA RHEA, CAE, PRESIDENT, SIGNATURE I, LLC 1 5 Reasons to Earn an A in Exploring the Future 1. Avoid ignorance: Don t be the last to know. 2. Anticipate:

More information

Naturalness in the Design of Computer Hardware - The Forgotten Interface?

Naturalness in the Design of Computer Hardware - The Forgotten Interface? Naturalness in the Design of Computer Hardware - The Forgotten Interface? Damien J. Williams, Jan M. Noyes, and Martin Groen Department of Experimental Psychology, University of Bristol 12a Priory Road,

More information

Human Factors. We take a closer look at the human factors that affect how people interact with computers and software:

Human Factors. We take a closer look at the human factors that affect how people interact with computers and software: Human Factors We take a closer look at the human factors that affect how people interact with computers and software: Physiology physical make-up, capabilities Cognition thinking, reasoning, problem-solving,

More information

USING VIRTUAL REALITY SIMULATION FOR SAFE HUMAN-ROBOT INTERACTION 1. INTRODUCTION

USING VIRTUAL REALITY SIMULATION FOR SAFE HUMAN-ROBOT INTERACTION 1. INTRODUCTION USING VIRTUAL REALITY SIMULATION FOR SAFE HUMAN-ROBOT INTERACTION Brad Armstrong 1, Dana Gronau 2, Pavel Ikonomov 3, Alamgir Choudhury 4, Betsy Aller 5 1 Western Michigan University, Kalamazoo, Michigan;

More information

Energy Trade and Transportation: Conscious Parallelism

Energy Trade and Transportation: Conscious Parallelism Energy Trade and Transportation: Conscious Parallelism DRAFT Speech by Carmen Dybwad, Board Member, National Energy Board to the IAEE North American Conference Mexico City October 20, 2003 Introduction

More information

Emotional BWI Segway Robot

Emotional BWI Segway Robot Emotional BWI Segway Robot Sangjin Shin https:// github.com/sangjinshin/emotional-bwi-segbot 1. Abstract The Building-Wide Intelligence Project s Segway Robot lacked emotions and personality critical in

More information

Research on product design and application based on virtual reality. technology and media interactive art

Research on product design and application based on virtual reality. technology and media interactive art International Conference on Computational Science and Engineering (ICCSE 2015) Research on product design and application based on virtual reality technology and media interactive art Gang Liu 1,a,* and

More information

REBO: A LIFE-LIKE UNIVERSAL REMOTE CONTROL

REBO: A LIFE-LIKE UNIVERSAL REMOTE CONTROL World Automation Congress 2010 TSI Press. REBO: A LIFE-LIKE UNIVERSAL REMOTE CONTROL SEIJI YAMADA *1 AND KAZUKI KOBAYASHI *2 *1 National Institute of Informatics / The Graduate University for Advanced

More information

Voice Control of da Vinci

Voice Control of da Vinci Voice Control of da Vinci Lindsey A. Dean and H. Shawn Xu Mentor: Anton Deguet 5/19/2011 I. Background The da Vinci is a tele-operated robotic surgical system. It is operated by a surgeon sitting at the

More information

Indiana K-12 Computer Science Standards

Indiana K-12 Computer Science Standards Indiana K-12 Computer Science Standards What is Computer Science? Computer science is the study of computers and algorithmic processes, including their principles, their hardware and software designs,

More information

MODBIT ALGORITHM BASED STEGANOGRAPHY ON IMAGES

MODBIT ALGORITHM BASED STEGANOGRAPHY ON IMAGES International Journal of Advanced Research in Computer Science and Emerging Engineering Technologies ISSN : 2454-9924 MODBIT ALGORITHM BASED STEGANOGRAPHY ON IMAGES D.Geethanjali 1 and. M.Margarat 2 1

More information

Virtual Tactile Maps

Virtual Tactile Maps In: H.-J. Bullinger, J. Ziegler, (Eds.). Human-Computer Interaction: Ergonomics and User Interfaces. Proc. HCI International 99 (the 8 th International Conference on Human-Computer Interaction), Munich,

More information

VCE Media: Administration information for School-based Assessment in 2018

VCE Media: Administration information for School-based Assessment in 2018 VCE Media: Administration information for School-based Assessment in 2018 Units 3 and 4 School-assessed Task The School-assessed Task contributes 40 per cent to the study score and is commenced in Unit

More information

Cognitive Robotics 2017/2018

Cognitive Robotics 2017/2018 Cognitive Robotics 2017/2018 Course Introduction Matteo Matteucci matteo.matteucci@polimi.it Artificial Intelligence and Robotics Lab - Politecnico di Milano About me and my lectures Lectures given by

More information

HAPTICS AND AUTOMOTIVE HMI

HAPTICS AND AUTOMOTIVE HMI HAPTICS AND AUTOMOTIVE HMI Technology and trends report January 2018 EXECUTIVE SUMMARY The automotive industry is on the cusp of a perfect storm of trends driving radical design change. Mary Barra (CEO

More information

Nirali A. Patel 1, Swati J. Patel 2. M.E(I.T) Student, I.T Department, L.D College of Engineering, Ahmedabad, Gujarat, India

Nirali A. Patel 1, Swati J. Patel 2. M.E(I.T) Student, I.T Department, L.D College of Engineering, Ahmedabad, Gujarat, India 2018 IJSRSET Volume 4 Issue 4 Print ISSN: 2395-1990 Online ISSN : 2394-4099 Themed Section : Engineering and Technology A Survey On Hand Gesture System For Human Computer Interaction(HCI) ABSTRACT Nirali

More information

White paper. More than face value. Facial Recognition in video surveillance

White paper. More than face value. Facial Recognition in video surveillance White paper More than face value Facial Recognition in video surveillance Table of contents 1. Introduction 3 2. Matching faces 3 3. Recognizing a greater usability 3 4. Technical requirements 4 4.1 Computers

More information

Framework Programme 7

Framework Programme 7 Framework Programme 7 1 Joining the EU programmes as a Belarusian 1. Introduction to the Framework Programme 7 2. Focus on evaluation issues + exercise 3. Strategies for Belarusian organisations + exercise

More information

Methods for Haptic Feedback in Teleoperated Robotic Surgery

Methods for Haptic Feedback in Teleoperated Robotic Surgery Young Group 5 1 Methods for Haptic Feedback in Teleoperated Robotic Surgery Paper Review Jessie Young Group 5: Haptic Interface for Surgical Manipulator System March 12, 2012 Paper Selection: A. M. Okamura.

More information

OASIS. The new generation of BCI

OASIS. The new generation of BCI The new generation of BCI Brain Computer Interface Effectively merging in symbiotic way with digital intelligence evolves around eliminating the i/o constraint Elon Musk BCI device for the exchange (input/output)

More information

Gesture Recognition with Real World Environment using Kinect: A Review

Gesture Recognition with Real World Environment using Kinect: A Review Gesture Recognition with Real World Environment using Kinect: A Review Prakash S. Sawai 1, Prof. V. K. Shandilya 2 P.G. Student, Department of Computer Science & Engineering, Sipna COET, Amravati, Maharashtra,

More information

Handling station. Ruggeveldlaan Deurne tel

Handling station. Ruggeveldlaan Deurne tel Handling station Introduction and didactic background In the age of knowledge, automation technology is gaining increasing importance as a key division of engineering sciences. As a technical/scientific

More information

Multimedia Virtual Laboratory: Integration of Computer Simulation and Experiment

Multimedia Virtual Laboratory: Integration of Computer Simulation and Experiment Multimedia Virtual Laboratory: Integration of Computer Simulation and Experiment Tetsuro Ogi Academic Computing and Communications Center University of Tsukuba 1-1-1 Tennoudai, Tsukuba, Ibaraki 305-8577,

More information

User Interaction and Perception from the Correlation of Dynamic Visual Responses Melinda Piper

User Interaction and Perception from the Correlation of Dynamic Visual Responses Melinda Piper User Interaction and Perception from the Correlation of Dynamic Visual Responses Melinda Piper 42634375 This paper explores the variant dynamic visualisations found in interactive installations and how

More information

Geo-Located Content in Virtual and Augmented Reality

Geo-Located Content in Virtual and Augmented Reality Technical Disclosure Commons Defensive Publications Series October 02, 2017 Geo-Located Content in Virtual and Augmented Reality Thomas Anglaret Follow this and additional works at: http://www.tdcommons.org/dpubs_series

More information

AIEDAM Special Issue: Sketching, and Pen-based Design Interaction Edited by: Maria C. Yang and Levent Burak Kara

AIEDAM Special Issue: Sketching, and Pen-based Design Interaction Edited by: Maria C. Yang and Levent Burak Kara AIEDAM Special Issue: Sketching, and Pen-based Design Interaction Edited by: Maria C. Yang and Levent Burak Kara Sketching has long been an essential medium of design cognition, recognized for its ability

More information

Vishnu Nath. Usage of computer vision and humanoid robotics to create autonomous robots. (Ximea Currera RL04C Camera Kit)

Vishnu Nath. Usage of computer vision and humanoid robotics to create autonomous robots. (Ximea Currera RL04C Camera Kit) Vishnu Nath Usage of computer vision and humanoid robotics to create autonomous robots (Ximea Currera RL04C Camera Kit) Acknowledgements Firstly, I would like to thank Ivan Klimkovic of Ximea Corporation,

More information

Name: Due Date: 5/TBD /18 Presentation: TBD

Name: Due Date: 5/TBD /18 Presentation: TBD Name: Due Date: 5/TBD /18 Presentation: TBD Create Your Own Dystopian Society Part II A Dystopia is a vision, of an often futuristic society, which has developed into a negative version of a utopia. A

More information

Service Vision Design for Smart Bed System of Paramount Bed

Service Vision Design for Smart Bed System of Paramount Bed Service Vision Design for Smart Bed System of Paramount Bed Ryotaro Nakajima Kazutoshi Sakaguchi Design thinking, a popular approach in business today, helps companies to see challenges in the field from

More information

Touch & Gesture. HCID 520 User Interface Software & Technology

Touch & Gesture. HCID 520 User Interface Software & Technology Touch & Gesture HCID 520 User Interface Software & Technology Natural User Interfaces What was the first gestural interface? Myron Krueger There were things I resented about computers. Myron Krueger

More information

The Resource-Instance Model of Music Representation 1

The Resource-Instance Model of Music Representation 1 The Resource-Instance Model of Music Representation 1 Roger B. Dannenberg, Dean Rubine, Tom Neuendorffer Information Technology Center School of Computer Science Carnegie Mellon University Pittsburgh,

More information

Live Hand Gesture Recognition using an Android Device

Live Hand Gesture Recognition using an Android Device Live Hand Gesture Recognition using an Android Device Mr. Yogesh B. Dongare Department of Computer Engineering. G.H.Raisoni College of Engineering and Management, Ahmednagar. Email- yogesh.dongare05@gmail.com

More information