WARHAMMER 40K. SYSTEM RULES PACK Highlander

Similar documents
WARHAMMER 40K. SYSTEM RULES PACK Highlander

The 1776 Fight for Mike Warhammer Tournament

Warhammer 40K Golden Rhino Tournament

The goal of an escalation league is to gather new players, train existing players, and have fun while

THE BRITISH HISTORICAL GAMES SOCIETY. present BRITCON 2015

40k Rules at Invasion 2018

2017 Khornehusker RTT Scenarios October 21 st, An Independent Tournament Circuit Event

40k Rules at Invasion 2018

2016 Bugeater GT Warhammer 40,000 Primer Packet. An Independent Tournament Circuit Event

Siege of Nottingham FINALS Escalation Tournament

Battle of Octavus Two-Five Tournament Packet

Warzone Game Setup Order

FRIDAY APRIL :00PM 10:00PM 8:00AM 8:00PM :00AM 3:00PM

Players Pack for ATC 2017

2017 Bugeater GT Warhammer 40,000 Friendly Doubles Tournament

2017 Bugeater GT Warhammer 40,000 Packet. An Independent Tournament Circuit Event

Gosford Shield. Players Pack. Warhammer Tournament. Sat 5 th March 2011

SATURDAY APRIL :00AM 10:30PM 5:00PM 10:00PM :00PM

Timetable. Tournament Organiser Expectations

PRE-DEPLOYMENT ORDERS Complete the following pre-deployment orders prior to deploying forces and beginning each game:

Do not lose this packet! It contains all necessary missions and results sheets required for you to participate in today s tournament.

Set up and play each round by following the instructions below

16 th May A Sad Muppet Society production. Saturday 16 th May

W A R H A M M E R 4 0, E X P O T O U R N A M E N T

GottaCon 2014 Warhammer Event Rules. War of the Ring: Fantasy and 40K: Friday: 6:30pm - 8:00pm Game 1

WARHAMMER 40K CHAMPIONSHIP

THE BRITISH HISTORICAL GAMES SOCIETY. present BRITCON 2017

THE GENERAL STAFF S RULES OF ENGAGEMENT

Tournament OP 2013 Players Package. In partnership with the Alberta Wargaming Grand Tournament Circuit

WARHAMMER FANTASY REGIMENTS OF RENOWN

Date: System: Format: Army Size: Scenarios: Number of games: Army Selection: Publications in use: Meals: Other activities:

EVENT ESSENTIALS. Date: 25th November System: Warhammer 40,000 Matched Play. Army Size: 1,000 points.

FRIDAY :: MARCH 24 ZONE MORTALIS #1

WARHAMMER 40K FRIENDLY GOTHAM IS IN TROUBLE!

WARHAMMER FANTASY IT s HOW YOU USE IT TOURNAMENT

Mighty Planetary Empires

Open War. Event Essentials. Open War Cards

The 1776 Warhammer Tournament

WARHAMMER FANTASY THE BIG BRAWL

ESSENTIALS EVENT REQUIREMENTS MODEL

WARHAMMER 40,000 TEAM TOURNAMENT EVENT DATES: LAST UPDATE: (CHANGES IN RED)

FEBRUARY TH/11TH 10TH-11TH 10OVEMBER

Kingston Warhammer Club Championships 2018 player pack

Warhammer 40,000 Championship Rules

V 1.0. Warhammer 40,000 Championship Rules

Information & Rules Pack

Golden Rhino 2017 Created by Ian Pietila for use at the Highland Township Public Library

WARHAMMER 40K COMBAT PATROL

Warhammer 40K Tournament Ranking 11th Conflict.

Fantasia Fanatic. XXxII. Rules and information 30th Sep - 1th OCT, Dragonskolan s gymnasium Umeå, Sweden

SATURDAY APRIL :30AM 5:00PM 7:00PM :00AM

2019 Mission Proposal Chapter Approved 2018 Draft 3

First Annual. Information Package. Held inside Hal-Con 2011 at the World Trade and Convention Centre. A Throne of Skulls Preliminary Event!

2018 Battle for Salvation Grand Tournament Pack- Draft

Warzone: Atlanta 2018 Mission Primer

Warhammer 40,000 Masters 2018

WARHAMMER 40K TEAM TOURNAMENT

Attack! k Competition Deciding Devizes Destiny

WARHAMMER 40K TEAM TOURNAMENT

Presents SLAY THE WARLORD

WARHAMMER 40,000 CHAMPIONSHIP

SUNDAY 12 TH NOVEMBER 2017

Narrative Campaign ROUND 2

The First Autumn Offensive

Attack! /16 July

6th 8th November Animosity and Slayer Gaming are proud to present the official APOCALYPTICON UK 2015!

WARHAMMER 40,000 THE BIG FAQ Finalised Matched Play Rules

SCENARIO LIST. (In no particular order) SEIZE GROUND. - As per page #91 of the Warhammer 40,000 Rulebook -

SUNDAY April :00AM 8:00PM

Do not lose this packet! It contains all necessary missions and results sheets required for you to participate in today s tournament.

40K DOUBLES. 9.30am, 25 th March th Ipswich Scout Hall, 220 Hawthorn Drive Ipswich, Suffolk, IP2 0RG. White Eagles Wargames Club

WARHAMMER LEGENDARY BATTLES

Double Tap 3 Tournament Pack

::

1027 total responses in 4 days Re-posts via Facebook and Twitter Thank you to everyone that participated Special thanks to everyone who reposted!

Presents SHO YOUR ALLEGIANCE 2017

WARHAMMER 40,000 THE BIG FAQ Finalised Matched Play Rules

Double Tap!! Tournament Pack Name:

Horus Heresy Volume 1: Betrayal

Mantic Kings of War Adepticon Tournament Rules 2014

Space Travel in the 41st Millennium

VICTORY IS VENGEANCE. Sunday 14th MAY

WARHAMMER 40,000 THE BIG FAQ Revision 1. Release Notes

EVENT STRUCTURE. The 2014 Ultimate Tournaments will be held at: UPSTAIRS FUNCTION ROOM The Saint George Hotel, 2 Morris Road, Innaloo.

DC Tournament RULES June 2017 v1.1

Operation Deep Jungle Event Outline. Participant Requirements. Patronage Card

BEEF &WING BRAWL 2018

Mantic KoW National Final Tournament 2013

Please be sure to title your "AoS List" with your name this same mail box can get up to 200 army lists in one year.

Welcome to the third FaceHammer Grand Tournament, a Match Play, 5 Game Age of Sigmar event run at Element Games Northwest gaming center.

WARHAMMER 40K TEAM TOURNAMENT DRAFT RULES LAUNCH DATE: LAST UPDATE: (RED)

WARHAMMER 40K SPACE MARINE CODEX 7TH EDITION PDF

Tristan Whitehead - No Retreat VI (Warhammer 40,000 8th Edition) [101 PL, 2000pts]

Kings of War. Clash of Kings Kings of War Tournament Clash of the Titans XII

I-95 GAMERS. Domination Missions

Unofficial WAU 40K FAQ

Presents FIRST BLOOD

Scenarios will NOT be announced beforehand. Any scenario from the Clash of Kings 2018 book as well as CUSTOM SCENARIOS is fair game.

WELCOME TO THE HORUS HERESY THRONE OF SKULLS : ASSAULT ON ANGELUS MINOR

::

Transcription:

WARHAMMER 40K Event Format: SYSTEM RULES PACK Highlander The all comers event will run alongside a Highlander event, both will run a separate draw and award separate trophies. The event will follow the missions and rules as laid out in this rules pack. In the first round opponents will be paired randomly, we will post the draw on The Warhammer Forum prior to the event. A swiss pairing system will be used for rounds 2-5 using Victory Points to separate people on the same Game Points. If we only have a small number of entrants into the highlander we will ensure no duplicate games over the weekend. The tournament champion will be the person with the most Game Points (minus any deductions) after 5 games has been played. Cumulative Victory Points will be used as a tie breaker, with sports scores being used if required. Grudges for the first round will be accepted as long as they are called out on the Warhammer Forum in an appropriate manner at least 1 week prior to the event. Please take careful note of the army composition section below, are trying a few new restrictions and changes to add a new twist and also allow some of the new elements into the game.

Army Composition: All armies can contain up to 1650 points taken from the codices listed in the next section of this rules pack. We have taken the decision to reduce the points level to try and make games more relaxed in a 2.5 hour time frame. The following restrictions will be in place for all lists: Special Characters are permitted as long as any codex specific restrictions are followed. Standard 6 th Edition Force Organization Chart will be in use. Stronghold Assault is allowed Escalation is not allowed Data Slates are not allowed Strength D weapons/damage modified to: o S10 o AP1 o No rerolled saves allowed (units cannot take advantage of any reroll on a save) o Other rules like Primary Weapon are still in effect. No units with Mass or Structure Points No units with an AV value over 14 Any rerolled save is capped at 4+, eg, screamers with Grimorie would be 2+/4+ We will not be using any non-standard rules or missions from Death from the Skies Forge World rules are allowed restricted to 1 unit per army (40K approved units only) Highlander composition as below: 1. Except Troops (see below) no unit may be selected more than once. This restriction is applied across allied detachments. This rule applies to variants that have the same stat line: e.g. A Land Raider and a Land Raider Crusader count as the same. e.g. A Dreadnought and Ironclad Dreadnought are different. 2. Within Troops you may select the same unit more than once only when all options have been taken. Again this rule applies across allied detachments. e.g. no second tactical squad until you have a scout squad 3. Within Troops any duplicate entries are capped at 2 units. Each unit must be equipped different though (no spam) e.g. first tactical squad has lascannon/ plasma Gun - Second has Missile / Melta Please don t try to break the Highlander! Everyone gets the point of the event, for this reasons any list we believe is trying to contravene the Highlander will be returned to the sender for modification or can be entered into the all comers event instead. Non-GW, heavily converted and scratch built models are welcome, but they should be easily identifiable. Modelling for advantage is not allowed.

If your version of an existing GW model is of a different size to the original, then consider it to be the standard size of the current GW model for line of sight purposes etc. If in any doubt contact the event committee in advance at ribblerumble@ribblewarriors.co.uk Army list submission is before Midnight Sunday 20th July 2014. All lists that are not submitted correct by this date will suffer a penalty as per the main event rules pack. Please see the main event pack for info on how and where to submit lists to.

FAQ: th The Games Workshop Warhammer 40K 6 Edition FAQ documents will be used for all armies. If a new FAQ is released after list submission any rules changes will not be enforced, any new clarification may be considered if they answer difficult questions. The 40KGT FAQ will be enforced for Ribble Rumble. Time Limit: Each game is 2.5 hours. Should time be called before a game has ended by turn limit players should work out Tournament Points as detailed below to determine the winner. When time is called players must end their current action and cease playing immediately DO NOT start a turn if both players cannot finish within the time limit!!! Allowed Codices: Army Lists must be chosen from the Current version of one of the following Codex s: Blood Angels Black Templars Space Marines Dark Angels Space Wolves Grey Knights Imperial Guard Chaos Daemons Chaos Space Marines Dark Eldar Eldar Necrons Orks Tau Tyranids Sister of Battle (from white dwarf) Imperial Knights Legion of the Damed All successor books that link to the above eg Iyanden etc Codices must have been on general sale at least one calendar month before the event date to be used. Please note we may need to consider a revision based on what happens in the Guard Codes (Around D weapsons)

Fortifications: All fortifications except the Fortress of Redemption are permitted at Ribble Rumble 2013. Fortifications must either be GW official models or of a similar shape / size / function to be allowed. Number of access and fire points must be identical to the official GW model. All fortifications must be fully painted to the same standard expected of your army, they will be judged as part of your force for painting scores. Placing of fortifications is covered in the Deployment section in detail. Please contact us before the event if you wish to use a non GW fortification, to ensue no disappointment on the day. Terrain: Terrain will be preset for Ribble Rumble 2013 No player is to reposition any terrain during the event. If you would like a board rearranging please contact a referee. Please spend a few minutes before each game classifying each piece of terrain as per pages 90 to 107 of the 6th edition rule book. Please note that the following terrain types should be used during all games with no exceptions: Area Terrain (page 91) Buildings (see pages 92-97) Ruins (see pages 98-101) (not to be played as area terrain) Forests, Jungles and Woods (see page 102) (played as area terrain) Rivers, Lakes and Pools (see page 103 (not to be played as area terrain) The following terrain types should be agreed on between both players and are optional. If both players cannot agree please dice for it! Battlefield Debris (see pages 104-105) Mysterious terrain of any type The following terrain types will not be in use at Ribble Rumble 2013 Archeotech Artifacts Unique Terrain Allies: Allies will be permitted at Ribble Rumble 2013 as per pages 112-113 of the 6th edition rule book. All players need to make themselves aware of the restrictions around cross codex wargear usage, as per the 6th edition GW FAQ s. If you are relying on using special rules across army codex s that are not specifically allowed via either the 6th edition rule book or the GW 6th edition FAQ, please contact us prior to list submission to avoid a disappointing ruling on the day.

Missions & Battlefield: The following Eternal War Missions and Battlefield setups will be used for Ribble Rumble 2013. This is the order they will be played at the event. GAME 1 - Purge the Alien / Dawn of War GAME 2 - Crusade / Hammer and Anvil GAME 3 - Big Guns Never Tire / Vanguard Strike GAME 4 - The Emperors Will / Dawn of War GAME 5 - The Scouring / Vanguard Strike All mission special rules (including mysterious objectives) will be in effect as per the mission entry in the 6th edition rule book

Deployment: The following process should be used to start each game; this order overrides the process described in the rule book. 1. Discuss terrain and decide types as per the Terrain section of this rules pack. 2. Nominate Warlord and determine traits (page 111) 3. Generate Psychic powers if required. 4. Roll for Night Fight 5. Each player roll a D6, The player who rolled highest places the first objective using the rules from the 6 th edition rule book (page 121) 6. Each player roll a D6, The player who rolled the highest then chooses their table half as per page 119 of the 6 th edition rule book. 7. Starting with the player who rolled highest place any Fortifications using the following rules. Aegis Defence Line: Must be placed wholly within your table half, using the rules from page 114. If needed agree with your opponent to move existing terrain by a couple of inch to accommodate. Bastion / Skyshield Landing Pad Must replace an existing terrain piece, which is wholly within your board half. This terrain piece must be of a similar base size to the fortification being placed. The removed terrain should be stored safely in the plastic box provided under each table. Please DO NOT place terrain on the floor where it can get damaged. (it s not cheap!) Any issues please contact a Judge who will assist. Once your game is over please return the terrain to its original setup, as a courtesy to the next players using the table. 8. Players should now roll a D6 again to determine who will deploy their force first. The highest roll can choose to deploy first or second. Whoever deploys first will take first turn. 9. Deploy infiltrators 10. Make scout moves 11. Once both forces have deployed the player going second can attempt to seize the initiative. 12. Play game Have Fun!

Tournament Scoring: Now we have had more time to play and learn 6 th edition we want to try a slightly modified scoring system to award closer games and remove the harshness of rules like first blood. Each game will offer a max of 30 Game Points allocated to each player as follows: Primary Mission is based on 6 th edition victory points as per the standard rule book missions. Please ensure you record you VP s as they will be used for tie breakers. Winning the Primary Mission: 20 points Drawing the Primary Mission 12 points Losing the Primary Mission 1 points Concede 0 points Secondary mission will be awarded as below, secondary mission have no impact on primary missions: Obtaining First Blood 1 points Obtaining Line Breaker 2 points Obtaining Slay the Warlord 2 points