CHINO VALLEY UNIFIED SCHOOL DISTRICT INSTRUCTIONAL GUIDE ART DESIGN

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CHINO VALLEY UNIFIED SCHOOL DISTRICT INSTRUCTIONAL GUIDE ART DESIGN Course Number 5748 Department Visual and Performing Arts Length of Course One (1) year Grade Level 9-12 Prerequisite None Credit 10 units/fine Arts credit Repeatable No Board Approved December 7, 2000 Description of Course -This course gives students a broad overview of design and problem solving skills that can be used whether or not the student chooses art as a career. Students will be provided with a common core of knowledge of art elements and concepts and related vocabulary. Emphasis will be placed on relationships to art movements and individual artists. A wide variety of media will be explored. This course incorporates the State of California Visual and Performing Arts standards. Rationale for Course- The visual arts have been a part of human expression since prehistoric times. The visual arts have been used in all cultures and civilizations to communicate ideas, customs, traditions, and beliefs. The value of instruction and exposure to the visual arts is immeasurable in the humanizing process. Standard 1 - Artistic Perception: Processing, analyzing, and responding to sensory information through the language and skills unique to a given art. 1.1 Objective: Students will learn to perceive the world in an artistic way by refining their sensory perceptions of works of art, object in nature, events and the environment. 1.1.1 Performance Indicator: Students will recognize, describe, analyze, discuss, and write about the visual characteristics of works of art. A. Given a copy of Grant Wood s, American Gothic, students will be able to complete a factual description of the painting, noting facts about subject matter, art elements, and medium. They will differentiate between fact and opinion in the description process. B. Students will discuss the extent to which design and communications graphics affect their lives. They will note the many products they come into contact within a single day. An example: on a homework tour of their Page 1 of 8 - Art Design

home, students will examine the packaging of products as well as the labels in their clothes. They will list products they either like or dislike because of the packaging. 1.1.2 Performance Indicator: Students will identify, record, and use art elements (line, color, shape/form, texture, space) as they explore, analyze, and talk about what they see or create. A. Students will be able to use diminishing size and foreshortening in a drawing to depict depth in the picture plane. B. Students will examine the posters of Toulouse-Lautrec and analyze his use of the elements of line, shape, color, and space. C. Students will explore a variety of media (paint, crayon, chalk, ink, colored pencil, etc.) to discover how to create lines, textures and values in an artwork. D. Students will select three works from their portfolios. They will write or discuss the intent of the work as well as how they used the media, and art elements. Students will differentiate between describing and analyzing an artwork. 1.1.3 Performance Indicator: Students will identify, record, and use design principles (balance, contrast, emphasis, movement, rhythm, unity) to explore, analyze, and talk about what they see in the physical world. A. Students will demonstrate an understanding that description involves relation facts about an artwork, while analysis involves identifying how the work is organized. B. Students will use design principles to compare paintings by Jacob Lawrence and Henry O. Tanner to discuss the artists use of simplification and distortion. C. Given a display of advertisement from magazines, students will analyze their composition in terms of the design principles. They will defend their position either verbally or in writing. D. Students will create artworks that suggest movement, either real (a mobile) or implied (in drawing or painting). 1.1.4 Performance Indicator: Students will continue to expand and use art vocabulary to describe and analyze works of art. Page 2 of 8 - Art Design

A. Students will derive meaning from artworks through interpreting symbols and metaphors used by Renaissance artists. B. Students will examine symbols used by Native Americans. They will discuss those used by the corporate American as well as those used by the U.S. Park Service. They will design an international symbol using no letters or words that could give directions to a non-english speaking visitor. C. Students will research and write a description of a specific artist, style, or period of art, such as, Roy Lichtenstein, Op Art, or the Baroque period. Standard 2 - Creative Expression: Creating, performing, and participating in the arts. 2.1 Objective: Students will develop artistic skills in a variety of media and technical processes. They will apply this knowledge to create original artworks. 2.1.1 Performance Indicator: Students will create original works of art of increasing complexity. A. Students will demonstrate increased skill and control of craftsmanship when drawing and painting. B. Students will select for inclusion in a portfolio four or five works they feel to be successful and be prepared to discuss the strengths of each work, using appropriate vocabulary. 2.1.2 Performance Indicator: Performance Indicator: Students will explore a variety of media, techniques, and processes, making choices as to what to apply in their own work. A. Students will explore one point, two point, or three point perspective in a drawing or painting. B. Students will research corporate logos, identifying their design qualities. They will then design their own logo for a real or imaginary company. C. For homework, students will tour a supermarket, noting product placement and color choices. Then they will develop a package design and ad campaign for a product, such as a hair spray. 2.1.3 Performance Indicator: Students will engage in expressive art experiences, gaining personal insight and appreciation of their accomplishments and the accomplishments of others. Page 3 of 8 - Art Design

A. Students will make expressive line drawings both in contour and gesture. B. Students will demonstrate an exploration of a personal style in their artworks and product designs. C. Students will produce two and three dimensional artworks that show relationship among the medium, subject, and expressive intent. 2.1.4 Performance Indicator: Students will demonstrate an understanding of how to solve artistic problems in unique and expressive ways. A. Students will work in small groups to create a project such as an antismoking ad campaign. B. Students will analyze visual images and recombine them in new and original ways to create a personal statement. 2.1.5 Performance Indicator: Students will develop appreciation for using the visual arts in lifelong learning. A. Students will visit an art museum and research the career choices a museum presents (curator, art restoration, etc.) B. Students will critically examine arts uses culturally, especially via mass media, to glorify or condemn violence, drug and alcohol use, etc. They will focus an analysis of imagery, etc. C. After looking at the work of artists who are mixed media, such as Miriam Shipiro or Romaire Bearden, students will use creative problem solving to develop a mixed media image. Standard 3 - Historical and Cultural Context: Understanding historical contributions and cultural dimensions of a given art. 3.1 Objective: Students explore the role of the visual arts in human history and culture. They will investigate universal themes and concepts in historical and contemporary periods in different cultures. 3.1.1 Performance Indicator: Students will compare, contrast, and analyze styles of art from a variety of times, places, and cultures. A. Students will list contemporary political social, historical, and cultural issues. Looking at artworks in slides, videos, and books, students will write about perceived connections between art and cultural issues. Page 4 of 8 - Art Design

B. Students will form small groups and choose an element or movement of design style. They will investigate a particular period (Egyptian hieroglyphics, the evolution of the phonetic alphabet, the invention of the printing press etc.) and cite examples of design that characterize that period. They will design a poster or booklet to convey the results of their research. C. Students will chart the development of the brand identity of a particular product through time (Betty Crocker, Quaker Oats, Aunt Jemima, etc.). They will note the role style has in determining changes in these designs. They will look for examples of the packaging and advertisement used to sell the product in other parts of the world. 3.1.2 Performance Indicator: Students will recognize that the visual arts reflect, play a role in, and influence culture. A. Students will research the style, role, and influence of a well known artist. Noting how illustrators use art for advertising, they will create an advertisement for a product in the style of that artist (Raphael, Rousseau, Margritte, etc.) B. Students will study the work of artists who address a social issue such as Goya s, The Third of May or Harold Pippin s, The Trial of John Brown. After examining propaganda posters from WWII, they will create a poster that addresses a social issue. C. Students will read a historical description of art and distinguish the ways in which the art historian places the artwork in it s time and culture. D. Students will write a report on an art form of a non-western culture that reflects the culture s beliefs and values. Standard 4 - Aesthetic Valuing: Responding to, analyzing, and making critical assessments about artworks. 4.1 Objective: Students analyze, interpret, and derive meaning from works of visual arts. They make critical judgements about and determine the quality of visual artworks and art experiences in accord with learned elements and principles of art. 4.1.1 Performance Indicator: Students will make informed judgements by applying the four steps of art criticism to his or her artwork and the work of others (describe the work, analyze the work in terms of art elements and design principles, interpret the work in terms of ideas and emotions, and judge the work as to it s success both technically and in terms of communicating an idea or emotion). Page 5 of 8 - Art Design

A. Students will develop chains of reasoning for their judgements about works of art that link the art elements and design principles, expressive characteristics, and technical qualities to the interpretation of meaning. B. Students will write a critique about two magazine layouts, including their interpretation of the visual symbols used to communicate an idea. They will examine how successful the artists were in using elements and principles of design before designing their own layout. 4.1.2 Performance Indicator: Students will respond to a variety of works of art and talk about their interpretations of the artists intentions. A. Selecting three artworks from their portfolios, students will reflect and write about how the works show growth over a period of time; and ways in which the artworks are successful. B. Students will identify artworks of non-western cultures and discuss some of their symbolic and utilitarian purposes. C. Students will be able to describe six major areas of three-dimensional art: sculpture, environmental art, ceramic pottery, jewelry, fibers, and glass. 4.1.3 Performance Indicator: Students will express ideas about art and give reasons for preferences in works of art. They will identify the difference between preference and judgement. A. Students compare and contrast two works of art, such as Red Groom s, Ruckus Rodeo, and the Qin dynasty, Cavalryman with Horse. In writing, they will state their preference and the reasons for it as well. B. Students will imagine they have unlimited funds and can purchase any artwork. They can choose from David Hockney s, Mulholland Drive, The Road to the Studio, Diego Rivera s, The Flower Vendor or Mary Cassatt s, The Bath. Which one will it be? Students will explain, in terms of aesthetic qualities, why they selected one painting over the other. Which one would they select for their mother? Standard 5 - Connections, Relations, Applications: Connecting and applying what is learned in a given art form to learning in other art forms, subject areas, and careers. 5.1 Objective: Students apply what they learn in visual arts to learning across disciplines. They develop competencies in problem solving, communication skills, and management of time and resources, all of which contribute to lifelong learning and career skills. Page 6 of 8 - Art Design

5.1.1 Performance Indicator: Students will integrate what they learn in art to learning in other subject areas. A. Students will discuss graphic design as an integral part of history. For example, Gutenberg invented printing from moveable type, approximately forty years before Christopher Columbus discovered America and Leonardo da Vinci painted his Last Supper. B. Students will find examples of how visual communication began in prehistoric times and has been practiced over the centuries by artisans, scribes, printers, commercial artists, and even fine artists. C. Students will discuss how museums originally developed as an elitist entertainment. They will describe ways that communities have now taken steps to ensure that art is available to be enjoyed by everyone. 5.1.2 Performance Indicator: Students learn skills in art that translate to careers. A. Students will maintain a portfolio of their work, organizing it in a systematic way and describing the process used to create at least three works of art. B. Students plan and execute an art show in a local public space, keeping a journal of the job skills they apply and develop. 5.1.3 Performance Indicator: Students will explore careers in the visual arts. A. Students will learn about art careers through shared class reports. They will be able to name ten areas in which art careers are possible, and be familiar with some of the responsibilities associated with these careers. B. Students receive a career description card for a Story Board Illustrator, an Art Director, a Graphic Designer, a Video Game Designer, and an Architect. Students will role play the career identified on their cards. C. Students will research colleges and universities that offer art training, noting the types of degrees offered, career concentrations available, and major expenses involved. D. Students will research art and art-related careers in California. 5.1.4 Performance Indicator: Students will learn diverse ways in which the visual arts can communicate the same idea. Page 7 of 8 - Art Design

A. Students will examine their own work and the work of their peers and be able to make constructive observations on how each used drawing, color, and design. B. Students will choose a universal theme such as, the city and find five different artworks from five different time periods that convey this theme. Appendix Art Design Core Textbooks: Publisher: The Visual Experience (Second Edition) Davis Publications Date: 1998 Page 8 of 8 - Art Design