Results Briefing Session First Quarter of the Fiscal Year Ending March 31, 2010 August 7, 2009 1 SQUARE ENIX HOLDINGS CO., LTD.
Statements made in this document with respect to SQUARE ENIX HOLDINGS CO., LTD. and its consolidated subsidiaries' (together, SQUARE ENIX GROUP") plans, estimates, strategies and beliefs are forward-looking statements about the future performance of SQUARE ENIX GROUP. These statements are based on management's assumptions and beliefs in light of information available to it at the time these material were drafted and, therefore, the reader should not place undue reliance on them. Also, the reader should not assume that statements made in this document will remain accurate or operative at a later time. A number of factors could cause actual results to be materially different from and worse than those discussed in forward-looking statements. Such factors include, but not limited to: 1. changes in economic conditions affecting our operations; 2. fluctuations in currency exchange rates, particularly with respect to the value of the Japanese yen, the U.S. dollar and the Euro; 3. SQUARE ENIX GROUP s ability to continue to win acceptance of our products and services, which are offered in highly competitive markets characterized by the continuous introduction of new products and services, rapid developments in technology, and subjective and changing consumer preferences; 4. SQUARE ENIX GROUP s ability to expand international success with a focus on our businesses; and 5. regulatory developments and changes and our ability to respond and adapt to those changes. The forward-looking statements regarding earnings contained in these materials were valid at the time these materials were drafted. SQUARE ENIX GROUP assumes no obligation to update or revise any forward-looking statements, including forecasts or projections, whether as a result of new information, subsequent events or otherwise. The financial information presented in this document is prepared according to generally accepted accounting principles in Japan. 2 SQUARE ENIX HOLDINGS CO., LTD.
Continuous Progress in Operating Income Operating Income by Quarter (Billions of Yen) 30 25 20 15 10 5 0 5 0.6 6.3 3.6 19.9 9.4 10.5 8.2 9.1 3.4 Second-Half Projection 12.5 First-Half Projection 7.7 5.4 6.5 5.9 11.9 2.4 3.8 1.7 3.5 2.1 2.7 4.3 3.5 0.7 0.6 0.4 (0.5) 04.3 05.3 06.3 07.3 08.3 09.3 10.3E Q4 Q3 Q2 Q1 3 SQUARE ENIX HOLDINGS CO., LTD.
Q1 Results and Full-year Projections of Operating Income by Segment (Billions of Yen) Q1 results Full-year projection Games -0.99 percent complete - 25 Amusement 0.08 3.2 percent complete 2% Adverse market condition continues Publication 1.14 2.5 percent complete 45 % Comic book sales remain strong Game-strategy book of major titles planned for Q2 Mobile Phone Content 1.16 4.5 percent complete 26 % Ahead of projection Merchandising 1.13 0.8 percent complete 141 % CG animated film contributed in Q1 Exceeded full-year projection -11-1.92 Eliminations or Unallocated percent complete 18 % Being streamlined -5-4 -3-2 -1 0 1 2 3 4 5 6 7 8 9 10 4 SQUARE ENIX HOLDINGS CO., LTD.
DRAGON QUEST IX Made a Solid Start Analysis of multi-million DS titles (Sell-through) DRAGON QUEST IX July 11, 2009 3.2 Shipped over 3.5 million as of Aug. 5 Sold through 3.39 million as of Aug. 2 (Million units) as of July 26 260% 240% 220% Sales patterns of PS2 and DS titles First month sales =100% DRAGON QUEST MONSTERS: JOKER (DS original) Pokémon Diamond/Pearl September 28, 2006 1.59 1.9 2.23 200% 180% New Super Mario Bros. May 25, 2006 0.9 1.62 2.88 160% DRAGON QUEST VIII (PS2 original) Animal Crossing0.33 1.4 November 23, 2005 3.23 Mario Cart DS 0.84 2.22 December 8, 2009 0.29 0.0 1.5 3.0 4.5 6.0 140% 120% 100% First month First 3 months to December 2008 Source: SQUARE ENIX for Shipment figure fof DRAGON QUEST IX, Enterbrain, Inc for sales data as of Aug. 2, Media Create Co., Ltd. for other data 5 SQUARE ENIX HOLDINGS CO., LTD.
Q2 Title Lineup (As of August 7, 2009) Title Region Platform Release date DRAGON QUEST IX Japan DS July 11 BATMAN: ARKHAM ASYLUM DISSIDIA FINAL FANTASY KINGDOM HEARTS 358/2 Days North America, Europe North America, Europe PS3/Xbox360/PC PSP Aug. 25 (NA) Aug. 28 (E) Aug. 25 (NA) Sep. 4 (E) Note: CRISIS CORE FINAL FANTASY VII (PSP): 840 thousand units in Japan, 770 thousand units in North America, 550 thousand units in Europe, 2.16 million units shipped in total North America DS September 29 Note: KINGDOM HEARTS Chain of Memories (GBA): 410 thousand units in Japan, 940 thousand units in North America, 200 thousand units in Europe, 1.55 million units shipped in total MINI NINJAS North America, Europe PS3/Xbox360/PC/ Wii/DS September The figures in the notes are as of June 30, 2009 6 SQUARE ENIX HOLDINGS CO., LTD.
Unit Sales - Three-months Ended June 30, 2009 (Thousand units) 2008.3 Q1 2009.3 Q1 2010.3 Q1 (reference) 2010.3 full-year projections Japan 1,590 370 920 13,000 North America 670 570 400 6,000 Europe 980 760 580 7,000 KINGDOM HEARTS 358/2 has been contributing to sales with +490 thousand units shipped since the release in May in Japan Stable and favorable results for repeated orders of SQUARE ENIX titles Other titles have been performing as planned 7 SQUARE ENIX HOLDINGS CO., LTD.
Transitional Change in Market Size - Facility Operation and Amusement Game Machines (Billions of Yen) 1,000 900 800 700 600 198.2 187.2 142.6 140.8 154.5 177.9 180.6 199.2 223.4 Estimated Market Size 219.1 150.0 Amusement game machines 500 400 300 628.9 619.5 596.4 590.3 605.5 637.7 649.2 682.5 702.9 678.1 550.0 Facility operation 200 100 0 FY1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 Note: FY2007 refers to fiscal year ended March 31, 2008 8 SQUARE ENIX HOLDINGS CO., LTD.
Ongoing Restructuring Efforts in Amusement Business Facility operation - Regenerating captive game arcades - Amusement game machines - Innovation and development of a new concept- 2010.3 Q1 2009.3 Full-year -30-8 4 out of all closed stores were transferred to franchise stores 1 12 Develop low-priced and space-saving machines 2008.3 Full-year -29 1 Enhance overseas sales primarily in Asia 2007.3 Full-year -36 4-40 -20 0 20 Closed Opened 9 SQUARE ENIX HOLDINGS CO., LTD.
Special Factors for Q1 Results (Billions of Yen) 2 2 1 Recurring Income 1.5 1 0-0.8 1. Acquisition Expenses 1 1-1.2 2. Income Tax 2 2 経常利益 買収関連費用 法人税等 ( 当期分 ) -1.1 3. APA 法人税等 ( 過年度納付 ) Net Loss -1.7 純利益 10 SQUARE ENIX HOLDINGS CO., LTD.
Goodwill Related to Eidos Acquisition (Millions of Pounds) 30 20 Negative Goodwill* 19M *Goodwill generated by Eidos Acquisition (Acquisition price: 84M) 10 0-10 -20-30 -40-50 Evaluation loss of work in progress, Standardization of accounting policy for R&D activities -47M Allowance for sales returns -17M Goodwill 45M 10-year amortization のれん ( 負 ) 仕掛評価減返品引当最終 11 SQUARE ENIX HOLDINGS CO., LTD.
Significant Progress in Eidos Integration (Acquisition concluded on April 22, 2009) Structural integration completes within 2009 Sales and marketing units in North America and Europe have been fully integrated. Headquarters in UK will be integrated. Intercommunications between creators have started. 12 SQUARE ENIX HOLDINGS CO., LTD.
No Adverse Affect by Eidos Acquisition on Financial Strength for Continuous Growth Equity Ratio D/E Ratio SQUARE ENIX HOLDINGS As of June 30, 2009 64.7当社 0.3 Manufacturing Listed in TSE 1 st Section 39.1 製造業 0.7 Nonmanufacturing Listed in TSE 1 st Section 28.3 非製造業 1.4 0 20 40 60 80 % 0.0 0.5 1.0 1.5 2.0 Source: Daiwa Securities Co.Ltd. for Manufacturer and Nonmanufacturer data as of August 4, 2009. 13 SQUARE ENIX HOLDINGS CO., LTD.
Reference: Consolidated Projections 14 SQUARE ENIX HOLDINGS CO., LTD.
Reference: Consolidated Full-Year Projections by Segment 15 SQUARE ENIX HOLDINGS CO., LTD.
Reference: Unit Sales Projections Unit Sales: Million 30 25 20 13.00 15 Japan North America 10 5.19 6.00 Europe 5 0 3.96 2.38 7.00 2009.3 2010.3 Projections 16 SQUARE ENIX HOLDINGS CO., LTD.