VIRTUAL REALITY LAB Research group Softwarevisualisation in 3D and VR

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VIRTUAL REALITY LAB Research group Softwarevisualisation in 3D and VR softvis@uni-leipzig.de http://home.uni-leipzig.de/svis/vr-lab/

VR Labor Hardware Portfolio OVERVIEW HTC Vive Oculus Rift Leap Motion Power Wall Flashforge Creator Pro 3D-Printer 2

HTC VIVE

VR Labor HTC Vive HTC VIVE HEADSET 4

VR Labor HTC Vive HTC VIVE HEADSET Resolution: 2160 x 1200 (1080 x 1200 per eye) Refresh rate: 90 Hz Field of view: 110 Weight: 555 g Version: consumer version 2016 Adjustable straps and interchangeable inserts Fitting most glasses Eye relief adjustments Front-facing camera allows seeing even with headset 5

VR Labor HTC Vive HTC VIVE CONTROLLER 6

VR Labor HTC Vive HTC VIVE CONTROLLER Designed exclusivley for VR Intuitive controls and gestures Realistic haptic feedback 7

VR Labor HTC Vive HTC VIVE BASE STATIONS 8

VR Labor HTC Vive HTC VIVE BASE STATIONS The HTC Vive Base Stations` Lighthouse System enables the fade in of the room tracking borders within the VR app, thereby helping to avoid unwanted collisions with walls and furniture 360-degree play area tracking coverage (5 m x 5 m) Wireless syncing Fits standard threaded mounting points 9

VR Labor HTC Vive APP-EXAMPLE CITYVR The application creates a three dimensional city based on the source code of a software system The controllers allow to inspect the code fragments of single methods and classes 10

OCULUS RIFT

VR Labor Oculus Rift OCULUS RIFT Resolution: 1280 x 800 (640 x 800 per eye) Refresh rate: 60 Hz Field of view: 110 Weight: 470 g Version: Development Kit 1 12

VR Labor Oculus Rift APP-EXAMPLE TUSCANY DEMO 2.0 The Tuscany Demo 2.0 allows to explore a southern country house The headset allows to look around, in order to move you have to use the keyboard 13

LEAP MOTION

VR Labor Leap Motion LEAP MOTION Three infrared sensors track hand movements which occur in a cone above the Leap The tracked movement data is transfered to a PC via USB; the PC calculates the intended input Up to four hands can be tracked simultaneously Desktop recording mode (Placement on a table) VR recording mode (Placement on the headset) 15

VR Labor Leap Motion APP-EXAMPLE HAND TRACKER Allows simultaneous tracking of up to four hands Test application for verifying the correct functionality of the Leap Motion 16

VR Labor Leap Motion APP-EXAMPLE BLOCKS Creation of various geometric forms Interaction among created forms 17

POWER WALL

VR Labor Power Wall POWER WALL The Power Wall is a combination of three single frame pictures into one huge composed picture This is made possible due to the settings within NVIDIA Mosaic Mode 19

VR Labor Power Wall NVIDIA 3D VISION GLASSES AND SENSOR NVIDIA shutterglasses allow viewing content in 3D The glasses are controlled by a timing signal that allows the glasses to alternately block one eye, which enables the display of a 3D effect 20

VR Labor Power Wall APP-EXAMPLE X3D X3D models can be viewed in 3D by using the NVIDIA Shutterglasses 21

VR Labor Power Wall APP-EXAMPLE GETAVIZ The Power Wall can be used for interactive exploration of huge software systems 22

FLASHFORGE CREATOR PRO

VR Labor Flashforge Creator Pro FLASHFORGE CREATOR PRO 3D-PRINTER Filament: PLA, ABS, PVA Amount of Nozzles: 2 Print Speed: up to100 mm/s Printing Technology: Fused Filament Fabrication Printable over:: USB, SD Formats: STL, OBJ 24

VR Labor Flashforge Creator Pro APP-EXAMPLE CITYMETAPHER With the 3D printer software visualizations for different metaphors can be printed out. 25

THANK YOU! Research group Softwarevisualisation in 3D and VR softvis@uni-leipzig.de http://home.uni-leipzig.de/svis/vr-lab/