Notes. Notes DTD Element MusicXML Definition. Note

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Notes Notes DTD Element MusicXML Definition Note The voice element is optional, but should be included for compatibility with most notation programs. <pitch> <step>a</step> <octave>4</octave> </pitch> <duration>1</duration> <voice>1</voice> <type>quarter</type> <stem>up</stem> Dead Note-dtd notehead <notehead>x</notehead> Dot Note-dtd dot <dot /> Double Dot Note-dtd dot <dot /> <dot /> Ghost Note an note shown in the notation and tab that is optional to play. Normally surrounded with (). Note-dtd notehead <notehead parentheses="yes">normal </notehead>

parentheses Muted (Palm Mute) Most published music indicates muted strings with P.M. above the notation to indicate the three bottom bass strings are muted with the palm. Others use a graphic similar to those shown to indicate the exact strings to be muted. This option is better as it indicates exactly which string to mute. Note-dtd notehead other-technical <notehead>x</notehead> <string>4</string> <other-technical>palm mute </other-technical> Rest Note-dtd rest <rest /> Staccato Note-dtd articulations staccato <articulations> <staccato /> </articulations> Tuplets This example is is a ¼ note triplet. The actual-notes element can be set to 5,6,7... to obtain other tuplets. time-modification actual-notes normal-notes <type>quarter</type> <time-modification> <actual-notes>3</actual-notes> <normal-notes>2</normal-notes>

</time-modification> <string>3</string> <type>quarter</type> <time-modification> <actual-notes>3</actual-notes> <normal-notes>2</normal-notes> </time-modification> <string>3</string> <type>quarter</type> <time-modification> <actual-notes>3</actual-notes> <normal-notes>2</normal-notes> </time-modification> <string>3</string> Tuplets Mixed Note Durations Note-dtd time-modification actual-notes normal-notes normal-type <type>quarter</type> <time-modification> <actual-notes>3</actual-notes> <normal-notes>2</normal-notes> <normal-type>eighth</normal-type> </time-modification> <string>3</string> <type>eighth</type> <time-modification> <actual-notes>3</actual-notes> <normal-notes>2</normal-notes> </time-modification> <string>3</string>

Chord chord <string>5</string> <fret>3</fret> <string>4</string> <fret>2</fret> <string>3</string> <fret>0</fret> <string>2</string> <fret>1</fret> Fret Hand Finger (Program Default) finger <string>2</string> <fret>1</fret> <finger>1</finger> Fret Hand Finger (Precise) Common.dtd finger <string>2</string> <fret>1</fret> <finger relative-x= 10 >1</finger>

Pick Hand Finger (Program Default) pluck <string>2</string> <fret>1</fret> <pluck>m</pluck> Pick Hand Finger (Precise) Common.dtd pluck <string>2</string> <fret>1</fret> <pluck relative-x= 5 relative-y= -35 >m</pluck> Pick & Fret Hand Finger (Precise) Common.dtd finger pluck <string>2</string> <fret>1</fret> <finger relative-x= 10 >1</finger> <pluck relative-x= 5 relative-y= -35 >m</pluck>

Bends Notes DTD Element MusicXML Definition Basic Bend played by picking the note then pushing the string up to the desired pitch. In this example the push is one semitone. bend bend-alter <bend> <bend-alter>0.5</bend-alter> </bend> Basic Bend (2 nd variation) Using a format similar to hammers and pulls, the individual notes can be shown in the notation enclosed in parenthesis to indicate the bent note and connected with a slur arc. NOTE the slur arc is a side wise bracket if the image. Future versions of MusicXML might consider adding start/stop to bend similar to hammer-on and pull-off. bend slur <bend> <bend-alter>1</bend-alter> </bend> <slur type= start /> <notehead parentheses="yes">normal </notehead> <slur type= stop /> Bend and Release played by picking the note, pushing the string up to the desired pitch, then releasing the push back to normal. In this example the push is one semitone. bend alter-bend release <bend> <bend-alter>0.5</bend-alter> <release /> </bend>

Bend and Release (2 nd variation) This variation shows two slues. It could just as easily be a single slur covering all three notes. bend slur <bend> <bend-alter>1</bend-alter> </bend> <slur type= start number= 1 /> <notehead parentheses="yes">normal </notehead> <slur type= stop number= 1 /> <slur type= start number= 2 /> <notehead parentheses="yes">normal </notehead> <slur type= stop number= 2 /> Pre-Bend played pushing the string up to the desired pitch, then picking the note. In this example the push is one semitone. bend pre-bend <bend> <bend-alter>0.5</bend-alter> <pre-bend /> </bend> Pre-Bend/Release played pushing the string up to the desired pitch, then picking the note, then releasing the push back to normal. In this example the push is one semitone. pre-bend <bend> <bend-alter>0.5</bend-alter> <pre-bend />

release <release /> </bend> Basic Bend with Tremolo (2 nd variation) same as a simple bend, but extend the bent note with a tremolo. The tremolo can also be added to the end of a bend and release. bend slur ornaments tremolo <bend> <bend-alter>1</bend-alter> </bend> <slur type= start /> <notehead parentheses="yes">normal </notehead> <slur type= stop /> <ornaments> <tremolo placement="above">3 </tremolo> </ornaments>

Effects Notes DTD Element MusicXML Definition Hammer On hammer-on slur Pull Off pull-off slur Hammer On / Pull Off hammer-on pull-off slur <hammer-on type="start">h </hammer-on> <slur type= start /> <hammer-on type=" /> <slur type= stop /> <pull-off type="start">po</pull-off> <slur type= start /> <pull-off type="stop" /> <slur type= stop /> <fret>3</fret> <hammer-on type="start" number= 1'>H </hammer-on> <slur type= start number= 1 />

<hammer-on type="stop" number= 1' /> <pull-off type="start" number= 2 >Po </pull-off> <fret>3</fret> <pull-off type="stop" number= 2 /> <slur type= stop number= 1 /> ; Hammer On / Pull Off (2 nd variation) hammer-on pull-off slur <fret>3</fret> <hammer-on type="start" number= 1'>H </hammer-on> <slur type= start number= 1 /> <hammer-on type="stop" number= 1' /> <pull-off type="start" number= 2 >Po </pull-off> <slur type= stop number= 1 /> <slur type= start number= 2 /> <fret>3</fret> <pull-off type="stop" number= 2 /> </pull-off> <slur type= stop number= 2 /> Double Pull Off hammer-on

pull-off slur Double Pull Off (2 nd variation) pull-off slur <pull-off type="start" number= 1'>Po </pull-off> <slur type= start number= 1 /> <fret>6</fret> < pull-off type="stop" number= 1 /'> <pull-off type="start" number= 2 >Po </pull-off> <pull-off type="stop" number= 2 /> <slur type= stop number= 1 /> <pull-off type="start" number= 1'>Po </pull-off> <slur type= start number= 1 /> <fret>6</fret> < pull-off type="stop" number= 1 /'> <pull-off type="start" number= 2 >Po </pull-off> <slur type= stop number= 1 /> <slur type= start number= 2 /> <pull-off type="stop" number= 2 /> <slur type= stop number= 2 />

Brush Stroke Down down-bow chord <string>5</string> <fret>3</fret> <down-bow/> <string>4</string> <fret>2</fret> <string>3</string> <fret>0</fret> <string>2</string> <fret>1</fret> Brush Stroke Up same as brush stroke down except replace downbow with up-bow. up-bow Pick Stroke Down for flat picked note this indicates the direction of the picked note. down-bow <down-bow/>

Pick Stroke Up - for flat picked note this indicates the direction of the picked note. up-bow <up-bow/> Pop other-technical <other-technical>pop</other-technical> Rasgueado Roll Down (arpeggiate chord) a way to play a chord fingerstyle where each string is played with a slight delay, starting from the bass string. chord arpeggiate <string>5</string> <fret>3</fret> <arpeggiate /> <string>4</string> <fret>2</fret>

<arpeggiate /> <string>3</string> <fret>0</fret> <arpeggiate /> <string>2</string> <fret>1</fret> <arpeggiate /> Roll Up (arpeggiate chord) - a way to play a chord fingerstyle where each string is played with a slight delay, starting from the highest treble string. The graphic has an arrow head to indicate the direction of the roll. chord arpeggiate <string>2</string> <fret>1</fret> <arpeggiate /> <string>3</string> <fret>0</fret> <arpeggiate /> <string>4</string> <fret>2</fret> <arpeggiate /> <string>5</string> <fret>3</fret> <arpeggiate />

Slap other-technical <other-technical>slap</other-technical> Tap tap <tap/>

Grace Notes Notes DTD Element MusicXML Definition Grace Note Hammer On Minimal implementation can just use <grace /> an allow the program determine how the grace note is displayed. Slash = no the first half of the base note's duration has the pitch of the grace note (the first two-thirds if the base note is a dotted note). Slash = yes the base note's duration begins with the pitch of the grace note for only a very small part of the base note's value. steal-time-before and steal-timeafter informs the program whether the grace note is before the beat on the beat. grace hammer-on <grace slash="yes" steal-time-previous="12%"> </grace> <fret>3</fret> <hammer-on type="start">h </hammer-on> <hammer-on type="stop" /> Grace note Pull Off See above grace pull-off <grace slash="yes" steal-time-previous="12%"> </grace> <pull-off type="start">p </pull-off> <pull-off type="stop" /> Grace Note Slide Up To See above grace slide <grace slash="yes" steal-time-previous="12%"> </grace> <fret>3</fret> <slide type="start" />

<slide type="stop" /> Grace Note Slide down To See above grace slide <grace slash="yes" steal-time-previous="12%"> </grace> <slide type="start" /> <slide type="stop" /> Grace Note Bend The bend and pre-bend/release grace notes are valid, but insure how to handle them. Grace Note Pre-Bend Release

Inverted Mordent (Upper) - An insertion of the semitone above the base note within its value. Alternate ways to display the mordent. ornaments inverted-mordent <ornaments> <inverted-mordent placement="above"/> </ornaments> Mordent (Lower) - An insertion of the semitone below the base note within its value Alternate ways to display the mordent. Note-dtd ornaments mordent <ornaments> <mordent placement="above"/> </ornaments> Double Mordent (lower) Double Mordent (upper) Upper Gruppetto (turn) - combines an upper mordent and a lower mordent, in that order, into the specified note's value. Alternate ways to display the gruppetto. Note-dtd ornaments turn <ornaments> <turn placement="above"/> </ornaments>

Lower Gruppetto (inverted turn) the lower mordent is played first and the symbol is reversed. Alternate ways to display the gruppetto. Tremolo a rapid series of up and down strokes with a pick The duration of each hammer-on or pull-off is indicated by the number of slashes through the stem. Three slashes would mean 1/32 nd notes, etc. ornaments tremolo <ornaments> <tremolo placement="above">3</tremolo> </ornaments> Trill - A rapid alternation by a series of hammer-ons and pulloffs between the specified note and the next higher tone or semitone within its duration. When followed by a wavy horizontal line, this symbol indicates an extended, or running, trill. Note-dtd ornaments trill-mark <ornaments> <trill-mark placement= above /> </ornaments>

Harmonics Notes DTD Element MusicXML Definition Natural Harmonic played by lightly touching the 12 th fret and picking the note. Other natural harmonics can be found on frets 2,3,4,5,7,9,16,19 and 24. The tab diamond graphic is used by TablEdit to indicate natural (unfilled) and artificial (filled) harmonics. Others my use <> to enclose the fret number. Still others may add Harm to indicate it is a natural harmonic. harmonic natural <notehead filled= yes >diamond</notehead> <fret>12</fret> <harmonic> <natural /> </harmonic> Artificial Harmonic played by lightly touching the string 12 frets above the fretted string and picking the note. Other artificial harmonics can be found by touching frets 2,3,4,5,7,9,16,19 and 24 above the fretted string. See above for the graphic information. An extension for some notation is to also include the touch fret enclosed in () as opposed to adding AH17 above the note in the notation. harmonic artificial <notehead filled= yes >diamond</notehead> <harmonic> <artificial /> <touching-pitch>17</touching-pitch> </harmonic>

Slides Notes DTD Element MusicXML Definition Normal slide the second note is picked at the end of the slide. Legato slide the second note is not picked at the end of the slide. Indeterminate slide to the note from a lower fret. slide <slide type="start" number= 1 /> <slide type="stop" number= 1 /> slide <slide type="start" number= 1 /> <slur type= start number= 1 /> <slide type="stop" number= 1 /> <slur type= stop number= 1 /> scoop <articulations> <scoop /> </articulations> Indeterminate slide to the note from a higher fret. plop

<articulations> <plop /> </articulations> Indeterminate slide from a note to a higher fret. doit <articulations> <doit /> </articulations> Indeterminate slide from a note to a lower fret. falloff <articulations> <falloff /> </articulations>