Primal Soup Rich Perks
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2 q = 120 approx. Bass Clarinet or Tenor Sax (CH4) A Soup. Tacet Primal Soup Rich Perks Electric Guitar (NH3) Tacet Drums (H20) Start Piece - Solid rock groove, 'Primal' e.g. Live Electronics 1 (H2) Tacet Live Electronics 2 (Energy) Tacet Enter shortly ater drums. Semi-dense texture: 'Bubbly' pp mp
Enter Shorlty ater Increase dynamic and Build Intensity Repeat and Embellish using F# Dorian. 3 mp Enter ater Bass Clarinet/ Sax. Tapping based texture in E dorian: 9 9 9 9 etc. mp (bubbly with phaser and light delay) Ad. lib around/ Embellish solid groove. 6 Enter ater L.E.2 Ad. lib / subtly Embellish Increase density e.g. etc.
4 Increase level o embellishment Increase register i.e. Improvise around tones 13 Develop Raise pitches, within E dorian; maintain rhythm e.g. 9 9 9 9 etc. Occassionally AUGMENT guitar's pulse on ride e.g. 3 3 Double tempo hits + texture e.g. etc. Sustain texture
Build Intensity Play 2 high notes rom F# dorian to cue section B e.g. 5 ad. lib pitches. Develop & Build Intensity Play pick-up on B. Clarinet/ Sax's cue (with heavy distortion) Build Intensity With guitar Build Intensity Tacet abruptly on guitar pick-up Sustain texture
B Amino Acids & Proteins 6 24 (Adjust register as necessary i ) 3 (Grimey) 5 5 Hal-time eel e.g. Hit accented stabs 5 Tacet Re-enter ater theme has begun Play sample at least once in ull, then ad. lib. (Sample 1) Introduce 2nd channel ater sample is played by L.E.1 Sustain texture
30 1. 2. 3 3 Fall O Drum pick-up cues next section & Tempo 7 1. 3 3 2. Fall O Drum pick-up cues next section & Tempo 1. 2. 3 3 Hold Cue next section and tempo: q = 160 approx. Pick-up 1. 2. Tacet immediately on Drum pick-up: 1. 2. Tacet immediately on Drum pick-up:
8 34 C q = 160 approx. RNA (aggressive) High squeek; any pitch e.g. (aggressive) E7#9 ad. lib. e.g. q = 160 approx. Hit accented pulse - groove example only Drum & Bass eel e.g. Tacet or all 5/8 bars. (Sample 1) Ad. lib using sample. (DJ Scratch esq.) Tacet or all 5/8 bars. Same noise rom B (aggressive)
40 Sim. but di pitch e.g. Repeat & Cont. sim. throughout guitar solo. Ater x 2, play this rhythm in 4/4 sections under guitar solo: Use any notes rom F# 'generic' minor (F#, G#, A, B, C#, D, D#, E, E#), playing one note over 2 bars e.g. 9 Reapeat x 2, then FREE SOLO. FREE SOLO ('Go Crazy!') Build Intensity Vary e.g. Repeat & Cont. sim. throughout guitar solo. Build Intensity Cont. Repeat & Cont. sim. throughout guitar solo. Build Intensity Cont. Repeat & Cont. sim. throughout guitar solo. Increse density e.g.
10 FADE TO TACET (With Guitar) ppp TACET Cont. Solo FADE TO TACET (When Ready) (Cue B. Clarinet/ Sax) ppp TACET Once Guitar & B. Clarinet/ Sax are tacet, repeat & Embelish this groove. throughout solo. (Drum and Bass eel). & Develop. (SUPPORT Live Electronics Solo.) throughout solo. Once Guitar & B. Clarinet/ Sax are tacet, Merge into joint FREE SOLO. JOINT FREE SOLO throughout solo.
Enter shortly ater guitar: Play long notes rom this chord (any register): mp 11 Enter mid L.E. solo: Tapped-harmonic texture: T.H. p (21) (19) (21) (21) (19) (With subtle delay) (21) (19) (21) mp Build Intensity Reduce dynamic slowly ater guitar entry p Build Intensity Reduce dynamic slowly ater guitar entry p
12 Build Intensity/ Embellish chord tones Merge FREE SOLO (Merge into FREE SOLO once L.E. are Tacet) (SUPPORT B. Clarinet/ Sax: Ad. lib. note choice; Develop & Embellish) Introduce this igure mid solo to imply 5/8 pulse. Continue to use tapped harmonics. (15) T.H. (15) (17) (17) (16) (14) (add Light dist. i desired) (16) (16) (14) (15) etc. Gradually FADE TO TACET (as B. Clarinet/ Sax builds) TACET ppp Gradually FADE TO TACET (end slightly ater drums) ppp TACET Cue B. Clarinet/ Sax solo
D Cells 78 STOP SUDDENLY (when ready; sometime ater L.E. has re-entered) TACET 13 mp (on B. Clarinet/ Sax's exit) Develop, Embellish & re-build ater drums enter Enter, when ready, ater B. Clarinet/ Sax Tacet: SUPPORT guitar pulse e.g. Develop No cymbals e.g. etc. pp Enter ater guitar establishes 5/8 pulse: Cue section D. pp (Sample 2) Loop sample 2 (Add eects as desired) (Gradually intrroduce 2nd channel: AUGMENT Drums) mp Cont. loop Sim. (subtly embellish whilst on loop) etc. etc. TACET
Enter, ater cymbals are reintroduced. 14 Improvise around this melody: rubato: etc. 5 Merge into ree improvisation when ready, ater 's entry Ater B. Clarinet/ Sax entry, become increasingly ree; both rhythmically & melodically. Merge Freely Improvise 8 5 Cont. Sim. Re-introduce ull kit, cymbals etc. e.g. 8 5 etc. Maintain intensity Build Intensity (Increasingly Embellish/ manipulate sample 2) Enter when ready, ater B. Clarinet/ Sax. (see sup. score [inner ront cover] or graphic stimulus) (Primal soup)
E Organism 15 Become increasingly ree; both rhythmically & melodically. Merge Freely Improvise Gradually reduce pule level Merge Freely Improvise Become increasingly ree & intricate Merge Freely Improvise Become increasingly ree; gradually negate graphic stimulus. Merge Freely Improvise
16 Collective Free Improvisation (Listen or L.E.2: Sample 3 cues dim. & ending) 'Beore I go...' mp Enter when ready. Sample 3 cues ending (Sample 3) Play straight; 1 channel only. Prominant. 'Beore I go...'
17 105 '...which is this.' HOLD LARGE NOTE/ SOUND OVER SAMPLE PAUSE (3-4 seconds) UNISON TACET (Guitar cues) '...which is this.' PAUSE (built into sample) (3-4 seconds) 'O course that's NOT what scientists believe.'