Capturing Light in man and machine

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Capturing Light in man and machine 15-463: Computational Photography Alexei Efros, CMU, Fall 2008

Image Formation Digital Camera Film The Eye

Digital camera A digital camera replaces film with a sensor array Each cell in the array is light-sensitive diode that converts photons to electrons Two common types Charge Coupled Device (CCD) CMOS http://electronics.howstuffworks.com/digital-camera.htm Slide by Steve Seitz

Sensor Array CMOS sensor

Sampling and Quantization

Interlace vs. progressive scan http://www.axis.com/products/video/camera/progressive_scan.htm Slide by Steve Seitz

Progressive scan http://www.axis.com/products/video/camera/progressive_scan.htm Slide by Steve Seitz

Interlace http://www.axis.com/products/video/camera/progressive_scan.htm Slide by Steve Seitz

The Eye The human eye is a camera! Iris - colored annulus with radial muscles Pupil - the hole (aperture) whose size is controlled by the iris What s the film? photoreceptor cells (rods and cones) in the retina Slide by Steve Seitz

The Retina Cross-section of eye Cross section of retina Ganglion axons Ganglion cell layer Bipolar cell layer Pigmented epithelium Receptor layer

Retina up-close Light

Two types of light-sensitive receptors Cones cone-shaped less sensitive operate in high light color vision Rods rod-shaped highly sensitive operate at night gray-scale vision cone rod Stephen E. Palmer, 2002

Rod / Cone sensitivity The famous sock-matching problem

Distribution of Rods and Cones # Receptors/mm2 150,000 100,000 Rods Fovea Blind Spot Rods 50,000 Cones Cones 0 80 60 40 20 0 20 40 60 80 Visual Angle (degrees from fovea) Night Sky: why are there more stars off-center? Stephen E. Palmer, 2002

Electromagnetic Spectrum Human Luminance Sensitivity Function http://www.yorku.ca/eye/photopik.htm

. Visible Light Why do we see light of these wavelengths? 10000 C Energy 5000 C because that s where the Sun radiates EM energy 2000 C 700 C 0 400 700 1000 2000 3000 Visible Region Wavelength (nm) Stephen E. Palmer, 2002

The Physics of Light Any patch of light can be completely described physically by its spectrum: the number of photons (per time unit) at each wavelength 400-700 nm. # Photons (per ms.) 400 500 600 700 Wavelength (nm.) Stephen E. Palmer, 2002

The Physics of Light Some examples of the spectra of light sources A. Ruby Laser B. Gallium Phosphide Crystal 400 500 600 700 Wavelength (nm.) D. Normal Daylight # Photons # Photons Wavelength (nm.) 400 500 600 700 C. Tungsten Lightbulb # Photons # Photons 400 500 600 700 400 500 600 700 Stephen E. Palmer, 2002

The Physics of Light Some examples of the reflectance spectra of surfaces % Photons Reflected Red Yellow Blue Purple 400 700 400 700 400 700 400 700 Wavelength (nm) Stephen E. Palmer, 2002

The Psychophysical Correspondence There is no simple functional description for the perceived color of all lights under all viewing conditions, but... A helpful constraint: Consider only physical spectra with normal distributions mean # Photons area variance 400 500 600 700 Wavelength (nm.) Stephen E. Palmer, 2002

The Psychophysical Correspondence Mean Hue # Photons blue green yellow Wavelength Stephen E. Palmer, 2002

The Psychophysical Correspondence Variance Saturation # Photons hi. med. low high medium low Wavelength Stephen E. Palmer, 2002

The Psychophysical Correspondence Area Brightness B. Area Lightness # Photons bright dark Wavelength Stephen E. Palmer, 2002

Physiology of Color Vision Three kinds of cones: 440 530 560 nm. RELATIVE ABSORBANCE (%) 100 S M L 50 400 450 500 550 600 650 WAVELENGTH (nm.) Why are M and L cones so close? Are are there 3? Stephen E. Palmer, 2002

More Spectra metamers

Color Sensing in Camera (RGB) 3-chip vs. 1-chip: quality vs. cost Why more green? Why 3 colors? http://www.cooldictionary.com/words/bayer tionary.com/words/bayer-filter.wikipedia Slide by Steve Seitz

Practical Color Sensing: Bayer Grid Estimate RGB at G cels from neighboring values http://www.cooldictionary.com/ words/bayer-filter.wikipedia Slide by Steve Seitz

RGB color space RGB cube Easy for devices But not perceptual Where do the grays live? Where is hue and saturation? Slide by Steve Seitz

HSV Hue, Saturation, Value (Intensity) RGB cube on its vertex Decouples the three components (a bit) Use rgb2hsv() and hsv2rgb() in Matlab Slide by Steve Seitz

Programming Project #1 How to compare R,G,B channels? No right answer Sum of Squared Differences (SSD): Normalized Correlation (NCC):