Avatar War Engine 15cm 3+ 2+ 4+ Wailing doom 30cm MW5+ AND (base contact) Assault Weapon, Macro-weapon, Extra Attacks (+1) An Avatar accompanied by the Court of the Young King gains the following attack: Court Of The Young King (base contact) Assault weapons Macro-weapon, Extra Attacks (+1) Critical Hit: With a ghastly wail the Avatar falls to the ground, twitches and lies still. All Eldar formations with a unit with a line of fire to the Avatar are so shaken by this that they receive a Blast marker. Notes: Damage Capacity 3, Commander, Inspiring, Fearless, Invulnerable Save, Walker. Autarch Character na na na na Autarch Close Combat Weapon (base contact) Assault Weapon Macro-weapoon, Extra Attack (+1) Autarch Ranged Weapon (15cms) Small Arms Extra Attack (+1) Notes: Inspiring, Invulnerable Save, Supreme Commander. Farseer Infantry 15cm 4+ 4+ 5+ Weapons: Shuriken Pistols & Witch Blades Shuriken pistols (15cm) Small Arms - Witch Blades (base contact) Assault Weapons Macro-weapon, Extra attacks (+1) Notes: Commander, Invulnerable Save, Farsight. Note that unit represents a Farseer and his Warlock bodyguard. Guardians Infantry 15cm none 6+ 4+ Shuriken Catapults (15cm) Small Arms - Heavy Weapon Platform Infantry 15cm none 6+ 5+ Notes: None. Support Weapon Platform Infantry 15cm none 6+ 6+ D-Cannon 30cm MW5+ - Notes: None.
War Walker Light Vehicle 20cm 6+ 5+ 5+ Bright Lance 30cm AT5+ Lance Notes: Walker. Reinforced Armour. Wave Serpent Armoured Vehicle 35cm 5+ 6+ 4+ Twin Shuriken Cannon 30cm AP4+ - Notes: Reinforced Armour, Skimmer, Transport (May transport one Wraithguard or any two of the following units : Autarch, Farseer, Guardian, Striking Scorpions, Howling Banshees, Fire Dragons, Dire Avengers, Dark Reapers, Swooping Hawks, Warp Spiders). Jetbikes Infantry 35cm 4+ 6+ 4+ Shuriken Catapults (15cm) Small Arms - Notes: Skimmer, mounted Vyper Light Vehicle 35cm 4+ 6+ 5+ Notes: Skimmer Wraithguard Infantry 15cm 4+ 4+ 4+ Wraithcannons 15cm 2 x MW5+ - AND (base contact) Small Arms Extra Attack (+1), Macro-weapon Notes: Fearless, Reinforced Armour. Wraithlord Armoured Vehicle 15cm 4+ 3+ 4+ Power Fists (base contact) Assault Weapons Macro-weapon, Extra Attacks (+1) Bright Lance 30cm AT5+ Lance Notes: Walker, Fearless, Reinforced Armour. Exarch Na na na na nq Exarch Close Combat Weapon (base contact) Assault Weapon Extra Attack (+1) OR Exarch Ranged Weapon (15cms) Small Arms Extra Attack (+1) Notes: All Exarchs are Inspiring. Exarchs added to Dire Avenger, Howling Banshee, Striking Scorpion, Shining Spear or units have an Exarch Close Combat Weapon. Exarchs added to Fire Dragon, Swooping Hawk, Warp Spider or Dark Reapoer units have an Exarch Ranged Weapon.
Warp Spiders Infantry 15cm 4+ 5+ 4+ Death Spinner (15cm) Small Arms - Notes: Scouts, Jump Packs, Infiltrators, First Strike Swooping Hawks Infantry 35cm 5+ 5+ 4+ Lasblasters (15cm) Small Arms - Notes: Scouts, Jump Packs, Teleport. (Design Note: The teleport ability represents the Swoopoing Hawks ability to swoop onto the battlefield from the sky) Striking Scorpions Infantry 15cm 4+ 4+ 5+ Shuriken pistols (15cm) Small Arms - Mandiblasters (base contact) Assault Weapons Extra Attacks (+1) Howling Banshees Infantry 15cm 5+ 3+ 5+ Shuriken pistols (15cm) Small Arms Banshee masks (base contact) Assault Weapons First Strike Fire Dragons Infantry 15cm 5+ 5+ 4+ Fusion guns 15cm MW5+ - AND (base contact) Small Arms Marco-weapon Notes: Note that Fusion Guns do not give the Fire Dragons an extra attack; instead they give its Firefight attack the Macro-weapon ability. Dire Avengers Infantry 15cm 5+ 5+ 4+ Shuriken Catapults (15cm) Small Arms Extra Attack (+1) Shining Spears Infantry 35cm 4+ 4+ 5+ Power lances (base contact) Assault Weapons Lance Notes: Skimmers, Mounted.
Dark Reapers Infantry 15cm 5+ 6+ 3+ Reaper Missile Launchers 45cm 2 x AP5+ - Rangers Infantry 15cm 5+ 6+ 5+ Sniper Rifles 30cm AP 5+ - Notes: Scouts, Snipers. Falcon Grav Tank Armoured Vehicle 35cm 5+ 6+ 4+ Falcon Pulse Laser 45cm AT4+ Pulse Notes: Skimmer, Transport (May transpot one of the following: Autarch, Farseer, Guardian, Striking Scorpions, Howling Banshees, Fire Dragons, Dire Avengers, Dark Reapers, Swooping Hawks, Warp Spiders). Firestorm Grav Tank (based on old model, stats may change!) Armoured Vehicle 35cm 5+ 6+ 4+ Firestorm Battery 45cm AP5+/AT5+/AA4+ Pulse Notes: Skimmer. Fire Prism Grav Tank Armoured Vehicle 35cm 5+ 6+ 5+ Prism Cannon 75cm AP4+/AT4+/AA5+ Lance Notes: Skimmer Night Spinner Grav Tank Armoured Vehicle 35cm 5+ 6+ 5+ Night Spinner 45cm 1 BP Disrupt, Indirect Fire Notes: Skimmer Scorpion Super Heavy Grav Tank War Engine 25cm 5+ 6+ 5+ Scorpion Twin Pulsars 60cm MW2+ Pulse Critical Hit: The Scorpion s gravitic drives implode, sucking nearby troops into an energy maelstrom. The Scorpion is destroyed and any models within 5cm of the model suffer one hit on a roll of 6. Notes: Skimmer, Damage capacity 3. Reinforced Armour.
Cobra Super Heavy Grav Tank War Engine 25cm 5+ 6+ 5+ Cobra D-Cannon 30cm D3+1BPs Ignore Cover, Macro-weapon, Titan Killer (D6), Fixed Forward Arc Eldar Missile Launcher 45cm AP5+/AT6+/AA6+ - Critical Hit: The Cobra s gravitic drives implode, sucking nearby troops into an energy maelstrom. The Cobra is destroyed and any models within 5cm of the model suffer one hit on a roll of 6. Notes: Skimmer, Damage capacity 3. Reinforced Armour. To make a D3 roll, just roll a D6, and count 1-2 as 1, 3-4 as 2, and 5-6 as 3. Avenger Super Heavy Grav Tank (new model!) War Engine 25cm 5+ 6+ 5+ Avenger Nightspinner Array 60cm 3 BP Disrupt, Indirect Fire Critical Hit: The Avenger s gravitic drives implode, sucking nearby troops into an energy maelstrom. The Avenger is destroyed and any models within 5cm of the model suffer one hit on a roll of 6. Notes: Skimmer, Damage capacity 3. Reinforced Armour. Storm Serpent Super Heavy Grav Tank (new model!) War Engine 25cm 5+ 6+ 4+ Storm Serpent Pulse Lasers 45cm AT4+ Pulse Critical Hit: The Storm Serpent s gravitic drives implode, sucking nearby troops into an energy maelstrom. The Storm Serpent is destroyed and any models within 5cm of the model suffer one hit on a roll of 6. Notes: Skimmer, Damage capacity 3. Reinforced Armour. Wraithgate webway portal. IMPORTANT NOTE: Wraithgates are one of the smallest type of webway portal, and may only be used by formations made up exclusively of infantry, light vehicles and armoured vehicle units that have walker ability; formations that include any other type of unit may not use a Wraithgate to enter play. Nightwing Interceptor Armoured Vehicle fighter 4+ na na Twin Shuriken Cannons 30cm AP4+ /AA5+ Fixed Forward Arc Nightwing Brightlances 30cm AT4+/AA5+ Lance, Fixed Forward Arc Notes: None. Phoenix Bomber Armoured Vehicle fighter bomber 5+ na na Twin Shuriken Cannons 30cm AP4+ /AA5+ Fixed Forward Arc Phoenix Pulse Laser 45cm AT4+ Pulse, Fixed Forward Arc Night Spinners 15cm 1BP Disrupt, Fixed Forward Arc Notes: Reinforced Armour.
Vampire Raider War Engine bomber 5+ 6+ 4+ 2 x Vampire Pulse Laser 45cm AT4+ Pulse, Fixed Forward Arc Scatter Laser 30cm AP5+/AT5+/AA5+ Fixed Forward Arc Notes: Damage Capacity 2. Reinforced Armour. May transpot eight of the following units : Farseer, Guardian, Striking Scorpions, Howling Banshees, Fire Dragons, Dire Avengers, Swooping Hawks, Warp Spiders, Dark Reapers, Heavy Weapon Platform, Support Weapon Platform, Wraithguard, Rangers. Critical Hit Effect: The Vampire s control surfaces have been damaged and it is destroyed. Revenant Scout Titan War Engine 35cm 5+ 4+ 4+ 2 x Revenant Pulse Lasers 45cm MW3+ Pulse 2 x Eldar Missile launcher 45cm AP5+/AT6+/AA6+ - Critical Hit Effect: The Revenant s holo field generator is destroyed. It may no longer take holofield saves. Any further critical hits will destroy the Titan. Notes: Holo field, Damage capacity 3, Walker. Jump Pack. Fearless. Note that weapons on Eldar Titans have a 36o degree (all-round) fire arc, due to the Titan s exceptional manoeuvrability. Phantom Titan War Engine 25cm 5+ 3+ 3+ 2 x Twin Eldar Missile Launcher 45cm AP4+/AT5+/AA5+ 1-2 x Eldar Titan Pulsar 75cm MW3+ Titan Killer (1), Pulse 0-1 x Power Fist 30cm 6 x AP4+/AT4+ AND 15cm Small Arms Extra Attacks (+3) AND base contact Assault Weapon Macro-weapon, Extra Attacks (+2), Titan Killer (D3) Critical Hit Effect: The holo field projector mounted in the Phantom s wings is badly damaged and it s holofield save is reduced to 4+. A second critical hits will destroy the holo field generator so that holo field saves may no longer be taken, and any further critical hits after that will cause an additional point of damage instead. Notes: Holo field, Damage capacity 6, Walker, May step over units and impassable or dangerous terrain that is lower than the Titan's knees and up to 2 cm wide. Reinforced Armour. Fearless. May be armed with 2 pulsars, or 1 pulsar and a power fist. The power fist may be used to shoot, and can also be used in an assault. Note that weapons on Eldar Titans have a 36o degree (all-round) fire arc, due to the Titan s exceptional manoeuvrability. Warlock Titan War Engine 25cm 5+ 3+ 3+ 2 x Twin Eldar Missile Launcher 45cm AP4+/AT5+/AA5+ 1 x Psychic Lance 30cm 3BP Disrupt, Ignore Cover, Macro-weapon, Titan Killer (D3) AND 15cm Small Arms Extra Attacks (+2), Ignore Cover, Macro-weapon, Titan Killer (D3) 0-1 x Eldar Titan Pulsar 75cm MW3+ Titan Killer (1), Pulse 0-1 x Power Fist 30cm 6 x AP4+/AT4+ AND 15cm Small Arms Extra Attacks (+3) AND base contact Assault Weapon Macro-weapon, Extra Attacks (+2), Titan Killer (D3) Critical Hit Effect: The holo field projector mounted in the Warlock s wings is badly damaged and it s holofield save is reduced to 4+. A second critical hits will destroy the holo field generator so that holo field saves may no longer be taken, and any further critical hits after that will cause an additional point of damage instead. Notes: Inspiring, Commander, Holo field, Damage capacity 6, Walker, May step over units and impassable or dangerous terrain that is lower than the Titan's knees and up to 2 cm wide. Reinforced Armour. Fearless. Farsight. May be armed with 1 psychic lance and 1 pulsar, or 1 psychic lance and 1 power fist. The power fist may be used to shoot, and can also be used in an assault. Note that weapons on Eldar Titans have a 36o degree (all-round) fire arc, due to the Titan s exceptional manoeuvrability.
Eldar Wraithship Spacecraft n/a n/a n/a n/a Orbital Bombardment n/a 4BP Macro-weapon OR Pin-point attack n/a MW2+ Titan Killer (D3) Notes: You must decide which weapon system the Wraithship will have at the start of the battle, when you record the turn it will arrive on. Write down the weapon system to be used alongside the turn of arrival. Eldar Dragonship Spacecraft n/a n/a n/a n/a Orbital Bombardment n/a 8BP Macro-weapon OR 2 x Pin-point attack n/a MW2+ Titan Killer (D3) Notes: You must decide which weapon system the Wraithship will have at the start of the battle, when you record the turn it will arrive on. Write down the weapon system to be used alongside the turn of arrival.