Exploring Geoscience with AR/VR Technologies

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Transcription:

Exploring Geoscience with AR/VR Technologies Tim Scheitlin Computational & Information Systems Laboratory (CISL), National Center for Atmospheric Research (NCAR), Boulder, Colorado, USA Using ECMWF's Forecasts (UEF2018) Reading, UK 5-8 June 2018 1

Presentation Overview Meteo AR Meteo VR Brief Introduction to NCAR Project Motivation Summer SIParCS Program Meteo AR/VR Apps Adding ECMWF Data to the Apps Future Directions and Interests Try it for yourself! 2

Brief Introduction to NCAR National Center for Atmospheric Research, Boulder, CO Mission: Understand atmosphere and geospace systems and to foster the transfer of knowledge and technology for the betterment of life on Earth. Photo: Carlye Calvin 3

Data center and computing resources Computational and Information Systems Laboratory (CISL) supports the computing resources for NCAR. Yellowstone (retired) 1.54 petaflops Cheyenne: 5.34 petaflops Glade: 53 PB rotating disk HPSS: 320 PB tape archive 4

Visualization Lab Organizational resource for collaborative meetings, 3D presentations, and classroom instruction. Used for Training, Education, and Outreach to diverse audiences including K-12, post-secondary, adult students, and the general public, as well as scientific, governmental, and corporate visitors. Provides support to scientists for developing compelling visualizations suitable for presentation, communication, and publication. Supports 3D rendering of large datasets to foster awareness and understanding of NCAR science and research. 5

- In the VisLab, earth science data is visualized on a large flat screen display with 3D glasses. - We wanted to bring a similar capability to everyone s smartphones. Project Motivation How can we educate, engage, and make our data and visualizations more accessible to a wider and more diverse audience? - Users should also be able to interact with the visualization. https://blog.davemdavis.net/2015/01/23/virtual-reality-vs-augmented-reality-vsholograms/ 6

What is Virtual Reality (VR)? 4 - VR is an environment in which the user is fully immersed in a virtual/ synthesized environment - Can be achieved with a smartphone and Google Cardboard or head mounted displays (HMDs) (E.g. Oculus rift, OSVR ) - The phone displays a split screen image/video OSVR headset Google Cardboard Split screen view 7

What is Augmented Reality (AR)? 3 - Augmented reality allows the user to see the real world with virtual objects superimposed on it Pokémon Go - Can be achieved with smartphones, tablet computer or head mounted displays (HMD) * Microsoft s HoloLens 8

2016 SIParCS Interns Makes a long-term, positive impact on the quality and diversity of the workforce needed to use and operate 21 st century supercomputers. Offers undergraduate and graduate students hands-on R&D opportunities in High performance computing (HPC). Embeds students as interns in CISL for an 11-week session. 9

SIParCS Summer Project in Virtual Reality Summer Project Proposal: Develop a Google Cardboard VR app for exploring and manipulating Earth science data by displaying 3D scenes on a smart phone. Nihanth Cherukuru: Lead Developer and AR/VR expert Matt Rehme: Content Developer and viz expert backgroundcheckall.com CESM https://dzone.com/ 1 0

Meteo VR and Meteo AR Interactive, Educational, & Free Meteo VR Meteo AR Downloads in the last 12 months 11

Meteo VR (Virtual Reality) 12

Meteo VR user interface Choose a dataset Animate Choose a variable Choose a view Double-click to get out Navigate 13

Meteo AR (Augmented Reality) AR Marker 14

1 5

Meteo AR Cube 16

17

Game development platforms - They are tools to create computer games - E.g. Unity, Unreal, Cryengine - Unity was chosen based on its popularity and extensive documentation - Typical workflow: a) Create or import computer models b) Attach scripts (computer code) to specify mechanics and the logic c) Package and create an executable version of the game Game development platform (3D Modeling software) Attach scripts/code C# Build project Exe. Slide courtesy Nihanth Cherukuru 18

Computer Vision Techniques (AR Version) Marker on the science sheet is used to: 1) Identify the dataset 2) Track the device in 3D space Slide courtesy Nihanth Cherukuru 19

VR version - One image per eye is captured by two virtual cameras to obtain the image to be displayed on the screen - The virtual cameras mimic the orientation of the device by obtaining the attitude information of the physical device Right eye Left eye Roll,pitch,yaw Slide courtesy Nihanth Cherukuru 20

Server Side S3 Stores dependencies Texture atlas to display startup image Texture atlas of colormaps Video file for each dataset Mesh file for generic datasets Slide courtesy Nihanth Cherukuru 21

Data Providers - Desktop app built in Unity and seamlessly integrates with AWS Production, Test, and Offline Versions Slide courtesy Nihanth Cherukuru 22

Adding ECMWF Data to Meteo Apps Downloaded snowfall data from MARS System ERA-Interim/LAND Global Climate Reanalysis Variable: 2010 Snowfall, 480x241, netcdf, ~500 MB NCAR Command Language (NCL) generates CE contour plots: ~200 LOC in the NCL script Daily Snowfall Accumulated Snowfall Snowfall Accumulation Snowfall Overlay 23

Slide Courtesy Mary Haley 24

Adding ECMWF Data to Meteo Apps MP4 files generated with Quicktime Pro Meteo Apps InputFileGenerator application used to ingest imagery Tested and published to AWS. Science sheet added 25

ipad Demo Photo courtesy Jenna Preston and Eliott Foust 26

Future Directions and Interests Markerless AR (ARkit) Adding real time weather forecasts Work with a partner to develop a curriculum around AR/VR Release a version for content developers (to host on their own site) 3D printed models with AR overlays 27

Future Directions: 3D printing with AR overlay 3D Hurricane courtesy Scott Pearse (NCAR) Hurricane windspeed visualization 28

Thank you! & Questions? Download the Meteo Apps to your device. Meteo VR Meteo AR 29

Extra Slides 30

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Mobile devices ($200-1000) Vuzix Smart Glass ($1500 est.) + phone Microsoft Hololens ($4000) + PC AR http://heavy.com/tech/2016/11/top-best-vrheadset-virtual-reality-oculus-rift-htc-vivechristmas-gifts-gaming-guide-review http://www.augmentedrealitytrends.com/arapp/top-augmented-reality-apps-for-ipad.html https://www.vuzix.com/products/m300 0-smart-glasses VR Google Cardboard ($15) + phone Samsung Gear VR ($99) + phone HTC Vive ($500) + PC https://store.google.com/product/google_cardboar d https://consumermediallc.files.wor dpress.com/2015/01/samsungvr.j pg https://www.microsoft.com/enus/hololens/hardware 32