Zombie bullet-hell with crazy characters & weapons

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Zombie bullet-hell with crazy characters & weapons l A rotational twist on bullet-hell shooters l Survive wave after wave of zombies l Avoid perma-death and rescue new survivors l Purchase and upgrade amazing weapons l Reach new levels as society falls apart PLATFORMS: GAME OVERVIEW Your team are back to back, blasting, burning and blowing up wave after wave of zombie hordes! Bullets, bombs, flames and flesh abound as would-be ordinary members of the public take up arms as the world falls apart around them. Society may be over but the fun is just beginning! Keep your team alive and upgrade their weapons you ll need to because before long what was once a downtown shopping mall will be descending into hell! CONTACT US: +44 1202 767 300 studio@amuzo.com

OMG! THE ZOMBIES KEEP COMING! TOGETHER WE STAND Build a team of ordinary folk turned zombie-apocalypse slaying warriors! Fight against wave after wave of mindless flesh beasts as you unlock and upgrade weapons, explore a world slowly descending into hell and keep your team alive against unbelievable odds! UNLOCK, UPGRADE AND DEPLOY WEAPONS AND CHARACTERS BULLET-HELL TWIST It s bullet hell turned on its head your team turn in formation firing outwards as you guide them across the level. A huge variety of zombies and bosses attack from all angles, with attack patterns to learn and behaviours to anticipate. DON T TAKE IT SO SERIOUSLY BEAT HORDES OF ZOMBIES AND BOSSES Our heroes are out for zombie blood and they re determined to have fun finding it! Over the top weaponry in the hands of people who were brewing coffee and scanning our shopping mere days ago mean plenty of amateur Rambo fun in a world where nothing really matters anymore anyway! Guns locked and loaded The World Has Gone! CONTACT US: +44 1202 767 300 studio@amuzo.com

Features & Production Plan

THE WORLD HAS GONE... Exciting, zombie-busting action Arcade shooting with a strategic twist Tons of awesome weapons Ultimate replayability Deep, monetised upgrade system

Concept

Your squad are back to back, blasting, burning and blowing up waves of zombie hordes! Bullets, bombs, flames and flesh abound as ordinary people take up arms while the society falls apart around them! The world may be gone, but the fun is just beginning! Find new survivors and keep them alive to upgrade their skills and weapons. What was once a quiet neighborbood is descending into hell!

CONTENT 6 environments & 60 Levels 100 playable characters discovered, purchased and awarded 60 weapons including melee, projectile, explosive, damage over time, area of effect and chaining 10+ zombie types and huge bosses

GAMEPLAY Unique twist on bullet-hell shooters Upgrade characters and weapons Balance a squad of survivors to complete missions In-game challenges & side quests Re-playable levels

SOCIAL Competitive and Cooperative game modes PVP battles with custom squad loadouts competing to survive amongst the zombie hordes Global leaderboards for survival time, zombie kills, bullets fired, etc. Character and weapon loaning system

Gameplay

CORE MECHANICS An arcade shoot- em-up zombie blast-fest with depth, breadth and strategy elements Control a squad of up to eight survivors, back to back, rotating & shooting outwards Build the squad, arm them and obliterate zombies while completing objectives and missions Equip wisely as big weapons take up more space and can leave some survivors under prepared! Do you take 6 pistols or 2 bazookas? Choose your favourite survivors and use their abilities. Increase movement speed, fire damage and health boosts will help Easy to grasp yet hard to master

SURVIVORS Survivors were ordinary people yesterday. Today, the world has gone and they ve taken up arms to fight for survival! Managing the squad Survivors carry weapons which cost points to equip, up to a maximum allowance for the squad. Surviving the Hordes Survivors can be hurt! If they are seriously wounded, they will be out of action for a while. Cops, cooks, cleaners and teachers. Burger chefs, bus drivers, bodyguards and vigilantes. Grandmas, grocers, goths and accountants! They have each other s backs and they ll keep firing while the zombies keep coming. More powerful weapons cost more points to equip. New survivors offer buffs and affect the points available to equip weapons. Levels have different enemies and layouts. Players must approach these challenges with unique squads and strategies. Exploring the synergies between squad members, survivor traits and weapons is crucial. This promotes exploration and experimentation and brings re-playability with a deeper gameplay experience. The RPG-like character abilities demand investment from the player to reap the best rewards and discover all the secrets of the game.

WEAPONS Weapons can be purchased from an in-game weapon store. Combined with the right survivors, weapons are one of the most important factors in the game. Weapons have a massive impact on play style and squad setup, as the order the weapons are equipped changes the order in which they are arranged in the player s squad. Players choose to cluster their heavy weapons together or pad them out. Players discover new weapons as loot within the game. Weapons can be upgraded sing soft currency and exclusive and limited edition weapons can be purchased for hard currency. Some weapons have a level requirement. Players must level up to equip the most powerful weapons. Weapon combinations play a big part of the tactics when choosing which to take into a level. A water weapon followed by an electric weapon will be a powerful combination while a fire weapon followed by a water weapon could counteract their effects. Sharing Weapons Hire a weapon from a friend or select the daily weapon from the black market at a cost. When weapons are hired out players earn money from their friends! This adds a social element to the game and lets players explore weapons they have not unlocked in their own game, helping them to progress through the levels.

Mobile Monetisation The World Has Gone uses soft currency earned by completing stages and hard currency purchased through IAP. In App Purchases 10 hard currency packs priced from 99p to 99. Periodic special offers. Hard currency purchase Buy additional virtual currency for real life money Buy limited edition survivors Buy limited edition weapons Buy unique weapon packs Buy unique survivor packs Buy additional maps / levels Vanity survivors (Santa, Batman, etc) Double Money Mode Ambulance - Survivors heal 90% faster Adverts Reward Ad - Watch this video to do 200% damage next run Interstitial Ads - Between results screen and next stage Banner Ads - On main menu / heavy traffic screens Reward Ad - Watch this video to re-spawn all survivors if wipe out in game (once per round) Reward Ad - Watch an advert for in game money Subscription - Pay monthly for the following rewards No Ads VIP daily bonus - Extra money, no down-time on hurt survivors, EXP Bonus Seasonal rewards Exclusive Weapons Access to unique vanity items Access to unique map locations / stage

Production Plan

FULL DOCUMENTATION The full production plan can be viewed online at: LINK Key Dates Days Start End Project Initialisation 03/09/18 Pre-production 45d 03/09/18 02/11/18 Production 120d 05/11/18 19/04/19 Submission 20d 22/04/19 17/05/19 Soft Launch 17/05/19 Soft Launch Period 40d 20/05/19 12/07/19 Global Launch 12/07/19 Live Ops - Update 1 09/08/19

Prototype Phase Complete

PROTOTYPE CONTENT Prototype demonstrates core mechanic Created as a proof of concept plenty learned and discovered Test character models Scenery and lighting test environment Not full production content!

VIDEO Watch the undead-burning, squad-a-turning, action packed prototype video HERE