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FY2012 3 rd Quarter Financial Results April 1 December 31, 2011 KONAMI CORPORATION February 2, 2012

Cautionary statement with respect to forward-looking statements Statements made in this presentation with respect to the KONAMI s current plans, estimates, strategies and beliefs, including forecasts, are forward-looking statements about the future performance of KONAMI. These statements are based on management s assumptions and beliefs in light of information currently available to it and, therefore, you should not place undue reliance on them. A number of important factors could cause actual results to be materially different from and worse than those discussed in forward-looking statements. Such factors include, but are not limited to (1) Changes in economic conditions affecting our operations; (2) Fluctuations in foreign exchange rates, particularly with respect to the value of the Japanese yen, the U.S. dollar and the Euro; (3) KONAMI s ability to continue to win acceptance of our products, which are offered in highly competitive markets characterized by the continuous introduction of new products, rapid developments in technology and subjective and changing consumer preferences; (4) KONAMI s ability to successfully expand internationally with a focus on our Digital Entertainment business and Gaming & Systems business; (5) KONAMI s ability to successfully expand the scope of our business and broaden our customer base through our Health & Fitness business; (6) Regulatory developments and changes and our ability to respond and adapt to those changes; (7) KONAMI s expectations with regard to further acquisitions and the integration of any companies we may acquire; and (8) the outcome of contingencies. - Financial information included herein is not audited by independent public accountants (1) Numbers included in this presentation material are; a) in accordance with U.S. GAAP b) rounded to the nearest one hundred million yen (2) Revenues of each segment include inter-segment sales 2

Net Revenues and Operating Income by Business Segment (Yen in Billions) FY2012 Guidance Net Revenues Apr - Dec '10 Apr - Dec '11 Apr '11 - Mar '12 Digital Entertainment 97.9 99.5 140.0 Gaming & Systems 14.5 18.1 24.0 Pachinko & Pachinko Slot Machines 11.5 15.5 20.0 Health & Fitness 65.1 62.1 82.0 Other / Elimination -0.7-0.6-1.0 Total 188.3 194.5 265.0 Operating Income Digital Entertainment 13.0 24.3 33.0 Gaming & Systems 3.8 5.1 7.0 Pachinko & Pachinko Slot Machines 3.3 3.8 4.0 Health & Fitness 1.3 2.1 2.5 Other / Elimination -4.8-4.3-6.5 Total 16.5 30.9 40.0 3

Digital Entertainment (1) Net revenues and operating income FY2012 Q3 summary (Yen in Billions) Apr - Dec '10 Apr - Dec '11 Consumer Games 52.5 35.4 SNS 9.7 26.5 e-amusement 18.2 16.7 Card Games 15.9 19.9 Other 1.6 1.1 Total Net Revenues 97.9 99.5 Operating Income 13.0 24.3 Operating Margin 13.2% 24.4% Solid sales of soccer, baseball and Metal Gear titles. Total registered members of social games including Dragon Collection surpasses 15 million. Stable recurring revenues from e-amusement Participation. Solid sales of Yu-Gi-Oh! trading card games. 4

Digital Entertainment (2) Social Games - Registered Members *Cumulative registered members at the end of each month for all social games released by KONAMI. 16 14 12 10 8 6 (Millions of members) Titles in service Title Rlease Date Platform Remarks Dragon Collection Sep 2010 GREE No.1 on GREE ranking (as of Feb 1) Launched for Android in Jun, ios in Jul 2011 Sengoku Collection Dec 2010 Mobage No. 6 on Mobage ranking (as of Jan 29) Launched for Android & ios in Sep 2011 Professional Baseball Dream Nine Apr 2011 No. 2 on GREE ranking (as of Feb 1) GREE/ Launched for Android & ios in Oct 2011 Mobage Launched for Mobage in Oct 2011 No. 9 on GREE ranking (as of Feb 1) CROWS WORST May 2011 GREE Launched for Android in Dec 2011 Launched for ios in Jan 2012 Slotore! KPE Jun 2011 GREE J.League Dream Eleven Aug 2011 GREE No. 15 on GREE ranking (as of Feb 1) Launched for Android in Dec 2011 Hisho Collection Aug 2011 GREE No. 20 on GREE ranking (as of Feb 1) Launched for Android in Oct 2011 Busoushinki Oct 2011 Mobage Ikemen desune Nov 2011 Mobage Dream Stallion Nov 2011 Mobage Launched for Android & ios BE-BOP-HIGHSCHOOL Jan 2012 Mobage 4 2 0 Dec 2010 Mar 2011 Jun 2011 Sep 2011 Dec 2011 Pipeline (As of Feb. 2, 2012) Title Rlease Date Platform STAR WARS COLLECTION Feb 2012 GREE DanceDanceRevolution (Working title) Feb 2012 GREE (Global) Remarks Pre-registration started on Jan 26. Android and feature phone versions to be launched in Feb, ios version in Mar 2012 To be released on smartphones in the United States, Canada, France, United Kingdom, Germany, Spain, and Italy, with other regions to follow 5

Digital Entertainment (3) Unit sales - video games Unit sales breakdown (units in million) Geographic Region Apr - Dec '10 Apr - Dec '11 Japan 6.53 5.33 Americas 5.05 3.76 Europe 6.60 4.89 Asia 0.31 0.23 Total 18.49 14.21 Unit sales platform mix (Apr Dec 10) Wii 16% PS3 28% X360 12% PC 2% DS 15% PS2 7% PSP 21% Genre / Category (units in million) Apr - Dec '10 Apr - Dec '11 Soccer 6.56 5.73 Baseball 0.92 1.16 TV Animated 1.14 0.48 Music 1.86 1.14 METAL GEAR 1.68 1.21 Other 6.33 4.49 Total 18.49 14.21 (Apr Dec 11) Wii 12% X360 10% PC 2% PS3 33% 3DS 4% DS 12% PS2 5% PSP 21% 6

Digital Entertainment (4) Pipeline Title Platform Geographic Region Release Date NeverDead PS3 / X360 Gobal Jan - Feb 2012 NEW LOVEPLUS 3DS Japan Feb 2012 METAL GEAR SOLID SNAKE EATER 3D 3DS Gobal Mar 2012 METAL GEAR SOLID SNAKE EATER 3D NEW LOVEPLUS Professional Baseball Spirits 2012 PS3 / PS Vita PSP Japan Asia Mar 2012 Silent Hill Downpour PS3 / X360 Americas Europe Mar 2012 Silent Hill HD EDITION PS3 / X360 Gobal Mar 2012 NeverDead Silent Hill Downpour Tokimeki Memorial Girl's Side Premium ~3rd Story~ PSP Japan Mar 2012 VenusFountain Arcade Japan Feb 2012 Quiz Magic Academy Kenja no Tobira Arcade Japan Mar 2012 VenusFountain Quiz Magic Academy Kenja no Tobira 7

Gaming & Systems Net revenues and operating income (Yen in Billions) Apr - Dec '10 Apr - Dec '11 Net Revenue 14.5 18.1 Operating Income 3.8 5.1 Operating Margin 26.1% 28.0% FY2012 Q3 summary Market share expansion through brisk sales of slot machines and increased participation revenues. Introduced Advantage 3, a new three-reel stepper cabinet and Dynamic 5, a dual reel stepper that incorporates both an inner and outer mechanical reels at the Global Gaming Expo. 8

Pachinko & Pachinko Slot Machines Net revenues and operating income (Yen in Billions) Apr - Dec '10 Apr - Dec '11 Net Revenue 11.5 15.5 Operating Income 3.3 3.8 Operating Margin 28.4% 24.6% FY2012 Q3 summary Continued to ship Magical Halloween 3 (launched in September 2011, shipped record units) and released Ganbare Goemon 2. 9

Health & Fitness Net revenues and operating income (Yen in Billions) Apr - Dec '10 Apr - Dec '11 Directly Operated Clubs 53.5 51.0 Contract-based Clubs (*) 5.1 5.4 Health Related Products 6.5 5.7 Total Net Revenues 65.1 62.1 Operating Income 1.3 2.1 Operating Margin 2.0% 3.3% (*) Contract-based clubs: Outsourcing the operations of sports facilities run by regional public bodies and private-sectors to KONAMI. FY2012 Q3 summary Increased income through efficient operations in directly operated clubs. 10

THANK YOU 2012 KONAMI 11