Photobooth Project. Name:

Similar documents
Transformation Series Photo Project

Infographic Project Data Visualization

AWQ 3M - Interior Photomontage Landscape Project

AWQ 3M - Exterior Photomontage Landscape Project

Social Justice Stencil Project

PRINTMAKING WOODCUT DESIGN

Station of the Cross Colour Drawing

Culture Jam Photo Project

Character Evolution Sculpture

Japanese Pop Up Greeting Card

Zhuang Hong Yi Colour Change Paper Flower Painting Project

Pebble Animals & Food Painting Sculpture: Denise Scicluna

Pop Up Book Project. STEP THREE: EXPERIEMENT by selecting and then creating two Pop Up Templates to create as demos. (Diagnostic exercises)

Plastic Mold Making Sculpture Project

ASM 4M - ISU: TYPEFACE PROJECT (10%)

Spot Colour Project. Name: STEP ONE: BRAINSTORM possible theme for your 9 Spot Colour photographs (Food, Faces, etc.).

Animatic Storyboard Project

ISU: Art Career Project (10%)

Oculus Rift Virtual Reality Game & Environmental Design Project Name:

Digital Mixed Media Triptych Self Portrait

PRINTMAKING WOODCUT DESIGN

Connect Makey Makey Wires

Photo Stamp Project. What is Relief printing?

CONCEPTUAL DESIGN IMAGE PROJECT

Interactive Character/Fashion Design

Ontario Ministry of Education Curriculum Expectations

Film Short Experimental Project Name:

AWQ 30 Photography - Grade 11 Open McEwan

Visual Arts What Every Child Should Know

Artist Chair Sculpture

Subject/ Unit of Study. Time Frame. Essential Questions Topics/Content/Skills Assessment Standards/ Expectations. Full Year. Photography I Djordjevic

CURRICULUM FOR ART IV. (Elective Course) Students and graduates of Ledyard High School will demonstrate critical thinking skills

Simulated Hand Painted Photograph Techniques Project Name:

Years 7 and 8 standard elaborations Australian Curriculum: Visual Arts

Art at Cox Green Curriculum Plan. Key Stage 4 Year 9 Term I Term 2 Term 3 Term 4 Term 5 Term 6

Achievement Targets & Achievement Indicators. Compile personally relevant information to generate ideas for artmaking.

VA7MC.1 Identifies and works to solve problems through creative thinking, planning, and/or experimenting with art methods and materials.

Visual Arts Curriculum Standards Early Elementary: Grades K-2. State Goal 25 Know the language of the arts.

Achievement Targets & Achievement Indicators. Envision, propose and decide on ideas for artmaking.

Visual Art Standards Grades P-12 VISUAL ART

CITY OF BURLINGTON PUBLIC SCHOOL DISTRICT CURRICULUM Revision Date: 06/25/12 Submitted by: Nancy K. Measey Kurts. Watercolor and Tempera Grades 10-12

n y s a t a Major Sequence Level Portfolio An Official Program of the New York State Art Teachers Association

CATHOLIC REGIONAL COLLEGE SYDENHAM. Study: Studio Arts

Envision original ideas and innovations for media artworks using personal experiences and/or the work of others.

YEAR 7 & 8 THE ARTS. The Visual Arts

Breadth Assignment: Cut Paper Relief Sculpture

GLOSSARY for National Core Arts: Media Arts STANDARDS

Acrylic Painting CURRICULUM. (Elective Course) Supports Academic Learning Expectation # 5

General. Unit 4 - Investigations. Arthur Boyd Shoal Haven Riverbank Oil on canvas x 123 cm

CREATIVE COMPUTER GRAPHICS I

Pine Hill Public Schools Curriculum

ADVANCED PLACEMENT STUDIO ART

Traditional Animation Project

SAMPLE COURSE OUTLINE VISUAL ARTS ATAR YEAR 12

Enduring Understandings 1. Design is not Art. They have many things in common but also differ in many ways.

Pine Hill Public Schools

KNES Art & Design Course Outline. Year 9

Course Outline. Keewaytinook Internet High School. The Arts. School Name: Department Name: Ministry of Education Course Title: Visual Arts

UMASD Curriculum Guide Grades D Exploration

ART DEPARTMENT ART COURSES CAN BE USED AS ELECTIVE CREDITS

Elizabethtown Area School District

Grade 6: Creating. Enduring Understandings & Essential Questions

Shrewsbury Borough School Visual and Performing Arts Curriculum 2012 Visual Arts Grade 4

Fine Arts Student Learning Outcomes Course, Program and Core Competency Alignment

REQUEST FOR NOMINATIONS

Subject Area. Content Area: Visual Art. Course Primary Resource: A variety of Internet and print resources Grade Level: 3

COURSE SLO REPORT - FINE ARTS DIVISION

ADVANCED PLACEMENT STUDIO ART SUMMER ASSIGNMENTS

ART DEPARTMENT POSSIBLE ART SEQUENCES. Ceramics/Sculpture. Photography. Digital. Commercial Art* Digital 2* Studio

KNES Art & Design Course Outline. Year 8

Course Descriptions / Graphic Design

Grade 10 Pre-AP Studio Art - Course Syllabus

ILLINOIS ARTICULATION INITIATIVE. Digital Portfolio Requirements

Final Project Guidelines Artwork + Statement + E-portfolio Rubric

Painting Techniques: Ways of Painting

Summit Public Schools--Summit, New Jersey. Grade 8 Art Cycle. Length of Course: 45 Days. Curriculum

2015 Arizona Arts Standards. Media Arts Standards K - High School

FINE ARTS. 9 th -12 th Grade New Media Design 1 Semester ½ Credit Requirements and Limitations: 2-D Design.

Summer Art Assignments Handout Revised June 2018 Distributed in June prior to the AP year. AP Studio Art: An Overview

AVI20 ELEMENTS OF DESIGN COLLABORATIVE POSTER

Computer Art and Design (formerly Computer Art II)

Greeley-Evans School District 6 High School Photography I Curriculum Guide

Third Grade Visual Arts Curriculum Overview

Date Distributed: 7th April 2017 Task Weighting: 30% Marks: 55

Core Curriculum Content Standards (New Jersey State Department of Education)

Summer Assignments: AP 3D Design Portfolio Summer 2017 Meyer

8 th Grade Art Pacing Guide Common Core State Standards

MSAD #54 Visual Arts Curriculum. Content Area: Computer Art I & II Grade: Grade 12 Unit: Disciplinary Literacy MLR Span: 9-12

Pine Hill Public Schools Curriculum

VCE Studio Arts Study Design. Implementation briefing July August 2016

Fine Arts II Honors Curriculum Maps

NON-NEGOTIBLE EVALUATION CRITERIA

CURRICULUM COURSE OUTLINE

Grade 9 Pre-AP Studio Art - Course Syllabus

Drawing II Course Descriptions Spring 2011

CURRICULUM ART DRAWING I

Creative Process - Observational Rubric

Visual Arts Grades K /13

National Coalition for Core Arts Standards Media Arts Model Cornerstone Assessment: High School- Proficient

Page 1 of 8 Graphic Design I Curriculum Guide

Transcription:

Photobooth Project A photo booth is a vending machine or modern kiosk that contains an automated, usually coin-operated, camera and film processor. Today the vast majority of photo booths are digital. Traditionally photo booths contain a seat or bench designed to seat the one or two patrons being photographed. Name: The patent for the first automated photography machine was filed in 888 by William Pope and Edward Poole of Baltimore. The first known really working photographic machine was a product of the French inventor T. E. Enjalbert (March 889). These early machines were not reliable enough to be self-sufficient. The first commercially successful automatic photographic apparatus was the "Bosco from the Inventor Conrad Bernitt of Hamburg (Patented July-6-89). The modern concept of photo booth with a curtain originated with Anatol Josepho who had arrived in the U.S. from Russia in 923 with the first photo booth appearing 925 on Broadway in New York City. For 25 cents, the booth took, developed and printed 8 photos, a process taking roughly ten minutes. The Photomaton Company was created to place booths nationwide. On March 27, 927, Josepho was paid $,, and guaranteed future royalties for his invention Edie Sedgewick Photobooth Portrait Series 966. STEP ONE: ANSWER the research questions on the following page by researching on the school network: K://Mr.Arnett/AWQ 3/4M/Photobooth Project/intro.htm STEP TWO: BRAINSTORM in your Photography Journal possible ideas for your Photobooth project photos. Themes to consider: Identity and Stereotype, Representation and Reality. Note: You must appear in the finished work. REVIEW the above Things to Consider points before taking your photographs. STEP THREE: DRAW at least 4 different CONCEPTUAL SKETCHES displaying 4 different possible ideas first in paper, each should depict yourself in some guise/facial expression. STEP FOUR: GET APPROVAL and photograph 4 images yourself based on your conceptual sketch. Use the template in the folder for the background if necessary. STEP FIVE: REFLECT by answering the following questions on your finished work:. What aspect of your finished work do you find most successful? 2. What aspect of your finished work do you find least successful and why? 3. If you had to complete this assignment again, what aspect would you change/improve on and why? Character: A character is the representation of a person in a narrative or dramatic work of art (such as a novel, play, or film). Character, particularly when enacted by an actor in the theatre or cinema, involves "the illusion of being a human person." person. Things to Consider: Object (which should reveal something of the person in the photo) Background Clothing: can suggest personal style/career profession Subject: mannerism, reactions, expressions and body language Lighting: create mood/feeling

K/U: Photobooth Project Handout /27 Name: K://Mr.Arnett/AWQ 3/4M/Photobooth/intro.htm A). What is a Photobooth? () 2. What is the ferrotype process? (2) 3. What did Ernest Enjalbert create? () 4. How fast did the Bosco Automat deliver its ferrotypes? () 5. Who created the world s first automatic photo studio in 926? () 6. How much did Josepho sell his invention for? () 7. How many Photomaton studios were installed in the US through to 928? () 8. What is a Photomatic and how many photos could it create in less then a minute? () 9. Look at the Photobooth photograph of Robert Johnson, what mood/feeling do you get from it and. Look at the Photobooth photographs of Elvis Presley, what mood/feeling do you get from it and. Look at the Photobooth photographs of Anne Frank, what mood/feeling do you get from it and

2. What is an identity portrait? () 3. Look at the Photobooth photograph of John Lennon, what mood/feeling do you get from it and 4. How did Herman Costa use the Photobooth in her The Patriot work? () 5. How did the Surrealist use the Photobooth in the magazine La Revolution Surrealist from 929? () 6. How did Andy Warhol use the Photobooth in his work? () 7. What kind of mood/feeling do you get from Andy Warhol s Ethel Scull, 963 and 8. What kind of mood/feeling do you get from Edie Sedgewick Photobooth Portrait Series 966 and 8. What kind of mood/feeling do you get from Francis Bacon s Three Studies For A Self-Portrait and his Photobooth photos and

B) Photographic/digital manipulation techniques used in my work and how they support my intended visual message: C) REFLECT by answering the following questions on your finished work:. What aspect of your finished work do you find most successful? 2. What aspect of your finished work do you find least successful and why? 3. If you had to complete this assignment again, what aspect would you change/improve on and why?

Photobooth Project Rubric Name: Level Level Level 2 Level 3 Level 4 Knowledge/ Understanding Demonstrates understanding of the design Work does not meet assignments expectations for this category. limited understanding of the design..25 some understanding of the design..5 considerable understanding of the design..75 a high degree of understanding of the design. / Thinking/ Inquiry Photobooth Photography Series Work does not meet assignments expectations for this category. depicts their Photobooth photo series with limited.25 depicts their Photobooth photo series with some.5 depicts their Photobooth photo series with considerable.75 depicts their Photobooth photo series with superior / Communication Clarity: Discusses research & research questions & artistic statement Explains use of Manipulation/Transf ormation, Operational techniques in the artistic statement Reflective Questions: Strength, Weakness & Next Step Work does not meet assignments expectations for this category. discusses research questions & artistic statement with limited.25 explains use of techniques in the artistic statement with limited.25 Poor, yes/no answers/limited incomplete..25 discusses research questions & artistic statement with some.5 explains use of techniques in the artistic statement with some.5 Somewhat coherent and somewhat complete..5 discusses research questions & artisble statement with considerable.75 explains use of techniques in the artistic statement with considerable.75 Clear and substantial answers..75 discusses research questions & artistic statement with a high degree of explains use of techniques in the artistic statement with a high degree of Superior and insightful answers. / / / Application Creative Process: Demonstration of Skill Development & following procedures including Clean Up Creative Process: limited creative process and following 5 some creative process and following 5-6 considerable creative process and following 7-8 superior creative process and following 8- / 3 Conceptual Sketches; Final Digital Image; Uses design and Manipulation/ Transformation, Operational produce an effective Photobooth Photography series limited use of the design and produce an art work of limited some use of the elements & design and produce an art work of some 2-3 considerable use of the design and produce an art work of considerable 3-4 a high degree of using the design and produce a highly effective art work. 5 /5 /2

A. The Creative Process: apply the creative process to create a variety of artworks, individually and/or collaboratively; A. use various strategies, individually and/or collaboratively, with increasing skill to generate, explore, and elaborate on original ideas and to develop, reflect on, and revise detailed plans for the creation of art works that address a variety of creative challenges (e.g., extend their skills in using brainstorming, concept webs, mind maps, and/or groups discussions to formulate original and innovative ideas for an art work on a social or personal theme; use critical research skills to explore and elaborate on ideas; demonstrate fluency in formulating clear and detailed plans; demonstrate flexibility in revising their plans on the basis of reflection) A.2 apply, with increasing fluency and flexibility, the appropriate stages of the creative process to produce two- and three-dimensional art works using a variety of traditional and contemporary media (e.g., extend their skills in working with a range of media; demonstrate flexibility in revising plans in response to problems encountered during other stages of the creative process; reflect on the effectiveness of preliminary versions of their work, and revise the work on the basis of reflection and self-assessment) A.3 document their use of each stage of the creative process, and provide evidence of critical inquiry, in a portfolio that includes a range of art works created for a variety of purposes (e.g., ensure that their portfolio includes the following: evidence of critical inquiry associated with idea generation and elaboration; evidence of research on how different artists approach specific themes and/or use particular techniques that can be adapted in their own work; preliminary and final works to show evidence of thoughtful revision), and review and reflect on the contents of their portfolio to determine how effectively they have used the creative process A2. The Elements and Principles of Design: apply the elements and design to create art works for the purpose of self-expression and to communicate ideas, information, and/or messages; A2. apply the elements and design with increasing skill and creativity to produce two- and three-dimensional art works that express personal feelings and communicate specific emotions (e.g., extend their skills in combining various elements and principles to convey a sense of fear, happiness, hopefulness, despair) A2.2 apply the elements and design as well as a wide range of art-making conventions with increasing skill and creativity to produce art works that comment and/or communicate a clear point of view on a variety of issues (e.g., extend their skills by manipulating elements and principles and using conventions in creative ways to produce an art work that conveys the point of view of a teenager living on the street or that comments on a current event or social issue) A3. Production and Presentation: produce art works, using a variety of media/materials and traditional and emerging technologies, tools, and techniques, and demonstrate an understanding of a variety of ways of presenting their works and the works of others. A3. use with increasing skill a wide variety of media, including alternative media, and current technologies to create two- and three-dimensional art works for a variety of purposes (e.g., extend their skills in the manipulation of a variety of media and technologies to create a sculpture for an outdoor space, a mixed-media work for display on the Internet, an installation evoking their cultural heritage) A3.2 use with increasing skill a wide variety of traditional and current materials, technologies, techniques, and tools to create original art works for a variety of purposes and audiences B. The Critical Analysis Process: demonstrate an understanding of the critical analysis process by examining, interpreting, evaluating, and reflecting on various art works; B. demonstrate the ability to support their initial responses to a variety of art works with informed understanding of the works artistic form and function (e.g., describe their initial response to an art work, and explain in detail how specific aspects of the work s content, formal qualities, and media inform that response) B.2 deconstruct with increasing skill and insight the visual content and the use of elements and design in their own art work and the work of others (e.g., extend their skills in identifying individual elements and principles and aspects of the visual content in an art work, interpreting their function, and analysing their effect; compare and contrast the use of shape, form, line, texture, space, and balance in Frank Lloyd Wright s Falling Water and Moshe Safdie s Habitat) B.4 describe in detail and reflect on with increasing insight the qualities of their art works and the works of others, and evaluate the effectiveness of these works using a wide variety of criteria (e.g., provide an informed explanation of why a work of art is, or is not, successful with respect to its ability to communicate a message or emotion, its technical and aesthetic conventions, its form and stylistic qualities, its originality) B2. Art, Society, and Values: demonstrate an understanding of how art works reflect the societies in which they were created, and how they can affect both social and personal values; C. Terminology: demonstrate an understanding of, and use correct terminology when referring to, elements, principles, and other components related to visual arts; C. extend their understanding of the elements and design, and use terminology related to these elements and principles correctly and appropriately when creating or analysing a variety of art works (e.g., when analysing how artists manipulation of space, movement, form, and proportion affects meaning in an installation or an environmental work) C.2 explain in detail terminology related to a wide variety of techniques, materials, and tools (e.g., techniques and materials associated with installation art; additive and subtractive techniques, digital manipulation, impasto, optical colour mixing, pointillism), and use this terminology correctly and appropriately when creating, analysing, and/or presenting art works C.3 explain in detail the stages of the creative process and the critical analysis process, and explain, using appropriate terminology, how these processes contribute to the successful creation and analysis of art works C2. Conventions and Techniques: demonstrate an understanding of conventions and techniques used in the creation of visual art works; C2. extend their understanding of a wide variety of techniques that artists use to achieve a range of specific effects (e.g., techniques used to create a range of textures in an art work, to develop the connection and relationship between forms in a composition, to draw attention to specific parts of a work) C2.2 extend their understanding of the variety of conventions used in visual art (e.g., allegory, appropriation, juxtaposition, synectics; conventions associated with formalism, objective and non-objective abstraction, propaganda, realism, social commentary), and explain in detail how they are used in a variety of art works C3. Responsible Practices: demonstrate an understanding of responsible practices in visual arts. C3.2 demonstrate appropriate health and safety procedures and conscientious practices in the selection and use of various materials, techniques, tools, and technologies when producing or presenting art works (e.g., demonstrate safe practices when creating installations, assemblages, earthworks, constructions, multimedia projects; demonstrate appropriate protocols, deportment, and respect for others when working in a studio or visiting a presentation space)