Radiometry vs. Photometry. Radiometric and photometric units

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Radiometry vs. Photometry Radiometry -- the measurement and specification of the power (energy) of a source of electromagnetic radiation. total energy or numbers of quanta Photometry -- the measurement and specification of a light source in terms of its ability to produce a visual sensation. intensity as relevant to human vision Radiometric and photometric units Radiometric units measure the total energy of light from a source, or falling on a surface. Photometric units are similar, but are compensated by the human spectral luminous efficiency curves Vλ or V λ." Retinal illuminance T Troland = cd/m 2 x pupil area mm 2

Radiant and luminous Flux The total emitted light from a point source is described as radiant or luminous flux. Radiometric Units watts = joules / sec Photometric Units lumens Luminous flux is used to specify light sources, like standard bulbs. The wattage of a bulb describes the electrical power it consumes, not the light energy emitted. A 60 watt incandescent bulb, and a 15 watt compact fluorescent bulb both emit about 900 lumens. Radiant and Luminous Intensity The total emitted light from a point source in a particular direction is described as radiant or luminous intensity. It is measured in flux per unit solid angle, or steradian (ω omega ). Radiometric Units watts/ ω" Photometric Units Candela = lumen/ ω" The Candela is the SI base unit of photometry. It is based on an old unit called the candle, but is now defined as 1/683 W/ ω at 555 nm.

Irradiance and Illuminance The total light falling on a surface is described by Irradiance and Illuminance. Radiometric Units Watts/m 2 Photometric Units Lumens/m 2 Irradiance/illuminance takes into account all light coming from all directions, regardless of the source. Retinal illuminance is a special case, it describes the amount of light falling on a patch of retina and is measured in Trolands. Radiance and Luminance The total emitted light in a particular direction from an extended source is described as radiance or luminance. It includes both the area of the source and the solid angle over which the light is captured. Radiometric Units Watts/ ω/m 2 Photometric Units Candelas/m 2 (cd/m 2) Luminance is used most often in Vision Science, and there are many units to describe it. 1 nit = 1 cd/m2 1 Lambert = 3183 cd/m2 1 apostilb =.3183 cd/m2 1 foot-lambert = 3.43 cd/m2 http://www.unitconversion.org/unit_converter/luminance.html

Luminance, Brightness, Lightness Luminance is a physical measurement of light energy, adjusted for the sensitivity of the eye to different wavelength. Brightness is the perception of light level. It depends on more than just the luminance energy, it also depends on the context of the whole scene. White paper in sunlight looks brighter than white paper in moonlight. Lightness is the perception of a surface color in terms of black, white, and shades of gray. A white paper still looks like a white paper inside or outside. Luminance Brightness! E" E" The luminance of the letter E on each side is the same. The apparent brightness is different because of contrast effects. In order to compare luminances with the eye, patches must be close together in space and/or time and then adjusted to have no difference. There are two common psychophysical methods to do Photometry with the eye. Minimally distinct border, and flicker photometry.

Shadows and perceived brightness http://web.mit.edu/persci/people/adelson/checkershadow_illusion.html Patches A and B appear to have different lightness. A is a gray square, B is a white square. Patches A and B appear to have different brightness. B is in shadow, so it isn t as bright as it could be, but it still looks a little brighter than A. Patches A and B actually have the same luminance! The brain uses shadows and shapes to adjust perception so that the true properties of the surface are seen. Context effects on perception http://web.mit.edu/persci/people/adelson/checkershadow_illusion.html Removing the context information (shadows, edges, shapes) allows you to see that Patches A and B actually have the same luminance! The brain uses shadows and other context info to adjust perception so that the true properties of the surface are seen. The eye can make accurate luminance judgments if we remove the context! If A and B are close together, we are very very good at comparing luminance.

Luminance can be the same, even if color is different The blue letters are all as bright as I can make them. The yellow background goes from zero to 2/3 maximum. Somewhere in the middle, the blue and yellow have the same luminance. The color difference allows you to see the letters, but they look lustrous or shimmery at iso-luminance. Photometric Brightness Match Intensity and spectral composition of the reference light is fixed. The subject adjusts the intensity of the test light until it matches reference light.

Minimally Distinct Borders Matching Photopic Lights The goal is to adjust the relative intensities until the border appears fuzzy compared to other settings. Heterochromatic Flicker Photometry Temporally exchange the test wavelength with the standard (about 10-15 Hz). The combination produces color fusion. The goal is to adjust the intensity of the test wavelength to reduce the appearance of flickering.

Using the Scotopic Luminosity Function to equate the luminance of different wavelengths and calculate total luminance λ 1 To match a reference λ 1 light that had a radiant power of 10 watts: Example 1: : A test λ 2 light would have to a radiant power of 20 watts. Example 2: A test λ 3 light would have to a radiant power of 40 watts. Example 3: the sum of 10 watts of λ 2 and 20 watts of λ 3. (.8 * 10W =.4 * 10W +.2 * 20W) Example 4: 5 watts of λ 2 and 30 watts of λ 3 (.8 * 10W =.4 * 5W +.2 * 30W) λ 2 Abney s Law of Additivity : Overall luminance is the sum of each test light s luminance λ 3 Photometric matching Demo Scotopic Simulation

Photometric matching Demo Red-Yellow Photometric matching Demo Blue-Yellow