Information for Parents/Carers Targets in Computing

Similar documents
Computing Scheme of Work Key Stage 1 Key Stage 2

Computing Curriculum Overview Textease Paint (design ideas house for 3 Little Pigs) Espresso KS1 making a tune.

Computing Overview Breadth of Study. Autumn Spring Summer

HAREWOOD JUNIOR SCHOOL KEY SKILLS

LWF - KS3 Team - Long Term Plan YEAR B Weekly. DT Historical Project (Wheels)

understand the hardware and software components that make up computer systems, and how they communicate with one another and with other systems

Years 3 and 4 standard elaborations Australian Curriculum: Digital Technologies

YEAR 5 CURRICULUM OBJECTIVES OVERVIEW

digiplayspace Teachers Guide

in the New Zealand Curriculum

Year 6 Terms 1. DT Design and make an Anderson Shelter PSHE. Science Electricity (Andrew Berry planning) Keep calm and carry on.

Blue-Bot TEACHER GUIDE

Year 5 Long Term Planning Autumn AMAZON RAINFOREST. Subject Unit of Work National Curriculum Links Resources

Assessment Task 1 Notification 2018

Y5 Curriculum for 2016/17. Autumn Term Spring Term Summer Term. Vikings

Knollmead Primary School. Curriculum Overview Year 5/6 Summer Term

Long Term Overview - Year

Term 1 Term 2 Term 3 Term 4 Term 5 Term 6. Connected Learning. Labels & Captions Descriptions Non-fiction. Number Place Value Calculation Measure

Sporting Superstars. Autumn 1. Maths. Science. English

Washingwell Primary School Creative Curriculum Overview Years 5 and 6 Autumn term

Timu Academy Trust: Long Term Plan Year 6

Year 6 Autumn. Geography

Safe and Responsible Use

Preparing our students for the 4 th Industrial D R EWDOWELL

Years 9 and 10 standard elaborations Australian Curriculum: Digital Technologies

Lynn Harrison and Fiona Sweetman June 2014 Year B Autumn Term Great Britain

Unpacking Digital Technologies

Appendices master s degree programme Artificial Intelligence

Fordingbridge Infant School KS1 Curriculum Map: Summer Term

IPC Curriculum Overview

Foundation - 2. Exploring how local products, services and environments are designed by people for a purpose and meet social needs

Year 3 Term 1 Stone Age

COVENANT UNIVERSITY NIGERIA TUTORIAL KIT OMEGA SEMESTER PROGRAMME: MASS COMMUNICATION

RUNNYMEDE COLLEGE & TECHTALENTS

Key Stage One Curriculum Objectives Overview

Indiana K-12 Computer Science Standards

Year 3. The Reddings Primary and Nursery School Curriculum Map for

NWS P-12 PRIMARY SCHOOL Integrated Inquiry Learning Sequence P-6 ESSENTIAL QUESTIONS

Chase Side Primary School. Theme: Water

Module. Introduction to Scratch

Design and technology

Handling station. Ruggeveldlaan Deurne tel

Herne Bay Infants KS1 Connected Curriculum

UDIS Programme of Inquiry

ICT Framework. Version 0.3

Hybrid algorithm for floor detection using GSM signals in indoor localisation task

West Windsor-Plainsboro Regional School District Computer Programming Grade 8

STAGE 2 INFORMATION PROCESSING AND PUBLISHING ASSESSMENT TYPE 1: PRACTICAL SKILLS STUDENT RESPONSE 1 BUSINESS LOGO AND MAIL MERGE

Hour of Code at Box Island! Curriculum

Spring 1 Volcanoes and Earthquakes Spring 2 Volcanoes and Earthquakes

Lower KS2 - Y3 Y4 Two Year Curriculum Map 2014

Algorithmic Thinking. 17/05/2016 Mike Clapper - Executive Director AMT

Year 2 Curriculum overview

MazeBot. Our Urban City. Challenge Manual

Intelligent Robotics Project and simulator

How Wood Long & Medium Term Planning Year 5 Spring Term

INTRODUCTION to ROBOTICS

We are photographers 2.3. Taking better photos. 1 About this unit. Unit UNIT SUMMARY CURRICULUM LINKS LEARNING EXPECTATIONS VARIATIONS TO TRY

KEY STAGE 1 ~ YEAR 2

ES 492: SCIENCE IN THE MOVIES

Year 3 and 4 Curriculum Plan. Non Fiction: Non chronologi cal report News paper

NZQA registered unit standard version 4 Page 1 of 5. Plan, construct, modify, and report on an electronic prototype

EWANRIGG JUNIOR SCHOOL LOWER SCHOOL LONG TERM PLAN CYCLE 1 YEAR 4

Computer Progression Pathways statements for KS3 & 4. Year 7 National Expectations. Algorithms

Master Artificial Intelligence

Propagation of airborne spacing errors in merging traffic streams

Footscray Primary School Whole School Programme of Inquiry 2017

Autonomous Robotics. CS Fall Amarda Shehu. Department of Computer Science George Mason University

Timu Academy Trust: Long Term Plan Year 6

Y3 Detailed Long term plan 2018/2019

Years 5 and 6 standard elaborations Australian Curriculum: Design and Technologies

Control task Robotic buggy

Writtle Junior School Long Term Plan : Year 3

COMP219: Artificial Intelligence. Lecture 2: AI Problems and Applications

Information and Communication Technology

Bridgemate App. Information for bridge clubs and tournament directors. Version 2. Bridge Systems BV

Introduction to Computer Science - PLTW #9340

2010 HSC Software Design and Development Marking Guidelines

Coding Curriculum - Grade 2. Outcomes: I can Assessments Accommodations/Modifications and Resources

Term Objective Topic Ideas Links. History a study of Greek life and achievements and their influence on the western world.

Years 9 and 10 standard elaborations Australian Curriculum: Design and Technologies

Eco-Schools Curricular Maps - Litter Topic

Winthrop Primary School

Projects as complex adaptive systems - understanding how complexity influences project control and risk management. Warren Black

1. Which set of events are caused by the following action? (Use the code above to help you answer the question.)

Robot Class. Are all robots created equal?

NZQA registered unit standard version 2 Page 1 of 5

Design and Development of Camera Stability Device for Photographers

ST. PATRICK S COLLEGE - SILVERSTREAM DESIGN & VISUAL COMMUNICATIONS COURSE HANDBOOK

Socio-cognitive Engineering

The following courses can be adapted for either upper or lower KS2. They last approximately half a day.

Making Simple Decisions CS3523 AI for Computer Games The University of Aberdeen

Killzone Shadow Fall: Threading the Entity Update on PS4. Jorrit Rouwé Lead Game Tech, Guerrilla Games

We are game developers

Unit 6.5 Text Adventures

Lloyd s BOP Register energy Risk servicesmodel Project Development. Scotty Roper Project Manager Moduspec USA, Inc.

Polar Award: Self Awareness

Cake Sale. Connected Learning. Non-fiction Recount Alien words. Number Calculation Problem Solving Measure. Seasonal Change (Winter)

Year 2. The Reddings Primary and Nursery School Curriculum Map for

TECHNICAL DOCUMENTATION

Transcription:

Computing Targets - A Year 1 Computer User I can create a series of instructions. I can plan a journey for a programmable toy. I can create digital content. I can store digital content. I can retrieve digital content. I can use a web site. I can use a camera. I can record sound and play back. I can use technology safely. I can keep personal information private

Computing Targets - A Year 2 Computer User I can use a range of instructions (e.g. direction, angles, turns). I can test and amend a set of instructions. I can find errors and amend. (debug) I can write a simple program and test it. I can predict what the outcome of a simple program will be (logical reasoning). I understand that algorithms are used on digital devices. I understand that programs require precise instructions. I can organise digital content. I can retrieve and manipulate digital content. I can navigate the web to complete simple searches. I use technology respectfully. I know where to go for help if I am concerned. I know how technology is used in school and outside of school.

Computing Targets - A Year 3 Computer User I can design a sequence of instructions, including directional instructions. I can write programs that accomplish specific goals. I can work with various forms of input. I can work with various forms of output. I can use a range of software for similar purposes. I can collect information. I can design and create content. I can present information. I can search for information on the web in different ways. I can manipulate and improve digital images. I use technology respectfully and responsibly. I know different ways I can get help if I am concerned. I understand what computer networks do and how they provide multiple services. I can discern where it is best to use technology and where it adds little or no value.

Computing Targets - A Year 4 Computer User I can experiment with variables to control models. I can give an on-screen robot specific instructions that takes them from A to B. I can make an accurate prediction and explain why I believe something will happen (linked to programming). I can de-bug a program. I can select and use software to accomplish given goals. I can collect and present data. I can produce and upload a pod cast. I recognise acceptable and unacceptable behaviour using technology.

Computing Targets - A Year 5 Computer User I can combine sequences of instructions and procedures to turn devices on and off. I can use technology to control an external device. I can design algorithms that use repetition & 2-way selection. I can analyse information. I can evaluate information. I understand how search results are selected and ranked. I can edit a film. I understand that you have to make choices when using technology and that not everything is true and/or safe.

Computing Targets - A Year 6 Computer User I can design a solution by breaking a problem up. I recognise that different solutions can exist for the same problem. I can use logical reasoning to detect errors in algorithms. I can use selection in programs. I can work with variables. I can explain how an algorithm works. I can explore what if questions by planning different scenarios for controlled devices. I can select, use and combine software on a range of digital devices. I can use a range of technology for a specific project. I can discuss the risks of online use of technology. I can identify how to minimise risks.