Color Science. What light is. Measuring light. CS 4620 Lecture 15. Salient property is the spectral power distribution (SPD)

Similar documents
Color Science. CS 4620 Lecture 15

CS6640 Computational Photography. 6. Color science for digital photography Steve Marschner

Introduction to Color Science (Cont)

Images. CS 4620 Lecture Kavita Bala w/ prior instructor Steve Marschner. Cornell CS4620 Fall 2015 Lecture 38

Understand brightness, intensity, eye characteristics, and gamma correction, halftone technology, Understand general usage of color

Color & Graphics. Color & Vision. The complete display system is: We'll talk about: Model Frame Buffer Screen Eye Brain

Image and video processing (EBU723U) Colour Images. Dr. Yi-Zhe Song

COLOR. and the human response to light

COLOR and the human response to light

Color Image Processing. Gonzales & Woods: Chapter 6

Color and Perception. CS535 Fall Daniel G. Aliaga Department of Computer Science Purdue University

To discuss. Color Science Color Models in image. Computer Graphics 2

12 Color Models and Color Applications. Chapter 12. Color Models and Color Applications. Department of Computer Science and Engineering 12-1

Computer Graphics Si Lu Fall /27/2016

Light. intensity wavelength. Light is electromagnetic waves Laser is light that contains only a narrow spectrum of frequencies

Colors in Images & Video

Multimedia Systems Color Space Mahdi Amiri March 2012 Sharif University of Technology

Comparing Sound and Light. Light and Color. More complicated light. Seeing colors. Rods and cones

Color , , Computational Photography Fall 2017, Lecture 11

Reading. Foley, Computer graphics, Chapter 13. Optional. Color. Brian Wandell. Foundations of Vision. Sinauer Associates, Sunderland, MA 1995.

University of British Columbia CPSC 314 Computer Graphics Jan-Apr Tamara Munzner. Color.

The Principles of Chromatics

Color Computer Vision Spring 2018, Lecture 15

12/02/2017. From light to colour spaces. Electromagnetic spectrum. Colour. Correlated colour temperature. Black body radiation.

Color , , Computational Photography Fall 2018, Lecture 7

Digital Image Processing Color Models &Processing

University of British Columbia CPSC 414 Computer Graphics

Mahdi Amiri. March Sharif University of Technology

Reading for Color. Vision/Color. RGB Color. Vision/Color. University of British Columbia CPSC 314 Computer Graphics Jan-Apr 2013.

Color vision and representation

What is Color. Color is a fundamental attribute of human visual perception.

Raster Graphics. Overview קורס גרפיקה ממוחשבת 2008 סמסטר ב' What is an image? What is an image? Image Acquisition. Image display 5/19/2008.

קורס גרפיקה ממוחשבת 2008 סמסטר ב' Raster Graphics 1 חלק מהשקפים מעובדים משקפים של פרדו דוראנד, טומס פנקהאוסר ודניאל כהן-אור

Hello, welcome to the video lecture series on Digital image processing. (Refer Slide Time: 00:30)

LECTURE 07 COLORS IN IMAGES & VIDEO

CS 4300 Computer Graphics. Prof. Harriet Fell Fall 2012 Lecture 4 September 12, 2012

Introduction. The Spectral Basis for Color

Color Image Processing EEE 6209 Digital Image Processing. Outline

What is Color Gamut? Public Information Display. How do we see color and why it matters for your PID options?

Color Image Processing

Digital Image Processing. Lecture # 8 Color Processing

19. Vision and color

Colour. Cunliffe & Elliott, Chapter 8 Chapman & Chapman, Digital Multimedia, Chapter 5. Autumn 2016 University of Stirling

Announcements. Electromagnetic Spectrum. The appearance of colors. Homework 4 is due Tue, Dec 6, 11:59 PM Reading:

Visual Imaging and the Electronic Age Color Science

Introduction to Computer Vision CSE 152 Lecture 18

Fig Color spectrum seen by passing white light through a prism.

Colour. Why/How do we perceive colours? Electromagnetic Spectrum (1: visible is very small part 2: not all colours are present in the rainbow!

Lecture Color Image Processing. by Shahid Farid

Color Perception. Color, What is It Good For? G Perception October 5, 2009 Maloney. perceptual organization. perceptual organization

Additive Color Synthesis

Lecture 3: Grey and Color Image Processing

A World of Color. Session 4 Color Spaces. OLLI at Illinois Spring D. H. Tracy

excite the cones in the same way.

Colour. Electromagnetic Spectrum (1: visible is very small part 2: not all colours are present in the rainbow!) Colour Lecture!

COLOR. Elements of color. Visible spectrum. The Human Visual System. The Fovea. There are three types of cones, S, M and L. r( λ)

Image Processing for Mechatronics Engineering For senior undergraduate students Academic Year 2017/2018, Winter Semester

COLOR. Elements of color. Visible spectrum. The Fovea. Lecture 3 October 30, Ingela Nyström 1. There are three types of cones, S, M and L

Vision and color. University of Texas at Austin CS384G - Computer Graphics Fall 2010 Don Fussell

Color. Fredo Durand Many slides by Victor Ostromoukhov. Color Vision 1

Digital Image Processing

Achim J. Lilienthal Mobile Robotics and Olfaction Lab, AASS, Örebro University

Color. Computer Graphics CMU /15-662

Lecture: Color. Juan Carlos Niebles and Ranjay Krishna Stanford AI Lab. Lecture 1 - Stanford University

Slide 1. Slide 2. Slide 3. Light and Colour. Sir Isaac Newton The Founder of Colour Science

PERCEIVING COLOR. Functions of Color Vision

Visual Perception. Overview. The Eye. Information Processing by Human Observer

Lecture 8. Color Image Processing

Color Reproduction. Chapter 6

Digital Image Processing

Chapter 3 Part 2 Color image processing

Digital Image Processing COSC 6380/4393. Lecture 20 Oct 25 th, 2018 Pranav Mantini

Bettina Selig. Centre for Image Analysis. Swedish University of Agricultural Sciences Uppsala University

Multimedia Systems and Technologies

Colorimetry and Color Modeling

Test 1: Example #2. Paul Avery PHY 3400 Feb. 15, Note: * indicates the correct answer.

Color images C1 C2 C3

Today. Color. Color and light. Color and light. Electromagnetic spectrum 2/7/2011. CS376 Lecture 6: Color 1. What is color?

Capturing Light in man and machine

the eye Light is electromagnetic radiation. The different wavelengths of the (to humans) visible part of the spectra make up the colors.

For a long time I limited myself to one color as a form of discipline. Pablo Picasso. Color Image Processing

Prof. Feng Liu. Winter /09/2017

Color Image Processing. Jen-Chang Liu, Spring 2006

Images and Colour COSC342. Lecture 2 2 March 2015

Digital Image Processing

Chapter 6: Color Image Processing. Office room : 841

Color II: applications in photography

6 Color Image Processing

Introduction to Color

The Science Seeing of process Digital Media. The Science of Digital Media Introduction

Capturing Light in man and machine

Figure 1: Energy Distributions for light

Digital Image Processing. Lecture # 6 Corner Detection & Color Processing

Colors in images. Color spaces, perception, mixing, printing, manipulating...

The human visual system

Color II: applications in photography

Chapter 2 Fundamentals of Digital Imaging

Color and perception Christian Miller CS Fall 2011

Color and Color Model. Chap. 12 Intro. to Computer Graphics, Spring 2009, Y. G. Shin

Color Image Processing

Transcription:

Color Science CS 4620 Lecture 15 1 2 What light is Measuring light Light is electromagnetic radiation Salient property is the spectral power distribution (SPD) [Lawrence Berkeley Lab / MicroWorlds] exists as oscillations of different frequency (or, wavelength) the amount of light present at each wavelength units: Watts per nanometer (tells you how much power you ll find in a narrow range of wavelengths) for color, often use relative units when overall intensity is not important amount of light = 180 d! (relative units) wavelength band (width d!) wavelength (nm) 3 4

What color is Colors are the sensations that arise from light energy of different wavelengths we are sensitive from about 380 to 760 nm one octave Color is a phenomenon of human perception; it is not a universal property of light Roughly speaking, things appear colored when they depend on wavelength and gray when they do not. [Stone 2003] The problem of color science Build a model for human color perception That is, map a Physical light description to a Perceptual color sensation? Physical Perceptual 5 6 [Greger et al. 1995] The eye as a measurement device We can model the low-level behavior of the eye by thinking of it as a light-measuring machine its optics are much like a camera its detection mechanism is also much like a camera Light is measured by the photoreceptors in the retina they respond to visible light different types respond to different wavelengths A simple light detector Produces a scalar value (a number) when photons land on it this value depends strictly on the number of photons detected each photon has a probability of being detected that depends on the wavelength there is no way to tell the difference between signals caused by light of different wavelengths: there is just a number This model works for many detectors: based on semiconductors (such as in a digital camera) based on visual photopigments (such as in human eyes) 7 8

A simple light detector Light detection math Same math carries over to power distributions spectum entering the detector has its spectral power distribution (SPD), s(!) detector has its spectral sensitivity or spectral response, r(!) measured signal detector s sensitivity input spectrum 9 10 Light detection math Cone Responses If we think of s and r as vectors, this operation is a dot product (aka inner product) in fact, the computation is done exactly this way, using sampled representations of the spectra. or let! i be regularly spaced sample points "! apart; then: this sum is very clearly a dot product S,M,L cones have broadband spectral sensitivity S,M,L neural response is integrated w.r.t.! we ll call the response functions r S, r M, r L Results in a trichromatic visual system S, M, and L are tristimulus values 11 12

Cone responses to a spectrum s Colorimetry: an answer to the problem Wanted to map a Physical light description to a Perceptual color sensation Basic solution was known and standardized by 1930 Though not quite in this form more on that in a bit s [Stone 2003] Physical Perceptual 13 14 Basic fact of colorimetry Pseudo-geometric interpretation Take a spectrum (which is a function) Eye produces three numbers This throws away a lot of information! Quite possible to have two different spectra that have the same S, M, L tristimulus values Two such spectra are metamers A dot product is a projection We are projecting a high dimensional vector (a spectrum) onto three vectors differences that are perpendicular to all 3 vectors are not detectable For intuition, we can imagine a 3D analog 3D stands in for high-d vectors 2D stands in for 3D Then vision is just projection onto a plane 15 16

Pseudo-geometric interpretation The information available to the visual system about a spectrum is three values this amounts to a loss of information analogous to projection on a plane Two spectra that produce the same response are metamers Basic colorimetric concepts Luminance the overall magnitude of the the visual response to a spectrum (independent of its color) corresponds to the everyday concept brightness determined by product of SPD with the luminous efficiency function V! that describes the eye s overall ability to detect light at each wavelength e.g. lamps are optimized to improve their luminous efficiency (tungsten vs. fluorescent vs. sodium vapor) [Stone 2003] 17 18 Luminance, mathematically More basic colorimetric concepts Y just has another response curve (like S, M, and L) r Y is really called V! V! is a linear combination of S, M, and L Has to be, since it s derived from cone outputs Chromaticity what s left after luminance is factored out (the color without regard for overall brightness) scaling a spectrum up or down leaves chromaticity alone Dominant wavelength many colors can be matched by white plus a spectral color correlates to everyday concept hue Purity ratio of pure color to white in matching mixture correlates to everyday concept colorfulness or saturation 19 20

Color reproduction Additive Color Have a spectrum s; want to match on RGB monitor match means it looks the same any spectrum that projects to the same point in the visual color space is a good reproduction [cs417 Greenberg] Must find a spectrum that the monitor can produce that is a metamer of s R, G, B? 21 22 LCD display primaries Emission (watts/m2) CRT display primaries wavelength (nm) Curves determined by phosphor emission properties 23 Curves determined by (fluorescent) backlight and filters 24

Combining Monitor Phosphors with Spatial Integration Color reproduction Say we have a spectrum s we want to match on an RGB monitor match means it looks the same any spectrum that projects to the same point in the visual color space is a good reproduction So, we want to find a spectrum that the monitor can produce that matches s 25 that is, we want to display a metamer of s on the screen 26 Color reproduction Color reproduction as linear algebra We want to compute the combination of r, g, b that will project to the same visual response as s. The projection onto the three response functions can be written in matrix form: 27 28

Color reproduction as linear algebra Color reproduction as linear algebra The spectrum that is produced by the monitor for the color signals R, G, and B is: What color do we see when we look at the display? Again the discrete form can be written as a matrix: 29 Color reproduction as linear algebra Feed C to display Display produces sa Eye looks at sa and produces V 30 Subtractive Color Goal of reproduction: visual response to s and sa is the same: Substituting in the expression for sa, color matching matrix for RGB 31 32

Reflection from colored surface Subtractive color Produce desired spectrum by subtracting from white light (usually via absorption by pigments) Photographic media (slides, prints) work this way Leads to C, M, Y as primaries Approximately, 1 R, 1 G, 1 B [Stone 2003] 33 34 Color spaces Standard color spaces Need three numbers to specify a color but what three numbers? a color space is an answer to this question Common example: monitor RGB define colors by what R, G, B signals will produce them on your monitor (in math, s = RR + GG + BB for some spectra R, G, B) device dependent (depends on gamma, phosphors, gains, ) therefore if I choose RGB by looking at my monitor and send it to you, you may not see the same color also leaves out some colors (limited gamut), e.g. vivid yellow Standardized RGB (srgb) makes a particular monitor RGB standard other color devices simulate that monitor by calibration srgb is usable as an interchange space; widely adopted today gamut is still limited 35 36

A universal color space: XYZ Standardized by CIE (Commission Internationale de l Eclairage, the standards organization for color science) Based on three imaginary primaries X, Y, and Z (in math, s = XX + YY + ZZ) imaginary = only realizable by spectra that are negative at some wavelengths key properties any stimulus can be matched with positive X, Y, and Z separates out luminance: X, Z have zero luminance, so Y tells you the luminance by itself Separating luminance, chromaticity Luminance: Y Chromaticity: x, y, z, defined as since x + y + z = 1, we only need to record two of the three usually choose x and y, leading to (x, y, Y) coords 37 38 Chromaticity Diagram Chromaticity Diagram spectral locus purple line 39 40

Color Gamuts Perceptually organized color spaces Monitors/printers can t produce all visible colors Reproduction is limited to a particular domain For additive color (e.g. monitor) gamut is the triangle defined by the chromaticities of the three primaries. Artists often refer to colors as tints, shades, and tones of pure pigments tint: mixture with white shade: mixture with black tones: mixture with black and white gray: no color at all (aka. neutral) This seems intuitive white grays black tints shades tints and shades are inherently related to the pure color same color but lighter, darker, paler, etc. pure color [after FvDFH] 41 42 Perceptual dimensions of color Hue the kind of color, regardless of attributes colorimetric correlate: dominant wavelength artist s correlate: the chosen pigment color Saturation the colorfulness colorimetric correlate: purity artist s correlate: fraction of paint from the colored tube Lightness (or value) the overall amount of light colorimetric correlate: luminance artist s correlate: tints are lighter, shades are darker Perceptual dimensions: chromaticity In x, y, Y (or another luminance/chromaticity space), Y corresponds to lightness hue and saturation are then like polar coordinates for chromaticity (starting at white, which way did you go and how far?) 43 44

Perceptual dimensions of color There s good evidence ( opponent color theory ) for a neurological basis for these dimensions the brain seems to encode color early on using three axes: white black, red green, yellow!blue the white black axis is lightness; the others determine hue and saturation one piece of evidence: you can have a light green, a dark green, a yellow-green, or a blue-green, but you can t have a reddish green (just doesn t make sense) thus red is the opponent to green another piece of evidence: afterimages (next slide) 45 46 RGB as a 3D space A cube: (demo of RGB cube) 47 48

Perceptual organization for RGB: HSV Uses hue (an angle, 0 to 360), saturation (0 to 1), and value (0 to 1) as the three coordinates for a color the brightest available RGB colors are those with one of R,G,B equal to 1 (top surface) each horizontal slice is the surface of a sub-cube of the RGB cube [FvDFH] Perceptually uniform spaces Two major spaces standardized by CIE designed so that equal differences in coordinates produce equally visible differences in color LUV: earlier, simpler space; L*, u*, v* LAB: more complex but more uniform: L*, a*, b* both separate luminance from chromaticity including a gamma-like nonlinear component is important (demo of HSV color pickers) 49 50