Revisions to Annual Results Forecasts

Similar documents
Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Financial Highlights for the Fiscal Year ended March 31, 2016

Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2016

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2018

Capcom Co., Ltd. Tokyo and Osaka Exchanges, First Section, rd Quarter Report Fiscal year ending March 31, 2010

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Overview of Strategies and Plans Fiscal Year ending March 31, 2019

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Overview of Strategies and Plans Fiscal Year ending March 31, 2017

2Q FY2018/3 Financial Results Briefing by SQUARE ENIX HOLDINGS held on Nov. 8, 2017

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) Financial Highlights for the Fiscal Year ended March 31, 2018

The game market is expanding worldwide and Capcom continues to grow due to mobile and download sales

Briefing Session of Revisions to Consolidated Results Forecasts

Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2014

Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) Results of Operations and Strategies First half of fiscal year ending March 31, 2015

Good afternoon. I m Kazuharu Watanabe. I will be presenting an overview of the Company s financial results for 1 3Q FY2019/3.

Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) Results of Operations and Strategies First half of fiscal year ending March 31, 2014

The resulting net sales were 87,170 million yen (up 13.2% from the previous fiscal year).

Appendix of Consolidated Financial Statements Year Ended March 31, FY Ended March 2015 Full Year Results

Capcom Co., Ltd. (Tokyo Stock Exchange, First Section, 9697) 3rd Quarter Report Fiscal year ending March 31, 2019

Summary of 3rd Quarter Results for FY Ending March 2017

Appendix of Consolidated Financial Statements 9 Months Ended December 31, 2013

Capcom Co., Ltd. (Tokyo and Osaka Exchanges, First Section, 9697) 1st Quarter Report Fiscal year ending March 31, 2013

Presentation on First Half Results for Fiscal Year 2009

Report on Operations 1999

Activision Announces Second Quarter 2006 Results

Summary of 2nd Quarter Results for FY Ending March 2017

Capcom Co., Ltd. (Tokyo and Osaka Exchanges, 1st section, 9697) Financial Highlights in Fiscal Year ended March 31, 2012

Textron Reports Second Quarter 2014 Income from Continuing Operations of $0.51 per Share, up 27.5%; Revenues up 23.5%

Capcom Co., Ltd. Tokyo and Osaka Exchanges, First Section, Overview of Strategies and Plans Fiscal Year ending March 31, 2013

Promote Growth Strategy. and Governance Reforms Aimed at Enhancing Corporate Value. Haruhiro Tsujimoto Chairman and Chief Executive Officer (CEO)

Activision Blizzard Announces Better-Than-Expected Second Quarter 2012 Financial Results

A Message from the President

Textron Reports Third Quarter 2014 Income from Continuing Operations of $0.57 per Share, up 62.9%; Revenues up 18.1%

Capcom Co., Ltd. (Tokyo and Osaka Exchanges, First Section, 9697) Results of Operations and Strategies First half of fiscal year ending March 31, 2013

Outline of Briefing Session of Revisions to Consolidated Results Forecasts by SQUARE ENIX HOLDINGS held on March 26, time of the day.

Activision Blizzard Announces Record First Quarter Financial Results

Financial Results Briefing Session

Annual Press Conference Bilfinger Berger SE, Mannheim March 21, 2012 Roland Koch, Chairman of the Executive Board

1.Operating results (1) Qualitative information and consolidated financial statements Operating results of the fiscal year ended March 31, 2012

We encourage readers to review our complete legal statement on Disclaimer page.

2014 PRODUCTION FORECASTS FOR THE GLOBAL ELECTRONICS AND INFORMATION TECHNOLOGY INDUSTRIES

Capcom Co., Ltd. Tokyo and Osaka Exchanges, First Section, Overview of Strategies and Plans Fiscal Year ending March 31, 2012

Activision Blizzard Announces Better-than-expected First Quarter 2012 Financial Results

Hasbro Second Quarter 2017 Financial Results Conference Call Management Remarks July 24, 2017

Capcom Co., Ltd. (Tokyo Exchanges, First Section, 9697) Second Half Business Strategies Fiscal year ending March 31, 2017

Textron Reports Third Quarter 2018 Results; Narrows Full-Year EPS and Cash Guidance

Take-Two Interactive Software, Inc.

Confirms 2013 Financial Guidance

Results Briefing Session

Second Quarter CY 2012 Results. August 2, 2012

Third Quarter CY 2010 Results. November 04, 2010

Today s presenters are: Yosuke Matsuda, President and Representative Director and Kazuharu Watanabe, Chief Financial Officer.

In the quarter, Textron returned $344 million to shareholders through share repurchases, compared to $186 million in the first quarter of 2017.

1Q04 Update: Silicon Demand Will Move to a Full Recovery

Textron Reports First Quarter 2016 Income from Continuing Operations of $0.55 per Share, up 19.6%; Reaffirms 2016 Financial Outlook

Interim Report. 1 January 30 September Sales declined by 6 percent and reached 9,692 MSEK (10,317) Sales were up 2 percent in local currencies

Fields Corporation Business Strategy Conference. May 7, 2014

Financial Results Six-Month Period Ended September 30, 2013

THE FALL OF THE SEGA DREAMCAST Innovation Case Study

April 7, Sulzer Ltd Annual General Meeting 2016 Speech Greg Poux-Guillaume, Chief Executive Officer. Dear Shareholders,

Results Briefing Session

OPERATIONS SEGA SAMMY HOLDINGS

Overview of Business Segments

Hasbro First Quarter 2016 Financial Results Conference Call Management Remarks April 18, 2016

Silicon Wafer Demand Forecast Update, 4Q03

Safe Harbor Disclosure

ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED SECOND QUARTER 2011 FINANCIAL RESULTS

Interim Report. 1 January 31 March Sales reached 3,006 MSEK (3,317) Sales were flat in local currencies. Continued volume growth for snuff

President s Message. Yosuke Matsuda. President and Representative Director

Capcom Co., Ltd. Tokyo and Osaka Exchanges, First Section, Overview of Strategies and Plans Fiscal Year ending March 31, 2011

Hasbro Third Quarter 2017 Financial Results Conference Call Management Remarks October 23, 2017

TECMO, LTD. (Tokyo Stock Exchange/First Section: 9650) August 23, 2007

LONG TERM VALUE CREATION BLAKE JORGENSEN, CFO

Ubisoft reports third-quarter sales

To Our Shareholders. Yoichi Wada

3Q03 Silicon Wafer Update: Demand Continues Recovery

First Quarter 2013 Results May 8, 2013

UBISOFT REPORTS FIRST-QUARTER SALES

For personal use only. SAFEROADS HOLDINGS LIMITED 2014 Annual General Meeting Lardner Park, 25 November 2014

1The Holiday Season. Let me start by talking about this past holiday season, which was the second one since the launch of Nintendo Switch.

First Quarter CY 2012 Results. May 9, 2012

Appendix of Consolidated Financial Statements 6 Months Ended September 30, FY Ending March YoY Change. Full Year. Full Year Forecasts

02 SQUARE ENIX To Our Shareholders. A Fundamental Industry Change from Evolution in Network Technology. Yoichi Wada

For the First Half of the Fiscal Year Ending March 31, 2018 (FY2018)

Good afternoon. I m Kazuharu Watanabe. I will be presenting an overview of the Company s financial results for 1Q FY2019/3.

Special Feature: Acquisition of Gallaher Group PLC

Summary of Operating Results for 2Q of the Fiscal Year Ending March 31, 2019

To Our Shareholders. Haruhiro Tsujimoto President and Chief Operating Officer (COO) Kenzo Tsujimoto Chairman and Chief Executive Officer (CEO)

Third Quarter CY 2012 Results

Year Ended March 31, 2008 ANNUAL REPORT

UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C FORM 8-K. TEXTRON INC. (Exact name of Registrant as specified in its charter)

Second Quarter 2013 Results August 1, 2013

Nishant l33t Verma 33 Rachel pwn Nabatian Weiye noob Zhang

1 SQUARE ENIX HOLDINGS CO., LTD.

Outline of Results Briefing by SQUARE ENIX and TAITO CORPORATION held on November 18, 2005

THE STARS GROUP 2017 ANNUAL AND SPECIAL MEETING MANAGEMENT PRESENTATION MAY 10, 2018, TORONTO, 11:30 (ET)

Annual Shareholders' Meeting. Stuttgart May 14th 2009

UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C FORM 8-K. TEXTRON INC. (Exact name of Registrant as specified in its charter)

Century Properties 2013 revenues reach a record high of P10.8B**

Transition PPT Template. J.P. Morgan. June 2015 V 3.0. Energy Equity Conference June 27, 2017

Company Profile. Company Name. Shima Seiki Mfg., Ltd. (Stock code: 6222) President. Mitsuhiro Shima

Electronic Arts Inc. January 18th, Michael Gude Portfolio Manager. Chase Westenfelder Quantitative Model Developer

Transcription:

October 23, 2001 SEGA CORPORATION Hideki Sato, Representative Director of President TSE Code: 7964 Inquire: Shoichi Yamazaki, Officer Corporate Planning Division Revisions to Annual Results Forecasts SEGA CORPORATION has revised its results forecasts for fiscal 2002, which were initially announced on May 22, 2001. Details of these revisions are as follows. 1. Revisions to consolidated results forecasts for fiscal 2002 (1) Interim term results forecasts (April 1, 2001, to September 30, 2001) Previous forecast (A) 82,000-2,400-4,300 Current forecast (B) 97,000 4,500-20,000 Difference (B) (A) 15,000 6,900-15,700 Differential ratio (%) 18.3% Previous interim term 119,457-29,334-32,456 (2) Results forecasts for the fiscal year (April 1, 2001, to March 31, 2002) Previous forecast (A) 189,000 5,400 2,100 Current forecast (B) 200,000 10,000-15,000 Difference (B) (A) 11,000 4,600-17,100 Differential ratio (%) 5.8% 85.2% Previous fiscal year 242,913-52,736-51,729

2. Revisions to non-consolidated results forecasts for fiscal 2002 (1) Interim term results forecasts (April 1, 2001, to September 30, 2001) Previous forecast (A) 38,000-1,500-1,600 Current forecast (B) 50,000 1,400-23,000 Difference (B) (A) 12,000 2,900-21,400 Differential ratio (%) 31.6% Previous interim term 127,188-13,935-17,982 (2) Results forecasts for the fiscal year (April 1, 2001, to March 31, 2002) Previous forecast (A) 95,000 5,100 4,800 Current forecast (B) 100,000 5,500-18,000 Difference (B) (A) 5,000 400-22,800 Differential ratio (%) 5.3% 7.8% Previous fiscal year 192,713-17,762-87,240 (3) Reasons for revision of consolidated results forecasts The operational reform and financial reform of SEGA s restructuring plan, which were announced on April 19, 2001, have been proceeding steadily. Thanks to the progress we have made in turning around our operations structure and earnings structure, in the first half of fiscal 2002 (ending March 31, 2002) we foresee net sales of 97 billion and recurring profit of 4.5 billion, thus exceeding initial targets (net sales of 82 billion, recurring loss of 2.4 billion), and marking a substantial turnaround compared with the results for the same half of the previous term, which were net sales of 119.4 billion and a recurring loss of 29.3 billion. However, due to a decline in the stock market, SEGA anticipates incurring a devaluation loss of 23.8 billion on investment securities, composed primarily of securities received gratis from the late Isao Okawa

during the previous fiscal year. Hence, we forecast a net loss of 20 billion for fiscal 2002. On the other hand, we are reassured by the steady improvement to our financial position. Thanks to the progress we have made in our financial reforms, we predict positive free cash flows of approximately 10 billion. (1) Amusement Machine Sales - In domestic sales, sales of machines and prizes are both proceeding favorably, and we expect to significantly exceed targets in these areas. - The outlook is particularly favorable in the video game category. In August 2001, SEGA launched Virtua Fighter 4, an appealing new product that takes amusement to new heights of user communication by applying such cutting-edge new elements as access card and mobile communications technologies. The response to Virtua Fighter 4 has been outstanding, and we expect it to make a significant contribution to earnings. - In response to the second wave of popularity for seal printing machines, known as Print Club machines, SEGA has reentered this market with Gekiteki Bisha and gained a substantial market share. - In the prize and toy novelties segment, thanks to our appealing character novelties and collaboration with other companies, we expect to substantially outperform targets for this segment. - In overseas sales, although a robust performance has been seen in Europe and Asia, we anticipate that results will fall short of target figures due to weak market investment in the United States. (2) Amusement Center Operations - The approximately 510 amusement centers (with a combined floor space of approximately 400,000 square meters) comprise primarily medium- and large-scale operations, the majority of which are situated in highly advantageous locations and wield superior competitive

strength. - SEGA has targeted interim term net sales for its existing amusement centers of 96.8% compared with the same half of the previous fiscal year, and sales have been kept on target for the most part between April and July 2001. Furthermore, sales for August and September exceeded 100% compared with those for the previous year, thanks to the introduction of several powerful new video games, including Virtua Fighter 4. - SEGA is also enhancing the ability of its amusement centers to attract patrons by applying a level of operational expertise that strengthens user support and high-value-added services, including such new endeavors as SEGA Mobile Friends, a mobile phone membership system that enables one-to-one marketing. (3) Consumer Products Sales - Regarding sales of Dreamcast hardware from inventory resulting from the withdrawal from Dreamcast production, SEGA strove to deliver DC hardware into the hands of end users through price cuts and by marketing software along with the Dreamcast units, and the Company exceeded initial targets with domestic sales of 130,000 units and U.S. sales of 530,000 units for the first half. - Consequently, at the end of the half, Dreamcast inventories totaled 40,000 units domestically and 230,000 units for the United States, and we anticipate being able to sell all remaining units by the holiday season as initially planned. - Although sales of Dreamcast software have been more arduous than expected due to the withdrawal from Dreamcast hardware operations, sales have remained brisk on a whole, thanks to sales of such powerful titles as Sonic Adventure 2, Sakura Wars 3, Crazy Taxi 2, 18 Wheeler, World Series Baseball 2K2, NFL 2K2, Phantasy Star Online ver. 2, and Shenmue II. - Regarding new Dreamcast software, although SEGA halted sales of

certain titles for the sake of brand maintenance, it sold 14 titles and a total of 820,000 units domestically (against a target of 15 titles and 780,000 units), 13 titles and 1.76 million units in the United States (against a target of 15 titles and 1.75 million units), and 7 titles and 470,000 units in Europe (against a target of 10 titles and 500,000 units), for a total of 34 titles and 3.05 million units worldwide (against a target of 40 titles and 3.03 million units). - In addition, in the United States, low-priced versions of popular software already in circulation have proven high successful. We foresee 1.4 million units in sales of these All-Star titles, including those packaged together with Dreamcast hardware units (against a target of 960,000 units). - We also anticipate 2.76 million units in sales of third-party software (against a target of 1.63 million). - In software for other manufacturers platforms, SEGA brought Chu Chu Rocket in the United States as an introductory title for Nintendo s Game Boy Advance. Likewise, in Japan, we launched Super Monkey Ball as an inaugural title for Nintendo GAMECUBE. - As far as our network business is concerned in Europe and the United States, we have been downsizing our ISP operations in line with our structural reform plans. (4) Extraordinary Profit and Loss - SEGA anticipates an extraordinary profit of 4.5 billion, comprising 2.4 billion in a gain on the sale of investment securities, 1.7 billion in a gain on the receipt of the personal assets of the former chairman and president of SEGA CORPORATION, the late Isao Okawa, and 400 million in other gains. - We anticipate an extraordinary loss of 27.3 billion, consisting of 23.8 billion in devaluation losses on investment securities, 2.2 billion in losses on the sale and disposal of fixed assets, and 1.3 billion in other losses.

As a result of these factors, SEGA anticipates 97 billion in consolidated net sales, 4.5 billion in consolidated recurring profit, and consolidated net loss of 20.0 billion for the first half of fiscal 2002. Forecast for the Second Half of Fiscal 2002 - In domestic amusement machine sales, SEGA expects to further expand its market share in the second half through the introduction of revolutionary new products and by the benefit of a recovery in the video game market. - In overseas sales, the slump in market investments in the United States is expected to continue in the second half, and declines in both sales and profits are anticipated. - SEGA s efforts in amusement center operations will go beyond the mere introduction of new products. We expect the superiority and operational strength of our medium- and large-scale centers and enhanced user services including the development of family entertainment and the introduction of SEGA Mobile Friends to be highly effective, and we foresee a continued strong performance in the second half. - In consumer product sales, we are targeting the introduction of 60 new titles for other manufacturers platforms that we have perfected through dedicated development. As a result, for fiscal 2002 as a whole, SEGA foresees consolidated net sales of 200 billion, consolidated recurring profit of 10 billion, and consolidated net loss of 15 billion. Moreover, regarding our structural reform plan that we disclosed on April 19, 2001, under which we will change our business structure, revise our organization and operations, and transform our earnings structure to become the world s number one content provider, reforms are being implemented as scheduled on both the operational and financial levels. Of particular note regarding financial reforms, we are making

steady progress in the rationalization and liquidation of assets. We are rationalizing investment concerns, selling off marketable securities, and rationalizing or selling off offices and welfare facilities. Furthermore, with continuous and stable support from our banks, our financial position is now being strengthened. 4. Reasons for revision of non-consolidated results forecasts Revisions were made to SEGA s non-consolidated results forecasts for the same reasons listed in the amusement machine sales, consumer products sales, and extraordinary profit and loss sections of the above reasons for revisions to consolidated results forecasts.