Practice Ace Problems

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Unit 6: Moving Straight Ahead Investigation 2: Experimental and Theoretical Probability Practice Ace Problems Directions: Please complete the necessary problems to earn a maximum of 12 points according to the chart below. Show all of your work clearly and neatly for credit- which will be earned based on completion rather than correctness. I can understand, find, and design the probabilities of compound events Lesson Lesson 1: Predicting to Win Practice problems Options 1, 2, 3 4 Points Maximum Points (Finding Theoretical Probabilities) Lesson 2: Choosing Marbles 5, 6, 7 3 Points (Developing Probability Models) Lesson 3: Designing a Fair 8, 9, 10, 11 3 Points Game (Pondering Possible and Probable) Lesson 4: Winning the Bonus 12, 13 2 Points Prize (Using Strategies to Find Theoretical Probabilities) / 12 Points

1. A bucket contains one green block, one red block, and two yellow block. You choose one block from the bucket. a. Find the theoretical probability that you will choose each color: i ii b. Find the sum of the probabilities in part (a). c. What is the probability that you will not choose a red bock? Explain how you found your answer. d. What is the sum of the probability of choosing a red block and the probability of not choosing a red block? 2. A bubble-gum machine contains 25 gumballs. There are 12 green, 6 purple, 2 orange, and 5 yellow gumballs. a. Find each theoretical probability.

i ii iv. b. Find the sum. c. Write each of the probabilities in part (a) as a percent. i ii iv. d. What is the sum of all the probabilities as a percent? e. What do you think the sum of the probabilities for all the possible outcomes must be for any situation? Explain.

3. Bailey uses the results from an experiment to calculate the probability of each color of a block being chosen from a bucket. He says Jarod uses theoretical probability because he knows how many of each color block is in the bucket. He says. On Bailey s turn, he predicts blue. On Jarod s turn, he predicts red. Neither boy makes the right prediction. a. Did the boys make reasonable predictions based on their own probabilities? Explain. b. Did they do something wrong with their calculations? Explain. 4. A bag contains two white blocks, one red block, and three purple blocks. You choose one block from the bag. a. Find each probability i ii b. What is the probability of not choosing a white block? Explain how you found this answer.

c. Suppose the number of blocks of each color is double. What happens to the probability of choosing each color? d. Suppose you add two more blocks of each color to the original bag. What happens to the probability of choosing each color? e. How many blocks of which colors should you add to the original bag to make the probability of choosing a red block equal to? 5. A bag contains exactly three blue blocks. You choose a block at random. Find each probability. a. b. c. 6. A bag contains several marbles. Some are red, some are white, and some are blue. You count the marbles and find the theoretical probability of choosing a red marble is. You also find the theoretical probability of choosing a white marble is a. What is the least number of marbles that can be in the bag? b. Can the bag contain 60 marbles? If so, how many of each color does it contain?

c. If the bag contains 4 red marbles and 6 white marbles, how many blue marbles does it contain? d. How can you find the probability of choosing a blue marble? 7. Decide whether each statement is true or false. Justify your answers. a. The probability of an outcome can be 0. b. The probability of an outcome can be 1. c. The probability of an outcome can be greater than 1. 8. Patricia and Jean design a coin-tossing game. Patricia suggests tossing three coins. Jean says they can toss one coin three times. Are the outcomes different for the two situations? Explain. 9. Pietro and Eva are playing a game in which they toss a coin three times. Eva gets a point if no consecutive toss results match (as in H-T-H). Pietro gets a point if exactly two consecutive toss results match (as in H-H-T). If all three toss results match, no one scores a point. The first player to get 10 points wins. Is this a fair game? Explain. If it is not a fair game, change the rules to make it fair. 10. Silvia and Juanita are designing a game. A player in the game tosses two number cubes. Winning depends on whether the sum of the two numbers is odd or even. Silvia and Juanita make a tree diagram of possible outcomes. a. List all the outcomes for the sums. b. Design rules for a two-player game that is fair.

c. Design rules for a two-player game that is not fair. d. How is this situation similar to tossing two coins and seeing if the coins match or do not match. 11. Melissa is designing a birthday card for her sister. She has a blue, a yellow, a pink, and a green sheet of paper. She also has a black, a red, and a purple marker. Suppose Melissa chooses one sheet of paper and one marker at random. a. Make a tree diagram to find all the possible color combinations. b. What is the probability that Melissa chooses pink paper and a red marker? c. What is the probability that Melissa chooses blue paper? What is the probability she does not choose blue paper? d. What is the probability that she chooses a purple marker? 12. Lunch at school consists of a sandwich, a vegetable, and a fruit. Each lunch combination is equally likely to be given to a student. The students do not know what lunch they will get. Sol s favorite lunch is a chicken sandwich, carrots, and a banana.

a. Make a tree diagram to determine how many different lunches are possible. List all the possible outcomes. b. What is the probability that Sol gets his favorite lunch? Explain your reasoning. c. What is the probability that Sol gets at least one of his favorite lunch items. Explain. 13. Suppose you spin the pointer of the spinner at the right once and roll the number cube. (The numbers on the cube are 1, 2, 3, 4, 5, and 6.) a. Make a tree diagram of the possible outcomes of a spin of the pointer and a roll of the number cube. b. What is the probability that you get a 2 on both the spinner and the number cube? c. What is the probability that you get a factor of 2 on both the spinner and the number cube?

d. What is the probability that you get a multiple of 2 on both the number cube and the spinner? Exit Ticket After finishing this investigation you should be comfortable doing the following: Level of Understanding -Use strategies for identifying possible outcomes and analyzing probabilities, such as using lists or tree diagrams -Develop two kinds of probability models- Gathering data from experiments (experimental probability) and analyzing possible outcomes (theoretical probability)