.VEGAS NIGHT. The following developer is responsible for the declaration: (Manual Version: VEG_INT _7B) VEG_INT _7B 1

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.VEGAS NIGHT. The following developer is responsible for the declaration: Astro Corp. 10F, No.111-1, HSING DE RD, SANCHUNG CITY, TAIPEI COUNTY, TAIWAN Telephone:+886-2-8511-0555 Facsimile:+886-2-8511-0556 E-mail:sales@astrocorp.com.tw Web:www.astrocorp.com.tw (Manual Version: ) 1

2

Table of Contents Interface & Button Layout p. 04 Setup Menu p. 05 Input Password p. 06 Information p. 07 Data Setting p. 08 Game Reset p. 10 Bill Acceptor p. 11 Statistics p. 13 Audit Mode p. 18 I/O Test p. 19 History p. 20 How to Play - Main Game p. 21 How to Play - Bonus Chance p. 23 How to Play - Lucky Spin p. 25 How to Play - Double Up p. 27 Bonus Game Dice Game p. 29 Bonus Game Card Game p. 30 Bonus Game Roulette Game(Free Game) p. 32 Troubleshooting p. 33 Button Lamp List p. 34 Pay Table p. 35 Data Setting List p. 36 Pin Layout p. 37 3

Interface Pin Layout A. Machine Button Pay Out Info Button Layout Auto Play Select Lines / Double 1. Golden Finger of 10 Pin. 2. Golden Finger of 36 Pin. 3. Upper Board, Includes Game System Environment and CF CARD. 4. XVGA Signal Port, Compatible to Monitor Resolution:1024 * 768. 5. Bill Acceptor Connecting Position (COM 4). 6. RS232 Port Connected to Touch Screen(COM2). Output current 300 ma MAX. ( sink current ) Take / Max. Bet Bet According to Pin Layout p. 37 Start / Stop CONNECTOR(36PIN) PARTS SIDE SOLDER SIDE -- 1 -- -- 2 -- Speaker R+ 3 Speaker R - Speaker L + 4 Speaker L - -- 5 -- -- 6 -- Bill In Switch 7 8 Start / Stop Button 9 Select Lines / Double Button 10 Bet Button 11 Take Button 12 Auto play Button 13 Bill In Meter 14 15 Info Button 16 17 Coin in Switch 18 Key In Switch Door Switch 19 Account 1 Switch 20 Account 2 Switch Pay Out / Ticket Out Button 21 Key Out Switch 22 Hopper/ Ticket Out Sensor Coin In Meter 23 Key In Meter 24 Hopper / Ticket Out SSR 25 26 -- Pay Out Meter 27 Key Out Meter 28 Coin In Inhibit Start / Stop Lamp 29 Select Lines / Double Lamp 30 Error Lamp Bet Lamp 31 Win Lamp Take / Max. Bet Lamp 32 Payout Lamp Auto play Lamp 33 Info Lamp 34 35 GND 36 GND CONNECTOR(10PIN) PARTS SIDE SOLDER IDE GND 1 GND GND 2 GND (*1) +5V 3 +5V +5V 4 +5V (*1) +12V 5 +12V +12V 6 +12V BA Inhibit 7 +24V (*2) Hopper SSR 8 -- GND 9 GND GND 10 GND (*1) DC +5V 2A and DC +12V (*2) This pin is connected with the solder side 24th of connector 36 pin. Output current 300 ma MAX. ( sink current ) 4 37

Item Data Setting List Value 500, 1000, 2000, 5000, 10000, 30000, 50000, 100000, 300000, 1 Max. Credit 500000, 1000000, 3000000, 5000000 1, 2, 3, 4, 5, 10, 15, 20, 25, 30, 40, 50, 60, 75, 80, 100, 200, 2 Key In Unit 250, 400, 500, 1000,5000 1, 2, 3, 4, 5, 10, 15, 20, 25, 30, 40, 50, 60, 75, 80, 100, 200, 3 Coin In Unit 250, 400, 500, 1000,5000 0.01, 0.02, 0.04, 0.05, 0.10, 0.20, 0.25, 0.50, 1, 2, 3, 4, 5, 10, 4 Bill In Unit 15, 20, 25, 30, 40, 50,60,75,80, 100, 200, 250, 400, 500, 1000,5000 Bill Signal RS232-JCM, RS232-ICT, PULSE Bill 5 Acceptor Bill in 1,2,3,4,5,10,15,20,25,30,40,50,60,75,80,100,250 Meter,400,500,1000,5000 6 Key Out As COIN IN, KEY IN 7 Pay Out As COIN OUT, TICKET OUT 8 Ticket Unit 1, 2, 3, 4, 5, 10, 50, 100, 200, 500, 1000,1500, 2000, 2500 3000,3500,4000,4500,5000,10000 9 Max. Bet 50(5), 100(10), 150(15), 200(20), 300(30), 500(50) 10 Min. Bet 1,3,5,7,9,10,15,20,25,50,75,100,150,200,250,300,500 11 Bet Unit 1,2,3,4,5,10,20,30 12 Max Payout OFF, 20, 30, 40, 50, 100, 250, 300, 500, 800, 1000 13 Main Game% 92%,93%94%,95%,96%,97%,98% 14 Demo ON, OFF 15 Demo Music ON, OFF 16 Win To PAID, CREDIT 17 Play Paid ON, OFF TABLE1, TABLE2, TABLE3, TABLE4, TABLE5, TABLE6, 18 Password TABLE7, CUSTOM, OFF 19 Sound Volume 0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 20 Touch Screen ON, OFF 21 Double Up % 94%,95%,96%,97%,98%,OFF 22 Double Record ON, OFF 23 Payout Button ON, CALL ATTENDANT 24 Payout % LOW, NORMAL, HIGH 25 Hopper Sensor NORMAL HIGH, NORMAL LOW 26 Forced Prize ON, OFF Setup Menu A. Turn on the Account switch to enter the Setup Menu page. B. Press Select Lines or Bet button to select the item. C. Press Start button to enter the page. D. Press Take button to exit the Setup Menu page. 36 5

Input Password Pay Table (Data Setting 16 th item) A. Press Select Lines button to select the item to change. B. Press Bet button to change the item values. C. Press Start button to enter the password. If the password is correct, will enter Data Setting page. D. Press Take button to exit the Input Password page, then will return to Setup Menu page. You can only see one digit of password while you re inputting, after you change digit, former digit will show as *. TABLE 1 2 3 4 5 6 7 Password 896314 313050 163769 354729 974166 351174 547482 6 35

Button Lamp List Information If the program detects an error, the button lamps and tower lamp will flash, please find the error condition as follow. Item BEFORE START THE GAME AFTER START THE GAME RAM ERROR Lamp Condition THE TOWER LAMP AND BUTTON LAMPS FLASH ONE BY ONE. ERROR WIN START BET SELECT LINES TAKE AUTO INFO PAYOUT THE TOWER LAMP FLASH ALTERNATELY. ERROR WIN THE ERROR TOWER LAMP AND 2 BUTTON LAMPS FLASH ALTERNATELY. ERROR ( START + BET ) Suggest:Replace a new top board. THE ERROR TOWER LAMP AND 3 BUTTON LAMPS FLASH ALTERNATELY. EEPROM ERROR ERROR ( START + BET + INFO ) Suggest:Replace a new top board. THE ERROR TOWER LAMP AND 4 BUTTON LAMPS FLASH ALTERNATELY. ROM ERROR ERROR ( START + BET + INFO + TAKE ) Suggest:Replace a new set of ROMS on the Top board. THE ERROR TOWER LAMP AND 5 BUTTON LAMPS FLASH ALTERNATELY. CRASH ERROR ( START + BET + INFO + TAKE + AUTO PLAY ) Suggest:Replace a new Main Board. A. Turn on the Account switch to enter the Setup Menu page. B. Select Information then press Start button to enter the Information page. C. Press Take button to exit the Information page. 34 7

Data Setting Troubleshooting If the program detects an error, the corresponding message will be shown on the screen, please find the troubleshooting method as follow. Page 1/2 A. Turn on the Account switch to enter the Setup Menu page. B. Select Data Setting then press Start button to enter the Data Setting page. C. Press Select Lines or Bet button to select the item to change. D. Press Start button to change the item values. E. Press Bet and Auto Play buttons to load the factory default and the data will return to original format. F. Press Take button to exit the Data Setting page. Error Message Procedure BA MOTOR ERROR Repair the motor. BA SENSOR ERROR 1. Reset the bill acceptor. 2. Repair the bill acceptor. BA STACKER ERROR 1. Reset the bill acceptor. 2. Repair the bill acceptor. BA STACKER OPEN Close the stacker. DOOR OPEN Enter and exit the Setup Menu page. CF ERROR COIN JAM CREDIT OVER DATA ERROR ODDS ERROR HOPPER EMPTY HOPPER ERROR NO IMAGE TRANSFER ERROR UP BOARD ERROR The version of program is incorrect Please talk to your provider. 1. Repair the coin selector and coin entrance. 2. Enter and exit the Setup Menu page. Press Key Out, Payout, or Ticket Out. Enter the Data Setting page and reset the Statistics data. Enter the Data Setting page and reset the bookkeeping data. Refill the coin hopper. 1. Repair the coin out transporter or hopper. 2. Enter the Data Setting page and change the setting of HOPPER SENSOR to NORMAL HIGH or NORMAL LOW. 3. Exit the Data Setting page. 1. When the opening animation starts, turn on the Account 1 switch to enter the Data Setting page. 2. Select the item for more information. Restart the machine. Please contact the provider. 8 33

A. Roulette Game (Free Game) 1. The player needs to stop the roulette to get 5~20 free spins and 2~10 multiplier. Page 2/2 2. Each winning combination obtained will be multiplied by the value of the multiplier 32 3. The auto-play will begin if, after 15 seconds, the player did not make any selection. 9

Game Reset A. Enter the Data Setting page. B. Press Bet and Info buttons to reset, and then will enter the Confirm Reset page to confirm this operation. 4. The winnings are shown on the table at the top-left side. C. The card game is over when all stages are completed or when the game over card is picked. C. Press Select Lines button to select the item. D. Press Start button to enter your decision. If you decide not to reset, then will return to Data Setting page; if you decide to reset, then will return to Demo. D. The auto-play will begin if, after 15 seconds, the player did not make any selection. 10 31

B. Card Game 1. The cards could be a multiplier card, a next stage card or a game over card. 2. The blue card as a hint, that it truly returns the reward of preview. Bill Acceptor (Data Setting 5 th item) 3. When multiplier cards are picked, their value will be added together and will be multiplied by the bet value A. Press Select Lines or Bet button to select Bill Acceptor. 30 11

Bonus Game A. Dice Game 1. Throw two dices to try to get a favorable resulting number. 2. At the left side there is a table showing the bonus value corresponding to the resulting numbers. 3. When the result is 7, the total bonus will be doubled. B. Press Select Lines or Bet button to select the item for changing. C. Press Start button to change the item values. D. Press Take button to save the change and exit the Bill Acceptor page. When Bill Signal use PULSE, Bill in Unit > 1 only. 4. The total bonus obtained is shown at the top-right side. 5. The dice game is over when the resulting number is 11. 6. The auto-play will begin if, after 15 seconds, the player did not make any selection. 12 29

3. If the colour does not match, the double-up game is over and all winnings will be lost. Statistics (9pages) 4. Player can press take to exit the double-up game. 5. The double-up game can be played up to five times. A. Turn on the Account switch to enter the Setup Menu page. B. Select STATISTICS and press Start button to enter the Statistics page. C. Press Select Lines or Bet button to select the page. D. Press Take button to exit the Statistics page. 28 13

D. Double Up 1. After a winning in the main game, player can press double to enter the double-up game. Statistics page 1/9 2. Choose between red or black colour. The winnings will be doubled if the player chooses the same colour with the card. Statistics page 2/9 14 27

3. The joker will be showing a number and this number will be decreased by 1 if, when after the spinning reels stop, there is no any all-of-a-kind symbol showed up. Statistics page 3/9 4. The lucky spin game is won when all symbols become all-of-a-kind before the joker s counter reaches 0. Statistics page 4/9 26 15

C. Lucky Spin 1. Two joker symbols appearing on the reel initiates the lucky spin game which could end up in an all-of-a-kind big winning. Statistics page 5/9 2. The all-of-a-kind symbols will hold and the rest will start spinning. Statistics page 6/9 16 25

3. Player gets access to the bonus game if the moving frame stops on any one of the bonus-chance symbols. If the moving frame stops on one of the faded symbols, there will be no winning and it will return to the main game. Statistics page 7/9 Statistics page 8/9 24 17

Audit Mode B. Bonus Chance 1. 3 or more bonus-chance symbols Roulette, Poker or Dice appearing from the far left reel or from the far right reel on the same line in the main game will give the chance to initiate their corresponding bonus games. Page 9/9 A. Press Start and Auto Play buttons to shift record. B. Press Take button to exit the Audit Mode page. 2. These bonus-chance symbols will be highlighted and the rest will of the symbols will fade. 18 23

1. Three or more consecutive symbols appearing from the far left reel or from the far right reel on a played line will be awarded with a winning. I/0 Test 2. Three consecutive symbols appearing from the far left reel or from the far right reel on a free line will be awarded with a double winning. A. Turn on the Account switch to enter the Setup Menu page. B. Select I/O TEST and press Start button to enter the I/O Test page. C. The I/O Test page provides keyboard test. D. Press Take button 2 seconds to exit the I/O Test page. 22 19

History How to play A. Main Game A. Turn on the Account switch to enter the Setup Menu page. B. Select HISTORY and press Start button to enter the HISTORY page. C. Press Select Lines or Bet button to select the page. D. Press Take button to exit the History page. The game is 13 reels and 10 lines. Player can get 3 extra lines with Max. lines. Winning lines 20 21