ADVICE FOR USING THE BLUEPRINT

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Overview It s important to begin any storytelling project with intention. Before you start making things, you should have a clear sense of who you re trying to reach, what you re trying to say and the scope of your project on all platforms. This project blueprint is designed to help. Fill it out at the beginning of the planning process when you have some idea about what you want to do. Once completed, it should serve as a North Star that will help you focus and prioritize throughout the creative process. Added bonus: It will also provide a framework for pitching your idea to other people. INSTRUCTIONS ADVICE FOR USING THE BLUEPRINT 01 Read through the entire blueprint first. Consider this a take-home assignment that will never be graded. (A+s for everyone) 02 When you re ready to dive in, gather some supplies (like sticky notes, markers and pens) and start answering the prompts. We suggest completing it in the order presented. 03 If you re stumped or have a question/thought you want to come back to later make sure to note it in the parking lot section on page 14. Use it to guide discussions with your mentor over the next few days. You don t have to love your first answer to anything and you should feel free to make changes later (we have extra pages if you want to start over). Use any materials you d like, from sticky notes and markers to drawing directly on the worksheets. n.pr/blueprint v2.0 1

1 What are you calling this project? Use your sticky notes to brainstorm different ideas. Save your favorites on this page. n.pr/blueprint v2.0 2

2 Describe your project in one memorable sentence. This description is both an elevator pitch and statement of purpose. We put it near the front of the blueprint so you have a chance to describe what you re making before you go into more detail later on. After you ve spent some time with the blueprint, come back to this section and keep honing it. When you re happy with it, post it in a visible place so you can reference it often. Use it as a gut check against what you re doing, wherever you are in the process. It can help you prioritize, protect against scope creep and stay focused. n.pr/blueprint v2.0 3

3 Define your audience. Before you dive into your project, it s important to know who you re intending to reach. You ll adjust this over time, but starting with a sense of who your audience is, what they need and where they are will help ensure you re informed as you approach this work. Consider not just people who will be seeing/hearing your work, but stakeholders, influencers and competitors. INSTRUCTIONS 01 Find a space, a wall or table where you have space to spread out and generate a lot of ideas. 02 Imagine a few types of listeners, readers, and/or viewers who you intend to reach with this project. Write one audience type down on a sticky note (one idea per sticky note). Examples: Parents of elementary school students; early-career millennial women; first-time voters PUT YOURSELF IN THE AUDIENCE S SHOES. ASK: What unique value or perspective can you add to their lives? Where are they when they listen? What are they doing? How are they feeling? After listening, what will they talk about? Who will they share this with? 03 Now prioritize them. Who is most important? Choose 1-2 that are your main audience for this project. Assume everyone else is a supporting audience. 04 When you re done, add your curated sticky notes to page 5. Stick the most important audience(s) in the main area and add all supporting audiences to the right. n.pr/blueprint v2.0 4

3 Define your audience (cont.). Main audience(s) Supporting audience(s) n.pr/blueprint v2.0 5

4 What do you think you re making? When you consider what you re making, it s important to take a moment to think more broadly about its characteristics from who it is intended to reach to what differentiates it from existing projects and coverage. It s OK if that means you question your original assumptions. Take a few moments to respond to each question in the boxes below. This may feel hard! But know this is just a first draft. There are questions later in the blueprint that will help you hone this section. [A: FORMAT] What format might this take? Will it be a single story, radio series, podcast, etc.? [B: NEED/OPPORTUNITY] What might your audience need from your project and why? What is the opportunity? [C: KEY BENEFIT] How might this project address the audience needs you identified in B? [D: ALTERNATIVES] What are alternate ways the audience might get this information (from you or others)? [E: ADVANTAGE] How is your approach different and/or better? n.pr/blueprint v2.0 6

4 What do you think you re making? (cont.) Now take the answers from the previous pages and copy them into this Mad Libs -style statement. You may not end up with poetry, but that s okay! is a [PROJECT TITLE] [A: FORMAT] that for [C: KEY BENEFIT] [AUDIENCE] who. [B: NEED/OPPORTUNITY] Unlike our project. [D: ALTERNATIVES] [E: ADVANTAGE] n.pr/blueprint v2.0 7

5 How might your audience benefit from this project? Will it inform them? Empower them? Connect them to other people? Inspire them to take action? Improve their lives? Change policies? n.pr/blueprint v2.0 8

6 Outline a sample episode or story. Now it s time to test drive your concept by outlining a sample story or episode. You can do this however you d like (on a whiteboard, with sticky notes, etc.), although it can help to talk it out first. Use these discussion prompts as needed: 1. What is the story s premise? Is it supported by pre-interviews, reporting, science, etc.? 2. Is there enough depth to the story to sustain the length you ve envisioned? 3. What essential story elements do you need? Consider: character(s), conflict/problem, setting, universal theme / idea that rises above the story, etc. 4. Does this story have a central question? Can you ask it in one sentence? 5. How does this story help fulfill your overall concept? 6. How does this story serve your audience and its needs (as defined previously)? Once you ve answered those questions and if you have enough material try these activities: List the essential ingredients you need to make the best story (such as: reporting and information, voices, scenes, etc.). Story map and/or storyboard the piece to figure out its narrative arc. Describe the potential format. For example, is it scripted narrative, loose, unscripted, non-narrated? If there is a host/narrator, what does that person do and how do they sound? List things the story is not about. What rabbit holes should you avoid? What subjects will take you off topic? What aspirations are unrealistic? n.pr/blueprint v2.0 9

7 How might you engage your audience? It s not enough to build something you have to bring it to your audience. How will you initially connect with them? And after you find them, think about how you might use things like callouts, social media groups and live events to engage and reach them outside of the main event, wherever they are (which won t always be plugged in to your storytelling). n.pr/blueprint v2.0 10

8 What do you need to represent this project on different platforms? Knowing where your project will appear will help you plan and allocate resources accordingly. Think through all the forms your storytelling could take, like a website, on social media, podcast, etc. What assets and help will you need? Consider: audio, video, data, social, illustrations, photographs, brand marks/logos, etc. n.pr/blueprint v2.0 11

9 Who s on the project team and what are their roles? Who are your stakeholders? Supporters? It will likely take teamwork to get your project off the ground and it will be easier if you can identify those players (and their roles) ahead of time. On your team, consider who will own each part of the project (revisit your answer to question 8, what do you need to represent this project on different platforms? to make sure you have all your bases covered). List your stakeholders like your news director, production partners, etc. and indicate their roles, too. Finally, write a diverse list of supporters who can act as an advisory board and do things like review drafts, provide feedback and cheer you on. Project team Stakeholders Supporters n.pr/blueprint v2.0 12

10 What does success look like? What are your obstacles? Think about different types of goals: short- and long-term, tangible and intangible, measurable and immeasurable. At the same time, think about what stands in your way what obstacles do you anticipate and how will you overcome them? Examples of success: Newsroom buy-in results in stories airing on the station; XX podcast downloads, page views or social media mentions; broadcast awards; collaboration with or pick-up by other stations or NPR; people copy you (imitation = flattery and all that), etc. n.pr/blueprint v2.0 13

APPENDIX: Parking lot Use this section to capture the ideas and questions that come up as you work through the blueprint, but can t address right away. n.pr/blueprint v2.0 14

Roadmap You did it! Now that you have an idea of what you re making and a blueprint to guide you, it s time to sketch out a building plan with a roadmap and deadlines. Your timeline should be realistic and feasible (you probably won t be able to launch a podcast in two weeks, for example). It can be helpful to set a tentative launch date and backtime the week-by-week work from there. We ve included a sample week below and templates you can photocopy on page 16. Sample Week May 14-18 Goal: What you want to accomplish this week? To-do: List the action items necessary to meet your goal. Obstacles: What stands in the way of meeting your goal? Complete script for first episode Finish pulling tape First edit Rewrite Second edit Getting time with editor Troubleshoot licensing issue with ProTools Final tip: Communicate and iterate As your project starts to pick up steam, make sure you build in space for check-ins and retrospectives. Check-ins can be held daily or weekly, depending on where you are in the production cycle. Everyone on the team should share what they ve worked on, what they re focusing on next and what stands in their way. These should be short 15 minutes max. After you ve completed an episode/story or hit some other milestone, hold a retrospective meeting where you can talk as a team about what worked, what didn t and what you ll try differently next time. n.pr/blueprint v2.0 15

Goal: What you want to accomplish this week? To-do: List the action items necessary to meet your goal. Obstacles: What stands in the way of meeting your goal? Goal: What you want to accomplish this week? To-do: List the action items necessary to meet your goal. Obstacles: What stands in the way of meeting your goal? n.pr/blueprint v2.0 16